Javascript eval function returning Octal value - javascript

when i try "eval" function as eval ("020 * 05 + 05") it is returning 85 instead off 105.
Can someone explain me why eval function behave like this? Also suggest any to overcome this problem.

Numeric constants that start with a zero (like "020") are interpreted as octal. That's true for C, C++, Java, Javascript, and most any other language with even a vague cosmetic relationship to C.
If for some reason you really, really need to use "eval()", and you've got these weird strings with bogus leading zeros on the numeric constants, you might try something like this:
var answer = eval(weirdString.replace(/\b0(\d+)\b/g, '$1'));
However I wish you would find a way around using "eval()" at all. (Note the comment below noting that the hack shown above will have problems with numbers containing fractional parts.)

Javascript treats numbers beginning with 0 as octal. You can either remove the leading 0's or use parseInt(yourNumber,10) to convert to base 10.

Here is a link describing how the ParseInt function works in JavaScript and hence the reason you are getting an unexpected result.
http://www.w3schools.com/jsref/jsref_parseInt.asp

Here's a cleaner, safer answer, assuming you've first ensured the expression doesn't have any illegal characters (in particular any lowercase z's) in it:
"blah blah arithmetic with leading 0's... 0012.0034 + 1200 - 05.0600*0 + 0"
.replace(/\b0+\b/g, 'z') // replace bare zeros with sentinel
.replace(/[1-9\.]0+/g, m => m.replace(/0/g, 'z')) // save these too
.replace(/0/g, '') // throw away the rest of the zeros
.replace(/z/g, '0') // turn sentinels back to zeros
HT Adam Wolf for reminding me of the term sentinel.

"100.0001".replace(/\b0(\d+)\b/g, '$1') ="100.1" so it dangerous solution
My solution:
function $calc(n, round, min, max) {
/// <summary>calculate expression from string</summary>
/// <param name="round" type="int">optional</param>
/// <param name="min" type="int">optional. minimum allowed value. if less return 0</param>
/// <param name="max" type="int">optional. maximum allowed value. if more return 0</param>
if (!n) return 0;
try {
n = Number(eval(n
.replace(/[^\d\.\-\+\*\/\(\)\e]/g, '')//remove illegal symbols
.replace(/^0+/, '')//replace first leading zero
.replace(/[^\d\.]+0+/g, function (s) {return s.substr(0, 1);}) //replace leading zero
));
} catch (e) { return 0; }
if (n == 0 || !isFinite(n)) return 0;
if (round != undefined) { var t = Math.pow(10, round); n = Math.round(n * t) / t; }
if (min != undefined && n < min) return 0;
if (max != undefined && n > max) return 0;
return n;
}
function is safe. if calculation is fail or NaN of infinite, return 0
$calc('0100.08-(0.01+00.04)')=100.03
$calc('0/0')=0 //NaN
$calc('1/3',2)=0.33 //round

Related

How to generate random text when button is clicked? [duplicate]

