Related
In javascript, when would you want to use this:
(function(){
//Bunch of code...
})();
over this:
//Bunch of code...
It's all about variable scoping. Variables declared in the self executing function are, by default, only available to code within the self executing function. This allows code to be written without concern of how variables are named in other blocks of JavaScript code.
For example, as mentioned in a comment by Alexander:
(function() {
var foo = 3;
console.log(foo);
})();
console.log(foo);
This will first log 3 and then throw an error on the next console.log because foo is not defined.
Simplistic. So very normal looking, its almost comforting:
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
However, what if I include a really handy javascript library to my page that translates advanced characters into their base level representations?
Wait... what?
I mean, if someone types in a character with some kind of accent on it, but I only want 'English' characters A-Z in my program? Well... the Spanish 'ñ' and French 'é' characters can be translated into base characters of 'n' and 'e'.
So someone nice person has written a comprehensive character converter out there that I can include in my site... I include it.
One problem: it has a function in it called 'name' same as my function.
This is what's called a collision. We've got two functions declared in the same scope with the same name. We want to avoid this.
So we need to scope our code somehow.
The only way to scope code in javascript is to wrap it in a function:
function main() {
// We are now in our own sound-proofed room and the
// character-converter library's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
That might solve our problem. Everything is now enclosed and can only be accessed from within our opening and closing braces.
We have a function in a function... which is weird to look at, but totally legal.
Only one problem. Our code doesn't work.
Our userName variable is never echoed into the console!
We can solve this issue by adding a call to our function after our existing code block...
function main() {
// We are now in our own sound-proofed room and the
// character-converter libarary's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
main();
Or before!
main();
function main() {
// We are now in our own sound-proofed room and the
// character-converter libarary's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
A secondary concern: What are the chances that the name 'main' hasn't been used yet? ...so very, very slim.
We need MORE scoping. And some way to automatically execute our main() function.
Now we come to auto-execution functions (or self-executing, self-running, whatever).
((){})();
The syntax is awkward as sin. However, it works.
When you wrap a function definition in parentheses, and include a parameter list (another set or parentheses!) it acts as a function call.
So lets look at our code again, with some self-executing syntax:
(function main() {
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
)();
So, in most tutorials you read, you will now be bombarded with the term 'anonymous self-executing' or something similar.
After many years of professional development, I strongly urge you to name every function you write for debugging purposes.
When something goes wrong (and it will), you will be checking the backtrace in your browser. It is always easier to narrow your code issues when the entries in the stack trace have names!
Self-invocation (also known as
auto-invocation) is when a function
executes immediately upon its
definition. This is a core pattern and
serves as the foundation for many
other patterns of JavaScript
development.
I am a great fan :) of it because:
It keeps code to a minimum
It enforces separation of behavior from presentation
It provides a closure which prevents naming conflicts
Enormously – (Why you should say its good?)
It’s about defining and executing a function all at once.
You could have that self-executing function return a value and pass the function as a param to another function.
It’s good for encapsulation.
It’s also good for block scoping.
Yeah, you can enclose all your .js files in a self-executing function and can prevent global namespace pollution. ;)
More here.
Namespacing. JavaScript's scopes are function-level.
I can't believe none of the answers mention implied globals.
The (function(){})() construct does not protect against implied globals, which to me is the bigger concern, see http://yuiblog.com/blog/2006/06/01/global-domination/
Basically the function block makes sure all the dependent "global vars" you defined are confined to your program, it does not protect you against defining implicit globals. JSHint or the like can provide recommendations on how to defend against this behavior.
The more concise var App = {} syntax provides a similar level of protection, and may be wrapped in the function block when on 'public' pages. (see Ember.js or SproutCore for real world examples of libraries that use this construct)
As far as private properties go, they are kind of overrated unless you are creating a public framework or library, but if you need to implement them, Douglas Crockford has some good ideas.
I've read all answers, something very important is missing here, I'll KISS. There are 2 main reasons, why I need Self-Executing Anonymous Functions, or better said "Immediately-Invoked Function Expression (IIFE)":
Better namespace management (Avoiding Namespace Pollution -> JS Module)
Closures (Simulating Private Class Members, as known from OOP)
The first one has been explained very well. For the second one, please study following example:
var MyClosureObject = (function (){
var MyName = 'Michael Jackson RIP';
return {
getMyName: function () { return MyName;},
setMyName: function (name) { MyName = name}
}
}());
Attention 1: We are not assigning a function to MyClosureObject, further more the result of invoking that function. Be aware of () in the last line.
Attention 2: What do you additionally have to know about functions in Javascript is that the inner functions get access to the parameters and variables of the functions, they are defined within.
Let us try some experiments:
I can get MyName using getMyName and it works:
console.log(MyClosureObject.getMyName());
// Michael Jackson RIP
The following ingenuous approach would not work:
console.log(MyClosureObject.MyName);
// undefined
But I can set an another name and get the expected result:
MyClosureObject.setMyName('George Michael RIP');
console.log(MyClosureObject.getMyName());
// George Michael RIP
Edit: In the example above MyClosureObject is designed to be used without the newprefix, therefore by convention it should not be capitalized.
