var confirmation = confirm("Are you sure you want to enter your name?");
function confirmTrue() {
var nameInput = prompt("Great! Now enter your name:");
return nameInput;
}
if (confirmation == true) {
confirmTrue();
} else {
alert("I was hoping for a response..");
}
if (confirmTrue != null || confirmTrue != "") {
alert("Hello, " + window.nameInput);
}
}
confirmCallName();
i want to make a function where you confirm something to type your name in, and then after the input, it will greet you with the input result. but when the prompt returns true or false, there is a final alert that says "Hello, undefined". how do I make it's so that it doesnt activate when we cancel the prompt and after I confirm the input?
someone told me that the variable is inside the function. if so, how do I make it global?
I made a couple of modifications to get this working how I think you want it. The code is below. You need to assign the value of the confirmTrue result to a variable and then test that. Also, you need to add the case to handle cancelling that result.
var confirmation = confirm("Are you sure you want to enter your name?");
function confirmTrue() {
var nameInput = prompt("Great! Now enter your name:");
return nameInput;
}
if (confirmation == true) {
var getInput = confirmTrue();
if (getInput) {
alert("Hello, " + getInput);
} else {
alert("You cancelled your input.");
}
} else {
alert("I was hoping for a response..");
}
Related
I wrote this function for a plug.dj script, it adds a chat message if the answer is yes, but I'm having trouble to end the function if the answer is no. I am not a pro programmer.
Code:
f_votelggr: function (obj){
if (nScript.mehShow) {
if (obj.vote != 1) {
prompt(obj.user.username + " didn't liked this song! Do you want to alert the users?")
if ("yes");
API.sendChat(obj.user.username + "didn't like this song!");
} else {
return
};
},
Try this:
if ("no"){
return null;
}
I guess this is what you are looking for. It will leave the function.
Edit:
var input = prompt(obj.user.username + " didn't liked this song! Do you want
to alert the users?")
if (input == "yes"){
API.sendChat(obj.user.username + "didn't like this song!");
}
else if{
(input == "no"){
// do stuff here
return null;
} else {
return}
};
You should receive the prompted input from user
var input = prompt(obj.user.username + " didn't liked this song! Do you want
to alert the users?")
if (input == "yes"){
API.sendChat(obj.user.username + "didn't like this song!");
}
else{
return;
};
And also you have
if ("yes");
Which terminates your if there right away. Remove that ; and use {} just to avoid confusion and bugs.
var input = prompt(obj.user.username + " didn't liked this song! Do you want to alert the users?");
input = input.toLowercase();
if (input === "yes") {
API.sendChat(obj.user.username + "didn't like this song!");
} else {
return false;
};
The following code loops when the page loads and I can't figure out why it is doing so. Is the issue with the onfocus?
alert("JS is working");
function validateFirstName() {
alert("validateFirstName was called");
var x = document.forms["info"]["fname"].value;
if (x == "") {
alert("First name must be filled out");
//return false;
}
}
function validateLastName()
{
alert("validateLastName was called");
var y = document.forms["info"]["lname"].value;
if (y == "") {
alert("Last name must be filled out");
//return false;
}
}
var fn = document.getElementById("fn");
var ln = document.getElementById("ln");
fn.onfocus = validateFirstName();
alert("in between");
ln.onfocus = validateLastName();
There were several issues with the approach you were taking to accomplish this, but the "looping" behavior you were experiencing is because you are using a combination of alert and onFocus. When you are focused on an input field and an alert is triggered, when you dismiss the alert, the browser will (by default) re-focus the element that previously had focus. So in your case, you would focus, get an alert, it would re-focus automatically, so it would re-trigger the alert, etc. Over and over.
A better way to do this is using the input event. That way, the user will not get prompted with an error message before they even have a chance to fill out the field. They will only be prompted if they clear out a value in a field, or if you call the validateRequiredField function sometime later in the code (on the form submission, for example).
