I'm trying to debug bug that is reproduced very rarely (once per several dozens of trys).
I'm inside of render call and want to find out as much information as possible from there:
What caused rerender: forceUpdate, setState or props changed?
If it was a props change, which component initiated chain of rerenders: I mean not the fact of parent render, but the top component from parents chain that has used setState or forceUpdate and so caused rerender of itself and the whole tree bellow (including the component I'm currently in).
It's guaranteed that all components are class components (not functional) and I'm using react 16.4.2 including deprecated lifecycle methods (if it is important). There are some usages of context too.
How can I make it? Note, I'm asking about debug techniques, not about fixing my concrete bug.
If your component is a pure component - extends React.PureComponent { ... }, you don't really have to care about the whole chain of re-renders, since it will re-render only if props have changed (from the chain or from the redux store).
It will not re-render if parent state changed or if parent basically has re-rendered.
However, it will still re-render - as I mentioned above - if props have changed or state inside that component was updated or forceUpdate function was called.
If you are not calling forceUpdate inside your component or you are not updating the state, the issue may be related with the props.
You could use e.g. componentDidUpdate and simply compare the prevProps with this.props and check which one of the props has changed.
Nonetheless, you can also check https://www.npmjs.com/package/#welldone-software/why-did-you-render package, it might be helpful for you.
This question is about internals for partial re-renderings with React-Redux.
To explain what I mean, I will first introduce a very crude technique for managing state without any state management libary.
The technique uses a a huge "AppState"-object that is owned by the top-level App-component.
Suppose that this AppState holds not only state-properties, but also several callbacks that mutate those state-properties.
Furthermore, suppose that we use props to pass down this AppState throughout the entire component hierarchy.
Thanks to the ES6-spread syntax, passing a huge number of props can be done without a lot of boilerplate code.
In the top-level App-component, it will look like this:
<ChildComponent {...this.state} />
In all other components, it will look like this:
<GrandChildComponent {...this.props} />
It is important to note that the ES6-spread syntax does not actually pass the AppState-object. Instead, it extracts all the AppState-properties and passes them as separate props.
Now we should distinguish between top-level properties and nested child-properties of the AppState:
If I mutate a top-level property of this AppState by calling setState, then the entire app will re-render (unless I use things like pure components).
However, if I change a nested child-property of this AppState, then nothing will happen because React does not notice the property change.
This leads to my final questions:
What is the render-performance of this crude approach in comparison to Redux?
How exactly does Redux handle "partial renderings", such that only some of the Components re-render after a state mutation?
If I mutate a top-level property of this AppState by calling setState, then the entire app will re-render (because everything depends on the AppState).
If you mutate and use pure components then nothing will render, you change state by creating a new state object.
However, if I mutate a nested child-property of this AppState, then nothing will happen because React does not notice the property change.
This is only true if you mutate and components are pure.
What is the render-performance of this crude approach in comparison to Redux?
Prop drilling will re render the entire tree but branches that use state that didn't change won't re render if they are pure. Prop drilling is bad for maintenance because if you need to refactor grand child state logic you may need to refactor the whole tree or branch. But from a performance point it would not take a big hit provided that you use pure components and are careful when passing callbacks and not re creating them on every render (see useCallback).
How exactly does Redux handle "partial renderings", such that only some of the Components re-render after a state mutation?
React-redux useSelector or connect mapStateToProps are always called every time dispatch changed state and before rendering.
If the result is different than last result then react-redux will trigger render of the component. If the component gets props then a render could also be triggered because props change and mapstate/selector will be executed.
A connected component will observe state and render when the result of mapState or selector has changed. An example app with logs showing what react-redux will execute can be found here
For state management, you don't necessarily have to use Redux, if your use cases are small, maybe React Hook would be perfect for you.
For React rerendering matter, what I know is there are several strategies (useMemo, PureComponents) provided by React for managing and improve the performance. It really depends on how you manage your components.