Scope isolation, maybe. So that the variables inside the function declaration don't pollute the outer namespace.
Of course, on half the JS implementations out there, they will anyway.
Is there a parameter and the "Bunch of code" returns a function?
var a = function(x) { return function() { document.write(x); } }(something);
Closure. The value of something gets used by the function assigned to a. something could have some varying value (for loop) and every time a has a new function.
Here's a solid example of how a self invoking anonymous function could be useful.
for( var i = 0; i < 10; i++ ) {
setTimeout(function(){
console.log(i)
})
}
Output: 10, 10, 10, 10, 10...
for( var i = 0; i < 10; i++ ) {
(function(num){
setTimeout(function(){
console.log(num)
})
})(i)
}
Output: 0, 1, 2, 3, 4...
Short answer is : to prevent pollution of the Global (or higher) scope.
IIFE (Immediately Invoked Function Expressions) is the best practice for writing scripts as plug-ins, add-ons, user scripts or whatever scripts are expected to work with other people's scripts. This ensures that any variable you define does not give undesired effects on other scripts.
This is the other way to write IIFE expression. I personally prefer this following method:
void function() {
console.log('boo!');
// expected output: "boo!"
}();
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/void
From the example above it is very clear that IIFE can also affect efficiency and performance, because the function that is expected to be run only once will be executed once and then dumped into the void for good. This means that function or method declaration does not remain in memory.
One difference is that the variables that you declare in the function are local, so they go away when you exit the function and they don't conflict with other variables in other or same code.
First you must visit MDN IIFE , Now some points about this
this is Immediately Invoked Function Expression. So when your javascript file invoked from HTML this function called immediately.
This prevents accessing variables within the IIFE idiom as well as polluting the global scope.
Self executing function are used to manage the scope of a Variable.
The scope of a variable is the region of your program in which it is defined.
A global variable has global scope; it is defined everywhere in your JavaScript code and can be accessed from anywhere within the script, even in your functions. On the other hand, variables declared within a function are defined only within the body of the function.
They are local variables, have local scope and can only be accessed within that function. Function parameters also count as local variables and are defined only within the body of the function.
As shown below, you can access the global variables variable inside your function and also note that within the body of a function, a local variable takes precedence over a global variable with the same name.
var globalvar = "globalvar"; // this var can be accessed anywhere within the script
function scope() {
alert(globalvar);
var localvar = "localvar"; //can only be accessed within the function scope
}
scope();
So basically a self executing function allows code to be written without concern of how variables are named in other blocks of javascript code.
Since functions in Javascript are first-class object, by defining it that way, it effectively defines a "class" much like C++ or C#.
That function can define local variables, and have functions within it. The internal functions (effectively instance methods) will have access to the local variables (effectively instance variables), but they will be isolated from the rest of the script.
Self invoked function in javascript:
A self-invoking expression is invoked (started) automatically, without being called. A self-invoking expression is invoked right after its created. This is basically used for avoiding naming conflict as well as for achieving encapsulation. The variables or declared objects are not accessible outside this function. For avoiding the problems of minimization(filename.min) always use self executed function.
(function(){
var foo = {
name: 'bob'
};
console.log(foo.name); // bob
})();
console.log(foo.name); // Reference error
Actually, the above function will be treated as function expression without a name.
The main purpose of wrapping a function with close and open parenthesis is to avoid polluting the global space.
The variables and functions inside the function expression became private (i.e) they will not be available outside of the function.
Given your simple question: "In javascript, when would you want to use this:..."
I like #ken_browning and #sean_holding's answers, but here's another use-case that I don't see mentioned:
let red_tree = new Node(10);
(async function () {
for (let i = 0; i < 1000; i++) {
await red_tree.insert(i);
}
})();
console.log('----->red_tree.printInOrder():', red_tree.printInOrder());
where Node.insert is some asynchronous action.
I can't just call await without the async keyword at the declaration of my function, and i don't need a named function for later use, but need to await that insert call or i need some other richer features (who knows?).
It looks like this question has been answered all ready, but I'll post my input anyway.
I know when I like to use self-executing functions.
var myObject = {
childObject: new function(){
// bunch of code
},
objVar1: <value>,
objVar2: <value>
}
The function allows me to use some extra code to define the childObjects attributes and properties for cleaner code, such as setting commonly used variables or executing mathematic equations; Oh! or error checking. as opposed to being limited to nested object instantiation syntax of...
object: {
childObject: {
childObject: {<value>, <value>, <value>}
},
objVar1: <value>,
objVar2: <value>
}
Coding in general has a lot of obscure ways of doing a lot of the same things, making you wonder, "Why bother?" But new situations keep popping up where you can no longer rely on basic/core principals alone.
