I am trying to get user input from the textbox and then click the button beside in order to calculate the area of a circle. Problem is alert always prints NaN.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>HTML 5 Boilerplate</title>
<link rel="stylesheet" href="./css/style.css">
<script>
const PI = 3.14159;
function getAreaOfCircle(rad) {
let area = PI * Math.pow(rad, 2);
alert(area);
}
</script>
</head>
<body>
<input type="text" placeholder="Type something..." id="myInput">
<input type="button" onclick="getAreaOfCircle();" value="Calculate Area of a Circle">
</body>
</html>
You have to pass input value on your function. As you're code to pass it on your function as argument/parameter. So you can code it like that:
<input type="button" onclick="getAreaOfCircle(document.getElementById('myInput').value);" value="Calculate Area of a Circle">
You need to get the actual input text and convert its value into a floating number:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>HTML 5 Boilerplate</title>
<link rel="stylesheet" href="./css/style.css">
<script>
const PI = 3.14159;
function getAreaOfCircle() {
//Get the radius from the input field
let rad = document.getElementById("myInput").value;
//Check if the input is not empty, if it is set rad to 0
rad = rad !== "" ? parseFloat(rad) : 0;
let area = PI * Math.pow(rad, 2);
alert(area.toFixed(2));
}
</script>
</head>
<body>
<input type="text" placeholder="Enter the circle radius" id="myInput">
<input type="button" onclick="getAreaOfCircle();" value="Calculate Area of a Circle">
</body>
</html>
You are not passing rad in the function getAreaOfCircle
So you can get value inside the function getAreaOfCircle as:
const rad = document.querySelector("#myInput").value;
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>HTML 5 Boilerplate</title>
<link rel="stylesheet" href="./css/style.css">
<script>
const PI = 3.14159;
function getAreaOfCircle() {
const rad = document.querySelector("#myInput").value;
let area = PI * Math.pow(rad, 2);
alert(area);
}
</script>
</head>
<body>
<input type="text" placeholder="Type something..." id="myInput">
<input type="button" onclick="getAreaOfCircle();" value="Calculate Area of a Circle">
</body>
</html>
Related
I'm trying to make an audio editor but can't seem to get audio value. I've tried document.getElementById("audio).value and document.getElementById("audio").data but both return undefined
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<input id="file" type="file">
<button id="save" onclick="save()">Save</button>
</body>
<script>
var audio;
document.getElementById("file").addEventListener("change",function(e){
var read=new FileReader()
read.onload=function(){
var aud=document.createElement("audio")
aud.id="audio"
aud.src=read.result
document.body.appendChild(aud)
aud.play()
}
read.readAsDataURL(document.getElementById("file").files[0])
})
function save(){
var aud=document.getElementById("audio").value
console.log(aud)
var a=document.createElement("a")
a.href=aud
a.download="test.mp3"
document.body.appendChild(a)
a.click()
}
</script>
</html>
The result is undefined because the audio doesn't has a attribute called value instead of value use src
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<input id="file" type="file">
<button id="save" onclick="save(event)">Save</button>
</body>
<script>
var audio;
document.getElementById("file").addEventListener("change",function(e){
var read=new FileReader()
read.onload=function(){
var aud=document.createElement("audio")
aud.id="audio"
aud.src=read.result
document.body.appendChild(aud)
aud.play()
}
read.readAsDataURL(document.getElementById("file").files[0])
})
function save(e){
var aud=document.getElementById("audio").src;
var a=document.createElement("a")
a.href=aud
a.download="test.mp3"
document.body.appendChild(a)
a.click()
}
</script>
</html>
Run code snippet
If You use it the audio gonna be downloadable!
I am facing a problem using mathjax. the equations already available are formatted but the equations that I put by myself are not being formatted.
here is my code:
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<script async="true" src="https://cdn.jsdelivr.net/npm/mathjax#2/MathJax.js?config=AM_CHTML">
</script>
</head>
<body>
<input type="text" id="eq">
<button onclick="amb()">equation</button>
<p id="amb"></p>
<p>`x^3`</p>
<script>
function amb() {
eq = document.getElementById('eq').value;
document.getElementById('amb').append("`" + eq + "`");
}
</script>
</body>
</html>
First, I suggest use a form and a type=submit button for a better UX.