I also changed around your validation function so you don't have to create a validation function for every single input on your form that does the exact same thing except spit out a slightly different message. You should also abstract the functionality that defines what to do on each error outside of the validation function - this is for testability and reusability purposes.
Let me know if you have any questions.
function validateRequiredField(fieldLabel, value) {
var errors = "";
if (value === "") {
//alert(fieldLabel + " must be filled out");
errors += fieldLabel + " must be filled out\n";
}
return errors;
}
var fn = document.getElementById("fn");
var ln = document.getElementById("ln");
fn.addEventListener("input", function (event) {
var val = event.target.value;
var errors = validateRequiredField("First Name", val);
if (errors !== "") {
alert(errors);
}
else {
// proceed
}
});
ln.addEventListener("input", function (event) {
var val = event.target.value;
var errors = validateRequiredField("Last Name", val);
if (errors !== "") {
alert(errors);
}
else {
// proceed
}
});
<form name="myForm">
<label>First Name: <input id="fn" /></label><br/><br/>
<label>Last Name: <input id="ln"/></label>
</form>
Not tested but you can try this
fn.addEventListener('focus', validateFirstName);
ln.addEventListener('focus', validateLastName);
function send() {
alert("Your message sent.");
}
function wrongNickNameorMessage() {
var nicknameValue = document.getElementById("input-nickname").value;
var messageValue = document.getElementById("input-text").value;
if (nicknameValue != "" && messageValue != "") {
document.getElementById("af-form").submit();
} else {
alert("Nickname or message is blank. Please fill.");
return false;
}
}
These are my JS codes
<input type="text" name="nickname" id="input-nickname" required>
<textarea name="message" type="text" id="input-text" required></textarea>
<input type="submit" value="Send" onclick="wrongNickNameorMessage() + send()" />
And these are my HTML codes.
When I click on Send button. First alert("Your message sent."); then alert("nickname or message is blank. Please fill."); is working. Or exact opposite.
I wanna disabled send() function if wrongNickNameorMessage() is true.
How can I do that?
You have the right idea but you're going about it very out-of-the-way. Try this:
function wrongNickNameorMessage() {
var nicknameValue = document.getElementById("input-nickname").value;
var messageValue = document.getElementById("input-text").value;
if (nicknameValue === "" || messageValue === "") {
alert("Nickname or message is blank or improper input detected. Please fill.");
return false;
}
document.getElementById("af-form").submit();
alert("Your message sent.");
}
You dont need the other function or the other part of the if statement since you're just validating input. You can get more creative but that's all you really need. Your function will completely stop if there's a problem but otherwise, it'll show the right message and submit.
Although your practice is horrible, this may help you in the future:
/* first give your submit button an id or something and don't use the onclick
attribute
*/
<input type='submit' value='Send' id='sub' />
// Now the JavaScript, which should be external for caching.
var doc = document;
// never have to use document.getElementById() again
function E(e){
return doc.getElementById(e);
}
function send() {
alert('Your message was sent.');
}
// put all your sub onclick stuff in here
E('sub').onclick = function(){
var nicknameValue = E('input-nickname').value;
var messageValue = E('input-text').value;
if(nicknameValue !== '' && messageValue !== '') {
send(); E('af-form').submit();
}
else {
alert('Nickname or message is blank. Please fill.');
return false;
}
}
Note, that this is not sufficient to handle a form. It just shows concept. JavaScript can be disabled, so you must account for that as well, Server Side.
You need to call a wrapper method that will call the wrongNickNameorMessage() check result and than continue only if returned true.
function conditionalSend(){if (wrongNickNameorMessage()){send();}}
Two entered passwords should be the same, and I want to display a notification when they're not matching. The target is to display the notification during typing and not after pressing the save Button.
