LocalStorage in Selenium Webdriver - javascript

Are there different LocalStorage stores for normal Browser and Selenium Browser? When i create an item on selenium chrome, after i close the browser the item is gone. Is this intended? Also i can't read the localStorage from the normal Browser
Edit: To be more specific:
If i enter in the console on my Selenium chrome browser
localStorage.setItem("test", "This is a test value");
localStorage.getItem("test"); => prints "This is a test value" as intended
But if i close the Selenium chrome and reopen it and try to get the same value from the same page localStorage.getItem("test");=> null
As i have read from different posts, they can normally work with localStorage in Selenium.

Javascript / Node
I had the same problem for the reasons explained by previous answers ; local storage is per profile and Selenium opens with a new profile and a new empty local storage each time.
To keep the local storage across selenium page launches, use the same profile:
const webdriver = require('selenium-webdriver');
const chrome = require('selenium-webdriver/chrome');
const chromeProfilePath = 'C:\\Users\\Bob\\AppData\\Local\\Google\\Chrome\\User Data';
let options = new chrome.Options();
options.addArguments(`--user-data-dir=${chromeProfilePath}`);
let driver = new webdriver.Builder()
.forBrowser('chrome')
.setChromeOptions(options)
.build();
You can get the profile path by typing chrome://version in the browser.
IMPORTANT: remove the "default" from the end of that path as chrome adds it back on again.
Also, changes to Chrome/ChromeDriver post v74 require associated changes in selenium-webdriver for options to work - make sure you have the appropriate version of selenium-webdriver.

The question is "where is the data being stored"? The answer is that it is stored in the browser, not in Selenium. Therefore, when the last browser tab or window is closed, the data is lost forever.
If you open a browser and use localStorage.setItem, the data will be stored in the browser memory. And then you open another tab or window from that session and close only the first tab/window, then the browser still retains the data. But as soon as you close the last tab/window, the data will be lost.
The conclusion is that if you want to use data across browser windows, you must do so before closing the last window or tab.

Thought localStorage is persistent across browser's re-openings - as opposed to sesionStorage which does not survive even a tab close, that persistence is per browser profile.
Whenever Chrome and Firefox browser sessions get created, by default they start off with a new (almost blank) profile - and now you can see why your localStorage data got wiped.
In your example, when you created the entries in the first session they were in fact stored; but once you started the new session, it was in a different profile - and its localStorage was empty.
This default behavior (of starting with a new profile) does make sense - if the browser's localStorage was shared/survived between browsers re-openings, then a previous session's data would pollute the environment for consecutive tests, leading to unexpected results. Consider the case where a session stores in localStorage a setting "the user wants to hide this information from the UI", and a follow-up suite's purpose is to verify that same information - its environment is changed from the norm ("polluted"), and leads to unexpected state.
The default behavior can be overridden - the browsers can be started with specific profiles, thus giving the persistence if needed.
I said Chrome and Firefox start with a new profile, yet IE is started with a default one, which probably will persist localStorage - but don't quote me on this :)
Finally, to address a misconception - localStorage is saved on the user's disk drive (thus it's persisted), not in the browser's memory; sessionStorage is purely in-memory (another way to guarantee it won't survive browser re-opening).

