keycode and fromCharCode in javascript - javascript

I wrote the following code (using jQuery) to show the pressed key.
$(window).keydown(function(e){
$("div").text("Key:" + String.fromCharCode(e.keyCode).toLowerCase());
return false;
});
This code works in normal alphabet characters (q,w,e,r...).
But when I press non alphabet keys (like ']'), an incorrect character is shown.
ex: ',' -> ¼, ']' -> ý
What's wrong with my code?

Use the keypress event and e.which property.
jQuery normalizes the keycodes, and stores the variable in event.which. The keypress event's which property is the only reliable value for String.fromCharCode.
The event.keyCode property may not be equal to the event.charCode or event.which properties.
For non-printable characters, event.which has a value of zero, contrary to event.keyCode. That's why you're seeing weird characters.
$(window).keypress(function(e) {
var charCode = e.which;
if (!charCode) { // <-- charCode === 0
return;// return false, optionally
}
$("div").text("Key:" + String.fromCharCode(charCode).toLowerCase());
return false; // Or e.preventDefault(); and/or e.stopPropagation()
}).keyup(function(e) {
// Key is lifted, do something
});

Related

How to allow all characters but number from input

At the moment, I have an input. I am allowed to enter any characters, even special characters, no digits.
What I've tried so far is to setup a keydown and a keyup event.
ng-keydown="vm.preventNumberInput($event)"
ng-onkeyup="vm.preventNumberInput($event)"
vm.preventNumberInput = function (e) {
var keyCode = (e.keyCode ? e.keyCode : e.which);
if (keyCode > 47 && keyCode < 58 || keyCode > 95 && keyCode < 107) {
e.preventDefault();
}
}
This works okay, but it prevents me from adding special characters like !##%^&*.
May I ask how do I allow characters from being entered into my input that aren't digits.
Check the event's key property to get the pressed key. If it matches \d (a digit), call preventDefault:
vm.preventNumberInput = function (e) {
if (/\d/.test(e.key)) {
e.preventDefault();
}
}
Any characters other than digits will be allowed.
(note that the keyCode and which properties are deprecated, and should be avoided when possible)

Keyboard keycode from arrow keys

I'm trying to get a response for when visitor uses the keys right and left
<script>
$(document).keypress(function(event) {
key = String.fromCharCode(event.which)
if(key == '37' || key == '39') {
$('main').html('You pressed : ' + key)
event.preventDefault()
}
});
</script>
It's not working. what did work was the line
if(key == 'a')
I used this table to find the code https://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
Is it because jQuery has different table? or maybe I should load JavaScript as well? then how do I do use the two of them? (jQuery and JavaScript?)?
EDIT:
I think I got it
String.fromCharCode(event.which)
JavaScript can't read strings as numbers? do I need to use different function? I'm new to this can you tell me what to do?
I find for myself that when I go to implement these sorts of "get item from event", that a simple console.log(event) does wonders. I'd start with:
$('body').on('keypress', function(evt){
console.log('Event: ', evt);
});
Then, press the right and left arrow keys and see what happens.
First, an observation: I note that you're comparing the string '37', which is distinct from the integer value 37. The former is two or four bytes (depending on how the JS implementation stores characters), while the latter is one byte. Is that your intention after reading the appropriate APIs?
Second, as a specific suggestion, if you're using jQuery, take advantage of it's normalization routines. In this case, event.which is returning 0, but you can use event.keyCode which is probably what you want to compare:
if ( 37 === event.keyCode ) {
// ...
}
else if ( 39 === event.keyCode ) {
// ....
}
What you want to use is the keydown event. Also, no reason to use the String.fromCharCode, you can just compare the integers. Something like this would work
$(document).keydown(function(event) {
if (event.which == 37 || event.which == 39) {
var key = event.which == 37 ? 'left' : 'right';
$('main').html('You pressed : ' + key)
event.preventDefault()
}
})

AngularJS only characters directive

I am trying to create a directive that only accepts characters input in textbox which is A-Z and a-z. This is my directive:
angApp.directive('onlyCharacters', function () {
return {
link: function (scope, elem, attrs) {
$(elem).keydown(function (e) {
if (!((e.keyCode >= 65 && e.keyCode <= 90) ||
e.keyCode == 8 || e.keyCode == 37 || e.keyCode == 39 || e.keyCode == 9)
) {
e.preventDefault();
}
});
}
}
});
This even works for small a-z. I am wondering how does that. Isn't ascii keys for lowercase A-Z is 97-122? However the above directive works for upper as well as lower case.
Please suggest how does the above code work for lower case?
The short answer is that keyup and keydown are used to identify the physical keys pressed not the value which those keys correspond to. Compare the codes to the ones you get from the keypress event.
You'll see that you are correct with regard to the key ranges in keypress but both a and A are achieved by hitting the same physical key => same key code in keyup and keydown.

