check connection javascript - javascript

I'm trying to check connect with javascript, but I have trying a lot of tutorials but any works for me.
For example I've this code but not works
<!DOCTYPE HTML>
<html>
<head>
<title>Online status</title>
<script>
function updateIndicator()
{
document.getElementById('indicator').textContent = navigator.onLine ? 'online' : 'offline';
}
</script>
</head>
<body onload="updateIndicator()" ononline="updateIndicator()" onoffline="updateIndicator()"> <p>The network is: <span
id="indicator">(state unknown)</span>
</body>
</html>
Some help? thanks.

EDIT: Seems like it was a setup problem, will leave this anyway as it could be useful in cases where ononline and onoffline are not supported.
I am not sure ononline and onoffline are going to be well supported, but you can just set an interval to check for the status and update it accordingly. This little fiddle works (just stop your network connection and the status will switch to offline)
http://jsfiddle.net/vpG5b/1/
You can adjust the interval as needed but 500 ms should be good enough and not be too demanding and I added check to only update the status if it has changed (less DOM manipulations), that way you can even have offline/online handlers.
var handler = {
online: function() {
alert('online');
},
offline: function() {
alert('offline');
}
};
function isOnline() {
var status = navigator.onLine ? 'online' : 'offline',
indicator = document.getElementById('indicator'),
current = indicator.textContent;
// only update if it has change
if (current != status) {
// update DOM
indicator.textContent = status;
// trigger handler
handler[status]();
};
};
setInterval(isOnline, 500);
isOnline();​

Related

How to stop Safari MutationObserver from batching results without using a timer?

It seems that using MutationObserver for contenteditable in Safari will cause some problems. Safari would not notify my script unless some scripts are about to execute. Consider the following code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Demo</title>
</head>
<body>
<p contenteditable id="target"></p>
<div id="log"></div>
<script>
log = document.getElementById('log');
function print (text) {
log.innerText = text + '\n' + log.innerText;
}
var fnCallback = function (mutations) {
mutations.forEach(function (mutation) {
print(mutation.type);
if (mutation.type == 'characterData') {
print(mutation.oldValue);
print(document.getElementById('target').innerText);
}
window.keeper = mutation;
});
};
document.addEventListener('keyup', function () {
console.log('keyup');
});
function refresh () {
setTimeout(function () {
refresh();
}, 100);
}
refresh();
var observer = new MutationObserver(fnCallback),
elTarget = document.querySelector("#target"),
objConfig = {
childList: true,
subtree : true,
characterData : true,
characterDataOldValue : true
};
observer.observe(elTarget, objConfig);
</script>
</body>
</html>
One can try to remove the keyup event listener as well as the refresh function. On my latest Safari on latest released El Capitan, nothing will be printed to #log unless I open the Web Inspector, which forces Safari to evaluate. Adding keyup event listener seems to resolve the issue at first, but there exist ways to input without using a keyboard, including but not limited to spelling correction and Chinese handwriting input using a Trackpad. A timer, though practically acceptable—with requestAnimationFrame particularly—seems not very elegant.
I am wondering is there any other way to resolve this issue, or to turn off this lazy evaluation feature altogether?

Cordova compass API (navigator.compass.watchHeading) not working (error code 3)