I want a 5 character string composed of characters picked randomly from the set [a-zA-Z0-9].
What's the best way to do this with JavaScript?
I think this will work for you:
function makeid(length) {
let result = '';
const characters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
const charactersLength = characters.length;
let counter = 0;
while (counter < length) {
result += characters.charAt(Math.floor(Math.random() * charactersLength));
counter += 1;
}
return result;
}
console.log(makeid(5));
//Can change 7 to 2 for longer results.
let r = (Math.random() + 1).toString(36).substring(7);
console.log("random", r);
Note: The above algorithm has the following weaknesses:
It will generate anywhere between 0 and 6 characters due to the fact that trailing zeros get removed when stringifying floating points.
It depends deeply on the algorithm used to stringify floating point numbers, which is horrifically complex. (See the paper "How to Print Floating-Point Numbers Accurately".)
Math.random() may produce predictable ("random-looking" but not really random) output depending on the implementation. The resulting string is not suitable when you need to guarantee uniqueness or unpredictability.
Even if it produced 6 uniformly random, unpredictable characters, you can expect to see a duplicate after generating only about 50,000 strings, due to the birthday paradox. (sqrt(36^6) = 46656)
Math.random is bad for this kind of thing
server side
Use node crypto module -
var crypto = require("crypto");
var id = crypto.randomBytes(20).toString('hex');
// "bb5dc8842ca31d4603d6aa11448d1654"
The resulting string will be twice as long as the random bytes you generate; each byte encoded to hex is 2 characters. 20 bytes will be 40 characters of hex.
client side
Use the browser's crypto module, crypto.getRandomValues -
The crypto.getRandomValues() method lets you get cryptographically strong random values. The array given as the parameter is filled with random numbers (random in its cryptographic meaning).
// dec2hex :: Integer -> String
// i.e. 0-255 -> '00'-'ff'
function dec2hex (dec) {
return dec.toString(16).padStart(2, "0")
}
// generateId :: Integer -> String
function generateId (len) {
var arr = new Uint8Array((len || 40) / 2)
window.crypto.getRandomValues(arr)
return Array.from(arr, dec2hex).join('')
}
console.log(generateId())
// "82defcf324571e70b0521d79cce2bf3fffccd69"
console.log(generateId(20))
// "c1a050a4cd1556948d41"
A step-by-step console example -
> var arr = new Uint8Array(4) # make array of 4 bytes (values 0-255)
> arr
Uint8Array(4) [ 0, 0, 0, 0 ]
> window.crypto
Crypto { subtle: SubtleCrypto }
> window.crypto.getRandomValues()
TypeError: Crypto.getRandomValues requires at least 1 argument, but only 0 were passed
> window.crypto.getRandomValues(arr)
Uint8Array(4) [ 235, 229, 94, 228 ]
For IE11 support you can use -
(window.crypto || window.msCrypto).getRandomValues(arr)
For browser coverage see https://caniuse.com/#feat=getrandomvalues
client side (old browsers)
If you must support old browsers, consider something like uuid -
const uuid = require("uuid");
const id = uuid.v4();
// "110ec58a-a0f2-4ac4-8393-c866d813b8d1"
Short, easy and reliable
Returns exactly 5 random characters, as opposed to some of the top rated answers found here.
Math.random().toString(36).slice(2, 7);
Here's an improvement on doubletap's excellent answer. The original has two drawbacks which are addressed here:
First, as others have mentioned, it has a small probability of producing short strings or even an empty string (if the random number is 0), which may break your application. Here is a solution:
(Math.random().toString(36)+'00000000000000000').slice(2, N+2)
Second, both the original and the solution above limit the string size N to 16 characters. The following will return a string of size N for any N (but note that using N > 16 will not increase the randomness or decrease the probability of collisions):
Array(N+1).join((Math.random().toString(36)+'00000000000000000').slice(2, 18)).slice(0, N)
Explanation:
Pick a random number in the range [0,1), i.e. between 0 (inclusive) and 1 (exclusive).
Convert the number to a base-36 string, i.e. using characters 0-9 and a-z.
Pad with zeros (solves the first issue).
Slice off the leading '0.' prefix and extra padding zeros.
Repeat the string enough times to have at least N characters in it (by Joining empty strings with the shorter random string used as the delimiter).
Slice exactly N characters from the string.
Further thoughts:
This solution does not use uppercase letters, but in almost all cases (no pun intended) it does not matter.
The maximum string length at N = 16 in the original answer is measured in Chrome. In Firefox it's N = 11. But as explained, the second solution is about supporting any requested string length, not about adding randomness, so it doesn't make much of a difference.
All returned strings have an equal probability of being returned, at least as far as the results returned by Math.random() are evenly distributed (this is not cryptographic-strength randomness, in any case).
Not all possible strings of size N may be returned. In the second solution this is obvious (since the smaller string is simply being duplicated), but also in the original answer this is true since in the conversion to base-36 the last few bits may not be part of the original random bits. Specifically, if you look at the result of Math.random().toString(36), you'll notice the last character is not evenly distributed. Again, in almost all cases it does not matter, but we slice the final string from the beginning rather than the end of the random string so that short strings (e.g. N=1) aren't affected.
Update:
Here are a couple other functional-style one-liners I came up with. They differ from the solution above in that:
They use an explicit arbitrary alphabet (more generic, and suitable to the original question which asked for both uppercase and lowercase letters).
All strings of length N have an equal probability of being returned (i.e. strings contain no repetitions).
They are based on a map function, rather than the toString(36) trick, which makes them more straightforward and easy to understand.
So, say your alphabet of choice is
var s = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
Then these two are equivalent to each other, so you can pick whichever is more intuitive to you:
Array(N).join().split(',').map(function() { return s.charAt(Math.floor(Math.random() * s.length)); }).join('');
and
Array.apply(null, Array(N)).map(function() { return s.charAt(Math.floor(Math.random() * s.length)); }).join('');
Edit:
I seems like qubyte and Martijn de Milliano came up with solutions similar to the latter (kudos!), which I somehow missed. Since they don't look as short at a glance, I'll leave it here anyway in case someone really wants a one-liner :-)
Also, replaced 'new Array' with 'Array' in all solutions to shave off a few more bytes.
The most compact solution, because slice is shorter than substring. Subtracting from the end of the string allows to avoid floating point symbol generated by the random function:
Math.random().toString(36).slice(-5);
or even
(+new Date).toString(36).slice(-5);
Update: Added one more approach using btoa method:
btoa(Math.random()).slice(0, 5);
btoa(+new Date).slice(-7, -2);
btoa(+new Date).substr(-7, 5);
// Using Math.random and Base 36:
console.log(Math.random().toString(36).slice(-5));
// Using new Date and Base 36:
console.log((+new Date).toString(36).slice(-5));
// Using Math.random and Base 64 (btoa):
console.log(btoa(Math.random()).slice(0, 5));
// Using new Date and Base 64 (btoa):
console.log(btoa(+new Date).slice(-7, -2));
console.log(btoa(+new Date).substr(-7, 5));
A newer version with es6 spread operator:
[...Array(30)].map(() => Math.random().toString(36)[2]).join('')
The 30 is an arbitrary number, you can pick any token length you want
The 36 is the maximum radix number you can pass to numeric.toString(), which means all numbers and a-z lowercase letters
The 2 is used to pick the 3rd index from the random string which looks like this: "0.mfbiohx64i", we could take any index after 0.
Something like this should work
function randomString(len, charSet) {
charSet = charSet || 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var randomString = '';
for (var i = 0; i < len; i++) {
var randomPoz = Math.floor(Math.random() * charSet.length);
randomString += charSet.substring(randomPoz,randomPoz+1);
}
return randomString;
}
Call with default charset [a-zA-Z0-9] or send in your own:
var randomValue = randomString(5);
var randomValue = randomString(5, 'PICKCHARSFROMTHISSET');
function randomstring(L) {
var s = '';
var randomchar = function() {
var n = Math.floor(Math.random() * 62);
if (n < 10) return n; //1-10
if (n < 36) return String.fromCharCode(n + 55); //A-Z
return String.fromCharCode(n + 61); //a-z
}
while (s.length < L) s += randomchar();
return s;
}
console.log(randomstring(5));
Random String Generator (Alpha-Numeric | Alpha | Numeric)
/**
* Pseudo-random string generator
* http://stackoverflow.com/a/27872144/383904
* Default: return a random alpha-numeric string
*
* #param {Integer} len Desired length
* #param {String} an Optional (alphanumeric), "a" (alpha), "n" (numeric)
* #return {String}
*/
function randomString(len, an) {
an = an && an.toLowerCase();
var str = "",
i = 0,
min = an == "a" ? 10 : 0,
max = an == "n" ? 10 : 62;
for (; i++ < len;) {
var r = Math.random() * (max - min) + min << 0;
str += String.fromCharCode(r += r > 9 ? r < 36 ? 55 : 61 : 48);
}
return str;
}
console.log(randomString(10)); // i.e: "4Z8iNQag9v"
console.log(randomString(10, "a")); // i.e: "aUkZuHNcWw"
console.log(randomString(10, "n")); // i.e: "9055739230"
While the above uses additional checks for the desired A/N, A, N output,
let's break it down the to the essentials (Alpha-Numeric only) for a better understanding:
Create a function that accepts an argument (desired length of the random String result)
Create an empty string like var str = ""; to concatenate random characters
Inside a loop create a rand index number from 0 to 61 (0..9+A..Z+a..z = 62)
Create a conditional logic to Adjust/fix rand (since it's 0..61) incrementing it by some number (see examples below) to get back the right CharCode number and the related Character.
Inside the loop concatenate to str a String.fromCharCode( incremented rand )
Let's picture the ASCII Character table ranges:
_____0....9______A..........Z______a..........z___________ Character
| 10 | | 26 | | 26 | Tot = 62 characters
48....57 65..........90 97..........122 CharCode ranges
Math.floor( Math.random * 62 ) gives a range from 0..61 (what we need).
Let's fix the random to get the correct charCode ranges:
| rand | charCode | (0..61)rand += fix = charCode ranges |
------+----------+----------+--------------------------------+-----------------+
0..9 | 0..9 | 48..57 | rand += 48 = 48..57 |
A..Z | 10..35 | 65..90 | rand += 55 /* 90-35 = 55 */ = 65..90 |
a..z | 36..61 | 97..122 | rand += 61 /* 122-61 = 61 */ = 97..122 |
The conditional operation logic from the table above:
rand += rand>9 ? ( rand<36 ? 55 : 61 ) : 48 ;
// rand += true ? ( true ? 55 else 61 ) else 48 ;
From the explanation above, here's the resulting alpha-numeric snippet:
function randomString(len) {
var str = ""; // String result
for (var i = 0; i < len; i++) { // Loop `len` times
var rand = Math.floor(Math.random() * 62); // random: 0..61
var charCode = rand += rand > 9 ? (rand < 36 ? 55 : 61) : 48; // Get correct charCode
str += String.fromCharCode(charCode); // add Character to str
}
return str; // After all loops are done, return the concatenated string
}
console.log(randomString(10)); // i.e: "7GL9F0ne6t"
Or if you will:
const randomString = (n, r='') => {
while (n--) r += String.fromCharCode((r=Math.random()*62|0, r+=r>9?(r<36?55:61):48));
return r;
};
console.log(randomString(10))
To meet requirement [a-zA-Z0-9] and length of 5 characters, use
For Browser:
btoa(Math.random().toString()).substring(10,15);
For NodeJS:
Buffer.from(Math.random().toString()).toString("base64").substring(10,15);
Lowercase letters, uppercase letters, and numbers will occur.
