Using jQueryUI to get boolean from user - javascript

I'm writing some form validation functions, and I've decided to go with jQueryUI for prompting the user because of flexibility.
There is a slight problem tho. I want my functions to return an array which consists of a boolean and a string for my error reporting system. JQueryUI dialogs are asynchronous which means the browser won't hang and wait for a return value as the native prompt() would.
Here is some sample code:
Validator function:
function verifyTOS_PVM_v2()
{
verifyTOS_PVM_v2_callback = '';
if(!empty($('#inputPVM').val())) {
$('#inputPVM').val(date('d.m.Y', parseFinnishDate($('#inputPVM').val())));
val = $('#inputPVM').val()
date = parseFinnishDate($('#inputPVM').val());
today = today();
diff = Math.floor((date - today)/60/60/24);
if(diff <= -14)
{
buttons =
[
{
text:"Kyllä",
click:function()
{
$(this).dialog('destroy');
verifyTOS_PVM_v2_callback = "Kyllä"
}
},
{
text:"Ei",
click:function()
{
$(this).dialog('destroy');
verifyTOS_PVM_v2_callback = "Ei"
}
}
]
jQueryPrompt('Message', 'Koskien päivämäärää...', 400, buttons);
while(verifyTOS_PVM_v2_callback != "Kyllä" && verifyTOS_PVM_v2_callback != "Ei")
{
setTimeout('i = i + 1', 50)
}
res = verifyTOS_PVM_v2_callback;
if(res == "Kyllä")
{
error_occured = 2;
error = 'Message'
}
else
{
error_occured = 1;
error = 'Message'
}
}
} else {
error_occurred = 1;
error = "Message";
}
reterr[0] = error_occurred;
reterr[1] = error;
return reterr;
}
Prompt function:
function jQueryPrompt(msg, title, width, buttons)
{
$('body').append('<div id="jQueryPromptHost"></div>');
$('#jQueryPromptHost').append(msg);
$('#jQueryPromptHost').dialog({
title: title,
resizable: false,
width: width,
daraggable: false,
modal: true,
buttons: buttons
})
}
I have tried polling for a variable and that failed miserably (firefox just hanged and took more memory for itself...)
Do you have any suggestions?
Regards,
Akke
EDIT:
I have picked another approach to this problem. I marked the closest solution as the answer, in case someone else picks his approach. Thank you all!

In your click event handler simply call a function instead of assigning a value.
buttons = [
{
text:"Kyllä",
click: function() {
$(this).dialog('destroy');
handleButtonClick("Kyllä");
//verifyTOS_PVM_v2_callback = "Kyllä"
}
},
{
text:"Ei",
click: function() {
$(this).dialog('destroy');
handleButtonClick("Ei");
//verifyTOS_PVM_v2_callback = "Ei"
}
}
]
//Somewhere else in the code
var handleButtonClick = function(value) {
if (value == "Kyllä") {
...
} else if (value == "Ei") {
...
}
};

while loop is locking, you can not use it.
Going to have to break up the function into two parts. First part is code before you call the dialog, second part is the part after the dialog. The dialog button clicks call the second function.
If the code has to be synchronous, you are sort of out of luck and stuck with the ugly window.prompt.

