How do I simplify this After Effects expression so I don't list each slider separately?
What is the way to write this as an array of numbers between 1 and 5? I really appreciate any help you can provide.
targetLayer = effect("Layer Source For Grid")("Layer");
check = targetLayer.effect("Enable First ROW Control")("Checkbox");
fAj01 = thisComp.layer("BOX").effect("COLUMN control 1")("Slider");// 1st column
fAj02 = thisComp.layer("BOX").effect("COLUMN control 2")("Slider");// 2st column
fAj03 = thisComp.layer("BOX").effect("COLUMN control 3")("Slider");// 3st column
fAj04 = thisComp.layer("BOX").effect("COLUMN control 4")("Slider");// 4st column
fAj05 = thisComp.layer("BOX").effect("COLUMN control 5")("Slider");// 5st column
if(check == 0 && fAj01 == 0 && fAj02 == 0 && fAj03 == 0 && fAj04 == 0 && fAj05 == 0) {
100;
} else {
0;
}
targetLayer = effect("Layer Source For Grid")("Layer");
const numbers= = Array(5)
const check = targetLayer.effect("Enable First ROW Control")("Checkbox");
const sliders = numbers.map(num => thisComp.layer("BOX").effect("COLUMN control " + (num + 1))("Slider"))
if(check == 0 && sliders.every(slider => slider == 0)) {
100;
} else {
0;
}
not 100% sure map and .every work with expressions in AE. Here's one that uses more basic syntax
const targetLayer = effect("Layer Source For Grid")("Layer");
if (targetLayer.effect("Enable First ROW Control")("Checkbox")){
for (let i = 1; i <= 5; i++){
if (thisComp.layer("BOX").effect("COLUMN control " + i)("Slider").value !== 0){
return 0
};
}
}
100;
Related
I am working on LeetCode code challenge 480. Sliding Window Median:
You are given an integer array nums and an integer k. There is a sliding window of size k which is moving from the very left of the array to the very right. You can only see the k numbers in the window. Each time the sliding window moves right by one position.
Return the median array for each window in the original array. Answers within 10-5 of the actual value will be accepted.
I submitted my code, but it fails on test cases. I suspect that there is a problem in this part of my code:
const medianSlidingWindow = (array, window) => {
let start = 0;
let end = window - 1;
const min = new MinHeap(array);
const max = new MaxHeap(array);
const insert = (index) => {
if(max.size === 0){
max.push(index);
return;
}
(array[index] >= max.peak) ? min.push(index) : max.push(index);
balance();
}
const balance = () => {
if(Math.abs(max.size - min.size) >= 2){
const returned = (max.size > min.size) ? max.pop() : min.pop();
(max.size > min.size) ? min.push(returned) : max.push(returned);
}
}
const remove = (index) => {
(max.has(index)) ? max.pop(index, true) : min.pop(index, true);
balance();
}
const next = () => {
remove(start++);
insert(++end);
}
const getMedian = () => {
if(window % 2 === 0) return (max.peak + min.peak)/2;
return (max.size > min.size) ? max.peak : min.peak;
}
for(let i = 0; i <= end; i++){
insert(i);
}
const ret = [];
while(end < array.length){
ret.push(getMedian());
next();
}
return ret;
}
Here is the full code:
class MaxHeap{
#array = [];
#size = 0;
#reference = [];
#map = new Map();
constructor(reference = []){
this.#reference = reference;
}
get size(){
return this.#size;
}
/* Debug */
get array(){
return this.#array;
}
get peak(){
return this.get(0);
}
get(index){
if(index === null || index < 0 || index >= this.#array.length) return null;
return this.#reference[this.#array[index]];
}
has(indexReference){
return this.#map.has(indexReference);
}
swap(indexA, indexB){
let temp = this.#map.get(this.#array[indexA]);
this.#map.set(this.#array[indexA], indexB);
this.#map.set(this.#array[indexB], temp);
[this.#array[indexA], this.#array[indexB]] = [this.#array[indexB], this.#array[indexA]];
}
sink(index){
let currentIndex = index;
let greterChild;
while((this.get(greterChild = this.get(2*currentIndex+1) >= this.get(2*currentIndex + 2) ? 2*currentIndex + 1 : 2*currentIndex + 2) ?? Number.MIN_SAFE_INTEGER) > this.get(currentIndex)){
this.swap(currentIndex, greterChild);
currentIndex = greterChild;
}
}
bubble(index){
let currentIndex = index;
let parent;
while((this.get(parent = Math.ceil((currentIndex - 2)/2)) ?? Number.MAX_SAFE_INTEGER) < this.get(currentIndex)){
this.swap(currentIndex, parent);
