newbie here regarding Javascript. I am following this thread to set cookies to array by clicking button. Product compare session. Its working but the problem is, when i reload or open new page, when i click the button on new page or refreshed page, the cookies doesn't add new value, it replace all cookies which has been set from previous page. Here is the script.
`
cookie_data_load = Cookies.get('compare_data');
$('.view__compare').attr("href", "https://shop.local/compare/?id=" + cookie_data_load);
var fieldArray = [];
$( ".product__actions-item--compare" ).click(function(){
fieldArray.push($(this).data("compare"));
var unique=fieldArray.filter(function(itm,i){
return i==fieldArray.indexOf(itm);
});
var str = unique.join('-');
Cookies.set('compare_data', str, { expires: 7, path: '/' });
cookie_data = Cookies.get('compare_data');
console.log(str);
console.log(unique);
alert(unique);
$('.view__compare').attr("href", "https://shop.local/compare/?id=" + cookie_data);
return false;
});
`
And second question is how to limit the number of cookies value (array) from above code? Many thanks
I have read the js-cookies github but cant understand single thing.
*** Updated code from https://stackoverflow.com/users/8422082/uladzimir
`
var fieldArray = (Cookies.get('compare_data') || '').split('-');
$(".product__actions-item--compare").click(function () { if
(fieldArray.length >= 3) {
alert("unfortunately limit exceeded :("); } else {
fieldArray.push($(this).data("compare"));
var unique = fieldArray.filter(function (itm, i) {
return i == fieldArray.indexOf(itm);
});
var str = unique.join('-');
Cookies.set("compare_data", str, { expires: 7, path: "/" });
cookie_data = Cookies.get("compare_data");
console.log(str);
console.log(unique);
alert(unique);
$(".view__compare").attr(
"href",
"https://shop.local/compare/?id=" + cookie_data
);
return false; } });
`
Ivan, whenever you reload a page, the array of data "fieldArray" is ALWAYS empty (despite there is data in "compare_data" cookie from previous browser session)
What you have to do is to initialize "fieldArray" with it's initial value taken from cookie:
var fieldArray = (Cookies.get('compare_data') || '').split('-')
Cookie stores string data with maximum size of 4kb. More over, cookie have no idea, if it stores serialized array, object, or anything else... It just keeps a string of text and that's it. So (as far as I know), there is no way to limit array length using cookie settings.
So, the only workaround here is to do this length-check programmatically, like following:
$('.product__actions-item--compare').click(function () {
if (fieldArray.length >= 3) {
alert('unfortunately limit exceeded :(');
} else {
// do your actions
}
});
I have this html local storage, that saves a cookie, but I want that if the browser restarts this cookie dont be available again, so if the user visits the site it will show the popup again
$(document).ready(function() {
if(localStorage.getItem('popState') != 'shown'){
$("#popup").delay(2000).fadeIn();
localStorage.setItem('popState','shown')
}
$('#popup-close').click(function(e) // You are clicking the close button
{
$('#popup').fadeOut(); // Now the pop up is hiden.
});
});
I dont know how to set a life time for this, like 10 min or something
localStorage does not have any expiry time. But you can implement your own logic while reading/writing to localStorage.
For example, along with the actual data you can store the expiry time as well and while reading check if the time is past the expiry time then consider the value unavailable.
Example code (from here) -
function setLocalStorageItemWithExpiry(key, value, expiryTimeInMs) {
const now = new Date()
// `item` is an object which contains the original value
// as well as the time when it's supposed to expire
const item = {
value: value,
expiry: now.getTime() + expiryTimeInMs,
}
localStorage.setItem(key, JSON.stringify(item))
}
function getLocalStorageItemWithExpiry(key) {
const itemStr = localStorage.getItem(key)
// if the item doesn't exist, return null
if (!itemStr) {
return null
}
const item = JSON.parse(itemStr)
const now = new Date()
// compare the expiry time of the item with the current time
if (now.getTime() > item.expiry) {
// If the item is expired, delete the item from storage
// and return null
localStorage.removeItem(key)
return null
}
return item.value
}
Usage -
const value = getLocalStorageItemWithExpiry('myKey');
if (!value) {
// Your logic
setLocalStorageItemWithExpiry('myKey', 'testvalue', 60000); // 60000 ms = 1 min
}
I´m working in a chrome extension that stores a temporary playlist from items in SoundCloud to perform several actions on it later.
So... Iknow Chrome Storage is an object and "can´t" be ordered per se, but I really need that order in any feasible way.
