How do I move data between two different Redux slices? - javascript

I am using the latest (as of today) version of React+ React-Redux.
When I start my app, I load a list of data I need to store in a slice that is used for one purpose. For this example, a list of table names and their fields.
I also have a slice that manages UI state, Which needs only the table names to create a sub-menu.
The list of tables with all it's data is loaded into slice tree and I need to copy just the table names into a slice called UI.
I am not very clear on the best way (or the right way) to move data between two sibling slices.

There are three ways to reach a state of sibling slice:
getState in dispatch(action)
create an action for UI slice for your purpose, getState returns whole store object, see
export const setUIElements = (payloadOfTheUIDispatch) => (dispatch, getState) => {
const { sliceNameOfTheTable } = getState();
const tableData = sliceNameOfTheTable;
// ... update data as you need:
dispatch(actionThatUpdatesUISlice(data));
}
then read the state that is actionThatUpdatesUISlice updates. Do the reading in your component with useSelector.
use useSelector in the component which creates submenu. Read from both tableSlice and uiSlice:
const tableData = useSelector(state => state.tableData);
const uiData = useSelector(state => state.ui);
// create submenu here
// example:
const subMenu = React.useMemo(() => {
if (!tableData || !uiData) return null;
return tableData.map(item => <div key={item.id}>{item.name}</div>);
},[tableData, uiData]);
If you are performing some kind of expensive calculation to create data for the submenu in ui slice, you can use createSelector, but the first two method is best, if you do not perform any expensive calculation:
export const selectSubMenuItems = createSelector(
state => state.ui,
state => state.table,
(uiData, { stateNameOfTableDataInTableSlice }) => {
const { stateNameFromUISliceThatYouNeed } = uiData;
const expensiveCalculation = differenceBy(
stateNameFromUISliceThatYouNeed,
stateNameOfTableDataInTableSlice.map(item => item.name),
'id',
);
return expensiveCalculation;
},
);

The approach I took eventually was to add a reducer to the second slice that catches the same action as the first slice, hence both get the same payload at the same time. With no dependencies on each other.
But, if I could solve this with a simple selector (like the comment in my questions suggests, it would have been preferred).
first slice:
const SliceA = createSlice({
name: "sliceA",
initialState: {},
reducers: {},
extraReducers(builder) {
builder
.addCase("a1/menueData/loaded", (state,action) => {
//do what I want with action.payload
}
}
}
// in a different file
const SliceB = createSlice({
name: "sliceB",
initialState: {},
reducers: {},
extraReducers(builder) {
builder
.addCase("a1/menueData/loaded", (state,action) => {
//do what I want with action.payload, which is the same one as
//in reducer A above
}
}
}

Related

Deriving State in Redux Application using createSelector?