currentIndex = parent;
}
}
push(...char){
if(char[0].constructor === Array) char = char.flat();
for(let i = 0; i < char.length; i++){
this.#array.push(char[i]);
this.#map.set(char[i], this.#array.length - 1)
this.bubble(this.#array.length - 1);
this.#size++;
}
}
pop(index = 0, fromReference = false){
const ret = (fromReference) ? index :this.#array[index];
if(fromReference) index = this.#map.get(index);
this.swap(index, this.#array.length - 1);
this.#map.delete(ret);
this.#array.pop();
this.sink(index);
this.#size--;
return ret;
}
}
class MinHeap extends MaxHeap{
constructor(reference = []){
super(reference);
}
get size(){
return super.size;
}
get peak(){
return super.peak;
}
/* Debug */
get array(){
return super.array;
}
bubble(index){
let currentIndex = index;
let parent;
while((this.get(parent = Math.ceil((currentIndex - 2)/2)) ?? Number.MIN_SAFE_INTEGER) > this.get(currentIndex)){
this.swap(currentIndex, parent);
currentIndex = parent;
}
}
sink(index){
let currentIndex = index;
let lesserChild;
while((this.get(lesserChild = this.get(2*currentIndex+1) >= this.get(2*currentIndex + 2) ? 2*currentIndex + 2 : 2*currentIndex + 1) ?? Number.MAX_SAFE_INTEGER) < this.get(currentIndex)){
this.swap(currentIndex, lesserChild);
currentIndex = lesserChild;
}
}
}
const medianSlidingWindow = (array, window) => {
let start = 0;
let end = window - 1;
const min = new MinHeap(array);
const max = new MaxHeap(array);
const insert = (index) => {
if(max.size === 0){
max.push(index);
return;
}
(array[index] >= max.peak) ? min.push(index) : max.push(index);
balance();
}
const balance = () => {
if(Math.abs(max.size - min.size) >= 2){
const returned = (max.size > min.size) ? max.pop() : min.pop();
(max.size > min.size) ? min.push(returned) : max.push(returned);
}
}
const remove = (index) => {
(max.has(index)) ? max.pop(index, true) : min.pop(index, true);
balance();
}
const next = () => {
remove(start++);
insert(++end);
}
const getMedian = () => {
if(window % 2 === 0) return (max.peak + min.peak)/2;
return (max.size > min.size) ? max.peak : min.peak;
}
for(let i = 0; i <= end; i++){
insert(i);
}
const ret = [];
while(end < array.length){
ret.push(getMedian());
next();
}
return ret;
}
What went wrong:
On the 30th testcase of the problem (link: https://leetcode.com/problems/sliding-window-median/submissions/859041571/), it resolves to a wrong answer but when I pick one of the windows that resolves to a wrong answer it gives me a correct answer. I'm currently confused because two of the heaps are fairly balanced (as one heap doesn't exceed above one element) and I've tested my heap that both seem to work perfectly. It will be very helpful if somebody helps me.
Link to SO questions I've followed:
How to implement a Median-heap
There are these problems in your heap implementation:
The get function will return null when an out of range index is given, which means the while condition in your sink method could sometimes choose an non-existing child (when there is only one child). Note that a numerical comparison with null will treat that null as 0, and depending of the sign of the value you compare it with can give false or true.
For example, your code fails this test case for that reason:
nums=[1,2,3,4]
k=4
You can fix this by returning undefined instead of null. Then also make sure that the false side of the comparison operator is the one with +1 (choosing the left child), while the true side takes the other child.
The pop method, when called with true for the second argument, does not guarantee to restore the heap property. It takes care of sinking the value at the given index, but does not consider the case where this value should actually bubble up!
For example, your code fails this test case for that reason:
nums=[10,6,5,2,3,0,8,1,4,12,7,13,11,9]
k=11
Here is a simplified example where I depict a min-heap with the referenced values:
5
/ \
8 6
/ \ /
10 12 7
If the node with value 10 is to be removed, the swap action will give this min-heap (which is correct):
5
/ \
8 6
/ \ /
7 12 10
And then your code calls sink on that node with value 7. It is clear that there is nothing to sink here, but instead that 7 should bubble up and swap with 8. Your code must foresee both scenarios: sift or bubble.