Related

custom when statement not firing functions

I am trying to make a when statement but it is not working as planned. Basically its a function to call another function when try. First before I explain further here is the syntax
when(function() {
//code here
});
Now basically... Think this way.. We have a progressbar.. We also have a custom event such as...
var pBarEvent = document.createEvent('Event');
pBarEvent.initEvent('pbardone', true, true);
document.addEventListener('pbardone', function() {
//code here
});
//if progress bar reaches 100 dispatchEvent
if (document.querySelector(".progress-bar").style.width === 100 + "%")
{
document.dispatchEvent(pBarEvent);
}
Now that piece of code is an example. If the document loads and its for instance at 50% it wont trigger until you add another event such as keydown or click. I dont want to do that I want to do.... "when" progress bar width equals 100% trigger it. Thats basically what needs to happen. So here is the code for the when statement so far (keep in mind its not the best looking one. As I dont normally do this but I wanted to keep this dynamic and who knows someone who later wants to do this can look at this question)
when function
function when(func)
{
var nowActive = false;
if (!typeof func === 'undefined')
{
func = new Function();
}
if (func)
{
nowActive = true;
clearInterval(whenStatementTimer);
}
else
{
nowActive = false;
var whenStatementTimer = setInterval(function() {
switch(func)
{
case true:
{
nowActive = true;
when();
break;
}
case false:
{
nowActive = false;
when();
break;
}
}
}, 1000);
}
if (nowActive === true)
{
func();
}
}
Now this does not work when I go to try something like....
when(function() {
SmartLeadJS.SmartLeadEvents.customEvents.progressBarFull(function() {
alert("100%");
SmartLeadJS.SmartLeadAds.LeadView.ChromeExtension.General.DynamicStyles.$.style("body", "background", "black");
});
});
It does not trigger. I need help possibly getting this when statement to work. What am I doing wrong? What can I do to fix it? No errors get thrown but it never fires.
edit based on answer
Function tried
function when(currentValue)
{
try
{
var o = {};
o.currentValue = currentValue;
o.do = function(func)
{
if (!typeof func === 'undefined')
{
func = new Function();
}
if (this.currentValue)
{
func();
}
else
{
setTimeout(this.do(func), 100);
}
};
return o;
}
catch(e)
{
console.log(e);
}
}
used as
when(true).do(function() {
SmartLeadJS.SmartLeadEvents.customEvents.progressBarFull(function() {
alert("This divs going through changes!!");
SmartLeadJS.SmartLeadAds.LeadView.ChromeExtension.General.DynamicStyles.$.style(".div", "background", "black");
});
});
This does not work. It never fires. But if I use a onclick listener as such it fires
document.addEventListener("click", function() {
SmartLeadJS.SmartLeadEvents.customEvents.progressBarFull(function() {
alert("This divs going through changes!!");
SmartLeadJS.SmartLeadAds.LeadView.ChromeExtension.General.DynamicStyles.$.style(".div", "background", "black");
});
}, false);
function when(statement){
o={};
o.statement=statement;
o.do=function(func){
awhen(this.statement,func);
};
return o;
}
function awhen(statement,func){
if(eval(statement)){
func();
}else{
window.setTimeout(function(){awhen(statement,func);},100);
}
}
Use:
when("true").do(function(){});
It works now :) . Its important to put the condition in ""!

Determine when a boolean changes from true to false

I've got a webpage that has a print button. As soon as the print button is pressed I have a function
function pWindowNeeded() {
if (newPWindowNeeded == 'Y') {
return true;
}
return false;
}
then I have another function that says if it is true then open a new window containing a PDF to be printed and change the newPWindowNeeded to 'N'
this all works fine.
Also when the user clicks the print window right now I have this function being run
function alertWindow()
{
var w = window.open('','',' width = 200, height = 200, top = 250 , left = 500 ');
w.document.write("Please Wait<br> Creating Document(s).<br><img src='loadingimage.gif'>");
w.focus();
setTimeout(function() {w.close();}, 5000);
}
This also works fine, the window is created and then after 5 seconds it automatically closes.
This works fine for now but what I actually need is to evaluate when pWindowNeeded returns false and when it does return false I need it to automatically close the window.
What is the most effective way to evaluate when pWindowNeeded has changed from true to false?
Thanks
The least efficient and easiest way to do it is to poll for the value using setTimeout.
function callbackWhenWindowNotNeeded(cb) {
if (!pWindowNeeded()) {
cb();
} else {
// The lower the number, the faster the feedback, but the more
// you hog the system
setTimeout(callbackWhenWindowNotNeeded, 100);
}
}
function alertWindow() {
var w = window.open('','',' width = 200, height = 200, top = 250 , left = 500 ');
w.document.write("Please Wait<br> Creating Document(s).<br><img src='loadingimage.gif'>");
w.focus();
callBackWhenWindowNotNeeded(function() {
w.close();
});
}
Ideally you'd use some sort of MessageBus to prevent polling. Here's an example with a poor man's bus.
var MessageBus = (function(){
var listeners = [];
return {
subscribe: function(cb) {
listeners.push(cb);
},
fire: function(message) {
listeners.forEach(function(listener){
listener.call(window);
});
}
})();
function alertWindow() {
var w = window.open('','',' width = 200, height = 200, top = 250 , left = 500 ');
w.document.write("Please Wait<br> Creating Document(s).<br><img src='loadingimage.gif'>");
w.focus();
MessageBus.subscribe(function(message, event) {
if (message == 'WINDOW_NOT_NEEDED') {
w.close();
}
});
}
// Then wherever you set your newPWindowNeeded
newPWindowNeeded = 'N';
MessageBus.fire('WINDOW_NOT_NEEDED');