(it's typescript compatible)
The simplest way is:
(new Date%9e6).toString(36)
This generate random strings of 5 characters based on the current time. Example output is 4mtxj or 4mv90 or 4mwp1
The problem with this is that if you call it two times on the same second, it will generate the same string.
The safer way is:
(0|Math.random()*9e6).toString(36)
This will generate a random string of 4 or 5 characters, always diferent. Example output is like 30jzm or 1r591 or 4su1a
In both ways the first part generate a random number. The .toString(36) part cast the number to a base36 (alphadecimal) representation of it.
Here are some easy one liners. Change new Array(5) to set the length.
Including 0-9a-z
new Array(5).join().replace(/(.|$)/g, function(){return ((Math.random()*36)|0).toString(36);})
Including 0-9a-zA-Z
new Array(5).join().replace(/(.|$)/g, function(){return ((Math.random()*36)|0).toString(36)[Math.random()<.5?"toString":"toUpperCase"]();});
Codegolfed for ES6 (0-9a-z)
Array(5).fill().map(n=>(Math.random()*36|0).toString(36)).join('')
I know everyone has got it right already, but i felt like having a go at this one in the most lightweight way possible(light on code, not CPU):
function rand(length, current) {
current = current ? current : '';
return length ? rand(--length, "0123456789ABCDEFGHIJKLMNOPQRSTUVWXTZabcdefghiklmnopqrstuvwxyz".charAt(Math.floor(Math.random() * 60)) + current) : current;
}
console.log(rand(5));
It takes a bit of time to wrap your head around, but I think it really shows how awesome javascript's syntax is.
Generate a secure random alphanumeric Base-62 string:
function generateUID(length)
{
return window.btoa(String.fromCharCode(...window.crypto.getRandomValues(new Uint8Array(length * 2)))).replace(/[+/]/g, "").substring(0, length);
}
console.log(generateUID(22)); // "yFg3Upv2cE9cKOXd7hHwWp"
console.log(generateUID(5)); // "YQGzP"
There is no best way to do this. You can do it any way you prefer, as long as the result suits your requirements. To illustrate, I've created many different examples, all which should provide the same end-result
Most other answers on this page ignore the upper-case character requirement.
Here is my fastest solution and most readable. It basically does the same as the accepted solution, except it is a bit faster.
function readableRandomStringMaker(length) {
for (var s=''; s.length < length; s += 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'.charAt(Math.random()*62|0));
return s;
}
console.log(readableRandomStringMaker(length));
// e3cbN
Here is a compact, recursive version which is much less readable:
const compactRandomStringMaker = (length) => length-- && "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0) + (compactRandomStringMaker(length)||"");
console.log(compactRandomStringMaker(5));
// DVudj
A more compact one-liner:
Array(5).fill().map(()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62)).join("")
// 12oEZ
A variation of the above:
" ".replaceAll(" ",()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62))
The most compact one-liner, but inefficient and unreadable - it adds random characters and removes illegal characters until length is l:
((l,f=(p='')=>p.length<l?f(p+String.fromCharCode(Math.random()*123).replace(/[^a-z0-9]/i,'')):p)=>f())(5)
A cryptographically secure version, which is wasting entropy for compactness, and is a waste regardless because the generated string is so short:
[...crypto.getRandomValues(new Uint8Array(999))].map((c)=>String.fromCharCode(c).replace(/[^a-z0-9]/i,'')).join("").substr(0,5)
// 8fzPq
Or, without the length-argument it is even shorter:
((f=(p='')=>p.length<5?f(p+String.fromCharCode(Math.random()*123).replace(/[^a-z0-9]/i,'')):p)=>f())()
// EV6c9
Then a bit more challenging - using a nameless recursive arrow function:
((l,s=((l)=>l--&&"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0)+(s(l)||""))) => s(l))(5);
// qzal4
This is a "magic" variable which provides a random character every time you access it:
const c = new class { [Symbol.toPrimitive]() { return "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0) } };
console.log(c+c+c+c+c);
// AgMnz
A simpler variant of the above:
const c=()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0);
c()+c()+c()+c()+c();
// 6Qadw
In case anyone is interested in a one-liner (although not formatted as such for your convenience) that allocates the memory at once (but note that for small strings it really does not matter) here is how to do it:
Array.apply(0, Array(5)).map(function() {
return (function(charset){
return charset.charAt(Math.floor(Math.random() * charset.length))
}('ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789'));
}).join('')
You can replace 5 by the length of the string you want. Thanks to #AriyaHidayat in this post for the solution to the map function not working on the sparse array created by Array(5).
If you are using Lodash or Underscore, then it so simple:
var randomVal = _.sample('ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789', 5).join('');
const c = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'
const s = [...Array(5)].map(_ => c[~~(Math.random()*c.length)]).join('')
Here's the method I created.
It will create a string containing both uppercase and lowercase characters.
In addition I've included the function that will created an alphanumeric string too.
Working examples:
http://jsfiddle.net/greatbigmassive/vhsxs/ (alpha only)
http://jsfiddle.net/greatbigmassive/PJwg8/ (alphanumeric)
function randString(x){
var s = "";
while(s.length<x&&x>0){
var r = Math.random();
s+= String.fromCharCode(Math.floor(r*26) + (r>0.5?97:65));
}
return s;
}
Upgrade July 2015
This does the same thing but makes more sense and includes all letters.
var s = "";
while(s.length<x&&x>0){
v = Math.random()<0.5?32:0;
s += String.fromCharCode(Math.round(Math.random()*((122-v)-(97-v))+(97-v)));
}
One liner:
Array(15).fill(null).map(() => Math.random().toString(36).substr(2)).join('')
// Outputs: 0h61cbpw96y83qtnunwme5lxk1i70a6o5r5lckfcyh1dl9fffydcfxddd69ada9tu9jvqdx864xj1ul3wtfztmh2oz2vs3mv6ej0fe58ho1cftkjcuyl2lfkmxlwua83ibotxqc4guyuvrvtf60naob26t6swzpil
Improved #Andrew's answer above :
Array.from({ length : 1 }, () => Math.random().toString(36)[2]).join('');
Base 36 conversion of the random number is inconsistent, so selecting a single indice fixes that. You can change the length for a string with the exact length desired.
Assuming you use underscorejs it's possible to elegantly generate random string in just two lines:
var possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var random = _.sample(possible, 5).join('');
function randomString (strLength, charSet) {
var result = [];
strLength = strLength || 5;
charSet = charSet || 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
while (strLength--) { // (note, fixed typo)
result.push(charSet.charAt(Math.floor(Math.random() * charSet.length)));
}
return result.join('');
}
This is as clean as it will get. It is fast too, http://jsperf.com/ay-random-string.
Fast and improved algorithm. Does not guarantee uniform (see comments).
function getRandomId(length) {
if (!length) {
return '';
}
const possible =
'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
let array;
if ('Uint8Array' in self && 'crypto' in self && length <= 65536) {
array = new Uint8Array(length);
self.crypto.getRandomValues(array);
} else {
array = new Array(length);
for (let i = 0; i < length; i++) {
array[i] = Math.floor(Math.random() * 62);
}
}
let result = '';
for (let i = 0; i < length; i++) {
result += possible.charAt(array[i] % 62);
}
return result;
}
How about this compact little trick?
var possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var stringLength = 5;
function pickRandom() {
return possible[Math.floor(Math.random() * possible.length)];
}
var randomString = Array.apply(null, Array(stringLength)).map(pickRandom).join('');
You need the Array.apply there to trick the empty array into being an array of undefineds.
If you're coding for ES2015, then building the array is a little simpler:
var randomString = Array.from({ length: stringLength }, pickRandom).join('');
You can loop through an array of items and recursively add them to a string variable, for instance if you wanted a random DNA sequence:
function randomDNA(len) {
len = len || 100
var nuc = new Array("A", "T", "C", "G")
var i = 0
var n = 0
s = ''
while (i <= len - 1) {
n = Math.floor(Math.random() * 4)
s += nuc[n]
i++
}
return s
}
console.log(randomDNA(5));
Case Insensitive Alphanumeric Chars:
function randStr(len) {
let s = '';
while (s.length < len) s += Math.random().toString(36).substr(2, len - s.length);
return s;
}
// usage
console.log(randStr(50));
The benefit of this function is that you can get different length random string and it ensures the length of the string.
Case Sensitive All Chars:
function randStr(len) {
let s = '';
while (len--) s += String.fromCodePoint(Math.floor(Math.random() * (126 - 33) + 33));
return s;
}
// usage
console.log(randStr(50));
Custom Chars
function randStr(len, chars='abc123') {
let s = '';
while (len--) s += chars[Math.floor(Math.random() * chars.length)];
return s;
}
// usage
console.log(randStr(50));
console.log(randStr(50, 'abc'));
console.log(randStr(50, 'aab')); // more a than b
The problem with responses to "I need random strings" questions (in whatever language) is practically every solution uses a flawed primary specification of string length. The questions themselves rarely reveal why the random strings are needed, but I would challenge you rarely need random strings of length, say 8. What you invariably need is some number of unique strings, for example, to use as identifiers for some purpose.
There are two leading ways to get strictly unique strings: deterministically (which is not random) and store/compare (which is onerous). What do we do? We give up the ghost. We go with probabilistic uniqueness instead. That is, we accept that there is some (however small) risk that our strings won't be unique. This is where understanding collision probability and entropy are helpful.
So I'll rephrase the invariable need as needing some number of strings with a small risk of repeat. As a concrete example, let's say you want to generate a potential of 5 million IDs. You don't want to store and compare each new string, and you want them to be random, so you accept some risk of repeat. As example, let's say a risk of less than 1 in a trillion chance of repeat. So what length of string do you need? Well, that question is underspecified as it depends on the characters used. But more importantly, it's misguided. What you need is a specification of the entropy of the strings, not their length. Entropy can be directly related to the probability of a repeat in some number of strings. String length can't.
And this is where a library like EntropyString can help. To generate random IDs that have less than 1 in a trillion chance of repeat in 5 million strings using entropy-string:
import {Random, Entropy} from 'entropy-string'
const random = new Random()
const bits = Entropy.bits(5e6, 1e12)
const string = random.string(bits)
"44hTNghjNHGGRHqH9"
entropy-string uses a character set with 32 characters by default. There are other predefined characters sets, and you can specify your own characters as well. For example, generating IDs with the same entropy as above but using hex characters:
import {Random, Entropy, charSet16} from './entropy-string'
const random = new Random(charSet16)
const bits = Entropy.bits(5e6, 1e12)
const string = random.string(bits)
"27b33372ade513715481f"
Note the difference in string length due to the difference in total number of characters in the character set used. The risk of repeat in the specified number of potential strings is the same. The string lengths are not. And best of all, the risk of repeat and the potential number of strings is explicit. No more guessing with string length.
One-liner using map that gives you full control on the length and characters.
const rnd = (len, chars='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789') => [...Array(len)].map(() => chars.charAt(Math.floor(Math.random() * chars.length))).join('')
console.log(rnd(12))