If you fix those two issues in your heap implementation, it will work.
I provide here the literal changes you have to make:
In the get method, replace return null with return undefined (or omit the explicit value)
In the MaxHeap sink method, swap the comparator expression, replacing:
while((this.get(greterChild = this.get(2*currentIndex+1) >= this.get(2*currentIndex + 2) ? 2*currentIndex + 1 : 2*currentIndex + 2) ?? Number.MIN_SAFE_INTEGER) > this.get(currentIndex)){
with:
while((this.get(greterChild = this.get(2*currentIndex+1) <= this.get(2*currentIndex + 2) ? 2*currentIndex + 2 : 2*currentIndex + 1) ?? Number.MIN_SAFE_INTEGER) > this.get(currentIndex)){
In the pop method, replace:
this.sink(index);
with:
this.sink(index);
this.bubble(index);
(You can also first check which of both is needed, but it doesn't hurt to just call both methods)
I am trying to see if I can reduce the code below with less JavaScript. When the user select Even dropdown option the only differences between that and the else statement is "i = 0" and "i % 2 === 0"
any recommendations? Maybe conditional operator would be best method? thank you
if (this.selection == "even") {
for (let i = 0; i <= number; i++) {
if (i % 2 === 0)
this.results.push(i + "\n");
}
} else {
for (let i = 1; i <= number; i++) {
if (i % 2 !== 0)
this.results.push(i + "\n");
}
}
Use this.selection to determine the starting number, then increment by 2 inside the loop instead of i++, so you don't have to check i % 2.
const startAt = this.selection == "even" ? 0 : 1;
for (let i = startAt; i <= number; i += 2) {
this.results.push(i + "\n");
}
I am trying to find the number of invalid parentheses and its position. I have used an array to hold the invalid parenthesis position number. But myArray.pop() is not triggering.
function processData(input) {
var myArray = [];
var paranthesisIndex = 0;
for (C of input) {
paranthesisIndex++
if (C === '(') {
myArray.push(paranthesisIndex);
} else if (C === ')') {
if (myArray.length < 0 && myArray[myArray.length - 1] === '(') {
myArray.pop() //not working
} else {
myArray.push(paranthesisIndex)
}
}
}
console.log(myArray.length)
for (i = 0; i < myArray.length; i++) {
console.log(myArray[i])
}
}
processData("())()");
output
5
1
2
3
4
5
expected output
1
3
You used if( myArray.length<0 ... so your code never runs because the array should has no element in order to run if block. Maybe you wanted to use if( myArray.length> 0 ....
I want to write a function that inserts dashes (' - ') between each two odd numbers and inserts asterisks (' * ') between each two even numbers. For instance:
Input: 99946
Output: 9-9-94*6
Input: 24877
Output: 2*4*87-7
My try
function dashAst (para) {
let stringArray = para.toString().split('');
let numbArray = stringArray.map(Number);
for (let i = 0; i<numbArray.length; i++) {
if (numbArray[i] %2 === 0 && numbArray[i+1] % 2 === 0) {
numbArray.splice(numbArray.indexOf(numbArray[i]), 0, '*')
}
else if (numbArray[i] %2 !== 0 && numbArray[i+1] %2 !== 0) {
numbArray.splice(numbArray.indexOf(numbArray[i]), 0, '-')
}
}
return numbArray
}
When I try to invoke the function it returns nothing. For instance, I tested the splice-command separately and it seems to be correct which makes it even more confusing to me. Thanks to everyone reading, or even helping a beginner out.
Looping through an Array that changes its length during the loop can be very messy (i needs to be adjusted every time you splice). It's easier to create a new result variable:
function dashAst(para) {
const stringArray = para.toString().split('');
const numbArray = stringArray.map(Number);
let result = "";
for (let i = 0; i < numbArray.length; i++) {
const n = numbArray[i], next = numbArray[i + 1];
result += n;
if (n % 2 == next % 2) {
result += n % 2 ? '-' : '*';
}
}
return result;
}
console.log(dashAst(99946)); // "9-9-94*6"
console.log(dashAst(24877)); // "2*4*87-7"
You could map the values by checking if the item and next item have the same modulo and take a separator which is defined by the modulo.