I tried storing objects in an Array and then Storing that Array in Storage after pushing a new element at the end of it and was the perfect workaround until, with 27 objects in it, chrome told me that i had reached memory limit (I´m going to need more elements to store.)
Storing each element as separate objects allows me virtually any amount of them (I think 50mb, wich is enough for sure), but get method throws elements the way it wants (obviously, being an object).
Objects are stored with timestamp keys, but still not working at all.
Is there a "light way" to do so?
Code is not definitive and I´m thinking in appending elements directly to a new window, leaving storage calls for other stuff and move to "lighter" code, but would like first to know if this is somehow possible.
CODE - popup.js (here is where order is not persistent)
function appendTracks(){
chrome.storage.sync.get(null, function (storageObject) {
//TODO check if is song
$.each( storageObject, function( key, trackData ) {
trackContainer(trackData["permalink"]);
});
});
}
function trackContainer(trackPermalink){
console.log(trackPermalink);
var trackWidget;
$.getJSON(
'http://soundcloud.com/oembed' +
'?format=json' +
'&url='+trackPermalink+'&visual=false'
).done(function (embedData) {
trackWidget = embedData.html;
$("#mainPlayList").append(trackWidget);
});
console.log(trackWidget);
return trackWidget;
}
CODE - main.js (Storage Setter with timestamp as key)
function downloadClick(a) {
playListName = "";
var b = this;
$.ajax({
url: a.data.reqUrl
}).done(function(a) {
var time = Date.now();
var timeStamp = Math.round(time/1000);
var key = timeStamp.toString()+"queueSc";
var trackData = {
"trackId" : a["id"],
"trackTitle" : a["title"],
"thumbnail" : a["artwork_url"],
"streamUrl" : a["stream_url"],
"permalink" : a["permalink_url"],
"duration" : a["duration"],
"genre" : a["genre"]};
trackData[key] = "key";
getStorage(null,function(storageObject){
if(!isTrackInList(trackData,storageObject)){
setStorage({
[key]: trackData
});
}else{
console.log("ya esta en la lista");
}
});
})
}
function isTrackInList(trackData, storageObject){
var isInList = false;
$.each( storageObject, function( key, value ) {
if(trackData["trackId"] == value["trackId"]){
isInList = true;
}
});
return isInList;
}
I think is important to say that other than the order issue there is not any problem with it, everything runs fine, although there are things that could be more "ellegant" for sure.
Thanks in advance, hope you can help!
The problem is that you are exceeding the QUOTA_BYTES_PER_ITEM, i.e. the storage limit you are allowed per object. If you use chrome.storage.sync you are limited to 8,192 Bytes. Using chrome.storage.local will allow you to store unlimited size per item.
Note using chrome.storage.local makes your data local to that machine and thus not synced across browsers on different machine.
Thanks to EyuelDK and finally an async call has been needed, I will try to solve this the next.
CODE - popup.js
function appendTracks(){
chrome.storage.local.get("souncloudQueue", function (storageObject) {
var length = storageObject["souncloudQueue"].length;
for (var i=0;i<length;i++){
var trackPermalink = storageObject["souncloudQueue"][i];
console.log(i, trackPermalink);
$("#mainPlayList").append(trackContainer(trackPermalink));
}
});
}
function trackContainer(trackPermalink){
console.log(trackPermalink);
var trackWidget;
$.ajax({
url: 'http://soundcloud.com/oembed' +
'?format=json' +
'&url='+trackPermalink,
dataType: 'json',
async: false,
success: function(data) {
trackWidget = data.html;
}
});
console.log(trackWidget);
return trackWidget;
}
CODE - main.js
function downloadClick(a) {
var trackUrl = a.data.reqUrl;
console.log(trackUrl);
getStorage("souncloudQueue", function(callback){
console.log(callback["souncloudQueue"]);
var tempArray = callback["souncloudQueue"];
tempArray.push(trackUrl);
setStorage({"souncloudQueue": tempArray}, function() {
});
})
}
I keep adding messages on the window, but I want to display only the last 10 messages. How do I do it? In jQuery, I can just use append and remove onto the list, but in Meteor I have something like this.
in html
<template name="messages">
{{#each messages}}
<strong>{{name}}</strong> : {{message}}<br>
{{/each}}
</template>
I am looping through the messages, which makes my app display all the message. Then how do I select the only 10, not looping through the whole. Thanks!