Javascript: parsing negative Number(hexadecimal | binary)

It works with a lot number types, but not with negatives hexadecimal or binary.
Too, Number(octal) doesn't parse an octal number.
Number("15") === 15; // OK
Number("-15") === -15; // OK
Number("0x10") === 16; // OK
Number("0b10") === 2; // OK
Number("-0x10") === NaN; // FAIL (expect -16)
Number("-0b10") === NaN; // FAIL (expect -2)
Number("0777") === 777; // FAIL (expect 511)
Number("-0777") === -777; // FAIL (expect -511)
Question: how I can parse all valid Javascript numbers correctly?
Edit A
parseInt() don't help me because I need check by each possibility (if start with 0x I use 16, for instance).
Edit B
If I write on Chrome console 0777 it turns to 511, and too allow negative values. Even works if I write directly into javascript code. So I expect basically a parser that works like javascript parser. But I think that the negative hexadecimal, for instance, on really is 0 - Number(hex) in the parser, and not literraly Number(-hex). But octal values make not sense.
Try this:
parseInt(string, base):
parseInt("-0777", 8)
parseInt("-0x10", 16)
You could write a function to handle the negative value.
function parseNumber (num) {
var neg = num.search('-') > -1;
var num = Number(num.replace('-', ''));
return num * (neg ? -1 : 1);
}
It's not parsing octal and the other examples because they're not valid Javascript numbers, at least within the constraints of Number. So the technically correct answer is: use Number!
If you want to parse other formats, then you can use parseInt, but you will have to provide the base.
This gets a little ugly, but you could inspect the values to determine the right radix for parseInt. In particular, the b for binary doesn't seem to be support by my browser (Chrome) at all, so unlike the OP, Number("0b10") gives me NaN. So you need to remove the b for it to work at all.
var numbers = [
"15", "-15", "0x10", "0b10", "-0x10", "-0b10", "0777", "-0777"
];
function parser(val) {
if (val.indexOf("x") > 0) {
// if we see an x we assume it's hex
return parseInt(val, 16);
} else if (val.indexOf("b") > 0) {
// if we see a b we assume it's binary
return parseInt(val.replace("b",""),2);
} else if (val[0] === "0") {
// if it has a leading 0, assume it's octal
return parseInt(val, 8);
}
// anything else, we assume is decimal
return parseInt(val, 10);
}
for (var i = 0; i < numbers.length; i++) {
console.log(parser(numbers[i]));
}
Note this obviously isn't foolproof (for example, I'm checking for x but not X), but you can make it more robust if you need to.

