JS card animation + scss - javascript

My idea is to create a smooth animation of the appearance of the card from anywhere on the screen to the center. I already have an attractive animation with simultaneous zoom and rotation. It remains to make sure that on click the card from any center of the screen moves smoothly to the center, when closed, to its original position. It is advisable to do this in pure js. It is possible with the connection of libraries, it will also be useful
JS:
card = document.querySelector(".card");
front = document.querySelector(".front");
back = document.querySelector(".back");
exit = document.querySelector(".back-exit");
// //data of screen
// pageWidth = document.documentElement.scrollWidth;
// pageHeight = document.documentElement.scrollHeight;
// //date for front part
// heightOfBlock = front.offsetHeight;
// widthOfBlock = front.clientWidth;
// //date for back part
// heightOfBlock2 = back.offsetHeight;
// widthOfBlock2 = back.clientWidth;
front.addEventListener("click", function () {
front.classList.add("active");
back.classList.add("active");
back.classList.add("scale");
function background() {
card.classList.add("active");
}
// front.style.top = (pageHeight / 2) - (heightOfBlock / 2) + 'px';
// front.style.left = (pageWidth / 2) - (widthOfBlock / 2) + 'px';
// back.style.top = (pageHeight / 2) - 300 + 'px';
// back.style.left = (pageWidth / 2) - 500 + 'px';
setTimeout(background, 500);
});
exit.addEventListener("click", function () {
front.classList.remove("active");
back.classList.remove("active");
back.classList.remove("scale");
card.classList.remove("active");
// front.style.top = 0 + 'px';
// front.style.left = 0 + 'px';
// back.style.top = 0 + 'px';
// back.style.left = 0 + 'px';
});
* {
margin: 0;
padding: 0;
font-family: Roboto, sans-serif;
}
body {
overflow: hidden;
}
.card {
width: 100vw;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
}
.card.active {
background-color: rgba(0, 0, 0, 0.8);
transition: background 1s;
}
.front,
.back {
cursor: pointer;
width: 298px;
height: 199px;
overflow: hidden;
backface-visibility: hidden;
position: absolute;
transition: transform 0.5s linear;
border-radius: 30px;
background-color: #111;
color: #fff;
display: flex;
align-items: center;
justify-content: center;
}
.front {
transform: perspective(600px) rotateY(0deg);
transition: 0s ease;
}
.back {
transform: perspective(600px) rotateY(540deg);
background-color: rgb(70, 70, 70);
transition: 0s ease;
&-exit {
position: absolute;
top: 20px;
right: 20px;
color: rgb(126, 19, 19);
&:hover {
text-decoration: underline;
}
}
}
.front.active {
transform: perspective(600px) rotateY(-540deg);
transition: 1.2s ease;
animation: 1s linear scale;
}
.back.active {
transform: perspective(600px) rotateY(0deg);
transition: 1.2s ease;
font-size: 3rem;
.back-exit {
font-size: 1.3rem;
}
/* Запускать анимацию, когда класс активный */
animation: 1s linear scale;
}
.back.scale {
width: 1000px;
height: 600px;
}
/* Написать анимацию */
#keyframes scale {
from {
width: 298px;
height: 199px;
}
to {
width: 1000px;
height: 600px;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="./style.css">
<title>Document</title>
</head>
<body>
<div class="card">
<div class="front">
Hello It's me!
</div>
<div class="back">
<div class="back-exit">close</div>
Bye!
</div>
</div>
<!-- <h1>По клику блок выровняется.</h1>
<h2>Можно проскролить и кликнуть где-нибудь внизу.</h2>
<div id="testBlock"></div> -->
<script src="./script.js"></script>
</body>
</html>
The code is a little incorrect because of what I'm doing in sass