You can use this function to return values :
var Test = (function (){
const alternative = function(){ return 'Error Get Function '},
methods = {
GetName: alternative,
GetAge:alternative
}
// If the condition is not met, the default text will be returned
// replace to 55 < 44
if( 55 > 44){
// Function one
methods.GetName = function (name) {
return name;
};
// Function Two
methods.GetAge = function (age) {
return age;
};
}
return methods;
}());
// Call
console.log( Test.GetName("Yehia") );
console.log( Test.GetAge(66) );
Use of this methodology is for closures. Read this link for more about closures.
IIRC it allows you to create private properties and methods.
My understanding of closures is that they are essentially a function which uses a variable that you would assume would be out of scope. I guess heres an example I saw the other day:
function closureMaker(somearg)
{
var local_value = 7;
function funcToReturn(arg1, arg2)
{
return local_value + somearg + arg1 + arg2;
}
return funcToReturn;
}
var myClosure = closureMaker(6); //make the closure
myClosure(2, 3); //using it
Now the closure has local_value and even the original arg, somearg. But I dont get why these are helpful. What is the point of using the 'free' variable local_value or even more unknown to me, why would you use the argument of closureMaking function in your closure function?
I'm more interested in how this is used in javascript, Is this used a lot for AJAX requests and objects?
I got the what. I need the why.
One of the most practical and widely spread usage of closures is to implement private or privileged members for example, for example:
function Test (param) {
var secret = 3;
function privateMethod() {
//...
}
this.publicMember = param;
this.privilegedMember = function () {
return secret * param;
};
}
var foo = new Test(10);
foo.privilegedMember(); // 30
foo.secret; // undefined
The module pattern is also a good example that can use the same principle, e.g.:
var myModule = (function () {
var obj = {}, privateVariable = 1;
function privateMethod() {
// ...
}
obj.publicProperty = 1;
obj.publicMethod = function () {
// private members available here...
};
return obj;
}());
A common run-in is that in a for loop, you want to alert the number of the counter.
function addLinks () {
for(var i = 0; i < 5; ++i) {
var link = document.createElement('a');
link.appendChild(document.createTextNode('Link ' + i));
link.i = i;
link.onclick = function() { alert( i ) };
document.body.appendChild(link);
}
}
addLinks();
When you go to click on these links, it will alert 5 because the loop has already been done and i is equal to 5. We didn't "save" the state of i at the time of execution of the for loop.
We can make a closure to "save" that state:
function addLinks () {
for(var i = 0; i < 5; ++i) {
var link = document.createElement('a');
link.appendChild(document.createTextNode('Link ' + i));
link.i = i;
link.onclick = (function(i) { return function() { alert(i ) } })(i);
document.body.appendChild(link);
}
}
addLinks();
The i is bound to the self executing anonymous functions invoked within each increment in our loop. This way the state is saved and we get the right # on alert.
The example you're looking at is trying to show you how closures work. I think of closures as little pieces of code that you can pass around. The neat thing is that (free) variables in the closure are bound based on the current lexical scope. This is why local_value keeps the value 7 because that's what the value of local_value was when the closure was created.
Javascript implements closures via anonymous functions*, but keep in mind that technically, these are two separate concepts.
In the context of Javascript, closures (implemented as anonymous functions) are very helpful when you want to deal with things that happen asynchronously; a good example is, like you stated, AJAX requests where you cannot predict when you will get a response back from a server. In this case, you have an anonymous function called a callback that you initially define and pass in when you make the AJAX call. When the call successfully completes, your callback is called to process the result. Closures result in cleaner code since you can package behavior and logic inside them. It also helps you abstract the behavior our and separate concerns.
Another use for anonymous functions/closures is for event handling. When an event happens your event handler is called.
Like I had mentioned before, you can abstract behavior and logic and put it in a closure. But what really makes a closure so powerful is context. You can customize the behavior of your closure, depending on the environment in which it was created. This makes your function very versatile, because you are defining its arguments (which will influence its behavior) while you are creating it, instead of when you are calling it (with explicit parameters) during execution.
Here is a good article about closures in Javascript. It's long, but informative:
Javascript Closures
* As CMS mentioned, named functions will behave like anonymous functions because they will have access to variables that are defined in the same lexical scope (or anything up the chain). This is most evident in inner functions. But if you think about it, the same happens for any function; you have access to variables that have been defined in the global scope (i.e., global variables).
This is probably not quite what you are looking for but there is an excellent talk about closures for Java (how they should/could be implemented) that also goes into some examples on where you would want to use them
http://www.youtube.com/watch?v=0zVizaCOhME
Closures are an easy way to make functions that depend on parameters. Or to put it another way, to create a specific instance of a family of functions (read on if that's not clear) depending on some run-time value.
Javascript lets you pass functions around as first-class members; so for example, you could pass around a function that determines how to combine two integers by referring to it directly.
However, going one step further, a closure lets you create a "customised" version of a function, whose exact behaviour depends on some runtime variable (but which otherwise conforms to a framework).
For example, here's a function that will allow a curried addition:
function getAddNFunction(n)
{
function inner(operand)
{
return n + operand;
}
return inner;
}
Now if you call getAddNFunction(7), you get a function that adds 7 to an argument. If you call getAddNFunction(42.5), you get a function that adds 42.5 to the argument.