Replace modulus by function

When I try to do 8067 % 80.67 I get 80.66999999999983, instead of 0 beacuse of known floating point javascript behaviour.
So I went and made a function for this, to avoid floating point javascript errors.
function math(a, b) {
var left = Math.abs(a),
times = 1,
abs = a >= 0 ? 1 : -1;
while (Math.abs(a) >= b * times) {
left -= b;
times++;
}
return (a - (b * (times - 1))) * abs;
}
http://jsfiddle.net/s5w3C/
So my question is: is this usefull, ie a good tool to use instead of %? is there cases where this will also give falsy results like the modulus % oprator.
I am looking for a tools to calculate % consistently.
I didn't really inspect the algorithm for correctness, but if you care about efficiency, this is a bad idea. Basically, the larger the input, the slower your code will execute.
I think any fix will only work to a certain level of accuracy and for certain sized numbers. Perhaps something like the following will be sufficient:
function nearlyMod(a, b) {
var precision = ('' + b).split('.').length;
var estimate = (a % b).toFixed(precision);
return estimate == b ? 0 : +estimate;
}
console.log(nearlyMod(8067, 80.66)); // 1
console.log(nearlyMod(8067, 80.67)); // 0
console.log(nearlyMod(8067, 80.68)); // 79.68
It tests if the result is an even divisor within the precision of the original number. If so, it returns 0, otherwise it returns a number to the same precision (which may or may not be what you want).
The result is always a number (the value returned from toFixed is a string, hence +estimate).
A better name might be "roundedMod" or similar.

Best way to prevent/handle divide by 0 in javascript

What is the best way to prevent divide by 0 in javascript that is accepting user inputs.
If there is no particular way to achieve this what would be the best way to handle such a situation so as to not prevent other scripts from executing?
Any insights are much appreciated.
There is no way to do that with the normal / and /= operators.
The best way to do what you want is with guards:
function notZero(n) {
n = +n; // Coerce to number.
if (!n) { // Matches +0, -0, NaN
throw new Error('Invalid dividend ' + n);
}
return n;
}
and then do division like
numerator / notZero(denominator)
Alternatively you can always guard the output
function dividend(numerator, denominator) {
var quotient = numerator / denominator;
if (quotient !== quotient) { throw new Error(numerator + " / " + denominator); }
return quotient;
}
but that loses the readability and expressiveness of /=.
Off the top of my head you could:
Check the user input to see if the denominator is zero (or evaluates to zero, depending on what your script actually does).
Check if the result of the action isFinite() and if not then handle appropriately.
what would be the best way to handle such a situation so as to not prevent other scripts from executing
Division by zero doesn't seem to prevent other scripts from execution in JavaScript:
var a = 20;
var b = 0;
var result = a/b;
console.log(result); // returns Infinity
If you want something different to happen in case of division by zero, you could use
function divideIfNotZero(numerator, denominator) {
if (denominator === 0 || isNaN(denominator)) {
return null;
}
else {
return numerator / denominator;
}
}
Hope this is useful
(denominator != 0 ? numerator/denominator : Infinity)
or whatever value you want to put at the end.
Greetings.
To prevent (unwanted) execution
Always verify critical user input and/or results
Use logic and/or callbacks you can prevent to execute
On HTML forms etc. you can use i.e. return false; as value to stop submission.
Why not just check if the denominator is zero?
if(x != 0) z = y / x;
You can also check if the result is Infinity:
3 / 0 == Infinity
Results in true;
(Only tested in chrome.)
A bit different than stopping execution, but the ternary operator is a pretty slick way to customize variable assignment.
var one = 1,
zero = 0,
customValue = 1;
var quotient = zero===0 ? customValue : one / zero;
This way, by setting the customVariable to the integer of your choice, you can expect a predictable result when division by zero occurs.
The best way is contextual. But here's the easiest:
function myFunction( input ){
input = 0 ? 0.0001 : input; // same as if( input == 0 ){ input = 0.0001; }
return 1 / input;
}
Basically if the input is zero, turn it into a very small number before using as a denominator. Works great for integers, since after your division you can round them back down.
A couple caveats prevent this from being universal:
It could cause false positives if your input accepts really small numbers
It won't trigger any error-handling code, if you need to do something special if zero is entered
So it's best for general-purpose, non-critical cases. For example, if you need to return the result of a complex calculation and don't care if the answer is accurate to N digits (determined by 0.0001 vs. 0.00000001, etc.); you just don't want it to break on a divide-by-zero.
As another answer suggested, you could also create a reusable global function.
function divisor( n ){ return ( n = 0 ? 0.0001 : n ); }
function myFunction( input ){ return 1 / divisor( input ); }
Possible improvements:
function divisor( n, orError ){
if( typeof n == 'undefined' || isNaN( n ) || !n ){
if( orError ){ throw new Error( 'Divide by zero.' ); }
return 0.000000000000001;
}else{ return 0 + n; }
}
This would take any value (null, number, string, object) and if invalid or zero, return the failsafe zero-like value. It would also coerce the output to a number just in case it was a string and you were doing something odd. All this would ensure that your divisor function always worked. Finally, for cases where you wanted to handle such errors yourself, you could set the second parameter to true and use a try/catch.
Set a cap on what the value for the numerator can be and set the numerator to that value when the denominator equals 0.
This is a faster approach yet is confusing
let divisor;
let dividend;
let result =(dividend/divisor) || 0
if the result for instance if you are calculating percentage is infinite you can give it 0 as value;
const progress = goal == 0 ? 0 : total/goal