I have a basic job board application. An API is called within the redux store (using thunk function) and initial job results are then saved in redux store.
Ref: https://redux.js.org/tutorials/essentials/part-5-async-logic
These initial Jobs are stored in redux store (and not in local component state), as I need to access these initial job results in other components as well
There are also three filters that can be applied to these initial jobs (Jobs can be filtered by location, team and commitment) I've put these filters inside the redux store as well. (Actions are triggered from
Filter UI component to update the current applied filters, and multiple filters can be active at one time)
The Filter UI component pretty much just renders a <Select> element with a handleChange function which causes the filters to update in the redux store, something like this:
Basic Filter UI Component which dispatches action :
<Select
name={name}
value={value}
onChange={handleChange}
></Select>
// ... omit some code ...
const handleChange = (event) => {
const { name } = event.target;
switch (name) {
case 'location':
dispatch(changeLocationFilter(event.target))
break;
case 'team':
dispatch(changeTeamFilter(event.target))
break;
case 'commitment':
dispatch(changeCommitmentFilter(event.target))
break;
}
}
Here is my filtersSlice in redux, which update the redux state when filters are applied:
import { createSlice } from "#reduxjs/toolkit";
import { ALL_LOCATIONS, ALL_TEAMS, ALL_COMMITMENTS } from '../constants'
const initialState = {
location: ALL_LOCATIONS,
team: ALL_TEAMS,
commitment: ALL_COMMITMENTS
};
export const filtersSlice = createSlice({
name: "filters",
initialState,
reducers: {
changeLocationFilter: (state, action) => {
const { payload: { value: locationValue } } = action;
state.location = locationValue;
},
changeTeamFilter: (state, action) => {
const { payload: { value: teamValue } } = action;
state.team = teamValue;
},
changeCommitmentFilter: (state, action) => {
const { payload: { value: commitmentValue } } = action;
state.commitment = commitmentValue;
}
}
});
// Action creators are generated for each case reducer function
export const { changeLocationFilter, changeTeamFilter, changeCommitmentFilter } = filtersSlice.actions;
export default filtersSlice.reducer;
Every time those filters change, I'm using a memoized createSelector function to get those updated filters, then I'm filtering my jobs locally within my JobContainer component
Ref:
https://redux.js.org/tutorials/essentials/part-6-performance-normalization
Ref:
https://redux-toolkit.js.org/api/createSelector
I am not updating the jobs in the redux store (From initial jobs to filtered jobs) because after doing some reading, it seems that when it comes to filtering data, the generally accepted best practice is to do this via derived state, and there is no need to put this inside component state or redux store state -
Ref:
What is the best way to filter data in React?
Here is some code to illustrate my example further:
Here is my JobsContainer component, which get the initial jobs and the filters from the redux store, and then filters the jobs locally:
import React, { useState, useEffect } from "react";
import { useDispatch, useSelector } from "react-redux";
import { createSelector } from "reselect";
import Job from "../../components/Job";
import { ALL_LOCATIONS, ALL_TEAMS, ALL_COMMITMENTS } from '../../constants'
import { fetchReduxJobs, selectAllReduxJobs } from '../../redux/reduxJobs'
const JobsContainer = () => {
const dispatch = useDispatch()
const reduxJobsStatus = useSelector(state => state.reduxJobs.status);
let reduxJobs = useSelector(selectAllReduxJobs); // GET INITIAL JOBS FROM REDUX STATE HERE
const filterState = useSelector((state) => state.filters); // GET FILTERS FROM REDUX STATE HERE
const selectLocation = filterState => filterState.location
const selectTeam = filterState => filterState.team
const selectCommitment = filterState => filterState.commitment
// CREATE MEMOIZED FUNCTION USING CREATESELECTOR, AND RUN A FILTER ON THE JOBS
// WHENEVER FILTERS CHANGE IN REDUX STORE
const selectFilters = createSelector([selectLocation, selectTeam, selectCommitment], (location, team, commitment) => {
let tempReduxJobs = reduxJobs;
tempReduxJobs = tempReduxJobs.filter((filteredJob) => {
return (
(location === ALL_LOCATIONS ? filteredJob : filteredJob.categories.location === location) &&
(commitment === ALL_COMMITMENTS ? filteredJob : filteredJob.categories.commitment === commitment) &&
(team === ALL_TEAMS ? filteredJob : filteredJob.categories.team === team)
)
})
return tempReduxJobs;
})
reduxJobs = selectFilters(filterState); // UPDATE JOBS HERE WHEN FILTERS CHANGE
let content;
if (reduxJobsStatus === 'loading') {
content = "Loading..."
} else if (reduxJobsStatus === 'succeeded') {
// JUST MODIFYING MY JOBS A BIT HERE BEFORE RENDERING THEM
let groupedReduxJobs = reduxJobs.reduce(function (groupedObj, job) {
const { categories: { team } } = job;
if (!groupedObj[team]) {
groupedObj[team] = []
}
groupedObj[team].push(job)
return groupedObj
}, {})
// THIS IS HOW I RENDER MY JOBS HERE AFTER MODIFYING THEM
content = Object.keys(groupedReduxJobs).map((teamName, index) => (
<div key={index}>
<div className="job-team-heading">{teamName}</div>
{groupedReduxJobs[teamName].map((job) =>
(<Job jobDetails={job} key={job.id} />))
}
</div>
))
// return groupedObj
} else if (reduxJobsStatus === 'failed') {
content = <div>{error}</div>
}
useEffect(() => {
if (reduxJobsStatus === 'idle') {
dispatch(fetchReduxJobs())
}
}, [reduxJobsStatus, dispatch])
return (
<JobsContainerStyles>
<div>{content}</div>
</JobsContainerStyles>
);
}
export default JobsContainer;
Something about how Im updating my jobs after the filters change (inside JobsContainer) using my selectFilters function ie the line:
reduxJobs = selectFilters(filterState);
Seems off. (Note: as you can see, I am modifying the data a bit before rendering as well - see groupedReduxJobs)
I wouldn't be as confused if I was to update the redux store with the filtered jobs after the filter is applied, but as I mentioned, reading into this topic suggests filtered data should generally be kept as derived state, and not in redux store. This is what I am confused about.
Can someone provide some constructive criticism on how I'm doing this please ? Or is the way Im doing this currently a good way to go about solving this problem.
To clarify, this is all working as written here .. but I'm not sure what other's opinions are on doing it this way vs some other way