Related

how to find tab close and clear local storage

I am using onbeforeunload function in javascript but problem is that if browser is refresh then also clear local storage . I want to only clear local storage when browser close not refresh browser
window.onbeforeunload = function(e) {
localStorage.setItem('isLoggedIn', 'false');
};
You can use sessionStorage instead. It is automatically cleared when the browser is closed.
Example:
sessionStorage.setItem("isLoggedIn","true"); // Value will be set to null when browser is closed
You can be needed to learn about local storage, session storage, and Cookies. there are 3 options use for store data but it's one of the different another concept.
local storage store locally and it's permanent if you not remove this or clear browser.
session storage use for containing a status or a token or a user some information.
when you close the browser then session storage remove automatically. (note: if you went any running time you can change it like as logout).
Cookies is another powerful way to store data in the browser or client site. it also allows the time schedule or date. when expiring time or date then it's destroyed automatically.
there are 3 storage are the different their concept and work it's also different storage capacity each other.
Session storage operation:
sessionStorage.SessionName = "SessionData" ,
sessionStorage.getItem("SessionName") and
sessionStorage.setItem("SessionName","SessionData");
Cookie example simple operation:
you can also learn about more:
https://www.quora.com/What-is-the-difference-between-sessionstorage-localstorage-and-Cookies
https://developer.mozilla.org/en-US/docs/Mozilla/Gecko/DOM_Storage_implementation_notes
https://www.w3schools.com/js/js_cookies.asp
=== Thanks ===

How keep a Websocket connection persistent, even after page refresh?

I have a web application where a persistent connection from the server to it's clients (browser) is needed in order push news / updates to the clients in (near) real-time. This would not be so tricky if the navigation through some elements of the website would not cause complete page refreshs.
Polling (standard way or long polling) the server for news is not an option, since it results in often unnecessary request calls (because no news are available). Moreover news can rise up randomly. Therefore with the polling strategy the server would go down...
For the websocket (bidirectional communication channel) the client and server have to accept the upgrade to websocket.
A similar problem was discussed here, but no satisfying solution was found.
Data can survive a full page refresh by storing it in cookies or other ways:
cookies
window.name (www.thomasfrank.se/sessionvars.html)
localstorage: stores the data with no expiration date. The data will not be deleted
when the browser is closed. Example: Perseverance (github.com/viseztrance/perseverance)
PersistJS: Cross Browser Client-Side Persistent Storage without cookies Storing the
Javascript object is done, by serialize / deserialize the object.
Is there something that works similar for „running“ objects like websockets?
Some possibilities I thought of, are:
An old style „solution“ would be to put the whole web application in an iFrame and add the connection to the outermost window (of the frame). This is not an option since it causes a lot of different other problems.
Since HTML5 Share Web Workers exits, but because of the limited browser support this can also not be used.
So my question is: Is there a possibility / hack how I can keep my websocket connection open also if the page is refreshed? So that I don't have to reinitialize the connection to the server?
Simple answer - best solution is to change your server part, so it can handle connection lost and recovery (And use cookies to keep "session id" or something else).
As I cannot see any requirement to achive this literally. And even more - you can loose connection not because of referesh but because of connection problems (But you can figure out which of them happened)
I found an intereseting solution on https://crossbario.com/blog/Websocket-Persistent-Connections/. It can be achieved via SharedWorker. In your page you start it via:
var worker = new SharedWorker("worker.js");
worker.port.addEventListener("message", function(e) {
// process messages
}, false);
worker.port.start();
worker.port.postMessage("myMessageContent");
and your worker.js part looks like this:
self.addEventListener("connect", function (e) {
var port = e.ports[0];
port.start();
port.addEventListener("message", function (e) {
port.postMessage("response");
}, false);
}, false);
The full solution can be found on https://github.com/goeddea/scratchbox/tree/master/test_cases/shared_webworkers
Unfortunately according to https://caniuse.com/sharedworkers - SharedWorker works only in desktop versions of Chrome, Edge, Firefox and Opera.

Protractor: Open new webdriver after every describe?

I need to open a new web driver after every describe (e2e test i run)
The reason is that i need to clear my browser cache (not cookies),
Every time i try to use ptor.quit() / browser.driver.quit(), i get this exception:
"Error: This driver instance does not have a valid session ID (did you
call WebDriver.quit()?) and may no longer be used."
You shouldn't start new webDriver session after each describe, but in turn use afterAll() functionality that Jasmine provides which runs after all specs in describe are finished running. In other words afterAll() runs after each describe and will suffice your need. Do not quit after all your specs are completed in a describe as it stops the webdriver execution itself. Here's how to do it -
afterAll(function() {
browser.executeScript('window.sessionStorage.clear();'); //clear session
browser.executeScript('window.localStorage.clear();'); //clear local storage
});
May be you want to empty browser's local storage?
afterEach(function() {
browser.executeScript('window.sessionStorage.clear();');
browser.executeScript('window.localStorage.clear();');
});`