I'm trying to get a sample app running using the cordova compass, but each time the error callback is called with error code 3.
I use cordova V4.0 and of course I added the plugin org.apache.cordova.device-orientation. Here's the code:
<!DOCTYPE html>
<html>
<head>
<title>Compass Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// The watch id references the current `watchHeading`
var gWatchID = null;
// Wait for device API libraries to load
document.addEventListener("deviceready", onDeviceReady, false);
// device APIs are available
function onDeviceReady() {
startWatch();
}
// Start watching the compass
function startWatch() {
// Update compass every 3 seconds
var options = { frequency: 3000 };
if (!gWatchID)
gWatchID = navigator.compass.watchHeading(onSuccess, onError, options);
}
// Stop watching the compass
function stopWatch() {
if (gWatchID) {
navigator.compass.clearWatch(watchID);
gWatchID = null;
}
}
// onSuccess: Get the current heading
function onSuccess(heading) {
var element = document.getElementById('heading');
element.innerHTML = 'Heading: ' + heading.magneticHeading;
}
// onError: Failed to get the heading
function onError(compassError) {
alert('Compass error: ' + compassError.code);
}
</script>
</head>
<body>
<div id="heading">Waiting for heading...</div>
<button onclick="startWatch();">Start Watching</button>
<button onclick="stopWatch();">Stop Watching</button>
</body>
</html>
The app is built, deployed and started successfully. But when it is started, only error code 3 is displayed.
According to the documentation only two error code are definded:
CompassError.COMPASS_INTERNAL_ERR = 0;
CompassError.COMPASS_NOT_SUPPORTED = 20;
So I wonder what's the meaning error code 3?
And what am I doing wrong?
Thanks for your answers,
Dante
Either your device does not have a magnetic sensor, or the vendor has not implemented support for it in the OS.
Looking at the Android source code for the device-orientation plugin, the startup code is written like this (modified for brevity):
List<Sensor> list = this.sensorManager.getSensorList(Sensor.TYPE_ORIENTATION);
// If found, then register as listener
if (list != null)
this.setStatus(CompassListener.STARTING);
// If error, then set status to error
else
this.setStatus(CompassListener.ERROR_FAILED_TO_START);
Not sure why they made up their own error code there (public static int ERROR_FAILED_TO_START = 3), but really they should be reporting COMPASS_NOT_SUPPORTED as defined in the documentation.

How to check Popup blocker enabled Without loading popup window in chrome using Javascript [duplicate]