function dashAst(value) {
return [...value.toString()]
.map((v, i, a) => v % 2 === a[i + 1] % 2 ? v + '*-'[v % 2] : v)
.join('');
}
console.log(dashAst(99946)); // 9-9-94*6
console.log(dashAst(24877)); // 2*4*87-7
I hope this helps
var str = '24877';
function dashAst (para) {
let stringArray = para.toString().split('');
let numbArray = stringArray.map(x => parseInt(x));
console.log(numbArray);
var out=[];
for(let i = 0; i < numbArray.length; i++) {
if(numbArray[i] % 2 == 0){
out.push(numbArray[i]);
numbArray[i + 1] % 2 == 0 ? out.push('*') : 0;
}else if(numbArray[i] % 2 != 0) {
out.push(numbArray[i]);
numbArray[i + 1] != undefined ? out.push('-') : 0;
}
}
console.log(out.join(''));
return out;
}
dashAst(str);
I'm writing a one-line calculator, that has the basic functions (+ - * /). I have done this before, but now I keep getting wrong answers, and I can't find my mistake. Here is my code:
var seq = document.getElementById('sequence').value;
var allNums = [];
var i = 0, allSigns = [];
var currentNums = "";
for (i = 0; i< seq.length; i++)
{
if (seq[i] != "+" && seq[i] != "-" && seq[i] != "*" && seq[i] != "/")
{
currentNums+=seq[i];
}
else
{
allNums.push(Number(currentNums));
currentNums="";
allSigns.push(seq[i]);
}
}
allNums.push(Number(currentNums));
var result = 0;
for (i = 0; i < allNums.length; i++)
{
if (allSigns[i] == '+')
result+=Number(allNums[i]);
else if (allSigns[i] == "-")
result-=Number(allNums[i]);
else if (allSigns[i] == "*")
result*=Number(allNums[i]);
else if (allSigns[i] == "/")
result/=parseInt(allNums[i]);
else
{
alert("The result is: " + result);
break;
}
}
All of this code is in a function, called calculate. The func is triggered by a button, and the sequence comes from an input.
Though there are numerous shortcomings with this simple calculator that may or may not be a problem (depending on what you want to do with it), one issue is that your allSigns array values aren't being associated with the correct allNums array values.
Take a look at this example. In the console, you can see that the sign associated with the 6 is the plus sign, while the operator associated with 2 is undefined. This isn't what we want, of course. What we want is to add the two to the six.
The fix for this issue would be always adding allNums[0] to the result from the start. This sets up our result to be operated upon by anything following it. In this case, we start off with 6.
Next what we need to do is shift the position of each value of allSigns down by one, lining up the operator with the value after it, and not before it. So, in the example above, we'd have + associated with 2, so it'd add the two to the six.
This JSFiddle shows the fix for this specific case.
http://jsbin.com/obasix/3/edit
There are not as many signs as numbers. So therefore, if there are 2 numbers and 1 sign, it will calculate 5 + and then end.
You should start with the result bring the first number.
And then iterate with the remaining numbers and calculate accordingly.
var seq = "5+4";
var allNums = [];
var i = 0, allSigns = [];
var currentNums = "";
for (i = 0; i< seq.length; i++)
{
if (seq[i] != "+" && seq[i] != "-" && seq[i] != "*" && seq[i] != "/")
{
currentNums+=seq[i];
}
else
{
allNums.push(Number(currentNums));
currentNums="";
allSigns.push(seq[i]);
}
}
allNums.push(Number(currentNums));
var result = allNums[0];
for (i = 1; i <= allNums.length; i++)
{
if (allSigns[i-1] == '+')
result+=Number(allNums[i]);
else if (allSigns[i-1] == "-")
result-=Number(allNums[i]);
else if (allSigns[i-1] == "*")
result*=Number(allNums[i]);
else if (allSigns[i-1] == "/")
result/=parseInt(allNums[i]);
else
{
alert("The result is: " + result);
break;
}
}
Try this library https://github.com/notshekhar/calculate.js
Example
<script src="https://raw.githubusercontent.com/notshekhar/calculate.js/main/calculate.js"></script>
<script>
let add = calculate(1, 1, "+") // add -> 2
let sub = calculate(1, 1, "-") // sub -> 0
let mul = calculate(1, 1, "*") // mul -> 1
let div = calculate(1, 1, "/") // div -> 1
let mod = calculate(1, 1, "%") // mod -> 0
</script>