I can click a specified location wit that code
document.elementFromPoint(x, y).click();
but how can ı move the mouse with javascript,thanks! (The reason I do this is that I write an automation bot and when the mouse is hovered over a button, the text changes, only if I click it, the text does not change.)
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I'm trying to create a simple sketchpad using HTML+JavaScript. It consists of multiple pixel-like div elements placed next to each other. I sucessfully did so by utilising the mouseover event and when the mouse pointer moves over the 'canvas', the trail of dimmed divs can be observed.
As a next step, I would like to use the mousedown event to color the canvas only when mouse button is down. It works for a single div/pixel, but I struggle with getting the "dimmed trail" effect, as it was for mouseover.
It looks like when clicking the mouse button and moving the mouse, a div that's under the pointer "would like to" move as well. Also, the pointer changes to the "not allowed" sign. Therefore I can color only one div at a time, must release the button and click it again to color another one:
Here's my code: JS Fiddle
The problem I experience can be obtained by modifying 14th line of JS code (event change from mouseover to mousedown).
I am not sure how but i hope there is a way so that my image is only draggable when clicked on.
I don't want my image to be draggable unless it is selected/clicked on first.
Is there a way?? Please Help.
Conceptually, you need to track the mousedown and mouseup events. When a user hovers over your image and then presses the mouse button down you will enter "drag mode" and stay there until the user releases i.e. triggers "mouseup".
When inside "drag mode" you can get the offsets by which to translate your image by tracking the mousemove event and grabbing clientX and clientY off the passed event object. These will tell you how much the mouse has moved.
I need to show the alert box ( custom popup ) near to the mouse pointer inside a canvas ( graph ).
Any one can provide any idea on this. The tool tip already i have implemented but it can't contain a button and we cant select any item in a tool tip.
We are using chart.js for the graph view. I have added the click event and when we click on the graph, an alert box has been shown and on click of 'OK' some action is fired.
But we need to show the message near to the mouse pointer, Is there any work around for this?
I am new to JavaScript so I might be missing something obvious here, but this is the problem. I am not getting the mouse down / up event if the event happened outside the active area under JavaScript control, so if the mouse enters the active area (onmouseover event) with the left button down, is there a way to know that the button is down?
Added info : Ideally, I would like to keep track of the mouse even outside the browser window - the way Google maps does - try clicking down the mouse button and move outside the browser - this works in chrome and with some quirks in Firefox. Is it possible to do this while remaining within the bounds of JavaScript or is it some proprietary stuff?
Yes: ensure that the mouse event handlers to detect a mouse-down event are attached to some element that occupies the entire viewport. For instance the HTML (document) element...
Once a page with a textarea is loaded, I want some textarea to have the focus immediatly if the mouse cursor is inside that textarea. This is the easy part because a onmousehover handler can set the focus.
Now, how to I also set the position of the caret? I would like the caret to be where it would be if the user had clicked using the mouse to set the focus/caret.
The basic use case is :
User clicks on a link and waits (mouse barely moves)
A page is delivered, it contains a big textarea only, full of text
User types using keyboard
Characters are inserted right below the mouse cursor
Today the user has to wait until the caret is visible (at the top left of the textarea) and then click to move the caret before typing.
Thanks!