I am aware of javascript techniques to detect whether a popup is blocked in other browsers (as described in the answer to this question). Here's the basic test:
var newWin = window.open(url);
if(!newWin || newWin.closed || typeof newWin.closed=='undefined')
{
//POPUP BLOCKED
}
But this does not work in Chrome. The "POPUP BLOCKED" section is never reached when the popup is blocked.
Of course, the test is working to an extent since Chrome doesn't actually block the popup, but opens it in a tiny minimized window at the lower right corner which lists "blocked" popups.
What I would like to do is be able to tell if the popup was blocked by Chrome's popup blocker. I try to avoid browser sniffing in favor of feature detection. Is there a way to do this without browser sniffing?
Edit: I have now tried making use of newWin.outerHeight, newWin.left, and other similar properties to accomplish this. Google Chrome returns all position and height values as 0 when the popup is blocked.
Unfortunately, it also returns the same values even if the popup is actually opened for an unknown amount of time. After some magical period (a couple of seconds in my testing), the location and size information is returned as the correct values. In other words, I'm still no closer to figuring this out. Any help would be appreciated.
Well the "magical time" you speak of is probably when the popup's DOM has been loaded. Or else it might be when everything (images, outboard CSS, etc.) has been loaded. You could test this easily by adding a very large graphic to the popup (clear your cache first!). If you were using a Javascript Framework like jQuery (or something similar), you could use the ready() event (or something similar) to wait for the DOM to load before checking the window offset. The danger in this is that Safari detection works in a conflicting way: the popup's DOM will never be ready() in Safari because it'll give you a valid handle for the window you're trying to open -- whether it actually opens or not. (in fact, i believe your popup test code above won't work for safari.)
I think the best thing you can do is wrap your test in a setTimeout() and give the popup 3-5 seconds to complete loading before running the test. It's not perfect, but it should work at least 95% of the time.
Here's the code I use for cross-browser detection, without the Chrome part.
function _hasPopupBlocker(poppedWindow) {
var result = false;
try {
if (typeof poppedWindow == 'undefined') {
// Safari with popup blocker... leaves the popup window handle undefined
result = true;
}
else if (poppedWindow && poppedWindow.closed) {
// This happens if the user opens and closes the client window...
// Confusing because the handle is still available, but it's in a "closed" state.
// We're not saying that the window is not being blocked, we're just saying
// that the window has been closed before the test could be run.
result = false;
}
else if (poppedWindow && poppedWindow.test) {
// This is the actual test. The client window should be fine.
result = false;
}
else {
// Else we'll assume the window is not OK
result = true;
}
} catch (err) {
//if (console) {
// console.warn("Could not access popup window", err);
//}
}
return result;
}
What I do is run this test from the parent and wrap it in a setTimeout(), giving the child window 3-5 seconds to load. In the child window, you need to add a test function:
function test() {}
The popup blocker detector tests to see whether the "test" function exists as a member of the child window.
ADDED JUNE 15 2015:
I think the modern way to handle this would be to use window.postMessage() to have the child notify the parent that the window has been loaded. The approach is similar (child tells parent it's loaded), but the means of communication has improved. I was able to do this cross-domain from the child:
$(window).load(function() {
this.opener.postMessage({'loaded': true}, "*");
this.close();
});
The parent listens for this message using:
$(window).on('message', function(event) {
alert(event.originalEvent.data.loaded)
});
Hope this helps.
Just one improvement to InvisibleBacon's snipet (tested in IE9, Safari 5, Chrome 9 and FF 3.6):
var myPopup = window.open("popupcheck.htm", "", "directories=no,height=150,width=150,menubar=no,resizable=no,scrollbars=no,status=no,titlebar=no,top=0,location=no");
if (!myPopup)
alert("failed for most browsers");
else {
myPopup.onload = function() {
setTimeout(function() {
if (myPopup.screenX === 0) {
alert("failed for chrome");
} else {
// close the test window if popups are allowed.
myPopup.close();
}
}, 0);
};
}
The following is a jQuery solution to popup blocker checking. It has been tested in FF (v11), Safari (v6), Chrome (v23.0.127.95) & IE (v7 & v9). Update the _displayError function to handle the error message as you see fit.
var popupBlockerChecker = {
check: function(popup_window){
var _scope = this;
if (popup_window) {
if(/chrome/.test(navigator.userAgent.toLowerCase())){
setTimeout(function () {
_scope._is_popup_blocked(_scope, popup_window);
},200);
}else{
popup_window.onload = function () {
_scope._is_popup_blocked(_scope, popup_window);
};
}
}else{
_scope._displayError();
}
},
_is_popup_blocked: function(scope, popup_window){
if ((popup_window.innerHeight > 0)==false){ scope._displayError(); }
},
_displayError: function(){
alert("Popup Blocker is enabled! Please add this site to your exception list.");
}
};
Usage:
var popup = window.open("http://www.google.ca", '_blank');
popupBlockerChecker.check(popup);
Hope this helps! :)
