I have been adapting the IBM angularjs tutorial here into a Yeoman angular-fullstack tutorial and it has been relatively easy except I have one Issue. When I vote on a Poll the data does not refresh and show the results on my version.
I have tried Debugging through it as best I can and I cannot see any difference between my version and the IBM version that would cause this issue. I have also looked here on SO and on google but I'm actually completely lost.
my entire code base is located here on github and I have embeded what I think is the relevant code below, Any help would be greatly appreciated
This is the client side controller
.controller('PollViewCtrl', function ($scope, $routeParams, Poll, socket){
$scope.poll = Poll.get({pollId: $routeParams.id});
socket.on('myvote', function(data) {
console.dir(data);
if(data._id === $routeParams.pollId) {
$scope.poll = data;
}
});
socket.on('vote', function(data) {
console.dir(data);
if(data._id === $routeParams.pollId) {
$scope.poll.choices = data.choices;
$scope.poll.totalVotes = data.totalVotes;
}
});
$scope.vote = function() {
var pollId = $scope.poll._id,
choiceId = $scope.poll.userVote;
if(choiceId) {
var voteObj = { poll_id: pollId, choice: choiceId };
socket.emit('send:vote', voteObj);
} else {
alert('You must select an option to vote for');
}
};
})
and this is the relavent server side code
//app.js
var io = require('socket.io').listen(app.listen(config.port));
var poll = require('./lib/controllers/polls');
io.sockets.on('connection', poll.vote);
//poll.js
exports.vote = function(socket) {
socket.on('send:vote', function(data) {
var ip = socket.handshake.headers['x-forwarded-for'] || socket.handshake.address.address;
Poll.findById(data.poll_id, function(err, poll) {
var choice = poll.choices.id(data.choice);
choice.votes.push({ ip: ip });
poll.save(function(err, doc) {
var theDoc = {
question: doc.question, _id: doc._id, choices: doc.choices,
userVoted: false, totalVotes: 0
};
for(var i = 0, ln = doc.choices.length; i < ln; i++) {
var choice = doc.choices[i];
for(var j = 0, jLn = choice.votes.length; j < jLn; j++) {
var vote = choice.votes[j];
theDoc.totalVotes++;
theDoc.ip = ip;
if(vote.ip === ip) {
theDoc.userVoted = true;
theDoc.userChoice = { _id: choice._id, text: choice.text };
}
}
}
socket.emit('myvote', theDoc);
socket.broadcast.emit('vote', theDoc);
});
});
});
};
Update
Here is the factory for socket
.factory('socket', function($rootScope) {
var socket = io.connect();
return {
on: function (eventName, callback) {
socket.on(eventName, function () {
var args = arguments;
$rootScope.$apply(function () {
callback.apply(socket, args);
});
});
},
emit: function (eventName, data, callback) {
socket.emit(eventName, data, function () {
var args = arguments;
$rootScope.$apply(function () {
if (callback) {
callback.apply(socket, args);
}
});
})
}
};
});;
You have to make an apply when you're receiving the sockent on AngularJS because socket.io is not "in the AngularJS world".
You have a rerally great tutorial here to do what you want :
http://www.html5rocks.com/en/tutorials/frameworks/angular-websockets/?redirect_from_locale=fr
If you have any questions just ask it !
Hope it helps
This was simply a mix up of variable name, while IBM was using pollId in their route for getting a poll I was using id but had managed to use pollId in my controller, once I changed this all behaved as expected.
Related
Lately I've been trying to implement WebRTC datachannels in Haxe, but come across a great deal of difficulty. When I use
dataChannel.send();
there appears to be no effect, despite the data channel supposedly being successfully opened.