Validating '%' and '(' on JavaScript

Greetings all. I have the following function to validate input depending if is numeric, alpha, alphanumeric and email:
function permite(e, permitidos) {
var key = e.keyCode || e.which;
//Validate if its an arrow or delete button
if((key == 46) || (key == 8) || (key >= 37 && key <= 40))
return true;
var keychar = String.fromCharCode(key);
switch(permitidos) {
case 'num':
permitidos = /^[0-9]$/;
break;
case 'car':
permitidos = /^[\sa-zA-Z]$/;
break;
case 'num_car':
permitidos = /^[\sa-zA-Z0-9]$/;
break;
case 'correo':
permitidos = /^[a-zA-Z0-9._\-+#]$/;
break;
}
return permitidos.test(keychar);
}
The var names are in spanish but its an easy function to understand.
The problem is the following. The keycode for '%' is 37 the same than the left arrow and the keycode for '(' is 40 the same than the right arrow. So my function is not validating '%' and '(' and it sucks. I dont know what to do, please help.
The keypress event doesn't fire for arrow and delete keys, so you can just remove your if statement. Darn you FireFox!
You are mixing up keyCode and charCode, which is understandable because event.keyCode actually contains charCode for keyPress events, unlike keydown and keyup. The keyCode for ( is 57 (same as for 9 - those characters are on the same key). Its charCode is 40. Arrow keys don't have charCodes, so they don't fire keypress events. (Except in FireFox... Argh!)
Your best bet is to use the keydown event and look for keyCode rather than charCode, checking for shift keys when necessary. You'll have to manually map keyCodes to characters when the shift key is pressed.
Slightly OT (apologies) but you may want to look at one of the Javascript libraries out there, for example JQuery; almost all of them come with (or have) libraries for "validating input".
For example: if you were using JQuery you may consider the "Validation" plugin - http://bassistance.de/jquery-plugins/jquery-plugin-validation/
Check for whether the shift key is being pressed as well by checking event.shiftKey:
//Validate if its an arrow or delete button
if((key == 46) || (key == 8) || (key >= 37 && key <= 40 && !e.shiftKey))
return true;
Another option (depending on your application) is to handle the keydown event instead of the keypress event, which won't result in overlapping key codes.

How to detect if the pressed key will produce a character inside an <input> text-box?