Rich's answer isn't going to work anymore for Chrome. Looks like Chrome actually executes any Javascript in the popup window now. I ended up checking for a screenX value of 0 to check for blocked popups. I also think I found a way to guarantee that this property is final before checking. This only works for popups on your domain, but you can add an onload handler like this:
var myPopup = window.open("site-on-my-domain", "screenX=100");
if (!myPopup)
alert("failed for most browsers");
else {
myPopup.onload = function() {
setTimeout(function() {
if (myPopup.screenX === 0)
alert("failed for chrome");
}, 0);
};
}
As many have reported, the "screenX" property sometimes reports non-zero for failed popups, even after onload. I experienced this behavior as well, but if you add the check after a zero ms timeout, the screenX property always seems to output a consistent value.
Let me know if there are ways to make this script more robust. Seems to work for my purposes though.
This worked for me:
cope.PopupTest.params = 'height=1,width=1,left=-100,top=-100,location=no,toolbar=no,menubar=no,scrollbars=no,resizable=no,directories=no,status=no';
cope.PopupTest.testWindow = window.open("popupTest.htm", "popupTest", cope.PopupTest.params);
if( !cope.PopupTest.testWindow
|| cope.PopupTest.testWindow.closed
|| (typeof cope.PopupTest.testWindow.closed=='undefined')
|| cope.PopupTest.testWindow.outerHeight == 0
|| cope.PopupTest.testWindow.outerWidth == 0
) {
// pop-ups ARE blocked
document.location.href = 'popupsBlocked.htm';
}
else {
// pop-ups are NOT blocked
cope.PopupTest.testWindow.close();
}
The outerHeight and outerWidth are for chrome because the 'about:blank' trick from above doesn't work in chrome anymore.
I'm going to just copy/paste the answer provided here: https://stackoverflow.com/a/27725432/892099 by DanielB . works on chrome 40 and it's very clean. no dirty hacks or waiting involves.
function popup(urlToOpen) {
var popup_window=window.open(urlToOpen,"myWindow","toolbar=no, location=no, directories=no, status=no, menubar=no, scrollbars=yes, resizable=yes, copyhistory=yes, width=400, height=400");
try {
popup_window.focus();
}
catch (e) {
alert("Pop-up Blocker is enabled! Please add this site to your exception list.");
}
}
How about a Promise approach ?
const openPopUp = (...args) => new Promise(s => {
const win = window.open(...args)
if (!win || win.closed) return s()
setTimeout(() => (win.innerHeight > 0 && !win.closed) ? s(win) : s(), 200)
})
And you can use it like the classic window.open
const win = await openPopUp('popuptest.htm', 'popuptest')
if (!win) {
// popup closed or blocked, handle alternative case
}
You could change the code so that it fail the promise instead of returning undefined, I just thought that if was an easier control flow than try / catch for this case.
Check the position of the window relative to the parent. Chrome makes the window appear almost off-screen.
I had a similar problem with popups not opening in Chrome. I was frustrated because I wasn't trying to do something sneaky, like an onload popup, just opening a window when the user clicked. I was DOUBLY frustrated because running my function which included the window.open() from the firebug command line worked, while actually clicking on my link didn't! Here was my solution:
Wrong way: running window.open() from an event listener (in my case, dojo.connect to the onclick event method of a DOM node).
dojo.connect(myNode, "onclick", function() {
window.open();
}
Right way: assigning a function to the onclick property of the node that called window.open().
myNode.onclick = function() {
window.open();
}
And, of course, I can still do event listeners for that same onclick event if I need to. With this change, I could open my windows even though Chrome was set to "Do not allow any site to show pop-ups". Joy.
If anyone wise in the ways of Chrome can tell the rest of us why it makes a difference, I'd love to hear it, although I suspect it's just an attempt to shut the door on malicious programmatic popups.
Here's a version that is currently working in Chrome. Just a small alteration away from Rich's solution, though I added in a wrapper that handles the timing too.
function checkPopupBlocked(poppedWindow) {
setTimeout(function(){doCheckPopupBlocked(poppedWindow);}, 5000);
}
function doCheckPopupBlocked(poppedWindow) {
var result = false;
try {
if (typeof poppedWindow == 'undefined') {
// Safari with popup blocker... leaves the popup window handle undefined
result = true;
}
else if (poppedWindow && poppedWindow.closed) {
// This happens if the user opens and closes the client window...
// Confusing because the handle is still available, but it's in a "closed" state.
// We're not saying that the window is not being blocked, we're just saying
// that the window has been closed before the test could be run.
result = false;
}
else if (poppedWindow && poppedWindow.outerWidth == 0) {
// This is usually Chrome's doing. The outerWidth (and most other size/location info)
// will be left at 0, EVEN THOUGH the contents of the popup will exist (including the
// test function we check for next). The outerWidth starts as 0, so a sufficient delay
// after attempting to pop is needed.
result = true;
}
else if (poppedWindow && poppedWindow.test) {
// This is the actual test. The client window should be fine.
result = false;
}
else {
// Else we'll assume the window is not OK
result = true;
}
} catch (err) {
//if (console) {
// console.warn("Could not access popup window", err);
//}
}
if(result)
alert("The popup was blocked. You must allow popups to use this site.");
}
To use it just do this:
var popup=window.open('location',etc...);
checkPopupBlocked(popup);
If the popup get's blocked, the alert message will display after the 5 second grace period (you can adjust that, but 5 seconds should be quite safe).