if statement within function breaks javascript

I'm stumped with this one and would really appreciate someone's help.
I'm customizing highslide for integration with wordpress. Via the following code within the highslide.config.js file I'm adding a class name to certain elements and passing different attributes through an onClick call depending on certain conditions.
Everything works until I add the following code:
if(hsGroupByWpGallery){
slideshowGroup: this.parentNode.parentNode.parentNode.id
};
When the above code is present, not only does that one statement not execute, but the whole thing stops working. Even if the if statement is something like if(1=1){}; it still breaks.
If I have instead simply slideshowGroup: this.parentNode.parentNode.parentNode.id or nothing (the two options I'm looking for), both do what I would expect. I just need an if statement to switch between them.
Here's the relevant code:
jQuery(document).ready(function() {
var hsCustomGalleryGroupClass = 'fbbHighslide_GalleryGroup';
var hsCustomGalleryGroupChecker = 0;
var hsGroupByWpGallery = true;
jQuery('.' + hsCustomGalleryGroupClass).each(function(){
hsCustomGalleryGroupChecker++;
return false;
});
if (hsCustomGalleryGroupChecker > 0){
jQuery('.' + hsCustomGalleryGroupClass).each(function(i, $item) {
var grpID = $item.id;
jQuery('#' + grpID + ' .gallery-item a').addClass('highslide').each(function() {
this.onclick = function() {
return hs.expand(this, {
slideshowGroup: grpID
});
};
});
});
} else {
jQuery('.gallery-item a').addClass('highslide').each(function() {
this.onclick = function() {
return hs.expand(this, {
// This is the problem if statement
if(hsGroupByWpGallery){
slideshowGroup: this.parentNode.parentNode.parentNode.id
};
});
};
});
};
});
Thanks in advance.
The problem is you are trying to assign a conditional property.. you can't have a if condition inside a object definition like that
jQuery('.gallery-item a').addClass('highslide').each(function () {
this.onclick = function () {
var obj = {};
//assign the property only if the condition is tru
if (hsGroupByWpGallery) {
obj.slideshowGroup = this.parentNode.parentNode.parentNode.id;
}
return hs.expand(this, obj);
};
});
Another way to do the same is
jQuery('.gallery-item a').addClass('highslide').each(function () {
this.onclick = function () {
//if the flag is true sent an object with the property else an empty object
return hs.expand(this, hsGroupByWpGallery ? {
slideshowGroup: this.parentNode.parentNode.parentNode.id
} : {});
};
});
I think you might want this, based on the other code:
jQuery('.gallery-item a').addClass('highslide').each(function() {
this.onclick = function() {
if(hsGroupByWpGallery){
return hs.expand(this, {
slideshowGroup: this.parentNode.parentNode.parentNode.id
});
}
};
});

jQuery Find and Replace is Hanging up the browser! Data size too big?