Hopefully this simple example clarifies the benefit of closures; they allow you to embed arguments in the function at creation time rather than them having to be passed in at execution time (after all, calling getAddNFunction(9)(2) is exactly the same as calling 9 + 2, except for the fact that the two arguments can be supplied at very different times).
So for instance you might want to return some kind of complex XML parsing function relative to some root element; a closure lets you embed that root element definition within the function itself, rather than depend on the caller having access to it whenever they want to execute the function.
If you are comnig from an OO world, closures allow you to create what are essentially private member variables, and methods, for your objects:
function Constructor(...) {
var privateVar = value;
function privateFunc() {
}
this.publicFunc = function() {
// public func has access to privateVar and privateFunc, but code outside Constructor does not
}
}
Douglas Crockford and javascript goodness
In addition to above closure helps in hiding some of the implementation detail.
var Counter = (function() {
var privateCounter = 0;
function changeBy(val) {
privateCounter += val;
}
return {
increment: function() {
changeBy(1);
},
decrement: function() {
changeBy(-1);
},
value: function() {
return privateCounter;
}
}
})();
alert(Counter.value()); /* Alerts 0 */
Counter.increment();
Counter.increment();
alert(Counter.value()); /* Alerts 2 */
Counter.decrement();
alert(Counter.value()); /* Alerts 1 */
One more good article
Read this article on module pattern in javascript which heavily uses closures.
(function() {})() and its jQuery-specific cousin (function($) {})(jQuery) pop up all the time in Javascript code.
How do these constructs work, and what problems do they solve?
Examples appreciated
With the increasing popularity of JavaScript frameworks, the $ sign was used in many different occasions. So, to alleviate possible clashes, you can use those constructs:
(function ($){
// Your code using $ here.
})(jQuery);
Specifically, that's an anonymous function declaration which gets executed immediately passing the main jQuery object as parameter. Inside that function, you can use $ to refer to that object, without worrying about other frameworks being in scope as well.
This is a technique used to limit variable scope; it's the only way to prevent variables from polluting the global namespace.
var bar = 1; // bar is now part of the global namespace
alert(bar);
(function () {
var foo = 1; // foo has function scope
alert(foo);
// code to be executed goes here
})();
1) It defines an anonymous function and executes it straight away.
2) It's usually done so as not to pollute the global namespace with unwanted code.
3) You need to expose some methods from it, anything declared inside will be "private", for example:
MyLib = (function(){
// other private stuff here
return {
init: function(){
}
};
})();
Or, alternatively:
MyLib = {};
(function({
MyLib.foo = function(){
}
}));
The point is, there are many ways you can use it, but the result stays the same.
It's just an anonymous function that is called immediately. You could first create the function and then call it, and you get the same effect:
(function(){ ... })();
works as:
temp = function(){ ... };
temp();
You can also do the same with a named function:
function temp() { ... }
temp();
The code that you call jQuery-specific is only that in the sense that you use the jQuery object in it. It's just an anonymous function with a parameter, that is called immediately.
You can do the same thing in two steps, and you can do it with any parameters you like:
temp = function(answer){ ... };
temp(42);
The problem that this solves is that it creates a closuse for the code in the function. You can declare variables in it without polluting the global namespace, thus reducing the risk of conflicts when using one script along with another.
In the specific case for jQuery you use it in compatibility mode where it doesn't declare the name $ as an alias for jQuery. By sending in the jQuery object into the closure and naming the parameter $ you can still use the same syntax as without compatibility mode.
It explains here that your first construct provides scope for variables.
Variables are scoped at the function level in javascript. This is different to what you might be used to in a language like C# or Java where the variables are scoped to the block. What this means is if you declare a variable inside a loop or an if statement, it will be available to the entire function.
If you ever find yourself needing to explicitly scope a variable inside a function you can use an anonymous function to do this. You can actually create an anonymous function and then execute it straight away and all the variables inside will be scoped to the anonymous function:
(function() {
var myProperty = "hello world";
alert(myProperty);
})();
alert(typeof(myProperty)); // undefined
Another reason to do this is to remove any confusion over which framework's $ operator you are using. To force jQuery, for instance, you can do:
;(function($){
... your jQuery code here...
})(jQuery);
By passing in the $ operator as a parameter and invoking it on jQuery, the $ operator within the function is locked to jQuery even if you have other frameworks loaded.
Another use for this construct is to "capture" the values of local variables that will be used in a closure. For example:
for (var i = 0; i < 3; i++) {
$("#button"+i).click(function() {
alert(i);
});
}
The above code will make all three buttons pop up "3". On the other hand:
for (var i = 0; i < 3; i++) {
(function(i) {
$("#button"+i).click(function() {
alert(i);
});
})(i);
}
This will make the three buttons pop up "0", "1", and "2" as expected.