I am new to javascript and I have also tried the functionname function() notation.
following js:
function updateError (error) {
if (error == true) {
$(".error").hide(500);
}else{
$(".error").show(500);
}
};
function checkSame() {
var passwordVal = $("input[name=password-check]").val();
var checkVal = $("input[name=password]").val();
if (passwordVal == checkVal) {
return true;
}
return false;
};
document.ready(function(){
$("input[name=password-check]").keyup(function(){updateError(checkSame());});
$("input[name=password]").keyup(function(){updateError(checkSame());});
});
and HTML:
#Html.Password("password")
#Html.Password("password-check")
<span class="error">Errortext</span> </td></tr>
but it doesn't works..
Thx!
Edit:
Now i've changed the JS code to:
$("input[name=password-check]").keyup(function(){updateError(checkSame());});
$("input[name=password]").keyup(function(){updateError(checkSame());});
--> now it works, but only once, after the user typed a matching password, validation stops working
Solved, problem was Quoting:
$("input[name='password-check']").keyup(function(){updateError(checkSame());});
$("input[name='password']").keyup(function(){updateError(checkSame());});
You are doing opposite
if (error == true) {
$(".error").show(500);
}else{
$(".error").hide(500);
}
Edit as per comment :
Try placing name within quotes like
$("input[name='password-check']").keyup(function(){updateError(checkSame());});
$("input[name='password']").keyup(function(){updateError(checkSame());});
In the checkSame, you may want to use indexOf to check if passwordVal contains checkVal since when typing, the password is not equal yet.
if (passwordVal.indexOf(checkVal)>-1 || checkVal.indexOf(passwordVal)>-1 ) {
return true;
}
As int2000 said, fire the checkSame on keyup seems weird, but if it's what you want, OK.
Try to change your checkSame function as follows:
function checkSame() {
var passwordVal = $("input[name=password-check]").val();
var checkVal = $("input[name=password]").val();
if (passwordVal == checkVal) {
return false;
}
return true;
};
Remember that you're passing the result of checkSame to updateError, so if the passwords are the same you have no error.
I'm trying to have two functions checking each form input, one for onchange() and the other for onkeypress(); my reason for this would be to show if the input was valid once you leave the input field using onchange() or onblur(), and the I also wanted to check if the input field was ever empty, to remove the message indicating that bad input was entered using onkeypress() so that it would update without having to leave the field (if the user were to delete what they had in response to the warning message.)
It simply isn't working the way I intended, so I was wondering if there was something obviously wrong.
My code looks like this:
<form action="database.php" method = post>
Username
<input type='text' id='un' onchange="checkname()" onkeypress="checkempty(id)" />
<div id="name"></div><br>
.....
</form>
And the Javascript:
<script type="text/javascript">
function checkname() {
var name = document.getElementById("un").value;
var pattern = /^[A-Z][A-Za-z0-9]{3,19}$/;
if (name.search(pattern) == -1) {
document.getElementById("name").innerHTML = "wrong";
}
else {
document.getElementById("name").innerHTML = "right!";
}
}
function checkempty(id) {
var temp = document.getElementById(id).value;
if (!temp) {
document.getElementById("name").innerHTML = '';
}
}
</script>
Per your clarification in the comments, I would suggest using the onkeyup event instead of onkeypress (onkeypress only tracks keys that generate characters - backspace does not). Switching events will allow you to validate when the user presses backspace.
Here's a working fiddle.
Edit:
See this SO question for further clarification: Why doesn't keypress handle the delete key and the backspace key
This function should below should check for empty field;
function checkempty(id) {
var temp = document.getElementById(id).value;
if(temp === '' || temp.length ===0){
alert('The field is empty');
return;
}
}
//This should work for check name function
function checkname() {
var name = document.getElementById("un").value;
var pattern = /^[A-Z][A-Za-z0-9]{3,19}$/;
if (!name.test(pattern)) {
document.getElementById("name").innerHTML = "wrong";
}
else {
document.getElementById("name").innerHTML = "right!";
}
}