One example is using PureComponent, even if you have a large state in your top-level app.js, if you manage the child components properly, they will not re-render if their receiving props haven't changed.
When I was learning react my instructor always remind me that I should use functional component as many as possible, try to avoid using class component, use class component sparingly. Yeah it was easy back then.
Now I am using Redux and I can barely using functional component because connect() imported from react-redux will only work with class component, as a result every component of my app are all class component. Is this normal? Since nowadays hooks API (which is using functional component) increasing in popularity.
Well, 2 things:
Firstly, it is possible to connect a functional component.
Secondly, you shouldn't be connecting every component to Redux. In reality the less components connected to Redux the better. Ideally, for a set of components, you have a 'container' component which is connected to the store (and which contains all the other relevant state and logic within it), then it passes that stuff down to the functional/class component children (which are more focused on presentation). Then you can have a few of these containers throughout the app, and the rest of the components are just traditional React ones.
If you connect everything directly to the store it can lead to problems like decreased reusability of components, poor performance or encouragement of bad component layout/hierarchy.
I've found mobx observable component only rerender themselves and not their children. How is this achieved?
From the MobX documentation:
MobX reacts to any an existing observable property that is read during the execution of a tracked function.
By using #observer over a component MobX will track and react to changes occurred to observables defined inside the render function of this component.
Each child component should be wrapped with #observer if you wish it to react to changes.
Edited:
By using observer over a component, MobX will override the shouldComponentUpdate by telling the component to update only when necessary (observables change or shallow props change).
From MobX #observer documentation:
observer also prevents re-renderings when the props of the component have only shallowly changed, which makes a lot of sense if the data passed into the component is reactive. This behavior is similar to React PureRender mixin, except that state changes are still always processed. If a component provides its own shouldComponentUpdate, that one takes precedence.See for an explanation this github issue
After spending some time learning React I understand the difference between the two main paradigms of creating components.
My question is when should I use which one and why? What are the benefits/tradeoffs of one over the other?
ES6 classes:
import React, { Component } from 'react';
export class MyComponent extends Component {
render() {
return (
<div></div>
);
}
}
Functional:
const MyComponent = (props) => {
return (
<div></div>
);
}
I’m thinking functional whenever there is no state to be manipulated by that component, but is that it?
I’m guessing if I use any life cycle methods, it might be best to go with a class based component.
New Answer: Much of the below was true, until the introduction of React Hooks.
componentDidUpdate can be replicated with useEffect(fn), where fn is the function to run upon rerendering.
componentDidMount methods can be replicated with useEffect(fn, []), where fn is the function to run upon rerendering, and [] is an array of objects for which the component will rerender, if and only if at least one has changed value since the previous render. As there are none, useEffect() runs once, on first mount.
state can be replicated with useState(), whose return value can be destructured to a reference of the state and a function that can set the state (i.e., const [state, setState] = useState(initState)). An example might explain this more clearly:
const Counter = () => {
const [count, setCount] = useState(0)
const increment = () => {
setCount(count + 1);
}
return (
<div>
<p>Count: {count}</p>
<button onClick={increment}>+</button>
</div>
)
}
default export Counter
As a small aside, I have heard a number of people discussing not using functional components for the performance reasons, specifically that
"Event handling functions are redefined per render in functional components"
Whilst true, please consider if your components are really rendering at such a speed or volume that this would be worth concern.
If they are, you can prevent redefining functions using useCallback and useMemo hooks. However, bear in mind that this may make your code (microscopically) worse in performance.
But honestly, I have never heard of redefining functions being a bottleneck in React apps. Premature optimisations are the root of all evil - worry about this when it's a problem.
Old Answer: You have the right idea. Go with functional if your component doesn't do much more than take in some props and render. You can think of these as pure functions because they will always render and behave the same, given the same props. Also, they don't care about lifecycle methods or have their own internal state.
Because they're lightweight, writing these simple components as functional components is pretty standard.
If your components need more functionality, like keeping state, use classes instead.