The (extremely inefficient and messy) code I'm using looks like this:
package arm;
import haxe.Json;
import js.html.rtc.*;
import js.html.Document;
import js.html.WebSocket;
import js.html.DataElement;
#:expose
class DataChannelManager extends iron.Trait {
var user = "gobbledygook";
var first = false;
var initiator = true;
public function new() {
super();
var document = new Document();
var ws:js.html.WebSocket;
var config = {"iceServers":[{"url":"stun:stun.l.google.com:19302"}]};//temporary arrangement
//var optional:Array<Dynamic> = [{'DtlsSrtpKeyAgreement': true}, {'RtcDataChannels': true }];
// var connection:Dynamic = {
// 'optional'://try changing this to mandatory some time
// optional
// };
var peerConnection = new PeerConnection(config);
var dataChannel:js.html.rtc.DataChannel;
var ready = false;
function sendNegotiation(type, sdp) {
var json = {user:user/*, theloc:myloc*/, action: type, data: sdp};
ws.send(Json.stringify(json));
trace("Negotiation of type "+json.action);
}
var sdpConstraints = {
offerToReceiveAudio: false,
offerToReceiveVideo: false
};
var dcOpen=false;
notifyOnInit(function() {
var optionalStruct:Dynamic = {reliable: true}
dataChannel = peerConnection.createDataChannel("datachannel", optionalStruct);
dataChannel.onmessage = function(e){trace("DC message:" +e.data);};
dataChannel.onopen = function(){trace("-DC OPENED");dcOpen=true;};
dataChannel.onclose = function(){trace("-DC closed!");};
dataChannel.onerror = function(){trace("DC ERROR");};
trace("intialization!");
});
var firstfirst=true;
notifyOnUpdate(function() {
if (dcOpen) {
dcOpen=false;
trace("sending...");
dataChannel.send("stuff!");
}
if (firstfirst&&object.properties['go']) {
user=object.properties['string'];
first=true;
firstfirst=false;
// if (initiator) {
// peerConnection.createOffer(sdpConstraints).then(function (sdp) {
// peerConnection.setLocalDescription(sdp);
// sendNegotiation("offer", sdp);
// trace("SEND OFFER");
// }, function (data) {
// trace("Offer creation failure,", data);
// });
// } else {
// peerConnection.createAnswer(sdpConstraints).then(function (sdp) {
// trace("Answer made.");
// peerConnection.setLocalDescription(sdp);
// sendNegotiation("answer", sdp);
// });
// }
}
if (first) {
first=false;
ws = new WebSocket("ws://----------/*yes, there's an ip here*/:8080");
ws.onopen = function() {
trace("ws opened!");
peerConnection.onicecandidate = function(event) {
trace("ICE offer ready");
if (peerConnection==null || event ==null || event.candidate == null) return;
sendNegotiation("candidate", event.candidate);
}
if (initiator) {
trace("initiating");
// var optionalStruct:Dynamic = {reliable: true}
// dataChannel = peerConnection.createDataChannel("datachannel", optionalStruct);
// dataChannel.onmessage = function(e){trace("DC message:" +e.data);};
// dataChannel.onopen = function(){trace("-DC OPENED");dcOpen=true;};
// dataChannel.onclose = function(){trace("-DC closed!");};
// dataChannel.onerror = function(){trace("DC ERROR");};
peerConnection.createOffer(/*sdpConstraints*/).then(function (sdp) {
peerConnection.setLocalDescription(sdp);
sendNegotiation("offer", sdp);
trace("SEND OFFER");
}, function (data) {
trace("Offer creation failure,", data);
});
}
ws.onmessage = function (data) {
//var info=data.data.split()
if (data.data=="connected!") {return;}
var adata = Json.parse(data.data.substring(5));
if (adata.action=="offer") {
trace("Offer recieved.");
// var optionalStruct:Dynamic = {reliable: true}
// dataChannel = peerConnection.createDataChannel("datachannel", optionalStruct);
// dataChannel.onmessage = function(e){trace("DC message:" +e.data);};
// dataChannel.onopen = function(){trace("DC OPENED");dcOpen=true;};
// dataChannel.onclose = function(){trace("DC CLOSED");};
// dataChannel.onerror = function(){trace("DC ERROR");};
peerConnection.setRemoteDescription(/*try variations here*/ adata.data);
peerConnection.createAnswer(sdpConstraints).then(function (sdp) {
trace("Answer made.");
peerConnection.setLocalDescription(sdp);
sendNegotiation("answer", sdp);
});
}
if (adata.action=="answer") {
trace("Answer recieved.");
peerConnection.setRemoteDescription(/*try variations here*/ adata.data);
}
if (adata.action=="candidate") {
trace("ICE candidate recieved, looks like:",adata);
var soItDoesntComplain:Dynamic = adata.data;
peerConnection.addIceCandidate(soItDoesntComplain);
}
}
}
}
if (ready) {
trace("connected to net");
}
});
// notifyOnRemove(function() {
// });
}
}
You will notice a great deal of code is commented out -- I was expirementing with moving the dataChannel creation around.
