I've got a page where there is <img src="/images/product/whatever-image.jpg" alt="" />
I want it so that upon loading of the page, the string "?Action=thumbnail" is appended to src's value, making it src="/images/product/whatever-image.jpg?Action=thumbnail"
how do I achieve this using js?
window.addEventListener('load', function(){
/* assuming only one img element */
var image = document.getElementsByTagName('img')[0];
image.src += '?Action=thumbnail';
}, false);
Note, changing the source of the image will "re-fetch" the image from the server — even if the image is the same. This will be better done on the server-side.
Update after comment:
window.addEventListener('load', function(){
/* assuming only one div with class "divclassname" and img is first child */
var image = document.getElementsByClassName('divclassname')[0].firstChild;
image.src += '?Action=thumbnail';
}, false);
Use this:
window.onload = function() {
document.getElementById('myImage').src += "/Action=thumbnail";
};
Related
I'm using this code to build a gallery:
window.onload=function(){
var image = document.getElementsByClassName('thumbnails')[0].getElementsByTagName('img');
var mainImage = document.getElementById('rr_lrg_img');
[].forEach.call(image,function(x){
x.onmouseover = function(){
mainImage.src = x.src;
};
});
}
The code loads different thumbnails on the big image when "onmouseover". Now I would like to "preload" the first image from that gallery of thumbnails. I tried using onload with
rr_lrg_img.src=document.getElementsByClassName('thumbnails')[0].getElementsByTagName('img')[0].src
but then it conflicts with the onmouseover. Any ideas? I can only use javascript, no jquery.
Since your var image is actually a collection of images, you need to use the [0] index pointer to target the first one:
window.onload=function(){
var image = document.getElementsByClassName('thumbnails')[0].getElementsByTagName('img');
var mainImage = document.getElementById('rr_lrg_img');
mainImage.src = image[0].src; // Add this line (preload first image into main one)
function toMainImage() {
mainImage.src = this.src;
}
[].forEach.call(image,function(x){
x.addEventListener("mouseenter", toMainImage, false);
});
}
.thumbnails img{height:50px;}
<img src="//placehold.it/200x200&text=default" id="rr_lrg_img">
<div class="thumbnails">
<img src="//placehold.it/200x200/cf5&text=1">
<img src="//placehold.it/200x200/f0f&text=2">
<img src="//placehold.it/200x200/444&text=3">
</div>
I got a jQuery script which is dinamically appending data to the "holder" at some timeinterval. The data looks like this:
<div class="item-box etc etc"> <img src="data.png"> </div>
and I'm loading like 50 images at once, my goal is to make them fadeIn, when each image is loaded.
I've tried the following:
parentDiv.on("load", "img", function() {
$(this).parent().fadeIn(500);
});
Fiddle: http://jsfiddle.net/3ESUm/2/
but seems that on method doesn't have load or ready methods. I ran out of ideas.
just set the onload property when you add the image.
var img = new Image();
img.src = "some url"
img.onload=function(){$(img).fadeIn(500);}
document.getElementByID('parent').appendChild(img);
see working example here
You can add your images in first-loaded-first displayed order like this:
Demo: http://jsfiddle.net/m1erickson/7w6cb/
var imageURLs=[];
var imgs=[];
imageURLs.push("house100x100.png");
imageURLs.push("house32x32.png");
imageURLs.push("house16x16.png");
for(var i=0;i<imageURLs.length;i++){
imgs.push(document.createElement("img"));
imgs[i].onload=function(){
var id=this.myId;
this.id=id;
document.body.appendChild(this);
$("#"+id).hide().fadeIn(1500);
}
imgs[i].myId=i;
imgs[i].src=imageURLs[i];
}
Using Dropzone.js, I need to detect the dimesions of the image when added files and apply them to its parent .details div. The following code code works and return an alert with the added image width.
myDropzone.on("addedfile", function(file, xhr) {
var fr;
fr = new FileReader;
fr.onload = function() {
var img;
img = new Image;
img.onload = function() {
return alert(img.width);
};
return img.src = fr.result;
};
return fr.readAsDataURL(file);
});
The thing is that I have no idea how to assign the width to its parent .details element which set the preview width of the preview.
I try replacing the alert for this code but it doesn't do anything.
$(this).parent('.details').css('height',img.height);
I'm a bit lost in how to relate the value inside the onload function to applying it to its parent class.
With the latest version of dropzone you don't have to write this code yourself.
Simply read the file.width and file.height properties that are set on the file object when the thumbnail is generated.
The problem, why your CSS doesn't affect the element, is because you didn't specify the unit, px in this case. So your code can be:
myDropzone.on("thumbnail", function(file) {
$(this.element).parent('.details').css('height', file.height + 'px');
});
I have a table and I would like to change an image in its <td> when I click it but it must be URL of image that I determine before.
That URL of image I type to the link of the page(for example by click on img)
index.html?type=dog
Then the script will read variables from link. I will create variable to the script.
type = httpGetVars["type"]
Now when I click on where is img of cat, the script should replace cat.png for dog.png and I tried it in this way.
<img src="cat.png" onClick="document.write("<img src=\""+ type + ".png\">);
<img id="foo" src="cat.png />
Give that <img> an id - foo for example than:
document.getElementById('foo').src = type +".png";
You simply change the existing <img> src to the new image.
You can define the img like the following:
<img src="some_image_url.extension" onclick="switchImage(this)" />
and then on the switchImage function you can check the current image and change to a different image:
var switchImage = function(image) {
if(image.src == dogImage) {
image.src = catImage;
} else {
image.src = dogImage;
}
};
I've made a Sample Fiddle so you can see it running.
Here I use two images. when i click once on the Sort_down.png image then it changes to Sort_up.png.
When I click on this image again it is not changing back to Sort_down.png, how can I achieve this ?
<script type="text/javascript">
function clkimg() {
var img = document.getElementById('stCodeDSC');
img.src = '../Images/sort_up.png';
}
</script>
<td width="11%" bgcolor="#C5DEFF" class="menu_header">
<div align="center" onclick="clkimg();" >
<img name="stCodeDSC" class="img" src="../Images/Sort_down.png" id="stCodeDSC">
</div>
</td>
Depending on the browser you're using, when the source of an image is set to a relative URL, reading it back will give you the absolute URL. If you want to use a toggle, you can check for a string in the source, for example:
function clkimg() {
var img = document.getElementById('stCodeDSC'),
nextImg = img.src.indexOf('up.png')>0 ? 'down':'up';
img.src = '../Images/sort_' + nextImg + '.png';
}
If the sort_up and sort_down images are actually icons just identifying the up or down state of the current sort, you can combine the two images into one and use them as a sprite that you display using CSS. More details will be available at https://stackoverflow.com/search?q=css+sprite
You aren't telling it to sort down. In your click code you'll need to test if the image is showing up or down and change it accordingly. Something like:
if(img.src === '../Images/sort_up.png')
img.src = '../Images/sort_down.png';
else
img.src = '../Images/sort_up.png';
Generally, however, this would be better handled by adding or removing a class on click and styling the class using css.