This fragment incorporates all of the above - For some reason - StackOverflow is excluding the first and last lines of code in the code block below, so I wrote a blog on it. For a full explanation and the rest of the (downloadable) code have a look at
my blog at thecodeabode.blogspot.com
var PopupWarning = {
init : function()
{
if(this.popups_are_disabled() == true)
{
this.redirect_to_instruction_page();
}
},
redirect_to_instruction_page : function()
{
document.location.href = "http://thecodeabode.blogspot.com";
},
popups_are_disabled : function()
{
var popup = window.open("http://localhost/popup_with_chrome_js.html", "popup_tester", "width=1,height=1,left=0,top=0");
if(!popup || popup.closed || typeof popup == 'undefined' || typeof popup.closed=='undefined')
{
return true;
}
window.focus();
popup.blur();
//
// Chrome popup detection requires that the popup validates itself - so we need to give
// the popup time to load, then call js on the popup itself
//
if(navigator && (navigator.userAgent.toLowerCase()).indexOf("chrome") > -1)
{
var on_load_test = function(){PopupWarning.test_chrome_popups(popup);};
var timer = setTimeout(on_load_test, 60);
return;
}
popup.close();
return false;
},
test_chrome_popups : function(popup)
{
if(popup && popup.chrome_popups_permitted && popup.chrome_popups_permitted() == true)
{
popup.close();
return true;
}
//
// If the popup js fails - popups are blocked
//
this.redirect_to_instruction_page();
}
};
PopupWarning.init();
Wow there sure are a lot of solutions here. This is mine, it uses solutions taken from the current accepted answer (which doesn't work in latest Chrome and requires wrapping it in a timeout), as well as a related solution on this thread (which is actually vanilla JS, not jQuery).
Mine uses a callback architecture which will be sent true when the popup is blocked and false otherwise.
window.isPopupBlocked = function(popup_window, cb)
{
var CHROME_CHECK_TIME = 2000; // the only way to detect this in Chrome is to wait a bit and see if the window is present
function _is_popup_blocked(popup)
{
return !popup.innerHeight;
}
if (popup_window) {
if (popup_window.closed) {
// opened OK but was closed before we checked
cb(false);
return;
}
if (/chrome/.test(navigator.userAgent.toLowerCase())) {
// wait a bit before testing the popup in chrome
setTimeout(function() {
cb(_is_popup_blocked(popup_window));
}, CHROME_CHECK_TIME);
} else {
// for other browsers, add an onload event and check after that
popup_window.onload = function() {
cb(_is_popup_blocked(popup_window));
};
}
} else {
cb(true);
}
};
Jason's answer is the only method I can think of too, but relying on position like that is a little bit dodgy!
These days, you don't really need to ask the question “was my unsolicited popup blocked?”, because the answer is invariably “yes” — all the major browsers have the popup blocker turned on by default. Best approach is only ever to window.open() in response to a direct click, which is almost always allowed.
HI
I modified the solutions described above slightly and think that it is working for Chrome at least.
My solution is made to detect if popup is blocked when the main page is opened, not when popup is opened, but i am sure there are some people that can modify it.:-)
The drawback here is that the popup-window is displayed for a couple of seconds (might be possible to shorten a bit) when there is no popup-blocker.
I put this in the section of my 'main' window
<script type="text/JavaScript" language="JavaScript">
var mine = window.open('popuptest.htm','popuptest','width=1px,height=1px,left=0,top=0,scrollbars=no');
if(!mine|| mine.closed || typeof mine.closed=='undefined')
{
popUpsBlocked = true
alert('Popup blocker detected ');
if(mine)
mine.close();
}
else
{
popUpsBlocked = false
var cookieCheckTimer = null;
cookieCheckTimer = setTimeout('testPopup();', 3500);
}
function testPopup()
{
if(mine)
{
if(mine.test())
{
popUpsBlocked = false;
}
else
{
alert('Popup blocker detected ');
popUpsBlocked = true;
}
mine.close();
}
}
</script>
The popuptest looks like this:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
<title>Popup test</title>
<script type="text/javascript" language="Javascript">
function test() {if(window.innerHeight!=0){return true;} else return false;}
</script>
</head>
<body>
</body>
</html>
As i call the test-function on the popup-page after 3500 ms the innerheight has been set correctly by Chrome.
I use the variable popUpsBlocked to know if the popups are displayed or not in other javascripts.
i.e
function ShowConfirmationMessage()
{
if(popUpsBlocked)
{
alert('Popups are blocked, can not display confirmation popup. A mail will be sent with the confirmation.');
}
else
{
displayConfirmationPopup();
}
mailConfirmation();
}
function openPopUpWindow(format)
{
var win = window.open('popupShow.html',
'ReportViewer',
'width=920px,height=720px,left=50px,top=20px,location=no,directories=no,status=no,menubar=no,toolbar=no,resizable=1,maximize:yes,scrollbars=0');
if (win == null || typeof(win) == "undefined" || (win == null && win.outerWidth == 0) || (win != null && win.outerHeight == 0) || win.test == "undefined")
{
alert("The popup was blocked. You must allow popups to use this site.");
}
else if (win)
{
win.onload = function()
{
if (win.screenX === 0) {
alert("The popup was blocked. You must allow popups to use this site.");
win.close();
}
};
}
}
As far as I can tell (from what I've tested) Chrome returns a window object with location of 'about:blank'.
So, the following should work for all browsers:
var newWin = window.open(url);
if(!newWin || newWin.closed || typeof newWin.closed=='undefined' || newWin.location=='about:blank')
{
//POPUP BLOCKED
}