Send message between windows on same domain, no handle available [duplicate]

I was searching for a way how to communicate between multiple tabs or windows in a browser (on the same domain, not CORS) without leaving traces. There were several solutions:
using the window object
postMessage
cookies
localStorage
The first is probably the worst solution - you need to open a window from your current window and then you can communicate only as long as you keep the windows open. If you reload the page in any of the windows, you most likely lost the communication.
The second approach, using postMessage, probably enables cross-origin communication, but it suffers the same problem as the first approach. You need to maintain a window object.
The third way, using cookies, store some data in the browser, which can effectively look like sending a message to all windows on the same domain, but the problem is that you can never know if all tabs read the "message" already or not before cleaning up. You have to implement some sort of timeout to read the cookie periodically. Furthermore you are limited by maximum cookie length, which is 4 KB.
The fourth solution, using localStorage, seemed to overcome the limitations of cookies, and it can be even listen-to using events. How to use it is described in the accepted answer.
You may better use BroadcastChannel for this purpose. See other answers below. Yet if you still prefer to use localstorage for communication between tabs, do it this way:
In order to get notified when a tab sends a message to other tabs, you simply need to bind on 'storage' event. In all tabs, do this:
$(window).on('storage', message_receive);
The function message_receive will be called every time you set any value of localStorage in any other tab. The event listener contains also the data newly set to localStorage, so you don't even need to parse localStorage object itself. This is very handy because you can reset the value just right after it was set, to effectively clean up any traces. Here are functions for messaging:
// use local storage for messaging. Set message in local storage and clear it right away
// This is a safe way how to communicate with other tabs while not leaving any traces
//
function message_broadcast(message)
{
localStorage.setItem('message',JSON.stringify(message));
localStorage.removeItem('message');
}
// receive message
//
function message_receive(ev)
{
if (ev.originalEvent.key!='message') return; // ignore other keys
var message=JSON.parse(ev.originalEvent.newValue);
if (!message) return; // ignore empty msg or msg reset
// here you act on messages.
// you can send objects like { 'command': 'doit', 'data': 'abcd' }
if (message.command == 'doit') alert(message.data);
// etc.
}
So now once your tabs bind on the onstorage event, and you have these two functions implemented, you can simply broadcast a message to other tabs calling, for example:
message_broadcast({'command':'reset'})
Remember that sending the exact same message twice will be propagated only once, so if you need to repeat messages, add some unique identifier to them, like
message_broadcast({'command':'reset', 'uid': (new Date).getTime()+Math.random()})
Also remember that the current tab which broadcasts the message doesn't actually receive it, only other tabs or windows on the same domain.
You may ask what happens if the user loads a different webpage or closes his tab just after the setItem() call before the removeItem(). Well, from my own testing the browser puts unloading on hold until the entire function message_broadcast() is finished. I tested to put some very long for() cycle in there and it still waited for the cycle to finish before closing. If the user kills the tab just in-between, then the browser won't have enough time to save the message to disk, thus this approach seems to me like safe way how to send messages without any traces.