Related

Progress Bar stopping when tab is not in focus

I'm using the following code for a progress bar:
<div class="slide-progress-bar">
<div class="progress-bar" id="progress-bar"></div>
<!--progress-bar-->
</div>
<script>
var elem = document.getElementById("progress-bar");
var width = 1;
function progressBar() {
resetProgressBar();
id = setInterval(frame, 300);
function frame() {
if (width >= 100) {
clearInterval(id);
} else {
width++;
elem.style.width = width +"%";
}
}
}
function resetProgressBar() {
width = 1;
elem.style.width = width;
}
progressBar()
</script>
<style>
.slide-progress-bar {
width: 150px;
background-color:rgba(155, 155, 155, 0.36);
transition: width 10s linear;
display: inline-block;
vertical-align: middle;
margin: auto;
width: 100%;
}
.progress-bar {
height: 5px;
background-color: #ff4546;
position: relative;
transition: linear;
}
</style>
It works fine (when the page loads, progress bar starts and completes 300frames) but when I switch the tab or minimizes the window it stops and when I reopen the tab, it resumes. I don't want this top happen. I want the progress bar to continue loading even when not in focus. Is there way to do so ?, cause I saw such progress bars on may other sites.
Set Interval stops when page is minimize. You can use Date object to check how many time pass since progress bar starts loading.
<div class="slide-progress-bar">
<div class="progress-bar" id="progress-bar"></div>
<!--progress-bar-->
</div>
<script>
var animationTimeInMiliseconds = 30000; //30s
var interval = 300;
var elem = document.getElementById("progress-bar");
var beginningDate = new Date().getTime(); // Time in miliseconds
function progressBar() {
resetProgressBar();
id = setInterval(frame, interval);
function frame() {
var milisecondsFromBegin = new Date().getTime() - beginningDate;
var width = Math.floor(milisecondsFromBegin / animationTimeInMiliseconds * 100);
elem.style.width = width + "%";
if (width >= 100) {
clearInterval(id);
}
}
}
function resetProgressBar() {
elem.style.width = 0;
}
progressBar()
</script>
<style>
.slide-progress-bar {
width: 150px;
background-color:rgba(155, 155, 155, 0.36);
transition: width 10s linear;
display: inline-block;
vertical-align: middle;
margin: auto;
width: 100%;
}
.progress-bar {
height: 5px;
background-color: #ff4546;
position: relative;
transition: linear;
}
</style>
You can use css3 transitions instead of js animations to solve the problems you are facing.
You can read more about it here
Adding an example for your reference.
<!DOCTYPE html>
<html>
<head>
<title>Page Title</title>
<style>
.slide-progress-bar {
width: 150px;
background-color:rgba(155, 155, 155, 0.36);
transition: width 10s linear;
display: inline-block;
vertical-align: middle;
margin: auto;
width: 100%;
}
.slide-progress-bar .progress-bar {
height: 5px;
background-color: #ff4546;
position: relative;
transition: linear;
animation: progres 4s infinite linear;
}
#keyframes progres{
0%{
width: 0%;
}
25%{
width: 50%;
}
50%{
width: 75%;
}
75%{
width: 85%;
}
100%{
width: 100%;
}
};
</style>
</head>
<body>
<div class="slide-progress-bar">
<div class="progress-bar"></div>
</div>
</body>
</html>