window.location.replace wtih Phonegap

I try setup a JS function to auto load a index page in a different language, regardig the setting device o my reader.
I try with this...but don't work :
<script src="cordova-2.2.0.js"></script>
<script type="text/javascript" charset="utf-8">
function checkLanguage() {
if (navigator.globalization.getPreferredLanguage()='en_EN')
{
window.location.replace("index_en.html");
}
else if (navigator.globalization.getPreferredLanguage()='fr_FR')
{
window.location.replace("index_fr.html");
}
else
{
window.location.replace("index_other.html");
}
}
</script>
Is this method can be use, or do I have to consider other option to deal with my multilanguage app ?
Thanks in advance for any help.
You need to use the callback of getPreferredLanguage:
var handleDeviceReady = function (event)
{
navigator.globalization.getPreferredLanguage(
function (language)
{
console.log("language: " + language.value + '\n');
redirectToLocaleSpecificLogin(language.value);
},
function ()
{
console.log("Error getting language\n");
redirectToLocaleSpecificLogin("en");
}
);
};
document.addEventListener("deviceready", handleDeviceReady, false);
Then inside of your callback (redirectToLocaleSpecificLogin in this case), you can do your redirects.
most of the browsers use language property, IE uses userLanguage
var lang = window.navigator.userLanguage || window.navigator.language;
this should work in IE, SAFARI, CHROME and FF
Edit:
JavaScript for detecting browser language preference this link has more detailed discussion on this topic

'pageshow' is not received when pressing "back" button on Safari on *IPad"