There is a modern API dedicated for this purpose - Broadcast Channel
It is as easy as:
var bc = new BroadcastChannel('test_channel');
bc.postMessage('This is a test message.'); /* send */
bc.onmessage = function (ev) { console.log(ev); } /* receive */
There is no need for the message to be just a DOMString. Any kind of object can be sent.
Probably, apart from API cleanness, it is the main benefit of this API - no object stringification.
It is currently supported only in Chrome and Firefox, but you can find a polyfill that uses localStorage.
For those searching for a solution not based on jQuery, this is a plain JavaScript version of the solution provided by Thomas M:
window.addEventListener("storage", message_receive);
function message_broadcast(message) {
localStorage.setItem('message',JSON.stringify(message));
}
function message_receive(ev) {
if (ev.key == 'message') {
var message=JSON.parse(ev.newValue);
}
}
Checkout AcrossTabs - Easy communication between cross-origin browser tabs. It uses a combination of the postMessage and sessionStorage APIs to make communication much easier and reliable.
There are different approaches and each one has its own advantages and disadvantages. Let’s discuss each:
LocalStorage
Pros:
Web storage can be viewed simplistically as an improvement on cookies, providing much greater storage capacity. If you look at the Mozilla source code we can see that 5120 KB (5 MB which equals 2.5 million characters on Chrome) is the default storage size for an entire domain. This gives you considerably more space to work with than a typical 4 KB cookie.
The data is not sent back to the server for every HTTP request (HTML, images, JavaScript, CSS, etc.) - reducing the amount of traffic between client and server.
The data stored in localStorage persists until explicitly deleted. Changes made are saved and available for all current and future visits to the site.
Cons:
It works on same-origin policy. So, data stored will only be able available on the same origin.
Cookies
Pros:
Compared to others, there's nothing AFAIK.
Cons:
The 4 KB limit is for the entire cookie, including name, value, expiry date, etc. To support most browsers, keep the name under 4000 bytes, and the overall cookie size under 4093 bytes.
The data is sent back to the server for every HTTP request (HTML, images, JavaScript, CSS, etc.) - increasing the amount of traffic between client and server.
Typically, the following are allowed:
300 cookies in total
4096 bytes per cookie
20 cookies per domain
81920 bytes per domain (given 20 cookies of the maximum size 4096 = 81920 bytes.)
sessionStorage
Pros:
It is similar to localStorage.
Changes are only available per window (or tab in browsers like Chrome and Firefox). Changes made are saved and available for the current page, as well as future visits to the site on the same window. Once the window is closed, the storage is deleted
Cons:
The data is available only inside the window/tab in which it was set.
The data is not persistent, i.e., it will be lost once the window/tab is closed.
Like localStorage, tt works on same-origin policy. So, data stored will only be able available on the same origin.
PostMessage
Pros:
Safely enables cross-origin communication.
As a data point, the WebKit implementation (used by Safari and Chrome) doesn't currently enforce any limits (other than those imposed by running out of memory).
Cons:
Need to open a window from the current window and then can communicate only as long as you keep the windows open.
Security concerns - Sending strings via postMessage is that you will pick up other postMessage events published by other JavaScript plugins, so be sure to implement a targetOrigin and a sanity check for the data being passed on to the messages listener.
A combination of PostMessage + SessionStorage