I have a regular text-box:
<input type="text">
I use jQuery to handle key-related events:
$("input:text").keydown(function() {
// keydown code
}).keypress(function() {
// keypress code
}).keyup(function() {
// keyup code
});
The user focuses on a text-box and presses various keys on his keyboard (the usual ones: letters, numbers, SHIFT, BACKSPACE, SPACE, ...). I need to detect when the user presses a key that is going to increase the length of the text-box value. For example, the "A" key will increase it, the "SHIFT" key wont.
I remember watching a lecture by PPK where he mentioned the difference between those two. It has something to do with the event - keydown vs. keypress - and possibly with the event properties - key, char, keyCode.
Update!
I need to know this information within the keydown or keypress handlers. I cannot wait for the keyup event to occur.
Why I need this:
I have a text-box which size dynamically changes based on the user input. You can have a look at this demo: http://vidasp.net/tinydemos/variable-size-text-box.html
In the demo, I have a keydown and keyup handler. The keyup handler adjusts the text-box size based on the input value. However, the keydown handler sets the size to be 1 character larger then the input value. The reason I do this is that if I didn't, then the character would overflow outside the text-box and only when the user would let go of the key, the text-box would expand. This looks weird. That's why I have to anticipate the new character - I enlarge the text-box on each keydown, ergo, before the character appears in the text-box. As you can see in the demo, this method looks great.
However, the problem are the BACKSPACE and ARROW keys - they will also expand the text-box on keydown, and only on keyup the text-box size will be corrected.
A work-around:
A work-around would be to detect the BACKSPACE, SHIFT, and ARROW keys manually and act based on that:
// keydown handler
function(e) {
var len = $(this).val().length;
if (e.keyCode === 37 || e.keyCode === 39 ||
e.keyCode === 16) { // ARROW LEFT or ARROW RIGHT or SHIFT key
return;
} else if (e.keyCode === 8) { // BACKSPACE key
$(this).attr("size", len <= 1 ? 1 : len - 1);
} else {
$(this).attr("size", len === 0 ? 1 : len + 1);
}
}
This works (and looks great) for BACKSPACE, SHIFT, ARROW LEFT and ARROW RIGHT. However, I would like to have a more robust solution.
This I think will do the job, or if not is very close and will need only minor tweaking. The thing you have to remember is that you can't reliably tell anything at all about any character that may be typed in a keydown or keyup event: that all has to be done in a keypress handler. The definitive resource for key events is http://unixpapa.com/js/key.html
You also need to consider pastes, which this code won't handle. You will need to have separate paste event handler (although this event isn't supported in Firefox < 3.0, Opera, and very old WebKit browsers). You'll need a timer in your paste handler since it's impossible in JavaScript to access the content that's about to be pasted.
function isCharacterKeyPress(evt) {
if (typeof evt.which == "undefined") {
// This is IE, which only fires keypress events for printable keys
return true;
} else if (typeof evt.which == "number" && evt.which > 0) {
// In other browsers except old versions of WebKit, evt.which is
// only greater than zero if the keypress is a printable key.
// We need to filter out backspace and ctrl/alt/meta key combinations
return !evt.ctrlKey && !evt.metaKey && !evt.altKey && evt.which != 8;
}
return false;
}
<input type="text" onkeypress="alert(isCharacterKeyPress(event))">
Here's a much simpler solution which worked well for me:
document.addEventListener('keyup', event => {
if (String.fromCharCode(event.keyCode).match(/(\w|\s)/g)) {
//pressed key is a char
} else {
//pressed key is a non-char
//e.g. 'esc', 'backspace', 'up arrow'
}
});
This doesn't require probing a DOM element (which would add latency and ugliness).
Updated example use:
The possible solution I can find is checking the length of key in event.
Eg:-
<input type="text" id="testId" onkeyup="keyChecking(event)" />
<script type="text/javascript">
function keyChecking(event) {
if (event.key.length == 1) {
alert("key produced character " + event.key);
} else {
alert("Key DOES NOT produce character");
const alphabets = "AZaz09";
const key = event.key;
var notEvenASymbol = false;
for (let i = 0; i < key.length; i++) {
var charCode = key.charCodeAt(i);
if ((charCode >= alphabets.charCodeAt(0) && charCode <= alphabets.charCodeAt(1)) ||
(charCode >= alphabets.charCodeAt(2) && charCode <= alphabets.charCodeAt(3)) ||
(charCode >= alphabets.charCodeAt(4) && charCode <= alphabets.charCodeAt(5))
) {
notEvenASymbol = true;
console.log(charCode);
break;
}
}
if (notEvenASymbol) {
alert("Key DOES NOT produce even a symbol");
}
console.log(event.key);
}
}
</script>
So, if you press any characters/symbols, the event.key will contain that character and its length will be 1. If you press character V then the event.key will have value V but if you press enter key then it will contain value Enter, if you press shift then Shift and so on. Therefore, if a key doesn't produce a character then its length will be greater than 1.
Updated
Some special keys in the keyboard produce symbol and its length may be greater than 1 so I modified the code so that it can alert even if it's not a symbol. Eg:- 😄 its length is 2. Some mobile keyboards have shortcut keys for such symbols.
A non character/symbol key in the keyboard will always be a combination of alphabets, number characters or of both, Eg:- F2, Shift.
Thanks #Vicky Chijwani for bringing attention to this scenario.
To detect in a keydown handler if a pressed key produces a single unicode character, you can use the ES6 unicode u flag for regular expressions.
We use the KeyboardEvent.key property, which returns the value of the pressed key. According to the docs:
If the pressed key has a printed representation, the returned value is a non-empty Unicode character string containing the printable representation of the key.
inputElement.addEventListener("keydown", ({ key }) => {
if (/^.$/u.test(key)) {
// `key` matches a single unicode character
}
});
The solution does not handle pasting...
OK, I think I've got it. The solution is a bit hackish, but actually works really well.
On keydown, do a setTimeout for 1 millisecond, that calls a function to check/change the length of your input box.
function checkLength() {
var len = $("input:text").val().length;
$("input:text").attr("size", len === 0 ? 1 : len + 1);
}
$("input:text").attr({
"size": 1,
"spellcheck": false
}).keydown(function() {
setTimeout(checkLength, 1);
});
p { padding:50px; }
input {
border:1px solid gray;
padding:6px;
font-size:26px;
font-family:monospace;
outline:none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script>
<input type="text"></input>
It seems to work really well, especially in a few places where your version doesn't (e.g. backspace, CTRL+V, or selecting a whole bunch of text and hitting delete)
Edit: Even setTimeout with a 0ms delay seems to work!
You should use the property keyEventArgs.Key in the keydown function, this will return the numeric value that will depend on the system.
here is a link that has the different key codes for the different browsers and OS:
http://www.quirksmode.org/js/keys.html
This may not be the method that you're looking for, but you can just check the value of this.value.length in your keydown function. The return value is the length of the text in the input field BEFORE the new character is added. So if you check the length again in the keyup function, it will be greater if the user pressed a character, but the same if the user hit the shift key.
I presume you are setting up a counter on the length of an input field, in which case you don't need to be so fancy, you can just keep assigning the length of the field to a variable, and when the user gets to your max length only allow them to press delete or backspace like so:
$("input:text").keypress(function() {
var current = $(this).val().length;
if (current >= 130) {
if (e.which != 0 && e.which != 8) {
e.preventDefault();
}
}
}
You can use the current variable to display the counter as well, or do maxlength - current to do a countdown of how many charachters are left
Your goal of keeping the textbox larger than the text that has been entered into it.
I'd accomplish this by planning on having room for two additional characters (not one) in the text box. Then:
// pseudo-code....
old_len = textbox.value.length
keyUp function() {
var new_len = textbox.value.length
if (new_len != old_len) {
old_len = new_len
textbox.style.size = new_len + 2 // pseudo code.
}
}
The advantage of the above is that you don't need to descend into the nether world of keycodes.
Not sure about all possible keyboards, but in my keyboard I noticed that combining the "keypress" event (don't use keydown or keyup) with event.key will return a character only if it's printable, the only exception is the "Enter" key which will return the word "Enter"
so I come up with the following simple solution:
document.addEventListener('keypress', (event) => {
if(event.key && event.key != 'Enter'){
console.log('this is a character')
}
});
This solution seems to also ignore shortcuts like ctrl+c or ctrl+v which other answers don't handle
Note: tested in mozilla and brave, I would like to see what is the result in other browsers (please comment)
Based on other answers I created following:
export function producesCharacter(event: React.KeyboardEvent<HTMLInputElement>) {
return !event.ctrlKey && !event.altKey && event.key.length === 1;
}
Other solutions may not work in React due to deprecation warnings
You can subscribe to "InputEvent" and then get "data" prop. For example
input.addEventListener('beforeinput', (event) => {
const data = event.data;
// if "data" is present - user enter some character
// if "data" is NOT present - user tap non character key (e.g. delete, shift and other)
if(data) {
const isAllow = /\d/.test(data);
if(!isAllow) {
e.preventDefault();
}
}
})
More info
event.data - https://developer.mozilla.org/en-US/docs/Web/API/InputEvent/data
beforeinput event - https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/beforeinput_event
I understand that you wanted to solve it within "keyup" or "keydown" listeners. However, I came across an issue similar to this, and solved it by using the "input" eventListener. It listens for changes in the input and makes changes accordingly. Thought I would share.
You could do something like this:
$("input:text").on("input", (e) => {
e.target.size = e.target.value.length
})
Because: "The input event fires when the value of an , , or element has been changed."
This will also handle pasting and deleting.
One thing: In your example you are incrementing the size by 1 per character. The problem with this approach is that character width is variable and dependent on the font used. It won’t be totally accurate, but will still work
You can detect key like "shift" and remove before display
//remove some text in blacklist from input
function removeFromString(words, str) {
return words.reduce((result, word) => result.replaceAll(word, ''), str)
}
var pureInput = "";
document.addEventListener("keydown", function(event) {
const black_List_Keys = ["Shift","Control","Alt","Enter","Backspace"];
pureInput = removeFromString(black_List_Keys,pureInput+event.key);
document.getElementById("demo").textContent = pureInput;
});
<h1 id="demo">Press Keys</h1>
<p>Try type this word using shift And char like : <br> <b>T</b>ail<b>W</b>ind</p>
The following code uses the correct .key event and not the (outdated?) which event
if (/[a-zA-Z]/.test(e.key) && e.key.length == 1) {
//keypress is character
}

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