I have the following handler:
$(window).bind('pageshow', function() { alert("back to page"); });
When I navigate away from the page (by pressing on a link) and return back to the page (by pressing the "back" button), the alert() is not called (IPad 2, iOS 5.1).
What am I doing wrong please? Any other event I need to bind to?
PS: interesting that pagehide is received properly when navigating away from the page.
You can check the persisted property of the pageshow event. It is set to false on initial page load. When page is loaded from cache it is set to true.
window.onpageshow = function(event) {
if (event.persisted) {
alert("back to page");
}
};
For some reason jQuery does not have this property in the event. You can find it from original event though.
$(window).bind("pageshow", function(event) {
if (event.originalEvent.persisted) {
alert("back to page");
}
};
This is likely a caching issue. When you go back to the page via the "back" button, the page is being pulled from the cache (behavior is dependent on the browser). Because of this, your JS will not fire since the page is already rendered in the cache and re-running your js could be detrimental to layout and such.
You should be able to overcome this by tweaking your caching headers in your response or using a handful of browser tricks.
Here are some links on the issue:
Is there a cross-browser onload event when clicking the back button?
After travelling back in Firefox history, JavaScript won't run
EDIT
These are all pulled from the above links:
history.navigationMode = 'compatible';
<body onunload=""><!-- This does the trick -->
"Firefox 1.5+ and some next version of Safari (which contains the fix for bug 28758) supports special events called pageshow and pagehide."
Using jQuery's $(document).ready(handler)
window.onunload = function(){};
What you're doing there is binding the return value of alert("back to page") as a callback. That won't work. You need to bind a function instead:
$(window).bind('pageshow', function() { alert("back to page"); });
I add the same problem where iOS does not always post the "pageshow" event when going back.
If not, safari resumes executing JS on the page so I though a timer would continue to fire.
So I came with this solution:
var timer;
function onPageBack() { alert("back to page"); }
window.addEventListener('pageshow', function() {
if (event.persisted)
onPageBack();
// avoid calling onPageBack twice if 'pageshow' event has been fired...
if (timer)
clearInterval(timer);
});
// when page is hidden, start timer that will fire when going back to the page...
window.addEventListener('pagehide', function() {
timer = setInterval(function() {
clearInterval(timer);
onPageBack();
}, 100);
});
I solved that issue like that;
$(window).bind("pageshow", function () {
setTimeout(function () {
back();
}, 1000);
});
function back() {
//YOUR CODES
}
you should checkout you page is has iFrame component? i dont know why , but i delete iFrame component to solve this question
The only way I got this to work across ALL web browsers is to disallow the caching of the page you are returning to. I know -- it is a bit radical; it would be nice to get it to work using JavaScript, but I could figure it out.
I added a Cache-Control header in my .asp pages a helpful list of most options available to add the header..
My test.asp page
<%#language="VBSCRIPT" CODEPAGE="65001" LCID=1033%>
<%
Option Explicit
SetLocale(1033)
Response.ContentType = "text/html"
Response.CharSet = "UTF-8"
Response.addHeader "Cache-Control", "no-cache, no-store, must-revalidate" ' HTTP 1.1.
Response.addHeader "Pragma", "no-cache" ' HTTP 1.0.
Response.addHeader "Expires", "0" ' Proxies.
%><html>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1" />
<style>
body {margin: 50px auto;text-align: center;}
a {padding: 5px;}
#spinner {width: 100%;height: 100%;background: green;position: absolute;top: 0;display:none;}
</style>
<head>
</head>
<body style="min-height: 100vh;">
Hello World!<br>
<h3 id="pagevalue"></h3>
page 1
page 2
page 3
<div id="spinner"></div>
<script>
function showSpinner(){
document.getElementById("spinner").style.display = "block";
}
var getUrlParameter = function getUrlParameter(sParam) {
var sPageURL = window.location.search.substring(1),
sURLVariables = sPageURL.split('&'),
sParameterName,
i;
for (i = 0; i < sURLVariables.length; i++) {
sParameterName = sURLVariables[i].split('=');
if (sParameterName[0] === sParam) {
return sParameterName[1] === undefined ? true : decodeURIComponent(sParameterName[1]);
}
}
return false;
};
document.getElementById("pagevalue").innerHTML = "page "+getUrlParameter("page");
</script>
</body>
</html>
To complete your
alert("back to page")
request, I suggest you add a tracking mechanism that keeps track of the clicks.

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