Canvas returns blank image - javascript

I have simply a button 'Create screenshot' and live stream 'rtsp-relay'. When that button is cliked it should take a snapshot or screenshot and show that under image, my problem is it shows blank image, i have tried to do this in two ways and both of them show blank image (live stream works fine).
code works fine with a simple drawing on a canvas:
https://codesandbox.io/s/copy-canvas-c5l8et-c5l8et?file=/src/App.js
but when there is live video playing, it shows blank image when 'Create screenshot' button is clicked.
Any idea why ?
two ways i have tried:
1:
import React, { useRef, useEffect, useState } from 'react';
import ReactDOM from 'react-dom';
import { loadPlayer } from 'rtsp-relay/browser';
const StreamVideo = () => {
const canvasRef = useRef(null);
const createScreenshot = () =>
new Promise((resolve) => {
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d');
context.drawImage(canvasRef.current, 0, 0);
canvas.toBlob((blob) => {
const src = URL.createObjectURL(blob);
console.log('src', src);
const image = new Image();
image.onload = () => resolve(image);
image.src = src;
});
});
const handleButtonClick = () => {
createScreenshot().then((image) => {
document.body.append(image);
});
};
useEffect(() => {
if (!canvasRef.current) throw new Error('Ref is null');
loadPlayer({
url: 'ws://localho.../api/stream',
canvas: canvasRef.current,
});
}, []);
return (
<div style={{ border: '5px solid red' }}>
<canvas ref={canvasRef} style={{ width: '100%', height: '100%' }} />
<button onClick={handleButtonClick}>Create screenshot</button>
</div>
);
};
export default StreamVideo;
2:
import React, { useRef, useEffect, useState } from 'react';
import ReactDOM from 'react-dom';
import { loadPlayer } from 'rtsp-relay/browser';
const StreamVideo = () => {
const canvasRef = useRef(null);
const createScreenshot = () =>
new Promise((resolve) => {
canvasRef.current.toBlob((blob) => {
const src = URL.createObjectURL(blob);
const image = new Image();
image.onload = () => resolve(image);
image.src = src;
});
});
const handleButtonClick = () => {
createScreenshot().then((image) => {
document.body.append(image);
});
};
useEffect(() => {
if (!canvasRef.current) throw new Error('Ref is null');
loadPlayer({
url: 'ws://localh.../api/stream',
canvas: canvasRef.current,
});
}, []);
return (
<div style={{ border: '5px solid red' }}>
<canvas ref={canvasRef} style={{ width: '100%', height: '100%' }} />
<button onClick={handleButtonClick}>Create screenshot</button>
</div>
);
};
export default StreamVideo;
image:

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<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.development.js"></script>
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Now I can change like this,
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how to take screenshot of canvas element

As title says i want to take screenshot of canvas, here what i have done and what problem: I'm using html2canvas to take a snapshot of canvas (stream), simply i have a button 'take a snapshot' and div which contains < h1>this text is viewable< / h1> and under that is live stream(stream works fine), but as you can see from picture below when i click that button it only takes snapshot of that h1 text and video shows blank and in console there is yellow triangle which says 'React_devtools_backend.js:3973 #1 155ms Unable to clone WebGL context as it has preserveDrawingBuffer=false ', i have not set that... , any idea why video is blank ? and how can i change that to 'true' ?
English is not my mother language so could be mistakes
image:
video.js:
import { Height } from '#material-ui/icons';
import React, { useRef, useEffect, useState } from 'react';
import { loadPlayer } from 'rtsp-relay/browser';
const StreamVideo = () => {
const canvasRef = useRef(null);
useEffect(() => {
if (!canvasRef.current) throw new Error('Ref is null');
loadPlayer({
url: 'ws://localhost:.../api/stream',
canvas: canvasRef.current,
});
}, []);
return (
<div style={{ border: '5px solid red' }}>
<canvas ref={canvasRef} style={{ width: '100%', height: '100%' }} />
</div>
);
};
export default StreamVideo;
here using that :
const ref = useRef();
const [pic, setPic] = useState(null);
const createPicHandle = () => {
html2canvas(ref.current).then((canvas) => {
setPic(canvas.toDataURL());
});
};
<button onClick={createPicHandle}>take a snapshot</button>
<div ref={ref}>
<h1>this text is viewable</h1>
<StreamVideo />
</div>
{pic ? (
<img src={pic} style={{ width: '100%', height: 'auto' }} alt="" />
) : null}
if needed here is nodejs:
const express = require('express');
const app = express();
const { proxy, scriptUrl } = require('rtsp-relay')(app);
const handler = proxy({
url: `rtsp://....:.../Streaming/Channels/101`,
verbose: false,
transport: 'tcp',
});
app.ws('/api/stream', handler);
app.get('/', (req, res) =>
res.send(
`hg`,
),
);
app.listen(5000);

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