Template.messages.messages = function () {
return Messages.find({}, { sort: { time: -1 }});
}
Template.input_box.events = {
"keydown input#message" : function(event){
if (event.which == 13) {
if (Meteor.user())
{
var name = Meteor.user().profile.name;
}
else
{
var name = "Anonymous";
}
var message = document.getElementById("message");
var thetime = new Date();
var time_string = "time "+thetime.getHours();
if (message.value != "") {
Messages.insert({
name: name,
message: message.value,
time: time_string,
});
document.getElementById("message").value = "";
message.value = "";
}
}
}
}
If you're not going to display the messages, I would go even further and take them off the client's minimongo completely. Otherwise it will just fill up a cache you aren't using and pollute the merge box. The following publication will make all messages but the last 10 disappear on the client automatically:
Meteor.publish("messages", function() {
return Messages.find({}, {
sort: { time: -1 },
limit: 10
});
});
A few notes:
You should compute timestamps on the server because client timestamps are unreliable and messages won't necessarily appear in the order they were sent. Add a deny hook or use collection-hooks.
You may need to sort the messages again on the client in ascending order of timestamp, unless you are displaying them newest-first.
Make sure you have appropriate indexes on your Mongo collection (especially on the time field) so that the server can efficiently track the last 10 messages.
Messages._ensureIndex({time: 1});
plus whatever other fields you are using. Consult http://docs.mongodb.org/manual/core/indexes/ for proper ordering if you are using compound indexes.
For how long is data stored in localStorage (as part of DOM Storage in HTML5) available? Can I set an expiration time for the data which I put into local storage?
I would suggest to store timestamp in the object you store in the localStorage
var object = {value: "value", timestamp: new Date().getTime()}
localStorage.setItem("key", JSON.stringify(object));
You can parse the object, get the timestamp and compare with the current Date, and if necessary, update the value of the object.
var object = JSON.parse(localStorage.getItem("key")),
dateString = object.timestamp,
now = new Date().getTime().toString();
compareTime(dateString, now); //to implement
Alternatively, you could use a light-weight wrapper like localstorage-slim.js which handles this for you.
It's not possible to specify expiration. It's completely up to the user.
https://developer.mozilla.org/en-US/docs/Web/API/Window/localStorage
Of course, it's possible that something your application stores on the client may not be there later. The user can explicitly get rid of local storage, or the browser may run into space considerations. It's good to program defensively. Generally however things remain "forever" based on some practical definition of that word.
edit — obviously, your own application can actively remove stuff if it decides it's too old. That is, you can explicitly include some sort of timestamp in what you've got saved, and then use that later to decide whether or not information should be flushed.
You can use lscache. It handles this for you automatically, including instances where the storage size exceeds the limit. If that happens, it begins pruning items that are the closest to their specified expiration.
From the readme:
lscache.set
Stores the value in localStorage. Expires after specified number of minutes.
Arguments
key (string)
value (Object|string)
time (number: optional)
This is the only real difference between the regular storage methods. Get, remove, etc work the same.
If you don't need that much functionality, you can simply store a time stamp with the value (via JSON) and check it for expiry.
Noteworthy, there's a good reason why local storage is left up to the user. But, things like lscache do come in handy when you need to store extremely temporary data.
Brynner Ferreira, has brought a good point: storing a sibling key where expiration info resides. This way, if you have a large amount of keys, or if your values are large Json objects, you don't need to parse them to access the timestamp.
here follows an improved version:
/* removeStorage: removes a key from localStorage and its sibling expiracy key
params:
key <string> : localStorage key to remove
returns:
<boolean> : telling if operation succeeded
*/
function removeStorage(name) {
try {
localStorage.removeItem(name);
localStorage.removeItem(name + '_expiresIn');
} catch(e) {
console.log('removeStorage: Error removing key ['+ key + '] from localStorage: ' + JSON.stringify(e) );
return false;
}
return true;
}
/* getStorage: retrieves a key from localStorage previously set with setStorage().