Using postMessage to communicate between multiple tabs and at the same time using sessionStorage in all the newly opened tabs/windows to persist data being passed. Data will be persisted as long as the tabs/windows remain opened. So, even if the opener tab/window gets closed, the opened tabs/windows will have the entire data even after getting refreshed.
I have written a JavaScript library for this, named AcrossTabs which uses postMessage API to communicate between cross-origin tabs/windows and sessionStorage to persist the opened tabs/windows identity as long as they live.
I've created a library sysend.js for sending messages between browser tabs and windows. The library doesn't have any external dependencies.
You can use it for communication between tabs/windows in the same browser and domain. The library uses BroadcastChannel, if supported, or storage event from localStorage.
The API is very simple:
sysend.on('foo', function(data) {
console.log(data);
});
sysend.broadcast('foo', {message: 'Hello'});
sysend.broadcast('foo', "hello");
sysend.broadcast('foo', ["hello", "world"]);
sysend.broadcast('foo'); // empty notification
When your browser supports BroadcastChannel it sends a literal object (but it's in fact auto-serialized by the browser) and if not, it's serialized to JSON first and deserialized on another end.
The recent version also has a helper API to create a proxy for cross-domain communication (it requires a single HTML file on the target domain).
Here is a demo.
The new version also supports cross-domain communication, if you include a special proxy.html file on the target domain and call proxy function from the source domain:
sysend.proxy('https://target.com');
(proxy.html is a very simple HTML file, that only have one script tag with the library).
If you want two-way communication you need to do the same on other domains.
NOTE: If you will implement the same functionality using localStorage, there is an issue in Internet Explorer. The storage event is sent to the same window, which triggers the event and for other browsers, it's only invoked for other tabs/windows.
Another method that people should consider using is shared workers. I know it's a cutting-edge concept, but you can create a relay on a shared worker that is much faster than localstorage, and doesn't require a relationship between the parent/child window, as long as you're on the same origin.
See my answer here for some discussion I made about this.
There's a tiny open-source component to synchronise and communicate between tabs/windows of the same origin (disclaimer - I'm one of the contributors!) based around localStorage.
TabUtils.BroadcastMessageToAllTabs("eventName", eventDataString);
TabUtils.OnBroadcastMessage("eventName", function (eventDataString) {
DoSomething();
});
TabUtils.CallOnce("lockname", function () {
alert("I run only once across multiple tabs");
});
P.S.: I took the liberty to recommend it here since most of the "lock/mutex/sync" components fail on websocket connections when events happen almost simultaneously.
I wrote an article on this on my blog: Sharing sessionStorage data across browser tabs.
Using a library, I created storageManager. You can achieve this as follows:
storageManager.savePermanentData('data', 'key'): //saves permanent data
storageManager.saveSyncedSessionData('data', 'key'); //saves session data to all opened tabs
storageManager.saveSessionData('data', 'key'); //saves session data to current tab only
storageManager.getData('key'); //retrieves data
There are other convenient methods as well to handle other scenarios as well.
This is a development storage part of Tomas M's answer for Chrome. We must add a listener:
window.addEventListener("storage", (e)=> { console.log(e) } );
Load/save the item in storage will not fire this event - we must trigger it manually by
window.dispatchEvent( new Event('storage') ); // THIS IS IMPORTANT ON CHROME
And now, all open tabs will receive the event.