For a better idea of what the issue is, here is the console output for the recieving and initiating clients, respectively:
In case you are wondering, notifyOnInit gets a function that is executed once at the beginning, and notifyOnUpdate gets a function called at a regular interval. object.properties['go'] is set by a different class when the username is given.
The JS api is basically the same (as far as I can tell, I haven't used WebRTC at all in the past), I haven't noticed any differences yet and I'm very sure that my issue is my fault and not Haxe's.
Thank you to those who answer.
this is not answer.
Anxious point.
peerCoonection.createOffer()
peerCoonection.createAnswer()
peerCoonection.setLocalDescription()
peerCoonection.setRemoteDescription()
peerCoonection.addIceCandidate()
are await is required.
I have a server sent event in PHP that displays inventory information client side and updates in real time. That part works great. The challenge is that I want to trigger a reload when the inventory = 0. Note: I'm using jQuery Mobile 1.4.5
Here's my code:
var source = new EventSource('listener.php');
source.onmessage = function(msg) {
document.getElementById('inv').innerHTML = msg.data;
};
source.addEventListener('msg', onMessageHandler,false);
function onMessageHandler(msg) {
var inventory = msg.data;
};
// Trying to Fire Something like this //
//if (inventory = 0) {
//setTimeout(function() {
//location.reload(true)
//},5000);
Thanks for any suggestions : )
Watch the scoping:
var source = new EventSource('listener.php');
source.onmessage = function(msg) {
document.getElementById('inv').innerHTML = msg.data;
};
source.addEventListener('msg', onMessageHandler,false);
function onMessageHandler(msg) {
var inventory = msg.data;
if (inventory === 0) {
setTimeout(function() {
location.reload(true);
}, 5000);
}
};
Thank you for the suggestions. Both helped tremendously. This is what worked for me in the event any others ever have a similar challenge:
var source = new EventSource('listener.php');
source.onmessage = function(msg) {
document.getElementById('inv').innerHTML = msg.data;
console.log(msg.data);
var x = msg.data;
if (x == 0) {
setTimeout(function() {
window.location.reload(true);
// Or any of the 1000's of other ways to reload
}, 1000);
}
};
source.addEventListener('msg', onMessageHandler,false);
function onMessageHandler(msg) {
var inventory = msg.data;
};
I'm attempting to learn the MEAN stack and learning to use the $http service.
I currently have a global check in place that is suppose to update my Sprints model, which looks like:
var SprintSchema = new Schema({
tasks: [{
type: String,
ref: 'Task'
}],
name: {
type: String
},
start: {
type: Date
},
end: {
type: Date
},
active: Boolean
});
The following controller should update the Sprint model when requested, and when I console.log the variable in my success function, it looks like what I would expect it to pass but it doesn't actually end up updating my model. Below is my code and an example of the console.log.