params:
key <string> : localStorage key
returns:
<string> : value of localStorage key
null : in case of expired key or failure
*/
function getStorage(key) {
var now = Date.now(); //epoch time, lets deal only with integer
// set expiration for storage
var expiresIn = localStorage.getItem(key+'_expiresIn');
if (expiresIn===undefined || expiresIn===null) { expiresIn = 0; }
if (expiresIn < now) {// Expired
removeStorage(key);
return null;
} else {
try {
var value = localStorage.getItem(key);
return value;
} catch(e) {
console.log('getStorage: Error reading key ['+ key + '] from localStorage: ' + JSON.stringify(e) );
return null;
}
}
}
/* setStorage: writes a key into localStorage setting a expire time
params:
key <string> : localStorage key
value <string> : localStorage value
expires <number> : number of seconds from now to expire the key
returns:
<boolean> : telling if operation succeeded
*/
function setStorage(key, value, expires) {
if (expires===undefined || expires===null) {
expires = (24*60*60); // default: seconds for 1 day
} else {
expires = Math.abs(expires); //make sure it's positive
}
var now = Date.now(); //millisecs since epoch time, lets deal only with integer
var schedule = now + expires*1000;
try {
localStorage.setItem(key, value);
localStorage.setItem(key + '_expiresIn', schedule);
} catch(e) {
console.log('setStorage: Error setting key ['+ key + '] in localStorage: ' + JSON.stringify(e) );
return false;
}
return true;
}
Here highly recommended to use sessionStorage
it is same as localStorage but destroy when session destroyed / browser close
also localStorage can share between tabs while sessionStorage can use in current tab only, but value does not change on refresh page or change the page
sessionStorage is also useful to reduce network traffic against cookie
for set value use
sessionStorage.setItem("key","my value");
for get value use
var value = sessionStorage.getItem("key");
click here for view api
all ways for set are
sessionStorage.key = "my val";
sessionStorage["key"] = "my val";
sessionStorage.setItem("key","my value");
all ways for get are
var value = sessionStorage.key;
var value = sessionStorage["key"];
var value = sessionStorage.getItem("key");
While local storage does not supply an expiration mechanism, cookies do. Simply pairing a local storage key with a cookie provides an easy way to ensure that local storage can be updated with the same expiration parameters as a cookie.
Example in jQuery:
if (!$.cookie('your_key') || !localStorage.getItem('your_key')) {
//get your_data from server, then...
localStorage.setItem('your_key', 'your_data' );
$.cookie('your_key', 1);
} else {
var your_data = localStorage.getItem('your_key');
}
// do stuff with your_data
This example sets a cookie with the default parameter to expire when the browser is closed. Thus, when the browser is closed and re-opened, the local data store for your_data gets refreshed by a server-side call.
Note that this is not exactly the same as removing the local data store, it is instead updating the local data store whenever the cookie expires. However, if your main goal is to be able to store more than 4K client-side (the limitation for cookie size), this pairing of cookie and local storage will help you to accomplish a larger storage size using the same expiration parameters as a cookie.
The lifecycle is controlled by the application/user.
From the standard:
User agents should expire data from the local storage areas only for security reasons or when requested to do so by the user. User agents should always avoid deleting data while a script that could access that data is running.
From the W3C draft:
User agents should expire data from the local storage areas only for security reasons or when requested to do so by the user. User agents should always avoid deleting data while a script that could access that data is running.
You'll want to do your updates on your schedule using setItem(key, value); that will either add or update the given key with the new data.
// Functions
function removeHtmlStorage(name) {
localStorage.removeItem(name);
localStorage.removeItem(name+'_time');
}
function setHtmlStorage(name, value, expires) {
if (expires==undefined || expires=='null') { var expires = 3600; } // default: 1h
var date = new Date();
var schedule = Math.round((date.setSeconds(date.getSeconds()+expires))/1000);
localStorage.setItem(name, value);
localStorage.setItem(name+'_time', schedule);
}
function statusHtmlStorage(name) {
var date = new Date();
var current = Math.round(+date/1000);
// Get Schedule
var stored_time = localStorage.getItem(name+'_time');
if (stored_time==undefined || stored_time=='null') { var stored_time = 0; }
// Expired
if (stored_time < current) {
// Remove
removeHtmlStorage(name);
return 0;
} else {
return 1;
}
}
// Status
var cache_status = statusHtmlStorage('cache_name');
// Has Data
if (cache_status == 1) {
// Get Cache
var data = localStorage.getItem('cache_name');
alert(data);
// Expired or Empty Cache
} else {
// Get Data
var data = 'Pay in cash :)';
alert(data);
// Set Cache (30 seconds)
if (cache) { setHtmlStorage('cache_name', data, 30); }
}
If you’re familiar with the browsers locaStorage object, you know that there’s no provision for providing an expiry time. However, we can use Javascript to add a TTL (Time to live) to invalidate items in locaStorage after a certain period of time elapses.