Fade in pause for a sec and fade out a span only JS CSS HTML

hey i try to fade in pause for a sec and fade out a span , im using class add and remove through timeout and interval . i cant figure it out someone can help?
i tried to do it with active class but i didnt make it .
i searched for it on google and found nothing with JS only Jquery that i dont want to use ATM
--------HTML----
<div class="desgin">
<div class="im__desgin"><h1>I'm Desgin.</h1></div>
<div class="what__design">
<span class="design-kinds ">WebSite's</span>
<span class="design-kinds">Logos</span>
<span class="design-kinds">Brands</span>
</div>
</div>
-----CSS-----
.desgin {
font-size: 40px;
/* color: aliceblue; */
color: #000;
align-items: center;
justify-content: space-between;
padding: 40px 150px;
position: relative;
float: left;
}
.what__design {
font-size: 8rem;
align-items: center;
float: left;
opacity: 1;
position: relative;
}
.design-kinds {
opacity: 0;
visibility: hidden;
position: absolute;
}
/* .design-kinds.active {
opacity: 1;
visibility: visible;
animation: fade 3s ease-in-out 3s 1;
} */
.design-kinds.fadein {
animation: fadeIn 1s ease-in;
visibility: visible;
}
.design-kinds.fadeout {
animation: fadeOut 1s ease-out;
visibility: hidden;
}
#keyframes fadeIn {
0% {
opacity: 0;
}
100% {
opacity: 100;
}
}
#keyframes fadeOut {
0% {
opacity: 100;
}
100% {
opacity: 0;
}
}
---JS---
const changeText = document.querySelector(".what__design");
const textToShow = document.querySelectorAll(".design-kinds");
//Fade in First span and fade out Last span
let index = 0;
let doneOrNot = "not";
function showText() {
const spans = [...textToShow];
if (index === spans.length - 1) {
index = 0;
}
if (doneOrNot === "done") {
doneOrNot = "not";
setTimeout(() => {
spans[index].classList.remove("fadein");
spans[index].classList.add("fadeout");
}, 4000);
index++;
console.log(doneOrNot);
}
if (doneOrNot === "not") {
spans[index].classList.add("fadein");
doneOrNot = "done";
console.log(doneOrNot);
}
}
setInterval(showText, 4000);
THANKS <3
If you want to animate it for a single time, than you don't want to need javascript.
.desgin {
font-size: 40px;
/* color: aliceblue; */
color: #000;
align-items: center;
justify-content: space-between;
padding: 40px 150px;
position: relative;
float: left;
}
.what__design {
font-size: 8rem;
align-items: center;
float: left;
opacity: 1;
position: relative;
}
.design-kinds {
position: absolute;
}
.web{
animation: animate1 4s 2s 1 ease-in-out ;
color: black;
opacity: 0;
}
.logo{
animation: animate1 4s 8s 1 ease-in-out ;
opacity: 0;
}
.brand{
animation: animate1 4s 14s 1 ease-in-out ;
opacity: 0;
}
#keyframes animate1{
0%,100%{
opacity: 0;
}
50%{
opacity: 10;
}
}
#keyframes animate2{
0%,100%{
opacity: 0;
}
50%{
opacity: 10;
}
}
#keyframes animate3{
0%,100%{
opacity: 0;
}
50%{
opacity: 10;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>Document</title>
</head>
<body>
<div class="desgin">
<div class="im__desgin"><h1>I'm Desgin.</h1></div>
<div class="what__design">
<span class="design-kinds web">WebSite's</span>
<span class="design-kinds logo">Logos</span>
<span class="design-kinds brand">Brands</span>
</div>
</div>
<!-- <script src="index.js"></script> -->
</body>
</html>
The given JS checks whether done is set, if it is immediately sets it to not and then checks if it's not and acts on that. This probably needs changing to an if...else combination.
Although you can do the animation by JS you may like to consider doing it with CSS as that should optimise the system's use of for example the GPU as you are only changing an animatable property (opacity).
While the specific example given here could be done entirely by CSS - setting up one set of keyframes which fade in, pause and fadeout a text for 33.3333% of the total animation time of 3*whatever seconds you choose - to be more general it adds a bit of JS which is run just once at the start to set up the keyframes to give the right %s however many texts there are.
This is done by setting CSS variables which are used in CSS calcs to give the overall animation time and the delay times - each text starts its animation offset depending on its index and then it runs forever.
<head>
<style>
.desgin {
font-size: 40px;
/* color: aliceblue; */
color: #000;
align-items: center;
justify-content: space-between;
padding: 40px 150px;
position: relative;
float: left;
}
.what__design {
font-size: 8rem;
align-items: center;
float: left;
opacity: 1;
position: relative;
}
.design-kinds {
opacity: 0;
/*visibility: hidden;*/
position: absolute;