More info: https://facebook.github.io/react/docs/reusable-components.html#es6-classes
UPDATE Jan 2023
TLDR; Functions are the best way to create components. React.Component is a legacy API.
"We recommend to define components as functions instead of classes."
"Class components are still supported by React, but we don’t recommend using them in new code."
https://beta.reactjs.org/reference/react/Component
UPDATE March 2019
Building on what was stated in my original answer:
Are there any fundamental differences between React functions and
classes at all? Of course, there are — in the mental model.
https://overreacted.io/how-are-function-components-different-from-classes/
UPDATE Feb 2019:
With the introduction of React hooks, it seems as though the React teams wants us to use functional components whenever possible (which better follows JavaScript's functional nature).
Their motivation:
It’s hard to reuse stateful logic between components.
Complex components become hard to understand.
Classes confuse both people and machines.
A functional component with hooks can do almost everything a class component can do, without any of the draw backs mentions above.
I recommend using them as soon as you are able.
Original Answer
Functional components aren't any more lightweight than class based components, "they perform exactly as classes." - https://github.com/facebook/react/issues/5677#issuecomment-241190513
The above link is a little dated, but React 16.7.0's documentation says
that functional and class components:
are equivalent from React’s point of view
https://reactjs.org/docs/components-and-props.html#stateless-functions
There is essentially no difference between a functional component and a class component that just implements the render method, other than the syntax.
In the future (quoting the above link):
we [React] might add such optimizations
If you're trying to boost performance by eliminating unnecessary renders, both approaches provide support. memo for functional components and PureComponent for classes.
https://reactjs.org/docs/react-api.html#reactmemo
https://reactjs.org/docs/react-api.html#reactpurecomponent
It's really up to you. If you want less boilerplate, go functional. If you love functional programming and don't like classes, go functional. If you want consistency between all components in your codebase, go with classes. If you're tired of refactoring from functional to class based components when you need something like state, go with classes.
Always try to use stateless functions (functional components) whenever possible. There are scenarios where you'll need to use a regular React class:
The component needs to maintain state
The component is re-rendering too much and you need to control that via shouldComponentUpdate
You need a container component
UPDATE
There's now a React class called PureComponent that you can extend (instead of Component) which implements its own shouldComponentUpdate that takes care of shallow props comparison for you. Read more
As of React 17 the term Stateless Functional components is misleading and should be avoided (React.SFC deprecated, Dan Abramov on React.SFC), they can have a state, they can have hooks (that act as the lifecycle methods) as well, they more or less overlap with class components
Class based components
state
lifecycle methods
memoization with React.PureComponent
Functional components:
state (useState, useReducer hooks)
lifecycle methods (via the useEffect, useLayoutEffect hooks)
memoization via the memo HOC
Why i prefer Funtional components
React provide the useEffect hook which is a very clear and concise way to combine the componentDidMount, componentDidUpdate and componentWillUnmount lifecycle methods
With hooks you can extract logic that can be easily shared across components and testable
less confusion about the scoping
React motivation on why using hooks (i.e. functional components).
I have used functional components for heavily used application which is in production. There is only one time I used class components for "Error Boundaries" because there is no alternative "Error Boundaries" in functional components.
I used "class component" literally only one time.
Forms are easier with functional, because you can reuse form input fields and you can break them apart with React display conditionals.
Classes are one big component that can't be broken down or reused. They are better for function-heavy components, like a component that performs an algorithm in a pop-up module or something.
Best practice is reusability with functional components and then use small functional components to assemble complete sections, ex.- form input fields imported into a file for a React form.
Another best practice is to not nest components in the process of doing this.
Class-based components offer a more structured and organized way to define and implement a component, and they provide additional features and capabilities, such as the ability to use local state and lifecycle methods. This can make them a good choice for creating complex components that require a lot of logic and functionality.
On the other hand, functional components are simpler and easier to work with, and they can be more performant because they are more lightweight. They are also easier to test and debug, because they are pure functions that don't have side effects. This makes them a good choice for creating simple components that don't require a lot of logic or state management.