function setLocalStorageItem(key, value, ttl) {
// `item` is an object which contains the original value
// as well as the time when it's supposed to expire
let item = {
value: value,
expiry: ttl ? Date.now() + ttl : null
};
localStorage.setItem(key, JSON.stringify(item));
}
function getLocalStorageItem(key) {
let item = localStorage.getItem(key);
// if the item doesn't exist, return null
if (!item) return null;
item = JSON.parse(item);
// compare the expiry time of the item with the current time
if (item.expiry && Date.now() > item.expiry) {
// If the item is expired, delete the item from storage and return null
localStorage.removeItem(key);
return null;
}
return item.value;
}
You can try this one.
var hours = 24; // Reset when storage is more than 24hours
var now = Date.now();
var setupTime = localStorage.getItem('setupTime');
if (setupTime == null) {
localStorage.setItem('setupTime', now)
} else if (now - setupTime > hours*60*60*1000) {
localStorage.clear()
localStorage.setItem('setupTime', now);
}
If anyone still looking for a quick solution and don't want dependencies like jquery etc I wrote a mini lib that add expiration to local / session / custom storage, you can find it with source here:
https://github.com/RonenNess/ExpiredStorage
If someone using jStorage Plugin of jQuery the it can be add expiry with setTTL function if jStorage plugin
$.jStorage.set('myLocalVar', "some value");
$.jStorage.setTTL("myLocalVar", 24*60*60*1000); // 24 Hr.
Javascript localStorage do not have any options to set expire time
Then i use these functions to check supports, Set and Get
function ls_support(){
return "localStorage" in window&&window["localStorage"]!==null;
}
function lsset(key,val,exp){
if(ls_support()){
if(!exp) exp=600;// = 10 minutes Default
localStorage[key]=
JSON.stringify({
"val":val,
"exp":~~((new Date()).getTime()/1000)+exp
});
}
}
function lsget(key){
if(ls_support()){
str=localStorage[key];
if("undefined"!=typeof(str)&&str.length){
try{// is json or not
json=JSON.parse(str);
}catch(e){// if variable not set via lsset func
//json.exp=false;// will return null
return str;// will return original variable
}
if(json.exp){// variable setted via lsset func
if(~~((new Date()).getTime()/1000)>json.exp){// expired
delete localStorage[key];
}else{
return json.val;
}
}
}
}
return null;
}
And it seems works fine :
Workaround using angular and localforage:
angular.module('app').service('cacheService', function() {
return {
set: function(key, value, expireTimeInSeconds) {
return localforage.setItem(key, {
data: value,
timestamp: new Date().getTime(),
expireTimeInMilliseconds: expireTimeInSeconds * 1000
})
},
get: function(key) {
return localforage.getItem(key).then(function(item) {
if(!item || new Date().getTime() > (item.timestamp + item.expireTimeInMilliseconds)) {
return null
} else {
return item.data
}
})
}
}
})
#sebarmeli's approach is the best in my opinion, but if you only want data to persist for the life of a session then sessionStorage is probably a better option:
This is a global object (sessionStorage) that maintains a storage area
that's available for the duration of the page session. A page session
lasts for as long as the browser is open and survives over page
reloads and restores. Opening a page in a new tab or window will cause
a new session to be initiated.
MDN: sessionStorage
For the benefit of searchers:
Like Fernando, I didn't want to add a load of json when the values stored were simple. I just needed to track some UI interaction and keep the data relevant (e.g. how a user used an ecommerce site before checking out).
This will not meet everyones criteria, but will hopefully be a quick copy+paste starter for someone and save adding another lib.
NOTE: This would not be good if you need to retrieve the items individually.
// Addition
if(window.localStorage){
localStorage.setItem('myapp-' + new Date().getTime(), 'my value');
}
// Removal of all expired items
if(window.localStorage){
// two mins - (1000 * 60 * 20) would be 20 mins
var expiryTime = new Date().getTime() - (1000 * 60 * 2);
var deleteRows = [];
for(var i=0; i < localStorage.length; i++){
var key = localStorage.key(i);
var partsArray = key.split('-');
// The last value will be a timestamp
var lastRow = partsArray[partsArray.length - 1];
if(lastRow && parseInt(lastRow) < expiryTime){
deleteRows.push(key);
}
}
// delete old data
for(var j=0; j < deleteRows.length; j++){
localStorage.removeItem(deleteRows[j]);
}
}
function setStorage(name,value){
return localStorage.setItem(name,JSON.stringify({value:value,timestamp:Math.round((new Date()).getTime()/1000)}));
}
function getStorage(name,timeout){
var object = JSON.parse(localStorage.getItem(name));
if(object){
if(Math.round((new Date()).getTime()/1000) < (object.timestamp+timeout)){
return object.value;
}else{
localStorage.removeItem(name);
}
}
return false;
}