With alot of help from #kalley we have found out that If I comment the following two lines out the LAG is gone!
var $tableContents = $table.find('tbody')
var $html = $('<tbody/>').html(data);
But how do I keep the above but cancel out the LAG ?
MORE INFO:
The code below works but the problem is that the $.GET is causing the browser to hang until the ajax request completes. I need (flow control?) or something that will solve this problem without locking/hanging up the browser until ajax completes the GET request.
The biggest LAG/Lockup/Hang is at $.get("updatetable.php", since the others only return 7 or less (number) values and this one ('updatetable.php') returns alot more (200-300kb). I would like to implement some sort of flow control here or make the script wait like 5 secs before firing the update command for tablesort and before showing the toast message so that ajax has time to GET the $.get("updatetable.php"data I just don't understand why does it lockup the browser as it is getting the data? is it trying to fire the other commands and that's whats causing the LAG?
Here are the STEPS
1.
$.get("getlastupdate.php" Will fire every 10 secs or so to check if the date and time are the same the return data looks like this: 20130812092636 the format is: YYYmmddHHmmss.
2.
if the date and time are not the same as the last GET then $.get("getlastupdate2.php" will trigger and this data will be send back and placed into a toast message and dispalyed to the user $().toastmessage('showNoticeToast', Vinfoo);
3.
before or after the above ($.get("getlastupdate2.php") another GET will fire: $.get('updatetable.php' this will GET the updated table info. and replace the old one with the new info. and then update/resort the table
4.
at the end of it all I want to $.get("ajaxcontrol.php" and this will return a 1 or 2 if the user is logged in then it will be a 2 else it's a 1 and it will destroy the session and log the user out.
<script type="text/javascript" src="tablesorter/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="tablesorter/final/jquery.tablesorter.js"></script>
<script type="text/javascript" src="tablesorter/final/jquery.tablesorter.widgets.js"></script>
<script type="text/javascript" src="tablesorter/final/toastmessage/jquery.toastmessage-min.js"></script>
<script type="text/javascript" src="tablesorter/qtip/jquery.qtip.min.js"></script>
<script type="text/javascript">
var comper;
function checkSession() {
return $.get("ajaxcontrol.php", function (DblIn) {
console.log('checking for session');
if (DblIn == 1) {
window.location = 'loggedout.php';
}
}).then(updateTable);
}
function checkComper() {
var SvInfo;
var onResponse = function (comperNow) {
if (comper === undefined) {
comper = comperNow;
} else if (comper !== comperNow) {
var Vinfoo;
comper = comperNow;
// returning this $.get will make delay done until this is done.
return $.get("getlastupdate2.php", function (primaryAddType) {
Vinfoo = primaryAddType;
$().toastmessage('showNoticeToast', Vinfoo);
}).then(checkSession);
}
};
$.get('getlastupdate.php').then(onResponse).done(function () {
tid = setTimeout(checkComper, 2000);
});
}
function updateTable() {
return $.get('updatetable.php', function (data) {
console.log('update table');
var $table = $("table.tablesorter");
var $tableContents = $table.find('tbody')
var $html = $('<tbody/>').html(data);
$tableContents.replaceWith('<tbody>' + data + '</tbody>')
//$tableContents.replaceWith($html)
$table.trigger("update", [true]);
var currentUrl = document.getElementById("frmcontent").contentWindow.location.href;
var urls = ['indexTOM.php', 'index1.php'],
frame = document.getElementById('frmcontent').contentDocument;
for (var i = 0; i < urls.length; i++) {
var url = urls[i];
if (frame.location.href.indexOf(url) !== -1) {
frame.location.reload()
}
}
$('[title!=""]').qtip({});
});
};
$(function () {
var tid = setTimeout(checkComper, 2000);
$("#append").click(function (e) {
// We will assume this is a user action
e.preventDefault();
updateTable();
});
// call the tablesorter plugin
$("table.tablesorter").tablesorter({