animation: fadeInOut calc(var(--num) * var(--t)) infinite linear;
animation-delay: calc(var(--n) * var(--t));
animation-fill-mode: forwards;
}
</style>
<style id="keyframes">
</style>
</head>
<body>
div class="desgin">
<div class="im__desgin">
<h1>I'm Desgin.</h1>
</div>
<div class="what__design">
<span class="design-kinds ">WebSite's</span>
<span class="design-kinds">Logos</span>
<span class="design-kinds">Brands</span>
</div>
</div>
<script>
const showFor = 6; // set this to the number of seconds each text takes to fade in, pause for 1 second and fade out again
const whatDesign = document.querySelector('.what__design');
const designKinds = document.querySelectorAll('.design-kinds');
const len = designKinds.length;
whatDesign.style.setProperty('--num', len);
whatDesign.style.setProperty('--t', showFor + 's');
for (let n = 0; n < len; n++) {
designKinds[n].style.setProperty('--n', n);
}
const pcEachGets = 100 / len; // the percentage of total cycle time each bit of text gets
const pcForOneSecond = pcEachGets / showFor; // the % of total cycle time that equals 1 second - 1 second is the required pause time
const pcFadeInOrOut = (pcEachGets - pcForOneSecond) / 2;
document.querySelector('#keyframes').innerHTML = `#keyframes fadeInOut {
0% {
opacity: 0;
}
` + pcFadeInOrOut + `% {
opacity: 1;
}
` + (pcFadeInOrOut + pcForOneSecond) + `% {
opacity: 1;
}
` + pcEachGets + `% {
opacity: 0;
}
100% {
opacity: 0;
}
}`;
</script>
</body>
I think this will help you.
if you want this animation as a infinite loop.
const changeText = document.querySelector(".what__design");
const textToShow = document.querySelectorAll(".design-kinds");
//Fade in First span and fade out Last span
let index = 0;
function showText() {
setInterval(() => {
if (index < 2) {
textToShow[index].classList.add("fadeinOut");
index++;
}
else {
textToShow[index].classList.add("fadeinOut");
setTimeout(() => {
textToShow[2].classList.remove("fadeinOut");
}, 4000);
index = 0;
}
if (index > 0) {
setTimeout(() => {
textToShow[index - 1].classList.remove("fadeinOut");
}, 4000);
}
}, 5000);
}
showText();
.desgin {
font-size: 40px;
/* color: aliceblue; */
color: #000;
align-items: center;
justify-content: space-between;
padding: 40px 150px;
position: relative;
float: left;
}
.what__design {
font-size: 8rem;
align-items: center;
float: left;
opacity: 1;
position: relative;
}
.design-kinds {
opacity: 0;
visibility: hidden;
position: absolute;
}
/* .design-kinds.active {
opacity: 1;
visibility: visible;
animation: fade 3s ease-in-out 3s 1;
} */
.design-kinds.fadeinOut {
animation: fadeInOut 4s ease-in;
visibility: visible;
}
#keyframes fadeInOut {
0%,100% {
opacity: 0;
}
20%,80% {
opacity: 100;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>Document</title>
</head>
<body>
<div class="desgin">
<div class="im__desgin"><h1>I'm Desgin.</h1></div>
<div class="what__design">
<span class="design-kinds ">WebSite's</span>
<span class="design-kinds">Logos</span>
<span class="design-kinds">Brands</span>
</div>
</div>
<script src="index.js"></script>
</body>
</html>
I figure some out but still i have a delay that i doest succeed to manage the delay after the function is done
<div class="im__desgin"><h1>I Desgin.</h1></div>
<div class="what__design">
<span class="design-kinds" id="Kind-1">WebSite's</span>
<span class="design-kinds" id="Kind-2">Logos</span>
<span class="design-kinds" id="Kind-3">Brands</span>
</div>
</div>
.desgin {
text-align: center;
font-size: 40px;
color: aliceblue;
align-items: center;
justify-content: space-between;
padding: 40px 150px;
position: relative;
float: left;
}
.what__design {
font-size: 8rem;
align-items: center;
float: left;
position: relative;
}
.design-kinds {
text-align: center;
opacity: 0;
position: absolute;
}
.effect {
animation: animate1 4s 2s 1 ease-in-out;
transform: scale(0.5);
opacity: 0;
}
#keyframes animate1 {
0%,
100% {
transform: scale(0.5);
opacity: 0;
}
30%,
50% {
transform: scale(1);
opacity: 10;
}
30% {
transform: scale(1);
opacity: 10;
}
}
const spans = document.querySelectorAll(".design-kinds");
//call function before page load
showText();
//Changing Text
function showText() {
//Kind --1--
$("#Kind-1").addClass("effect");
setTimeout(() => {
$("#Kind-1").removeClass("effect");
}, 6000);
//Kind --2--
setTimeout(() => {
$("#Kind-2").addClass("effect");
}, 3700);
setTimeout(() => {
$("#Kind-2").removeClass("effect");
}, 9800);
//Kind --3--
setTimeout(() => {
$("#Kind-3").addClass("effect");
}, 7700);
setTimeout(() => {
$("#Kind-3").removeClass("effect");
}, 14000);
}
setInterval(showText, 13000);