Generate random string/characters in JavaScript

I want a 5 character string composed of characters picked randomly from the set [a-zA-Z0-9].
What's the best way to do this with JavaScript?
I think this will work for you:
function makeid(length) {
let result = '';
const characters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
const charactersLength = characters.length;
let counter = 0;
while (counter < length) {
result += characters.charAt(Math.floor(Math.random() * charactersLength));
counter += 1;
}
return result;
}
console.log(makeid(5));
//Can change 7 to 2 for longer results.
let r = (Math.random() + 1).toString(36).substring(7);
console.log("random", r);
Note: The above algorithm has the following weaknesses:
It will generate anywhere between 0 and 6 characters due to the fact that trailing zeros get removed when stringifying floating points.
It depends deeply on the algorithm used to stringify floating point numbers, which is horrifically complex. (See the paper "How to Print Floating-Point Numbers Accurately".)
Math.random() may produce predictable ("random-looking" but not really random) output depending on the implementation. The resulting string is not suitable when you need to guarantee uniqueness or unpredictability.
Even if it produced 6 uniformly random, unpredictable characters, you can expect to see a duplicate after generating only about 50,000 strings, due to the birthday paradox. (sqrt(36^6) = 46656)
Math.random is bad for this kind of thing
server side
Use node crypto module -
var crypto = require("crypto");
var id = crypto.randomBytes(20).toString('hex');
// "bb5dc8842ca31d4603d6aa11448d1654"
The resulting string will be twice as long as the random bytes you generate; each byte encoded to hex is 2 characters. 20 bytes will be 40 characters of hex.
client side
Use the browser's crypto module, crypto.getRandomValues -
The crypto.getRandomValues() method lets you get cryptographically strong random values. The array given as the parameter is filled with random numbers (random in its cryptographic meaning).
// dec2hex :: Integer -> String
// i.e. 0-255 -> '00'-'ff'
function dec2hex (dec) {
return dec.toString(16).padStart(2, "0")
}
// generateId :: Integer -> String
function generateId (len) {
var arr = new Uint8Array((len || 40) / 2)
window.crypto.getRandomValues(arr)
return Array.from(arr, dec2hex).join('')
}
console.log(generateId())
// "82defcf324571e70b0521d79cce2bf3fffccd69"
console.log(generateId(20))
// "c1a050a4cd1556948d41"
A step-by-step console example -
> var arr = new Uint8Array(4) # make array of 4 bytes (values 0-255)
> arr
Uint8Array(4) [ 0, 0, 0, 0 ]
> window.crypto
Crypto { subtle: SubtleCrypto }
> window.crypto.getRandomValues()
TypeError: Crypto.getRandomValues requires at least 1 argument, but only 0 were passed
> window.crypto.getRandomValues(arr)
Uint8Array(4) [ 235, 229, 94, 228 ]
For IE11 support you can use -
(window.crypto || window.msCrypto).getRandomValues(arr)
For browser coverage see https://caniuse.com/#feat=getrandomvalues
client side (old browsers)
If you must support old browsers, consider something like uuid -
const uuid = require("uuid");
const id = uuid.v4();
// "110ec58a-a0f2-4ac4-8393-c866d813b8d1"
Short, easy and reliable
Returns exactly 5 random characters, as opposed to some of the top rated answers found here.
Math.random().toString(36).slice(2, 7);
Here's an improvement on doubletap's excellent answer. The original has two drawbacks which are addressed here:
First, as others have mentioned, it has a small probability of producing short strings or even an empty string (if the random number is 0), which may break your application. Here is a solution:
(Math.random().toString(36)+'00000000000000000').slice(2, N+2)
Second, both the original and the solution above limit the string size N to 16 characters. The following will return a string of size N for any N (but note that using N > 16 will not increase the randomness or decrease the probability of collisions):
Array(N+1).join((Math.random().toString(36)+'00000000000000000').slice(2, 18)).slice(0, N)
Explanation:
Pick a random number in the range [0,1), i.e. between 0 (inclusive) and 1 (exclusive).
Convert the number to a base-36 string, i.e. using characters 0-9 and a-z.
Pad with zeros (solves the first issue).
Slice off the leading '0.' prefix and extra padding zeros.
Repeat the string enough times to have at least N characters in it (by Joining empty strings with the shorter random string used as the delimiter).
Slice exactly N characters from the string.
Further thoughts:
This solution does not use uppercase letters, but in almost all cases (no pun intended) it does not matter.
The maximum string length at N = 16 in the original answer is measured in Chrome. In Firefox it's N = 11. But as explained, the second solution is about supporting any requested string length, not about adding randomness, so it doesn't make much of a difference.
All returned strings have an equal probability of being returned, at least as far as the results returned by Math.random() are evenly distributed (this is not cryptographic-strength randomness, in any case).
Not all possible strings of size N may be returned. In the second solution this is obvious (since the smaller string is simply being duplicated), but also in the original answer this is true since in the conversion to base-36 the last few bits may not be part of the original random bits. Specifically, if you look at the result of Math.random().toString(36), you'll notice the last character is not evenly distributed. Again, in almost all cases it does not matter, but we slice the final string from the beginning rather than the end of the random string so that short strings (e.g. N=1) aren't affected.
Update:
Here are a couple other functional-style one-liners I came up with. They differ from the solution above in that:
They use an explicit arbitrary alphabet (more generic, and suitable to the original question which asked for both uppercase and lowercase letters).
All strings of length N have an equal probability of being returned (i.e. strings contain no repetitions).
They are based on a map function, rather than the toString(36) trick, which makes them more straightforward and easy to understand.
So, say your alphabet of choice is
var s = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
Then these two are equivalent to each other, so you can pick whichever is more intuitive to you:
Array(N).join().split(',').map(function() { return s.charAt(Math.floor(Math.random() * s.length)); }).join('');
and
Array.apply(null, Array(N)).map(function() { return s.charAt(Math.floor(Math.random() * s.length)); }).join('');
Edit:
I seems like qubyte and Martijn de Milliano came up with solutions similar to the latter (kudos!), which I somehow missed. Since they don't look as short at a glance, I'll leave it here anyway in case someone really wants a one-liner :-)
Also, replaced 'new Array' with 'Array' in all solutions to shave off a few more bytes.
The most compact solution, because slice is shorter than substring. Subtracting from the end of the string allows to avoid floating point symbol generated by the random function:
Math.random().toString(36).slice(-5);
or even
(+new Date).toString(36).slice(-5);
Update: Added one more approach using btoa method:
btoa(Math.random()).slice(0, 5);
btoa(+new Date).slice(-7, -2);
btoa(+new Date).substr(-7, 5);
// Using Math.random and Base 36:
console.log(Math.random().toString(36).slice(-5));
// Using new Date and Base 36:
console.log((+new Date).toString(36).slice(-5));
// Using Math.random and Base 64 (btoa):
console.log(btoa(Math.random()).slice(0, 5));
// Using new Date and Base 64 (btoa):
console.log(btoa(+new Date).slice(-7, -2));
console.log(btoa(+new Date).substr(-7, 5));
A newer version with es6 spread operator:
[...Array(30)].map(() => Math.random().toString(36)[2]).join('')
The 30 is an arbitrary number, you can pick any token length you want
The 36 is the maximum radix number you can pass to numeric.toString(), which means all numbers and a-z lowercase letters
The 2 is used to pick the 3rd index from the random string which looks like this: "0.mfbiohx64i", we could take any index after 0.