theme: 'blue',
// hidden filter input/selects will resize the columns, so try to minimize the change
widthFixed: true,
// initialize zebra striping and filter widgets
widgets: ["saveSort", "zebra", "filter"],
headers: {
8: {
sorter: false,
filter: false
}
},
widgetOptions: {
filter_childRows: false,
filter_columnFilters: true,
filter_cssFilter: 'tablesorter-filter',
filter_filteredRow: 'filtered',
filter_formatter: null,
filter_functions: null,
filter_hideFilters: false, // true, (see note in the options section above)
filter_ignoreCase: true,
filter_liveSearch: true,
filter_reset: 'button.reset',
filter_searchDelay: 300,
filter_serversideFiltering: false,
filter_startsWith: false,
filter_useParsedData: false
}
});
// External search
$('button.search').click(function () {
var filters = [],
col = $(this).data('filter-column'), // zero-based index
txt = $(this).data('filter-text'); // text to add to filter
filters[col] = txt;
$.tablesorter.setFilters($('table.hasFilters'), filters, true); // new v2.9
return false;
});
});
</script>
Maybe instead of using setInterval, you should consider switching to setTimeout. It will give you more control over when the time repeats:
function checkComper() {
var SvInfo;
var onResponse = function (comperNow) {
if (comper === undefined) {
comper = comperNow;
} else if (comper !== comperNow) {
var Vinfoo;
comper = comperNow;
// returning this $.get will make delay done until this is done.
return $.get("getlastupdate2.php", function (primaryAddType) {
Vinfoo = primaryAddType;
$().toastmessage('showNoticeToast', Vinfoo);
}).then(checkSession);
}
};
$.get('getlastupdate.php').then(onResponse).done(function () {
tid = setTimeout(checkComper, 10000);
});
}
var tid = setTimeout(checkComper, 10000);
Then you can keep it async: true
Here's a fiddle showing it working using echo.jsontest.com and some fudging numbers.
Since the click event callback seems to be where the issue is, try doing this and see if it removes the lag (I removed other comments to make it more brief):
function checkSession() {
return $.get("ajaxcontrol.php", function (DblIn) {
console.log('checking for session');
if (DblIn == 1) {
window.location = 'loggedout.php';
}
}).then(updateTable);
}
function updateTable() {
return $.get('updatetable.php', function (data) {
console.log('update table');
var $tableContents = $table.find('tbody')
//var $html = $('<tbody/>').html(data);
//$tableContents.replaceWith($html);
// replaceWith text seems to be much faster:
// http://jsperf.com/jquery-html-vs-replacewith/4
$tableContents.replaceWith('<tbody'> + data + '</tbody>');
//$table.trigger("update", [true]);
var currentUrl = document.getElementById("frmcontent").contentWindow.location.href;
var urls = ['indexTOM.php', 'index1.php'],
frame = document.getElementById('frmcontent').contentDocument;
for (var i = 0; i < urls.length; i++) {
var url = urls[i];
if (frame.location.href.indexOf(url) !== -1) {
frame.location.reload()
}
}
$('[title!=""]').qtip({});
});
};
$("#append").click(function (e) {
// We will assume this is a user action
e.preventDefault();
updateTable();
});
I commented out $table.trigger("update", [true]) since if you sort the table on the server before you return it, you shouldn't need to run that, which I'm almost certain is where the bottleneck is.
It is really hard untangle the mess you have but if what you want is ajax requests every 10 seconds it make sense to separate this logic from business logic over data from server.
Your code would also really benefit from using promises. Consider this example
$(document).ready(function() {
var myData = { }
, ajaxPromise = null
setInterval(callServer, 1000)
function callServer() {
ajaxPromise = updateCall()
.then(controlCall)
.done(handler)
.error(errorHandler)
}
function updateCall() {
return $.get('updateTable.php', function(data) {
myData.update = data
})
}
function controlCall( ) {
return $.get('ajaxControl.php', function(data) {
myData.control = data
})
}
function handler() {
console.dir(myData)
}
function errorHandler(err) {
console.log(err)
console.dir(myData)
}
})