how to use redux useSelector to check state and do a fetch to a database

I am using redux in a project and I want to make a useSelector that would check to see if the values in the redux state are the default values if not it will do a request to the database and update the the state I feel like it is quite complicated though and I am having a hard time getting my head around how I need to do this.
I need to do this because sometimes the correct state is not loaded in the state I am considering just doing a check every time I use useSelector to check if the values are the default values then fetch from the database but I would much prefer to write it a way that would allow to be handled within the redux selector but I can't really grasp I how I need to do it.
const info = useSelector(getInfo)
Ideally I would like the info to be handled when I fetch here
import { SET_USER_DETAILS } from "../constants/userConstants";
const intialState = {
user: { },
};
const userReducer = (state = intialState, action: any) => {
switch (action.type) {
case SET_USER_DETAILS:
return { ...state, user: action.payload };
default:
return state;
}
};
here is what my current reducer looks like what would be the best way to do this as I am finding it a little bit difficult to follow the documentation on the redux website.
You can use redux-thunk. https://redux.js.org/usage/writing-logic-thunks
then your thunk could look something like that:
const thunkFunction = (dispatch, getState) => {
// logic here that can dispatch actions or read state
const currentState = getState() as typeof initialState;
// check if state is default state
if (JSON.stringify(initialState) === JSON.stringify(currentState)) {
fetch(url).then(data => {
dispatch({type: SET_USER_DETAILS, payload: data})
})
}
}
You need first to fetch data in react component:
const MyComponent = () => {
// while fetch is fetching, data will be default state,
// and when fetch is done, that component will automatically
// rerender with new data
const data = useSelector(getInfo);
const dispatch = useDispatch();
useEffect(() => {
dispatch(thunkFunction)
},[])
return <code>{JSON.stringify(data, null, 2)}</code>
}
I did not test it so may require some changes
but in general concept is like this

Default case returns mutated state redux

I am building a ETH portfolio tracker using ethplorer's API with React, redux-react and thunk middleware on the frontend. The main component of the store is an array of objects (tokens). You could see its reducer and actions below:
import {createToken, initializeTokens, deleteToken, replaceTokens} from '../services/tokens'
const tokenReducer = (state = [], action) => {
switch (action.type) {
case 'ADD_TOKEN':
return state.concat(action.data)
case 'ERASE_TOKEN':
return state.filter(token => token.address !== action.data)
case 'INIT_TOKENS':
return action.data
default:
return state
}
}
//Defining Actions
export const addToken = address => {
return async dispatch => {
const newToken = await createToken(address)
dispatch({
type: 'ADD_TOKEN',
data: newToken
})
}
}
export const updateTokens = () => {
return async dispatch => {
const updatedTokens = await initializeTokens()
await replaceTokens(updatedTokens)
dispatch({
type: 'INIT_TOKENS',
data: updatedTokens
})
}
}
export const eraseToken = address => {
return async dispatch => {
await deleteToken(address)
dispatch({
type: 'ERASE_TOKEN',
data: address
})
}
}
export default tokenReducer
Imported functions are being used to fetch tokens from the API and then save them into a local database. Another component of an action is a MarketCap filter (string) that I use to sort tokens according to their market cap (biggest to smallest, smallest to biggest or none). It has a super simple reducer and an action:
const mcReducer = (state='NONE', action) => {
switch (action.type) {
case 'SET_MC_FILTER':
return action.filter
default:
return state
}
}
export const mcFilterChange = filter => {
return {
type: 'SET_MC_FILTER',
filter
}
}
export default mcReducer
The problem begins when I start sorting tokens for display in the React component. While I do not intend to change the tokens state, and only want to change the array of displayed tokens, my tokens state neverthless changes to the sorted out one after I sort by the MC. So what happens is: programm dispatches SET_MC_FILTER => TokenList sorts tokens according to the filter => tokenReducer returns mutated state instead of the old one. I don't understand why it happens, since I don't dispatch any actions that should affect the tokens state here and by default tokenReducer should just return the state that was stored in it. Here is the last piece of code where the problem apparently happens:
const initTokens = useSelector(state => state.tokens)
const mcFilter = useSelector(state => state.mcFilter)
const getDisplayTokens = inTokens => {
switch (mcFilter) {
case 'NONE':
return inTokens
case 'DESCENDING':
return inTokens.sort(compareMCDescending)
case 'ASCENDING':
return inTokens.sort(compareMCAscending)
default:
return inTokens
}}
return(
<div className='token-list'>
{getDisplayTokens(initTokens).map(t =>
<TokenTile token={t} key={t.id}/>
)}
</div>
)
I have tried to track down the exact place where the tokens change with debugger and trace option of redux-devtools, but everywhere the tokenReducer instantly returns the changed state, and I have no idea why. Any bits of help would be greatly appreciated
Array.prototype.sort() mutates arrays in place. You should never try to call .sort() directly on arrays that were read from the Redux state. You must make copies of the arrays and then sort them.
Also, note that you should use our official Redux Toolkit package, which will both eliminate mutations in reducers, and throw errors if you ever try to mutate code outside of reducers.
See https://redux.js.org/tutorials/fundamentals/part-8-modern-redux for a tutorial on how to use RTK correctly.