How to change the background image of an element randomly?

I have recently created a program which creates new element when someone clicks it. The new element which is created has some specific CSS styling. Now i want it's background to randomly change when the user clicks on button. Like the first time when someone clicks the background is red another time its green and so on like this.. My code is -
function a1click(){
var body = document.querySelector('body');
var bubbles = document.createElement("span");
var size = Math.random() * 100;
bubbles.style.width = 10 + size+'px';
bubbles.style.height = 10 + size+'px';
body.appendChild(bubbles);
setTimeout(function(){
bubbles.remove();
},1000)
}
*{
margin: 0;
padding: 0;
}
body{
background: rgb(73, 156, 145);
}
#a1{
position: relative;
top: 350px;
left: 100px;
width: 30px;
height: 150px;
border: 2px solid #fff;
background: rgb(0, 0, 0);
float: left;
cursor: pointer;
perspective: 600;
}
span{
position: absolute;
top: 120px;
left: 60%;
width: 50px;
height: 50px;
background: #000;
animation: tweek 1s linear infinite;
transform-origin: top;
background-size: cover;
pointer-events: none;
}
#keyframes tweek {
0% {
transform: rotate(90deg) translate(300px);
}
100% {
transform: rotate(0deg) translate(250px);
opacity: 0;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>Document</title>
</head>
<body onkeydown="keypress(event)">
<div id="a1" onclick="a1click()"></div>
<script src="script.js"></script>
</body>
</html>
I want the background color of this box to change randomly..Please help, any help is appreciated..
as you can see from the code, I created a function that randomizes the numbers and puts them in the rgb.
function random_bg_color() {
var x = Math.floor(Math.random() * 256);
var y = Math.floor(Math.random() * 256);
var z = Math.floor(Math.random() * 256);
var bgColor = "rgb(" + x + "," + y + "," + z + ")";
return bgColor;
}
function a1click(){
var body = document.querySelector('body');
var bubbles = document.createElement("span");
var size = Math.random() * 100;
bubbles.style.width = 10 + size+'px';
bubbles.style.height = 10 + size+'px';
bubbles.style.backgroundColor = random_bg_color();
body.appendChild(bubbles);
setTimeout(function(){
bubbles.remove();
},1000)
}
*{
margin: 0;
padding: 0;
}
body{
background: rgb(73, 156, 145);
}
#a1{
position: relative;
top: 350px;
left: 100px;
width: 30px;
height: 150px;
border: 2px solid #fff;
background: rgb(0, 0, 0);
float: left;
cursor: pointer;
perspective: 600;
}
span{
position: absolute;
top: 120px;
left: 60%;
width: 50px;
height: 50px;
background: #000;
animation: tweek 1s linear infinite;
transform-origin: top;
background-size: cover;
pointer-events: none;
}
#keyframes tweek {
0% {
transform: rotate(90deg) translate(300px);
}
100% {
transform: rotate(0deg) translate(250px);
opacity: 0;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>Document</title>
</head>
<body onkeydown="keypress(event)">
<div id="a1" onclick="a1click()"></div>
<script src="script.js"></script>
</body>
</html>
For answer your comment :
Generate random image:
var Images = new Array("https://via.placeholder.com/150/0000FF/808080","https://via.placeholder.com/150/FF0000/FFFFFF",
"https://via.placeholder.com/150/FFFF00/000000");
function randompic() {
var randomNum = Math.floor(Math.random() * Images.length);
return Images[randomNum];
}
function a1click(){
var body = document.querySelector('body');
var bubbles = document.createElement("span");
var size = Math.random() * 100;
bubbles.style.width = 10 + size+'px';
bubbles.style.height = 10 + size+'px';
bubbles.style.backgroundImage = "url('"+randompic()+"')";
body.appendChild(bubbles);
setTimeout(function(){
bubbles.remove();
},1000)
}
*{
margin: 0;
padding: 0;
}
body{
background: rgb(73, 156, 145);
}
#a1{
position: relative;
top: 350px;
left: 100px;
width: 30px;
height: 150px;
border: 2px solid #fff;
background: rgb(0, 0, 0);
float: left;
cursor: pointer;
perspective: 600;
}
span{
position: absolute;
top: 120px;
left: 60%;
width: 50px;
height: 50px;
background: #000;
animation: tweek 1s linear infinite;
transform-origin: top;
background-size: cover;
pointer-events: none;
}
#keyframes tweek {
0% {
transform: rotate(90deg) translate(300px);
}
100% {
transform: rotate(0deg) translate(250px);
opacity: 0;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>Document</title>
</head>
<body onkeydown="keypress(event)">
<div id="a1" onclick="a1click()"></div>
<script src="script.js"></script>
</body>
</html>
This seems to work:
http://jsfiddle.net/mcuzq9rb/
I included a random color generator and applied it to the style of the floating squares.
Let me know if it's what you wanted.
I would style the box with an rga-value, similar to how you randomly set the size of the bubble:
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
bubbles.style.backgroundColor = "rgb("+r+", "+g+", "+b+")";
Here's a little function that uses rando.js to set an element's background color to a random hex string.
function setRandomBackgroundColor(element) {
var hexString = "#";
for (var i = 0; i < 3; i++) {
var hex = rando(255).toString(16);
hexString += hex.length == 1 ? "0" + hex : hex;
}
element.style.backgroundColor = hexString;
}
<script src="https://randojs.com/1.0.0.js"></script>
<button onclick="setRandomBackgroundColor(document.body);">Set random background color</button>