I found the solution you need to queue an action to rescan the page: MathJax.Hub.Queue(["Typeset",MathJax.Hub]);
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<script async="true" src="https://cdn.jsdelivr.net/npm/mathjax#2/MathJax.js?config=AM_CHTML">
</script>
</head>
<body>
<form onsubmit="amb(); return false">
<input type="text" id="eq">
<input type="submit" value="equation">
</form>
<p id="amb"></p>
<p>`x^3`</p>
<script>
function amb() {
eq = document.getElementById('eq').value;
document.getElementById('amb').innerText = ("`" + eq + "`");
MathJax.Hub.Queue(["Typeset",MathJax.Hub]);
}
</script>
</body>
</html>
I have a problem guys. As a beginner, I am trying to check the length of password and return the result, but it doesn't work. after clicking button, it does nothing. What am I doing wrong?
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<script>
function checkpassword(){
var pas=document.getElementByName(passcode).value;
var x=pas.length;
if(x<8){
document.getElementById(message).innerHTML="Error 404!";
}
else{
document.getElementById(message).innerHTML="It's acceptable"
}
}
</script>
<body>
<input type="password" name="passcode" placeholder="Enter password to check">
<input type="submit" value="submit" onclick="checkpassword()">
<p id="message"></p>
</body>
</html>
#'Felix Kling' and #'Daniel A. White have given some hints in the comments because you will have to pass the names and ids as strings. But another issue is that .getElementByName() is not a function. You can try this (note that I have used .getElementsByName (plural) and referenced the zero-ith index:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<script>
function checkpassword(){
var pas=document.getElementsByName('passcode')[0].value;
var x=pas.length;
if(x<8){
document.getElementById("message").innerHTML="Error 404!";
}
else{
document.getElementById("message").innerHTML="It's acceptable"
}
}
</script>
<body>
<input type="password" name="passcode" placeholder="Enter password to check">
<input type="submit" value="submit" onclick="checkpassword()">
<p id="message"></p>
</body>
</html>
I have an assignment where I have to change h1 to whatever is written in the input. I have to do this through making a function with getElementByID.
This is what I have so far
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Change Text</title>
</head>
<body>
<h1 id="Header">Change header</h1>
<p>Use the input to change the header.</p>
<input type="text" oninput="changeh1(this.value)" />
<script>
function changeh1(newtext) {
document.getElementById("Header").textContent=
}
</script>
</body>
</html>
You passed the value (newtext) to your function but never used it:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Change Text</title>
</head>
<body>
<h1 id="Header">Change header</h1>
<p>Use the input to change the header.</p>
<input type="text" oninput="changeh1(this.value)" />
<script>
function changeh1(newtext) {
document.getElementById("Header").textContent=newtext;
}
</script>
</body>
</html>
Try changing your script to this:
function changeh1(newtext) {
document.getElementById("Header").innerText = newtext;
}
<script>
function changeh1(newtext) {
document.getElementById("Header").textContent = newtext;
}
</script>
The textContent API is useful to get and also set the text content of a node. In your original code, you did not set the content of the Node you were trying to modify (the header, h1). To fix it, just set it to the argument of the callback function you defined. In the DOM, you are passing this.value as the argument for newtext
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Change Text</title>
</head>
<body>
<h1 id="Header">Change header</h1>
<p>Use the input to change the header.</p>
<input type="text" oninput="changeh1(this.value)" />
<script>
function changeh1(newtext) {
document.getElementById("Header").textContent = newtext
}
</script>
</body>
</html>
So, this is assignment for my school. There is two inputs, N and M, and <div id="text"> should show how many times number N can be divided by number M.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
</head>
<body>
<div id=inputn> <input type="text"> </div>
<div id=inputm> <input type="text"> </div>
<div id=button><button>submit</button> </div>
<div id=text>
<p></p>
</div>
</body>
<script></script>
</html>
If input N is N=6, and input M is M=2, then result should be 3(times). N=49 M=7 result 2(times).
Here you have a snippet with the answer (it's really simple, it is not how a good script should be done), just run it to see how it works if you can't get over your homework:
document.querySelector("button").addEventListener("click", ()=> {
var inputN = document.querySelectorAll("input")[0].value;
var inputM = document.querySelectorAll("input")[1].value;
if (isNaN(inputN) || isNaN(inputM)) {
document.querySelector("#text").innerHTML= "Your input is not a number!";
} else {
var result = 0;
while ((inputN % inputM) == 0 && inputN > 0) {
result++;
inputN = inputN - inputM;
}
document.querySelector("#text").innerHTML= "You can divide the numbers " + result + " times";
}
})
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
</head>
<body>
<div id=inputn> <input type="text"> </div>
<div id=inputm> <input type="text"> </div>
<div id=button><button>submit</button> </div>
<div id=text>
<p></p>
</div>
</body>
<script></script>
</html>