Jquery confirmation box

I'm looking to create a generic confirmation box that can be used by multiple widgets easily, but I'm running into problems with scope and was hoping for a clearer way of doing what I'm trying to do.
Currently I have the following -
(function() {
var global = this;
global.confirmationBox = function() {
config = {
container: '<div>',
message:''
}
return {
config: config,
render: function(caller) {
var jqContainer = $(config.container);
jqContainer.append(config.message);
jqContainer.dialog({
buttons: {
'Confirm': caller.confirm_action,
Cancel: caller.cancel_action
}
});
}
}
} //end confirmationBox
global.testWidget = function() {
return {
create_message: function(msg) {
var msg = confirmationBox();
msg.message = msg;
msg.render(this);
},
confirm_action: function() {
//Do approved actions here and close the confirmation box
//Currently not sure how to get the confirmation box at
//this point
},
cancel_action: function() {
//Close the confirmation box and register that action was
//cancelled with the widget. Like above, not sure how to get
//the confirmation box back to close it
}
}
}//end testWidget
})();
//Create the widget and pop up a test message
var widget = testWidget();
widget.create_message('You need to confirm this action to continue');
Currently I'm just looking to do something as simple as close the box from the within the widget, but I think I've wrapped my own brain in circles in terms of what knows what.
Anyone want to help clear my befuddled brain?
Cheers,
Sam
The resulting code:
I thought it might be useful for people who find this thread in later days looking for a solution to a similar problem to see the code that resulted from the helpful answers I got here.
As it turns out it was pretty simple in the end (as most of the frustrating mind-tangles are).
/**
* Confirmation boxes are used to confirm a request by a user such as
* wanting to delete an item
*/
global.confirmationBox = function() {
self = this;
config = {
container: '<div>',
message: '',
}
return {
set_config:config,
render_message: function(caller) {
var jqContainer = $(config.container);
jqContainer.attr('id', 'confirmation-dialog');
jqContainer.append(config.message);
jqContainer.dialog({
buttons: {
'Confirm': function() {
caller.confirm_action(this);
},
Cancel: function() {
caller.cancel_action(this);
}
}
});
}
}
} // end confirmationBox
global.testWidget = function() {
return {
create_message: function(msg) {
var msg = confirmationBox();
msg.message = msg;
msg.render(this);
},
confirm_action: function(box) {
alert('Success');
$(box).dialog('close');
},
cancel_action: function(box) {
alert('Cancelled');
$(box).dialog('close');
}
}
}//end testWidget
You could pass jqContainer to the confirm/cancel functions.
Alternately, assign jqContainer as a property of caller. Since the confirm/cancel functions are called as methods of caller, they will have access to it via this. But that limits you to tracking one dialog per widget.
Try something like this:
(function() {
var global = this;
/*****************This is new****************/
var jqContainer;
global.confirmationBox = function() {
config = {
container: '<div>',
message:''
}
return {
config: config,
render: function(caller) {
// store the container in the outer objects scope instead!!!!
jqContainer = $(config.container);
jqContainer.append(config.message);
jqContainer.dialog({
buttons: {
'Confirm': caller.confirm_action,
Cancel: caller.cancel_action
}
});
}
}
} //end confirmationBox
global.testWidget = function() {
return {
create_message: function(msg) {
var msg = confirmationBox();
msg.message = msg;
msg.render(this);
},
confirm_action: function() {
//Do approved actions here and close the confirmation box
//Currently not sure how to get the confirmation box at this point
/*******Hopefully, you would have access to jqContainer here now *****/
},
cancel_action: function() {
//Close the confirmation box and register that action was
//cancelled with the widget. Like above, not sure how to get
//the confirmation box back to close it
}
}
}//end testWidget
})();
//Create the widget and pop up a test message
var widget = testWidget();
widget.create_message('You need to confirm this action to continue');
If that doesn't work, try defining your callbacks (confirm_action, cancel_action) as private members of your object. But they should be able to access the outer scope of your main object.

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