Change transition duration during loop with requestAnimationFrame

I'm trying to change the transition duration in-between the steps of a setTimeout loop.
When the button centre is clicked, setView changes the position of content so that the inner div remains in the centre of the screen. It uses a forEach loop to change the centring using an array of inner divs.
I'd like the transition between the change from alpha inner to bravo inner to take 1s, but once it gets there the transition should be 0s so that is no lag with the centring.
Here's a codepen, then built in is getting an error.
I'm using vanilla ES6.
const content = document.querySelector('.content');
let frame;
function getBounds(div) {
const element = document.getElementById(div);
const body = element.children[0];
const {
x, y, width, height,
} = body.getBoundingClientRect();
return box = {
element, body, x: Math.round(x), y: Math.round(y), width, height,
};
}
function setView(div) {
const centerW = window.innerWidth / 2;
const centerH = window.innerHeight / 2;
const { left, top } = content.getBoundingClientRect();
content.style.left = `${(centerW + left) - (div.x + div.width / 2)}px`;
content.style.top = `${(centerH + top) - (div.y + div.height / 2)}px`;
}
function centreDiv(string) {
const outers = string.split(' ');
outers.forEach(function(outer, index) {
setTimeout(function() {
content.style.transition = 'all 0s linear'; // this works
if (frame) {
cancelAnimationFrame(frame);
}
function tick(now) {
setView(getBounds(outer));
frame = requestAnimationFrame((timestamp) => tick(timestamp, outer));
}
frame = requestAnimationFrame((timestamp) => tick(timestamp, outer));
},
5000 * index);
content.style.transition = 'all 1s linear'; // this isn't working
});
}
document.getElementById('centre').onclick = () => centreDiv(centreText.value.toLowerCase());
* {box-sizing: border-box;}
html,body,div,span {padding: 0; margin: 0; border: 0;}
.controls {
position: absolute;
z-index: 1000;
padding-top: 10px;
padding-left: 20px;
font-family: sans-serif;
color: white;
}
.content {
position: relative;
display: flex;
align-items: center;
justify-content: center;
width: 100vw;
height:100vh;
background-color: rgb(138,141,143);
transition: all 0s linear;
}
.centre {
position: absolute;
display: block;
width: 5px;
height: 5px;
background-color: white;
}
.outer {
position: absolute;
display: flex;
align-items: center;
justify-content: flex-end;
}
.inner {
display: block;
width: 30px;
height: 30px;
background-color: rgb(37,40,42);
}
.animate {
animation: spin infinite linear;
}
#alpha {
width: 80%;
height: 80%;
background-color: rgb(255,205,0);
animation-duration: 10s;
}
#bravo {
width: 30%;
height: 30%;
background-color: rgb(242,169,0);
animation-duration: 5s;
}
#keyframes spin {
100% {
transform: rotateZ(360deg);
}
}
<div class="controls">
centre: <input id="centreText" type="text" value="alpha bravo"/><button type="button" id="centre">centre</button>
</div>
<div class="content">
<div id="alpha" class="animate outer">
<div class="inner"></div>
</div>
<div id="bravo" class="animate outer">
<div class="inner"></div>
</div>
<div class="centre"></div>
</div>

Updating "status()"