Web Service Call in JavaScript Causing White Screen of Death (WSOD) in Browser

Here's the specs:
ASP.NET 3.5 using ASP.NET AJAX
AJAX Control Toolkit
jQuery 1.3.2
web services
IIS6 on Windows Server 2003 SP1
SP1 SQLServer 2005 SP3 Site is SSL
Infragistics Web Components 2009 Vol. 2 (using non-Aikido controls), UltraWebGrid and Tree control are main ones used.
Here's the problem:
I'm getting the White Screen of Death (WSOD) in IE 7/8. Basically, I have a page that has a left pane that has an AJAXControl Toolkit Accordion control where each accordion panes content is an Infragistics Tree Control. The right pane is a <div> that has an <iframe> whose content is reloaded based on what's clicked in the left menu pane.
In the <iframe>, a page with one or more UltraWebGrid controls loads up when you click on a menu item in the left pane. The grids all havea templated button column. When you click on the edit button of a grid row a popup window to edit the record is opened. This works fine for about ten times and then on the tenth time (sometimes earlier), the popup window opens with the correct URL in the address bar, but the page never loads.
We have an application that uses one popup window for updating records. Most of the time when you click on the [Edit] button to edit a record, the popup window opens and loads the update page. However, after editing records for a while, all of a sudden the popup window will open, but it stays blank and just hangs. The URL is in the address bar.
Loading up Fiddler I noticed that the request for the update page is never sent which leads me to believe it's some kind of lockup on the client-side. If I copy the same URL that's in the popup window into a new browser window, the page generally loads fine.
Observations:
- Since the request is never sent to the server, it's definitely something client-side or browser related.
- Only appears to happen when there is some semblance of traffic on the site which is weird because this appears to be contained within client-side code
- There is a web service being called in the background every few seconds checking if the user is logged on, but this doesn't cause the freeze.
I'm really at a loss here. I've googled WSOD but not much seems to appear related to my specific WSOD. Any ideas?
What the problem really is
So turns out the memory leaks (although I've sealed up some on the client-side) are not the issue. The issue is web service calls being made on the client-side. There is one that checks if a user is logged on every 4 seconds (to synchronize with another window) and then there are web service calls to get user preferences for a popup window and grid state. From what I've read, the web services have to be asynchronous. I assumed by calling them from JavaScript with success/fail callbacks that they were asynchronous but they really aren't. They're asynchronous from the client-side/browser point of view, but from the server-side, the call to the web service is made and returns when it is completed holding up any other operations since there is a limited number of connections.
So what is the easiest way to just make the web service methods asynchronous? Does the web service need to be converted to a WCF web service or can I use my existing ASP.NET web service call?
And for historical purposes, here's what I thought the problem was originally:
I wasn't able to reproduce this locally or on our testing servers. However, I got Fiddler to simulate modem speeds and all of sudden I can replicate the WSOD on my local PC. So it appears to be a slow or temporarily slow connection when opening a popup window that causes it to choke, at least in my test environment.
I did another test running IE without add-ons, iexplore.exe -extoff, but end up with the same result. I also fixed an issue where the iframe on the page was being recreated everytime the URL for the iframe changed. Part of my logic was omitted. Now the iframe is only created once. After that only the src attribute is updated when I want to load new content... my goof. I noticed some lingering window references in JavaScript closures, so now those are explicitly set to null in the closures when I'm done with them.
I've also done some memory leak investigation:
- As far as I can tell I do not have any circular references in the DOM and JavaScript or the other leak patterns mentioned here, http://www.ibm.com/developerworks/web/library/wa-memleak/?S_TACT=105AGX52&S_CMP=cn-a-wa
I've added the Crockenator's purge code for IE memory leaks (see http://www.crockford.com/javascript/memory/leak.html):
$(document).ready(function() {
function purge(d) {
var a = d.attributes, i, l, n;
if (a) {
l = a.length;
for (i = 0; i < l; i += 1) {
if (a[i]) {
n = a[i].name;
if (typeof d[n] === 'function') {
d[n] = null;
purgeCount++;
}
}
}
}
a = d.childNodes;
if (a) {
l = a.length;
for (i = 0; i < l; i += 1) {
purge(d.childNodes[i]);
}
}
}
$(window).unload(function() {
purge(document.body);
//alert("purge count: " + purgeCount);
});
});
None of my improvements have fixed the problem. in my local test scenario. Any ideas? Anyone? Anyone? Bueller?
Last Update
Thanks David for pointing out that it was session state causing the problems in the web services. "ASP.NET queues all requests to the same 'session'. So if the first request blocks for too long, it will hold up any other queued requests."
So what we ended up doing was try to minimize web services using session state but we also added the recommended settings by Microsoft for the number of connections, see http://msdn.microsoft.com/en-us/library/ff647786.aspx#scalenetchapt10_topic9
I think you may be having an issue with Session request synchronization. Have you marked your web service handlers as requiring session state?
ASP.NET queues all requests to the same "session". So if the first request blocks for too long, it will hold up any other queued requests. You can turn off session state for the page to avoid this and be truly asynchronous, however you will be unable to access session on the server, etc.
If you are using .ashx, you have to use an interface to get access to session state,the default is off, so check if you added one of these interfaces and remove if possible:
public class FooHandler : IHttpHandler, IReadOnlySessionState // readonly access
public class FooHandler : IHttpHandler, IRequiresSessionState // read-write access
If you are using an aspx page, it is on by default and you have to turn it off with a Page directive attribute:
<%# Page language="c#" Codebehind="WebForm1.aspx.cs"
AutoEventWireup="false" Inherits="WebApplication1.WebForm1"
EnableSessionState="false" %>

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