'use strict';
angular.module('inBucktApp')
.service('VariableService', function () {
// AngularJS will instantiate a singleton by calling "new" on this function
var ticketId = 'noTicketYet';
var ticketAssigneeName = 'noTicketNameYet';
return {
getPropertyId: function () {
return ticketId;
},
getPropertyName: function () {
return ticketAssigneeName;
}
,
setProperty: function(value, valueName) {
ticketId = value;
ticketAssigneeName = valueName;
}
};
})
.run(['$rootScope', '$http', 'socket', 'VariableService', function($rootScope, $http, socket, VariableService) {
$rootScope.sprintStart;
$http.get('/api/sprints').success(function(sprints) {
$rootScope.sprints = sprints.pop();
$rootScope.sprintStart = new Date($rootScope.sprints.start);
$rootScope.sprintEnd = new Date($rootScope.sprints.end);
socket.syncUpdates('sprints', $rootScope.sprints);
$http.get('/api/tasks').success(function(task) {
$rootScope.task = task;
$rootScope.taskPop = _.flatten($rootScope.task);
$rootScope.taskPopAgain = $rootScope.task.pop();
socket.syncUpdates('task', $rootScope.task);
$rootScope.updateTicket = function(){
//Goes through the entire array and check each element based on critera.
var taskIdsToAdd = [];
for(var i = 0; i < $rootScope.taskPop.length; i++){
var taskFind = $rootScope.taskPop[i];
//Logic if ticket is not in the sprint
if ((new Date(taskFind.start) >= $rootScope.sprintStart) && (new Date(taskFind.start) <= $rootScope.sprintEnd)){
taskFind.sprint = true;
taskIdsToAdd.push(taskFind._id);
$rootScope.sprints.tasks.push(taskFind._id);
$http.put("/api/tasks/"+taskFind._id,taskFind).success(function(task){
console.log('Logic 1 Ran!');
console.log($rootScope.sprintStart);
// socket.syncUpdates('taskPopAgain', taskFindPopAgain);
});
$http.put("/api/sprints/"+$rootScope.sprints._id,$rootScope.sprints).success(function(sprints){
console.log('Logic 2 Ran!');
console.log($rootScope.sprintStart);
console.log(sprints)
});
console.log($rootScope.sprints);
} else{
console.log('this doesnt work first');
};
//Logic if ticket is not in the sprint
if (new Date(taskFind.start) < $rootScope.sprintStart || new Date(taskFind.start) > $rootScope.sprintEnd){
taskFind.sprint = false;
$http.put("/api/tasks/"+taskFind._id,taskFind).success(function(task){
console.log(task);
});
}else{
console.log('this doesnt work');
};
}
};
$rootScope.updateTicket();
});
});
}]);
Console.Log of console.log(sprints)
Anyone have any idea what I'm doing incorrect here?
Thanks for the help guys.
I'm making a module named rooms.js for my game in socket.io and canvas, and I've a function to sync with the client the users data as an object, but setInterval is not working on my function Rooms.Listener(), the client only get the data 4 times with setInterval at 1ms, but only one time with 10ms.
Code:
Listener: function() {
setInterval(function() {
// send data to client every 1ms
Rooms.ListUsers();
}, 1);
},
ListUsers: function() {
for(var roomID in Rooms.Obj) {
var room = Rooms.Obj[roomID];
// send users data to client
room.users.forEach(function(uid) {
var socketID = users.getSocketIDbyId(uid);
var data = Rooms.getUsersInRoomData(roomID);
fiveSocket.emitClient(socketID, headers.roomUsers, data);
});
}
},
getUsersInRoomData: function(roomID) {
var room = Rooms.Obj[roomID];
var obj = {};
room.users.forEach(function(uid) {
var user = users.Obj[uid];
obj[uid] = {
username: user.username,
position: user.position,
figure: user.figure
};
});
return obj;
},
Where's the problem? Thanks
Double check your methods separately. The code itself should work, problem may be inside your inner methods.
var Rooms = {
Listener: function() {
setInterval(function() {
Rooms.ListUsers();
}, 1000); // change to 1ms if necessary
},
ListUsers : function() {
document.body.innerHTML += Date.now() + "<br />";
}
};
Rooms.Listener();
I have quite a few scenarios where I need clicks, etc. to trigger behavior in another place on the page (a one-way communication scenario). I now have a need for bi-directional communication, where stuff that happens in element A can modify specific properties in the scope behind element B and vice-versa. Thus far, I've been using $rootScope.$broadcast to facilitate this but it feels like overkill, and winds up creating boilerplate in both places:
$scope.$on('event-name', function(event, someArg) {
if(someArg === $scope.someProperty) return;
$scope.someProperty = someArg;
});
$scope.$watch('someProperty', function(newValue) {
$rootScope.$broadcast('event-name', newValue);
});
Is there a better way? I'd like to tie the two (or three, or N) scopes together via a service, but I don't see a way to do that without magic event names and boilerplate.