Something like this should work
function randomString(len, charSet) {
charSet = charSet || 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var randomString = '';
for (var i = 0; i < len; i++) {
var randomPoz = Math.floor(Math.random() * charSet.length);
randomString += charSet.substring(randomPoz,randomPoz+1);
}
return randomString;
}
Call with default charset [a-zA-Z0-9] or send in your own:
var randomValue = randomString(5);
var randomValue = randomString(5, 'PICKCHARSFROMTHISSET');
function randomstring(L) {
var s = '';
var randomchar = function() {
var n = Math.floor(Math.random() * 62);
if (n < 10) return n; //1-10
if (n < 36) return String.fromCharCode(n + 55); //A-Z
return String.fromCharCode(n + 61); //a-z
}
while (s.length < L) s += randomchar();
return s;
}
console.log(randomstring(5));
Random String Generator (Alpha-Numeric | Alpha | Numeric)
/**
* Pseudo-random string generator
* http://stackoverflow.com/a/27872144/383904
* Default: return a random alpha-numeric string
*
* #param {Integer} len Desired length
* #param {String} an Optional (alphanumeric), "a" (alpha), "n" (numeric)
* #return {String}
*/
function randomString(len, an) {
an = an && an.toLowerCase();
var str = "",
i = 0,
min = an == "a" ? 10 : 0,
max = an == "n" ? 10 : 62;
for (; i++ < len;) {
var r = Math.random() * (max - min) + min << 0;
str += String.fromCharCode(r += r > 9 ? r < 36 ? 55 : 61 : 48);
}
return str;
}
console.log(randomString(10)); // i.e: "4Z8iNQag9v"
console.log(randomString(10, "a")); // i.e: "aUkZuHNcWw"
console.log(randomString(10, "n")); // i.e: "9055739230"
While the above uses additional checks for the desired A/N, A, N output,
let's break it down the to the essentials (Alpha-Numeric only) for a better understanding:
Create a function that accepts an argument (desired length of the random String result)
Create an empty string like var str = ""; to concatenate random characters
Inside a loop create a rand index number from 0 to 61 (0..9+A..Z+a..z = 62)
Create a conditional logic to Adjust/fix rand (since it's 0..61) incrementing it by some number (see examples below) to get back the right CharCode number and the related Character.
Inside the loop concatenate to str a String.fromCharCode( incremented rand )
Let's picture the ASCII Character table ranges:
_____0....9______A..........Z______a..........z___________ Character
| 10 | | 26 | | 26 | Tot = 62 characters
48....57 65..........90 97..........122 CharCode ranges
Math.floor( Math.random * 62 ) gives a range from 0..61 (what we need).
Let's fix the random to get the correct charCode ranges:
| rand | charCode | (0..61)rand += fix = charCode ranges |
------+----------+----------+--------------------------------+-----------------+
0..9 | 0..9 | 48..57 | rand += 48 = 48..57 |
A..Z | 10..35 | 65..90 | rand += 55 /* 90-35 = 55 */ = 65..90 |
a..z | 36..61 | 97..122 | rand += 61 /* 122-61 = 61 */ = 97..122 |
The conditional operation logic from the table above:
rand += rand>9 ? ( rand<36 ? 55 : 61 ) : 48 ;
// rand += true ? ( true ? 55 else 61 ) else 48 ;
From the explanation above, here's the resulting alpha-numeric snippet:
function randomString(len) {
var str = ""; // String result
for (var i = 0; i < len; i++) { // Loop `len` times
var rand = Math.floor(Math.random() * 62); // random: 0..61
var charCode = rand += rand > 9 ? (rand < 36 ? 55 : 61) : 48; // Get correct charCode
str += String.fromCharCode(charCode); // add Character to str
}
return str; // After all loops are done, return the concatenated string
}
console.log(randomString(10)); // i.e: "7GL9F0ne6t"
Or if you will:
const randomString = (n, r='') => {
while (n--) r += String.fromCharCode((r=Math.random()*62|0, r+=r>9?(r<36?55:61):48));
return r;
};
console.log(randomString(10))
To meet requirement [a-zA-Z0-9] and length of 5 characters, use
For Browser:
btoa(Math.random().toString()).substring(10,15);
For NodeJS:
Buffer.from(Math.random().toString()).toString("base64").substring(10,15);
Lowercase letters, uppercase letters, and numbers will occur.
(it's typescript compatible)
The simplest way is:
(new Date%9e6).toString(36)
This generate random strings of 5 characters based on the current time. Example output is 4mtxj or 4mv90 or 4mwp1
The problem with this is that if you call it two times on the same second, it will generate the same string.
The safer way is:
(0|Math.random()*9e6).toString(36)
This will generate a random string of 4 or 5 characters, always diferent. Example output is like 30jzm or 1r591 or 4su1a
In both ways the first part generate a random number. The .toString(36) part cast the number to a base36 (alphadecimal) representation of it.
Here are some easy one liners. Change new Array(5) to set the length.
Including 0-9a-z
new Array(5).join().replace(/(.|$)/g, function(){return ((Math.random()*36)|0).toString(36);})
Including 0-9a-zA-Z
new Array(5).join().replace(/(.|$)/g, function(){return ((Math.random()*36)|0).toString(36)[Math.random()<.5?"toString":"toUpperCase"]();});
Codegolfed for ES6 (0-9a-z)
Array(5).fill().map(n=>(Math.random()*36|0).toString(36)).join('')
I know everyone has got it right already, but i felt like having a go at this one in the most lightweight way possible(light on code, not CPU):
function rand(length, current) {
current = current ? current : '';
return length ? rand(--length, "0123456789ABCDEFGHIJKLMNOPQRSTUVWXTZabcdefghiklmnopqrstuvwxyz".charAt(Math.floor(Math.random() * 60)) + current) : current;
}
console.log(rand(5));
It takes a bit of time to wrap your head around, but I think it really shows how awesome javascript's syntax is.
Generate a secure random alphanumeric Base-62 string:
function generateUID(length)
{
return window.btoa(String.fromCharCode(...window.crypto.getRandomValues(new Uint8Array(length * 2)))).replace(/[+/]/g, "").substring(0, length);
}
console.log(generateUID(22)); // "yFg3Upv2cE9cKOXd7hHwWp"
console.log(generateUID(5)); // "YQGzP"
There is no best way to do this. You can do it any way you prefer, as long as the result suits your requirements. To illustrate, I've created many different examples, all which should provide the same end-result
Most other answers on this page ignore the upper-case character requirement.
Here is my fastest solution and most readable. It basically does the same as the accepted solution, except it is a bit faster.
function readableRandomStringMaker(length) {
for (var s=''; s.length < length; s += 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'.charAt(Math.random()*62|0));
return s;
}
console.log(readableRandomStringMaker(length));
// e3cbN
Here is a compact, recursive version which is much less readable:
const compactRandomStringMaker = (length) => length-- && "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0) + (compactRandomStringMaker(length)||"");
console.log(compactRandomStringMaker(5));
// DVudj
A more compact one-liner:
Array(5).fill().map(()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62)).join("")
// 12oEZ
A variation of the above:
" ".replaceAll(" ",()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62))
The most compact one-liner, but inefficient and unreadable - it adds random characters and removes illegal characters until length is l:
((l,f=(p='')=>p.length<l?f(p+String.fromCharCode(Math.random()*123).replace(/[^a-z0-9]/i,'')):p)=>f())(5)
A cryptographically secure version, which is wasting entropy for compactness, and is a waste regardless because the generated string is so short:
[...crypto.getRandomValues(new Uint8Array(999))].map((c)=>String.fromCharCode(c).replace(/[^a-z0-9]/i,'')).join("").substr(0,5)
// 8fzPq
Or, without the length-argument it is even shorter:
((f=(p='')=>p.length<5?f(p+String.fromCharCode(Math.random()*123).replace(/[^a-z0-9]/i,'')):p)=>f())()
// EV6c9
Then a bit more challenging - using a nameless recursive arrow function:
((l,s=((l)=>l--&&"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0)+(s(l)||""))) => s(l))(5);
// qzal4
This is a "magic" variable which provides a random character every time you access it:
const c = new class { [Symbol.toPrimitive]() { return "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0) } };