The reason for this is that a closure keeps a reference to its enclosing stack frame, which holds the current values of its variables. If those variables change before the closure executes, then the closure will see only the latest values, not the values as they were at the time the closure was created. By wrapping the closure creation inside another function as in the second example above, the current value of the variable i is saved in the stack frame of the anonymous function.
This is considered a closure. It means the code contained will run within its own lexical scope. This means you can define new variables and functions and they won't collide with the namespace used in code outside of the closure.
var i = 0;
alert("The magic number is " + i);
(function() {
var i = 99;
alert("The magic number inside the closure is " + i);
})();
alert("The magic number is still " + i);
This will generate three popups, demonstrating that the i in the closure does not alter the pre-existing variable of the same name:
The magic number is 0
The magic number inside the closure is 99
The magic number is still 0
They are often used in jQuery plugins. As explained in the jQuery Plugins Authoring Guide all variables declared inside { } are private and are not visible to the outside which allows for better encapsulation.
As others have said, they both define anonymous functions that are invoked immediately. I generally wrap my JavaScript class declarations in this structure in order to create a static private scope for the class. I can then place constant data, static methods, event handlers, or anything else in that scope and it will only be visible to instances of the class:
// Declare a namespace object.
window.MyLibrary = {};
// Wrap class declaration to create a private static scope.
(function() {
var incrementingID = 0;
function somePrivateStaticMethod() {
// ...
}
// Declare the MyObject class under the MyLibrary namespace.
MyLibrary.MyObject = function() {
this.id = incrementingID++;
};
// ...MyObject's prototype declaration goes here, etc...
MyLibrary.MyObject.prototype = {
memberMethod: function() {
// Do some stuff
// Maybe call a static private method!
somePrivateStaticMethod();
}
};
})();
In this example, the MyObject class is assigned to the MyLibrary namespace, so it is accessible. incrementingID and somePrivateStaticMethod() are not directly accessible outside of the anonymous function scope.
That is basically to namespace your JavaScript code.
For example, you can place any variables or functions within there, and from the outside, they don't exist in that scope. So when you encapsulate everything in there, you don't have to worry about clashes.
The () at the end means to self invoke. You can also add an argument there that will become the argument of your anonymous function. I do this with jQuery often, and you can see why...
(function($) {
// Now I can use $, but it won't affect any other library like Prototype
})(jQuery);
Evan Trimboli covers the rest in his answer.
It's a self-invoking function. Kind of like shorthand for writing
function DoSomeStuff($)
{
}
DoSomeStuff(jQuery);
What the above code is doing is creating an anonymous function on line 1, and then calling it on line 3 with 0 arguments. This effectively encapsulates all functions and variables defined within that library, because all of the functions will be accessible only inside that anonymous function.
This is good practice, and the reasoning behind it is to avoid polluting the global namespace with variables and functions, which could be clobbered by other pieces of Javascript throughout the site.
To clarify how the function is called, consider the simple example:
If you have this single line of Javascript included, it will invoke automatically without explicitly calling it:
alert('hello');
So, take that idea, and apply it to this example:
(function() {
alert('hello')
//anything I define in here is scoped to this function only
}) (); //here, the anonymous function is invoked
The end result is similar, because the anonymous function is invoked just like the previous example.
Because the good code answers are already taken :) I'll throw in a suggestion to watch some John Resig videos video 1 , video 2 (inventor of jQuery & master at JavaScript).
Some really good insights and answers provided in the videos.
That is what I happened to be doing at the moment when I saw your question.
function(){ // some code here }
is the way to define an anonymous function in javascript. They can give you the ability to execute a function in the context of another function (where you might not have that ability otherwise).
I have a javascript file that reads another file which may contain javascript fragments that need to be eval()-ed. The script fragments are supposed to conform to a strict subset of javascript that limits what they can do and which variables they can change, but I want to know if there is some way to enforce this by preventing the eval from seeing variables in the global scope. Something like the following:
function safeEval( fragment )
{
var localVariable = g_Variable;
{
// do magic scoping here so that the eval fragment can see localVariable
// but not g_Variable or anything else outside function scope
eval( fragment );
}
}
The actual code doesn't need to look like this--I'm open to any and all weird tricks with closures, etc. But I do want to know if this is even possible.
Short answer: No. If it's in the global scope, it's available to anything.
Long answer: if you're eval()ing untrusted code that really wants to read or mess with your execution environment, you're screwed. But if you own and trust all code being executed, including that being eval()ed, you can fake it by overriding the execution context:
function maskedEval(scr)
{
// set up an object to serve as the context for the code
// being evaluated.
var mask = {};
// mask global properties
for (p in this)
mask[p] = undefined;
// execute script in private context
(new Function( "with(this) { " + scr + "}")).call(mask);
}
Again, I must stress:
This will only serve to shield trusted code from the context in which it is executed. If you don't trust the code, DO NOT eval() it (or pass it to new Function(), or use it in any other way that behaves like eval()).
Shog9♦'s Answer is great. But if your code is just an expression, the code will be executed and nothing will be returned. For expressions, use
function evalInContext(context, js) {
return eval('with(context) { ' + js + ' }');
}
Here is how to use it:
var obj = {key: true};
evalInContext(obj, 'key ? "YES" : "NO"');
It will return "YES".