How can I get my Redux useSelector to update on store change?

I'm using the Redux Toolkit and I'm struggling to find a way to update state within my store that also triggers a reassignment for useSelector.
const slice = createSlice({
name: "state",
initialState: [],
reducers: {
addToArray: (state, action) => {
state.push(action.payload); // This updates the store but doesn't respect immutability?
}
}
});
I'm aware the above isn't entirely correct, and that something like
state = [...state, ...action.payload]
would be better, BUT for some reason I couldn't get it work correctly any other way. I'm simply trying to add an object to the array.
My component:
export default function App() {
const array = useSelector(selectArray);
return (
{array.map((x) => {
<div>{x.text}</div>
})
)
}
The issue is, whenever the dispatch is called, array doesn't update, which I'd like it to.
I think your issue is the way you push the new value into the array. That is not immutable and it appears the selector is detecting that the array hasn't changed, so it returns the previous value.
Try this:
const slice = createSlice({
name: "state",
initialState: [],
reducers: {
addToArray: (state, action) => {
state = [ ...state, action.payload ];
}
}
});
This demo should simulate what happens when mutably changing state vs immutably changing state.
const state = {
list: [1]
}
const addItemMutable = (item) => {
const prevState = { ...state }
state.list.push(item)
// Using JSON.stringify for better readability in output.
console.log(JSON.stringify(prevState.list), JSON.stringify(state.list))
console.log(prevState.list === state.list)
}
const addItemImmutable = (item) => {
const prevState = { ...state }
state.list = [ ...state.list, item ]
// Using JSON.stringify for better readability in output.
console.log(JSON.stringify(prevState.list), JSON.stringify(state.list))
console.log(prevState.list === state.list)
}
addItemMutable(2)
addItemImmutable(3)

How can I use a provider value to useMutation and also dispatch the changes to state afterwards?

I would like to use a Context.Provider value to handle both mutating and dispatching similar changes. I have read about React-Apollo's onComplete method, but I'm not sure which approach will cover more cases where I need to both mutate and dispatch state. Here's what I have:
const CartContext = React.createContext<{
state: State
dispatch: Dispatch<AnyAction>
cartApi: any
}>({ state: initialState, dispatch: () => null, cartApi: mutateUserProductsAndUpdateCart })
function CartProvider({ children }: { children?: React.ReactNode }) {
const [state, dispatch] = useReducer<Reducer<State, AnyAction>>(reducer, initialState)
// feel like i need to do something with the hook here to avoid invariant violation side effects
const [updateUserProducts] = useUpdateUserProducts()
return (
<CartContext.Provider value={{ state, dispatch, cartApi: mutateUserProductsAndUpdateCart}}>
{children}
</CartContext.Provider>
)
}
export const useCartState = () => useContext(CartContext)
And here's what I would like to do with my mutateUserProductsAndUpdateCart:
const mutateUserProductsAndUpdateCart = async (_mutation: any, _mutationParams: any, _dispatchObject: AnyObject) => {
// apollo mutation
const updateUserProductsResult = await updateUserProducts(_mutationParams)
if (updateUserProductsResult.error) throw Error("wtf")
// useReducer dispatch
dispatch(_dispatchObject)
return
}
and here is how I would like to access this on another component:
const { cartApi } = useCartState()
const addProductToCart = async () => {
const result = await cartApi({
mutation,
mutationVariables,
dispatchObject})
}
I feel like this article is sort of the direction I should be taking, but I'm very lost on implementation here. Thanks for reading.
I'm not sure this directly answers your question, but have you considered just using Apollo Client? It looks like you are trying to do two things:
Save items added to the cart to the server
Update the cart locally in the cache
It seems like you could skip creating your own context altogether and just create a hook for mutating (saving your cart items) and then update your local cache for cart items. Something like this:
import gql from 'graphql-tag';
import useMutation from '#apollo/client';
export const mutation = gql`
mutation($items: [CartItem]!) {
saveCartItems(items: $items) {
id
_list_of_properties_for_cache_update_
}
}
`;
export const useSaveCartItems = mutationProps => {
const [saveCartItems, result] = useMutation(
mutation,
mutationProps
);
return [
items => {
saveCartItems({
update: (cache, { data }) => {
const query = getCartQuery; // Some query to get the cart items from the cache
const results = cache.readQuery({ query });
// We need to add new items only; existing items will auto-merge
// Get list of new items from results
const data = []; // List of new items; IMPLEMENT ME!!!
cache.writeQuery({ query, data });
},
variables: { items },
});
},
result,
];
};
Then in your useCartState hook you can just query the local cache for the items using the same query you used for the update and return that. By using the update function you can fix your local cache and anybody can access it from anywhere, just use the hook. I know that isn't exactly what you asked for, but I hope it helps.
Apollo client documentation on handling this may be found here.

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