I'm creating a portfolio website and the way I'm navigating through projects is by using "status". So for instance, if you click/scroll once, project 1 will reveal. Click/scroll a second time, project 2 will reveal. So on so forth.
<body onwheel="switchprojects()"></body>
<div class="explore-box" onClick="switchprojects()"></div>
projectStatus = 1;
function switchprojects() {
if(projectStatus==1) {
$('#bona').removeClass('float');
$('#peak').addClass('float');
projectStatus = 2;
}
else if(projectStatus==2) {
$('#peak').removeClass('float');
$('#trap').addClass('float');
projectStatus = 3;
}
else if(projectStatus==3) {
$('#trap').removeClass('float');
$('#fp').addClass('float');
projectStatus = 4;
}
else if(projectStatus==4) {
$('#fp').removeClass('float');
$('#bona').addClass('float');
projectStatus = 1;
}
}
As you can see I have two separate elements, one for scrolling and one for clicking. It's working great so far, but I'm running into one issue—the status does not update between the two elements. If I scroll twice in the body for example, the same function on the clickable div won't update its status. Does anyone know how to fix this?
Thank you!
https://codepen.io/anon/pen/qozoKj Here's the codepen.
UPDATE: I'm not sure why, but when I uploaded my code to codepen, it seems to have updated the status of the clicks....but now every key on my keyboard activates the css change. I'm very confused.
The reason all the keys are triggering switchprojects() is because you have an onkeydown="switchprojects()" on the <body>.
The reason the clicks are not listened to is that the <div class="explore-box"> has no height or width set on it although its position: absolute. Mabey you should consider changing the click event to the <div class="section"> CodePen
Try something like
$(function(){
$('#bona').addClass('float');
});
projectStatus = 1;
function switchprojects() {
if(projectStatus==1) {
$('#bona').removeClass('float');
$('#peak').addClass('float');
projectStatus = 2;
}else if(projectStatus==2) {
$('#peak').removeClass('float');
$('#trap').addClass('float');
projectStatus = 3;
}else if(projectStatus==3) {
$('#trap').removeClass('float');
$('#fp').addClass('float');
projectStatus = 4;
}else if(projectStatus==4) {
$('#fp').removeClass('float');
$('#bona').addClass('float');
projectStatus = 1;
}
}
body {
margin: 0;
padding: 0;
overflow: hidden;
}
.section {
width: 100%;
height: 100vh;
position: relative;
}
h1 {
color: white;
font-family: 'league';
font-size: 8vw;
position: absolute;
text-align: center;
line-height: 100vh;
width: 100%;
font-weight: 100;
margin: 0;
padding: 0;
transition-timing-function: cubic-bezier(0.0, 0.3, 0.5, 1);
transition: 0s;
}
.float {
transform: translate(0)!important;
transition: transform 1s;
transition-timing-function: cubic-bezier(0.0, 0.3, 0.5, 1);
opacity: 1!important;
}
.explore-box {
position: absolute;
margin-left: 55%;
margin-top: 70vh;
}
.explore-line {
background-color: white;
width: 70px;
height: 1px;
position: relative;
float: left;
margin-top: 9pt;
margin-right: 7pt;
transition-timing-function: cubic-bezier(0.0, 0.3, 0.5, 1);
transition: 0.4s;
}
.explore-wrap {
overflow: hidden;
float: right;
}
.explore-wrap h2 {
color: white;
margin: 0;
font-size: 14pt;
transform: 1s ease;
}
<script
src="https://code.jquery.com/jquery-1.12.4.min.js"
integrity="sha256-ZosEbRLbNQzLpnKIkEdrPv7lOy9C27hHQ+Xp8a4MxAQ="
crossorigin="anonymous"></script>
<body style="background-color: #141219;" onwheel="switchprojects()">
<div class="section">
<h1 id="bona" style="transform: translateY(10%); opacity: 0;">BONA COFFEE</h1>
<h1 id="peak" style="transform: translateY(10%); opacity: 0;">PEAK EXPLORATIONS</h1>
<h1 id="trap" style="transform: translateY(10%); opacity: 0;">TRAP MAGAZINE</h1>
<h1 id="fp" style="transform: translateY(10%); opacity: 0;">FIELD & PANTRY</h1>
<div class="explore-box" onClick="switchprojects()">
<div class="explore-line"></div>
<div class="explore-wrap">
<h2>View</h2>
</div>
<br>
<div class="explore-wrap" style="position: absolute; right: 0;">
<h2>Project</h2>
</div>
</div>
</div>
</body>
As You say I have added the click event on View Projects instead of body

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