console.log(c+c+c+c+c);
// AgMnz
A simpler variant of the above:
const c=()=>"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".charAt(Math.random()*62|0);
c()+c()+c()+c()+c();
// 6Qadw
In case anyone is interested in a one-liner (although not formatted as such for your convenience) that allocates the memory at once (but note that for small strings it really does not matter) here is how to do it:
Array.apply(0, Array(5)).map(function() {
return (function(charset){
return charset.charAt(Math.floor(Math.random() * charset.length))
}('ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789'));
}).join('')
You can replace 5 by the length of the string you want. Thanks to #AriyaHidayat in this post for the solution to the map function not working on the sparse array created by Array(5).
If you are using Lodash or Underscore, then it so simple:
var randomVal = _.sample('ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789', 5).join('');
const c = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'
const s = [...Array(5)].map(_ => c[~~(Math.random()*c.length)]).join('')
Here's the method I created.
It will create a string containing both uppercase and lowercase characters.
In addition I've included the function that will created an alphanumeric string too.
Working examples:
http://jsfiddle.net/greatbigmassive/vhsxs/ (alpha only)
http://jsfiddle.net/greatbigmassive/PJwg8/ (alphanumeric)
function randString(x){
var s = "";
while(s.length<x&&x>0){
var r = Math.random();
s+= String.fromCharCode(Math.floor(r*26) + (r>0.5?97:65));
}
return s;
}
Upgrade July 2015
This does the same thing but makes more sense and includes all letters.
var s = "";
while(s.length<x&&x>0){
v = Math.random()<0.5?32:0;
s += String.fromCharCode(Math.round(Math.random()*((122-v)-(97-v))+(97-v)));
}
One liner:
Array(15).fill(null).map(() => Math.random().toString(36).substr(2)).join('')
// Outputs: 0h61cbpw96y83qtnunwme5lxk1i70a6o5r5lckfcyh1dl9fffydcfxddd69ada9tu9jvqdx864xj1ul3wtfztmh2oz2vs3mv6ej0fe58ho1cftkjcuyl2lfkmxlwua83ibotxqc4guyuvrvtf60naob26t6swzpil
Improved #Andrew's answer above :
Array.from({ length : 1 }, () => Math.random().toString(36)[2]).join('');
Base 36 conversion of the random number is inconsistent, so selecting a single indice fixes that. You can change the length for a string with the exact length desired.
Assuming you use underscorejs it's possible to elegantly generate random string in just two lines:
var possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var random = _.sample(possible, 5).join('');
function randomString (strLength, charSet) {
var result = [];
strLength = strLength || 5;
charSet = charSet || 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
while (strLength--) { // (note, fixed typo)
result.push(charSet.charAt(Math.floor(Math.random() * charSet.length)));
}
return result.join('');
}
This is as clean as it will get. It is fast too, http://jsperf.com/ay-random-string.
Fast and improved algorithm. Does not guarantee uniform (see comments).
function getRandomId(length) {
if (!length) {
return '';
}
const possible =
'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
let array;
if ('Uint8Array' in self && 'crypto' in self && length <= 65536) {
array = new Uint8Array(length);
self.crypto.getRandomValues(array);
} else {
array = new Array(length);
for (let i = 0; i < length; i++) {
array[i] = Math.floor(Math.random() * 62);
}
}
let result = '';
for (let i = 0; i < length; i++) {
result += possible.charAt(array[i] % 62);
}
return result;
}
How about this compact little trick?
var possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
var stringLength = 5;
function pickRandom() {
return possible[Math.floor(Math.random() * possible.length)];
}
var randomString = Array.apply(null, Array(stringLength)).map(pickRandom).join('');
You need the Array.apply there to trick the empty array into being an array of undefineds.
If you're coding for ES2015, then building the array is a little simpler:
var randomString = Array.from({ length: stringLength }, pickRandom).join('');
You can loop through an array of items and recursively add them to a string variable, for instance if you wanted a random DNA sequence:
function randomDNA(len) {
len = len || 100
var nuc = new Array("A", "T", "C", "G")
var i = 0
var n = 0
s = ''
while (i <= len - 1) {
n = Math.floor(Math.random() * 4)
s += nuc[n]
i++
}
return s
}
console.log(randomDNA(5));
Case Insensitive Alphanumeric Chars:
function randStr(len) {
let s = '';
while (s.length < len) s += Math.random().toString(36).substr(2, len - s.length);
return s;
}
// usage
console.log(randStr(50));
The benefit of this function is that you can get different length random string and it ensures the length of the string.
Case Sensitive All Chars:
function randStr(len) {
let s = '';
while (len--) s += String.fromCodePoint(Math.floor(Math.random() * (126 - 33) + 33));
return s;
}
// usage
console.log(randStr(50));
Custom Chars
function randStr(len, chars='abc123') {
let s = '';
while (len--) s += chars[Math.floor(Math.random() * chars.length)];
return s;
}
// usage
console.log(randStr(50));
console.log(randStr(50, 'abc'));
console.log(randStr(50, 'aab')); // more a than b
The problem with responses to "I need random strings" questions (in whatever language) is practically every solution uses a flawed primary specification of string length. The questions themselves rarely reveal why the random strings are needed, but I would challenge you rarely need random strings of length, say 8. What you invariably need is some number of unique strings, for example, to use as identifiers for some purpose.
There are two leading ways to get strictly unique strings: deterministically (which is not random) and store/compare (which is onerous). What do we do? We give up the ghost. We go with probabilistic uniqueness instead. That is, we accept that there is some (however small) risk that our strings won't be unique. This is where understanding collision probability and entropy are helpful.
So I'll rephrase the invariable need as needing some number of strings with a small risk of repeat. As a concrete example, let's say you want to generate a potential of 5 million IDs. You don't want to store and compare each new string, and you want them to be random, so you accept some risk of repeat. As example, let's say a risk of less than 1 in a trillion chance of repeat. So what length of string do you need? Well, that question is underspecified as it depends on the characters used. But more importantly, it's misguided. What you need is a specification of the entropy of the strings, not their length. Entropy can be directly related to the probability of a repeat in some number of strings. String length can't.
And this is where a library like EntropyString can help. To generate random IDs that have less than 1 in a trillion chance of repeat in 5 million strings using entropy-string:
import {Random, Entropy} from 'entropy-string'
const random = new Random()
const bits = Entropy.bits(5e6, 1e12)
const string = random.string(bits)
"44hTNghjNHGGRHqH9"
entropy-string uses a character set with 32 characters by default. There are other predefined characters sets, and you can specify your own characters as well. For example, generating IDs with the same entropy as above but using hex characters:
import {Random, Entropy, charSet16} from './entropy-string'
const random = new Random(charSet16)
const bits = Entropy.bits(5e6, 1e12)
const string = random.string(bits)
"27b33372ade513715481f"
Note the difference in string length due to the difference in total number of characters in the character set used. The risk of repeat in the specified number of potential strings is the same. The string lengths are not. And best of all, the risk of repeat and the potential number of strings is explicit. No more guessing with string length.
One-liner using map that gives you full control on the length and characters.
const rnd = (len, chars='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789') => [...Array(len)].map(() => chars.charAt(Math.floor(Math.random() * chars.length))).join('')
console.log(rnd(12))

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