If you are not sure if the code to be executed is expressions or statements, you can combine them:
function evalInContext(context, js) {
var value;
try {
// for expressions
value = eval('with(context) { ' + js + ' }');
} catch (e) {
if (e instanceof SyntaxError) {
try {
// for statements
value = (new Function('with(this) { ' + js + ' }')).call(context);
} catch (e) {}
}
}
return value;
}
Similar to the dynamic function wrapping script in a with block approach above, this allows you to add pseudo-globals to the code you want to execute. You can "hide" specific things by adding them to the context.
function evalInContext(source, context) {
source = '(function(' + Object.keys(context).join(', ') + ') {' + source + '})';
var compiled = eval(source);
return compiled.apply(context, values());
// you likely don't need this - use underscore, jQuery, etc
function values() {
var result = [];
for (var property in context)
if (context.hasOwnProperty(property))
result.push(context[property]);
return result;
}
}
See http://jsfiddle.net/PRh8t/ for an example. Note that Object.keys is not supported in all browsers.
You cant limit the scope of eval
btw see this post
There may be some other way to accomplish what it is you want accomplish in the grand scheme of things but you cannot limit the scope of eval in any way. You may be able to hide certain variables as pseudo private variables in javascript, but I dont think this is what you're going for.
There is a project called Google Caja. You can "sandbox" third party javascript using Caja. https://developers.google.com/caja/
Here's an idea. What if you used a static analyzer (something you could build with esprima, for example) to determine which outside variables the eval'd code uses, and alias them. By "outside code" i mean variables the eval'd code uses but does not declare. Here's an example:
eval(safeEval(
"var x = window.theX;"
+"y = Math.random();"
+"eval('window.z = 500;');"))
where safeEval returns the javascript string modified with a context that blocks access to outside variables:
";(function(y, Math, window) {"
+"var x = window.theX;"
+"y = Math.random();"
+"eval(safeEval('window.z = 500;');"
"})();"
There are a couple things you can do now with this:
You can ensure that eval'd code can't read the values of outside variables, nor write to them (by passing undefined as the function arguments, or not passing arguments). Or you could simply throw an exception in cases where variables are being unsafely accessed.
You also ensure that variables created by eval don't affect the surrounding scope
You could allow eval to create variables in the surrounding scope by declaring those variables outside the closure instead of as function parameters
You could allow read-only access by copying values of outside variables and using them as arguments to the function
You could allow read-write access to specific variables by telling safeEval to not alias those particular names
You can detect cases where the eval does not modify a particular variable and allow it to be automatically excluded from being aliased (eg. Math in this case, is not being modified)
You could give the eval a context in which to run, by passing in argument values that may be different than the surrounding context
You could capture context changes by also returning the function arguments from the function so you can examine them outside the eval.
Note that the use of eval is a special case, since by its nature, it effectively can't be wrapped in another function (which is why we have to do eval(safeEval(...))).
Of course, doing all this work may slow down your code, but there are certainly places where the hit won't matter. Hope this helps someone. And if anyone creates a proof of concept, I'd love to see a link to it here ; )
Don't execute code you don't trust. Globals will always be accessible.
If you do trust the code, you can execute it with particular variables in it's scope as follows:
(new Function("a", "b", "alert(a + b);"))(1, 2);
this is equivalent to:
(function (a, b) {
alert(a + b);
})(1, 2);
I accidentally found out I can use Proxy to restrict the scope object, it seems be a lot easier to mask the variable out of the scope. I'm not sure if this method have disadvantages, but so far its work well for me.
function maskedEval(src, ctx = {})
{
ctx = new Proxy(ctx, {
has: () => true
})
// execute script in private context
let func = (new Function("with(this) { " + src + "}"));
func.call(ctx);
}
a = 1;
maskedEval("console.log(a)", { console });
maskedEval("console.log(a)", { console, a: 22});
maskedEval("a = 1", { a: 22 })
console.log(a)
Don't use eval. There's an alternative, js.js: JS interpreter written in JS, so that you can run JS programs in any environment you've managed to setup. Here's an example of its API from the project page:
var jsObjs = JSJS.Init();
var rval = JSJS.EvaluateScript(jsObjs.cx, jsObjs.glob, "1 + 1");
var d = JSJS.ValueToNumber(jsObjs.cx, rval);
window.alert(d); // 2
JSJS.End(jsObjs);
Nothing scary, as you can see.
In javascript, when would you want to use this:
(function(){
//Bunch of code...
})();
over this:
//Bunch of code...
It's all about variable scoping. Variables declared in the self executing function are, by default, only available to code within the self executing function. This allows code to be written without concern of how variables are named in other blocks of JavaScript code.
For example, as mentioned in a comment by Alexander:
(function() {
var foo = 3;
console.log(foo);
})();
console.log(foo);
This will first log 3 and then throw an error on the next console.log because foo is not defined.