I haven't used this myself, but this post explains basically how I would do it. Here's the code which illustrates the idea:
(function() {
var mod = angular.module("App.services", []);
//register other services here...
/* pubsub - based on https://github.com/phiggins42/bloody-jquery-plugins/blob/master/pubsub.js*/
mod.factory('pubsub', function() {
var cache = {};
return {
publish: function(topic, args) {
cache[topic] && $.each(cache[topic], function() {
this.apply(null, args || []);
});
},
subscribe: function(topic, callback) {
if(!cache[topic]) {
cache[topic] = [];
}
cache[topic].push(callback);
return [topic, callback];
},
unsubscribe: function(handle) {
var t = handle[0];
cache[t] && d.each(cache[t], function(idx){
if(this == handle[1]){
cache[t].splice(idx, 1);
}
});
}
}
});
return mod;
})();
Note the memory leak though if controllers are "deleted" without unsubscribing.
I think you can try the following service,
'use strict';
angular.module('test')
.service('messageBus', function($q) {
var subscriptions = {};
var pendingQuestions = [];
this.subscribe = function(name) {
subscriptions[name].requestDefer = $q.defer();
return subscriptions[name].requestDefer.promise; //for outgoing notifications
}
this.unsubscribe = function(name) {
subscriptions[name].requestDefer.resolve();
subscriptions[name].requestDefer = null;
}
function publish(name, data) {
subscriptions[name].requestDefer.notify(data);
}
//name = whom shd answer ?
//code = what is the question ?
//details = details abt question.
this.request = function(name, code, details) {
var defered = null;
if (subscriptions[name].requestDefer) {
if (pendingQuestions[code]) {
//means this question is already been waiting for answer.
//hence return the same promise. A promise with multiple handler will get
//same data.
defered = pendingQuestions[code];
} else {
defered = $q.defer();
//this will be resolved by response method.
pendingQuestions[code] = defered;
//asking question to relevant controller
publish(name, {
code: code,
details: details
});
}
} else {
//means that one is not currently in hand shaked with service.
defered = $q.defer();
defered.resolve({
code: "not subscribed"
});
}
return defered.promise;
}
//data = code + details
//responder does not know the destination. This will be handled by the service using
//pendingQuestions[] array. or it is preemptive, so decide by code.
this.response = function(data) {
var defered = pendingQuestions[data.code];
if (defered) {
defered.resolve(data);
} else {
//means nobody requested for this.
handlePreemptiveNotifications(data);
}
}
function handlePreemptiveNotifications() {
switch (data.code) {
//handle them case by case
}
}
});
This can be used as a message bus in multi controller communication. It is making use of the angular notify() callback of promise API.All the participating controllers should subscribe the service as follows,
angular.module('test')
.controller('Controller1', function($scope, messageBus) {
var name = "controller1";
function load() {
var subscriber = messageBus.subscribe(name);
subscriber.then(null, null, function(data) {
handleRequestFromService(data);
});
}
function handleRequestFromService(data) {
//process according to data content
if (data.code == 1) {
data.count = 10;
messageBus.respond(data);
}
}
$scope.$on("$destroy", function(event) {
//before do any pending updates
messageBus.unsubscribe(name);
});
load();
});
angular.module('test')
.controller('Controller2', function($scope, messageBus) {
var name = "controller2";
function load() {
var subscriber = messageBus.subscribe(name);
subscriber.then(null, null, function(data) {
handleRequestFromService(data);
});
}
function handleRequestFromService(data) {
//process according to data content
}
$scope.getHorseCount = function() {
var promise = messageBus.request("controller1", 1, {});
promise.then(function(data) {
console.log(data.count);
});
}
$scope.$on("$destroy", function(event) {
//before do any pending updates
messageBus.unsubscribe(name);
});
load();
});