Simplistic. So very normal looking, its almost comforting:
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
However, what if I include a really handy javascript library to my page that translates advanced characters into their base level representations?
Wait... what?
I mean, if someone types in a character with some kind of accent on it, but I only want 'English' characters A-Z in my program? Well... the Spanish 'ñ' and French 'é' characters can be translated into base characters of 'n' and 'e'.
So someone nice person has written a comprehensive character converter out there that I can include in my site... I include it.
One problem: it has a function in it called 'name' same as my function.
This is what's called a collision. We've got two functions declared in the same scope with the same name. We want to avoid this.
So we need to scope our code somehow.
The only way to scope code in javascript is to wrap it in a function:
function main() {
// We are now in our own sound-proofed room and the
// character-converter library's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
That might solve our problem. Everything is now enclosed and can only be accessed from within our opening and closing braces.
We have a function in a function... which is weird to look at, but totally legal.
Only one problem. Our code doesn't work.
Our userName variable is never echoed into the console!
We can solve this issue by adding a call to our function after our existing code block...
function main() {
// We are now in our own sound-proofed room and the
// character-converter libarary's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
main();
Or before!
main();
function main() {
// We are now in our own sound-proofed room and the
// character-converter libarary's name() function can exist at the
// same time as ours.
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
A secondary concern: What are the chances that the name 'main' hasn't been used yet? ...so very, very slim.
We need MORE scoping. And some way to automatically execute our main() function.
Now we come to auto-execution functions (or self-executing, self-running, whatever).
((){})();
The syntax is awkward as sin. However, it works.
When you wrap a function definition in parentheses, and include a parameter list (another set or parentheses!) it acts as a function call.
So lets look at our code again, with some self-executing syntax:
(function main() {
var userName = "Sean";
console.log(name());
function name() {
return userName;
}
}
)();
So, in most tutorials you read, you will now be bombarded with the term 'anonymous self-executing' or something similar.
After many years of professional development, I strongly urge you to name every function you write for debugging purposes.
When something goes wrong (and it will), you will be checking the backtrace in your browser. It is always easier to narrow your code issues when the entries in the stack trace have names!
Self-invocation (also known as
auto-invocation) is when a function
executes immediately upon its
definition. This is a core pattern and
serves as the foundation for many
other patterns of JavaScript
development.
I am a great fan :) of it because:
It keeps code to a minimum
It enforces separation of behavior from presentation
It provides a closure which prevents naming conflicts
Enormously – (Why you should say its good?)
It’s about defining and executing a function all at once.
You could have that self-executing function return a value and pass the function as a param to another function.
It’s good for encapsulation.
It’s also good for block scoping.
Yeah, you can enclose all your .js files in a self-executing function and can prevent global namespace pollution. ;)
More here.
Namespacing. JavaScript's scopes are function-level.
I can't believe none of the answers mention implied globals.
The (function(){})() construct does not protect against implied globals, which to me is the bigger concern, see http://yuiblog.com/blog/2006/06/01/global-domination/
Basically the function block makes sure all the dependent "global vars" you defined are confined to your program, it does not protect you against defining implicit globals. JSHint or the like can provide recommendations on how to defend against this behavior.
The more concise var App = {} syntax provides a similar level of protection, and may be wrapped in the function block when on 'public' pages. (see Ember.js or SproutCore for real world examples of libraries that use this construct)
As far as private properties go, they are kind of overrated unless you are creating a public framework or library, but if you need to implement them, Douglas Crockford has some good ideas.
I've read all answers, something very important is missing here, I'll KISS. There are 2 main reasons, why I need Self-Executing Anonymous Functions, or better said "Immediately-Invoked Function Expression (IIFE)":
Better namespace management (Avoiding Namespace Pollution -> JS Module)
Closures (Simulating Private Class Members, as known from OOP)
The first one has been explained very well. For the second one, please study following example:
var MyClosureObject = (function (){
var MyName = 'Michael Jackson RIP';
return {
getMyName: function () { return MyName;},
setMyName: function (name) { MyName = name}
}
}());
Attention 1: We are not assigning a function to MyClosureObject, further more the result of invoking that function. Be aware of () in the last line.
Attention 2: What do you additionally have to know about functions in Javascript is that the inner functions get access to the parameters and variables of the functions, they are defined within.
Let us try some experiments:
I can get MyName using getMyName and it works:
console.log(MyClosureObject.getMyName());
// Michael Jackson RIP
The following ingenuous approach would not work:
console.log(MyClosureObject.MyName);
// undefined
But I can set an another name and get the expected result:
MyClosureObject.setMyName('George Michael RIP');
console.log(MyClosureObject.getMyName());
// George Michael RIP
Edit: In the example above MyClosureObject is designed to be used without the newprefix, therefore by convention it should not be capitalized.
Scope isolation, maybe. So that the variables inside the function declaration don't pollute the outer namespace.
Of course, on half the JS implementations out there, they will anyway.
Is there a parameter and the "Bunch of code" returns a function?
var a = function(x) { return function() { document.write(x); } }(something);
Closure. The value of something gets used by the function assigned to a. something could have some varying value (for loop) and every time a has a new function.
Here's a solid example of how a self invoking anonymous function could be useful.
for( var i = 0; i < 10; i++ ) {
setTimeout(function(){
console.log(i)
})
}
Output: 10, 10, 10, 10, 10...
for( var i = 0; i < 10; i++ ) {
(function(num){
setTimeout(function(){
console.log(num)
})
})(i)
}
Output: 0, 1, 2, 3, 4...
Short answer is : to prevent pollution of the Global (or higher) scope.
IIFE (Immediately Invoked Function Expressions) is the best practice for writing scripts as plug-ins, add-ons, user scripts or whatever scripts are expected to work with other people's scripts. This ensures that any variable you define does not give undesired effects on other scripts.
This is the other way to write IIFE expression. I personally prefer this following method:
void function() {
console.log('boo!');
// expected output: "boo!"
}();
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/void
From the example above it is very clear that IIFE can also affect efficiency and performance, because the function that is expected to be run only once will be executed once and then dumped into the void for good. This means that function or method declaration does not remain in memory.
One difference is that the variables that you declare in the function are local, so they go away when you exit the function and they don't conflict with other variables in other or same code.
First you must visit MDN IIFE , Now some points about this
this is Immediately Invoked Function Expression. So when your javascript file invoked from HTML this function called immediately.
This prevents accessing variables within the IIFE idiom as well as polluting the global scope.
Self executing function are used to manage the scope of a Variable.
The scope of a variable is the region of your program in which it is defined.
A global variable has global scope; it is defined everywhere in your JavaScript code and can be accessed from anywhere within the script, even in your functions. On the other hand, variables declared within a function are defined only within the body of the function.
They are local variables, have local scope and can only be accessed within that function. Function parameters also count as local variables and are defined only within the body of the function.
As shown below, you can access the global variables variable inside your function and also note that within the body of a function, a local variable takes precedence over a global variable with the same name.
var globalvar = "globalvar"; // this var can be accessed anywhere within the script
function scope() {
alert(globalvar);
var localvar = "localvar"; //can only be accessed within the function scope
}
scope();
So basically a self executing function allows code to be written without concern of how variables are named in other blocks of javascript code.
Since functions in Javascript are first-class object, by defining it that way, it effectively defines a "class" much like C++ or C#.
That function can define local variables, and have functions within it. The internal functions (effectively instance methods) will have access to the local variables (effectively instance variables), but they will be isolated from the rest of the script.
Self invoked function in javascript:
A self-invoking expression is invoked (started) automatically, without being called. A self-invoking expression is invoked right after its created. This is basically used for avoiding naming conflict as well as for achieving encapsulation. The variables or declared objects are not accessible outside this function. For avoiding the problems of minimization(filename.min) always use self executed function.
(function(){
var foo = {
name: 'bob'
};
console.log(foo.name); // bob
})();
console.log(foo.name); // Reference error
Actually, the above function will be treated as function expression without a name.
The main purpose of wrapping a function with close and open parenthesis is to avoid polluting the global space.
The variables and functions inside the function expression became private (i.e) they will not be available outside of the function.
Given your simple question: "In javascript, when would you want to use this:..."
I like #ken_browning and #sean_holding's answers, but here's another use-case that I don't see mentioned:
let red_tree = new Node(10);
(async function () {
for (let i = 0; i < 1000; i++) {
await red_tree.insert(i);
}
})();
console.log('----->red_tree.printInOrder():', red_tree.printInOrder());
where Node.insert is some asynchronous action.
I can't just call await without the async keyword at the declaration of my function, and i don't need a named function for later use, but need to await that insert call or i need some other richer features (who knows?).
It looks like this question has been answered all ready, but I'll post my input anyway.
I know when I like to use self-executing functions.
var myObject = {
childObject: new function(){
// bunch of code
},
objVar1: <value>,
objVar2: <value>
}
The function allows me to use some extra code to define the childObjects attributes and properties for cleaner code, such as setting commonly used variables or executing mathematic equations; Oh! or error checking. as opposed to being limited to nested object instantiation syntax of...
object: {
childObject: {
childObject: {<value>, <value>, <value>}
},
objVar1: <value>,
objVar2: <value>
}
Coding in general has a lot of obscure ways of doing a lot of the same things, making you wonder, "Why bother?" But new situations keep popping up where you can no longer rely on basic/core principals alone.
You can use this function to return values :
var Test = (function (){
const alternative = function(){ return 'Error Get Function '},
methods = {
GetName: alternative,
GetAge:alternative
}
// If the condition is not met, the default text will be returned
// replace to 55 < 44
if( 55 > 44){
// Function one
methods.GetName = function (name) {
return name;
};
// Function Two
methods.GetAge = function (age) {
return age;
};
}
return methods;
}());
// Call
console.log( Test.GetName("Yehia") );
console.log( Test.GetAge(66) );
Use of this methodology is for closures. Read this link for more about closures.
IIRC it allows you to create private properties and methods.