I am using ASP.NET MVC to build a web application, and I have fallen in love with the library Q.js, available here:
Q.js
Right now, I am using version 1.0, I load it up in the way that is most natural to me as an ASP.NET MVC developer. I have a place in my BundleConfig that just loads the script with my other scripts.
BundleConfig.cs
public static class BundleConfig {
public static void RegisterBundles(BundleCollection bundles){
bundles.Add(new ScriptBundle("~/bundles/scripts")
.Include("~/content/scripts/jquery.js")
// lots of other includes
.Include("~/content/scripts/q.js"));
}
}
So then in my view _Layout.cshtml, it's the normal simple process...
_Layout.cshtml
<head>
#Scripts.Render("~/bundles/scripts")
</head>
Easy enough, right? Yes, it works fine. But I notice that Q.js has another branch labelled v2.
Now, from what I can immediately tell, they are not that much different, but I do not believe the creator would have made a version 2 if they were not doing it to improve the product. I'd like to try it out, but this is where my experience fails me.
version 2 seems fundamentally different than version 1. Here is a link to it for quicker reference; Qv2
The q.js file starts out with this at line 43.
require("collections/shim");
var WeakMap = require("collections/weak-map");
var Iterator = require("collections/iterator");
var asap = require("asap");
I am accustomed to the require function being a part of requirejs, but I don't believe that is the purpose being served here. I in fact think this is intended to be consumed/run/used by node.js.
Now, since I am using ASP.NET MVC, I won't be using node.js. I've attempted to just put the expected folders and files in the right place so that they would be path relative to q.js, but that does not seem to satisfy it.
The Actual Question
Is there a way I can 'compile' Q.js 2.0 into a .js file that will not require node.js, and can be loaded normally within my ASP.NET MVC project? Can I use node.js to actually create an output .js file that has everything I need?
browserify is a tool for Node that takes all of the require()d dependencies, resolves them, and packages them into a single JavaScript file servable to the browser.
There are a lot of questions and answers on SO related to my problem [I want the browser to cache js/css forever. During a new release if some of the js/css files have been updated, the browser should reload and cache them.]
This solution seemed most appropriate to me :
What is an elegant way to force browsers to reload cached CSS/JS files?
However, there is just one thing that I am unable to figure out.
The solution makes use of last_modified_time. However, I am not allowed to use it. I need to use some other mechanism.
What are the options? Is there a possibility of pre-calculating the versions during build and updating(replacing) them in jsps via build script (before deployment, so that the version numbers are not calculated on run time)? Any existing tool for this purpose? I use Java/Jsp.
We always use
file.css?[deploytimestamp]
This way the CSS file is cached for each deployment at the client. The same goes for our minified javascript. Is this an option for you?
It may not be the best way, but this is what I am doing now:
All of my js/css have a [source control = svn] revision number
References in my jsp are like /foo/path1/path2/xyz000000/foo.
Build Step 1 - Generate a map of css|js files and their revision numbers
Build Step 2 - Replace xyz000000 references in jsps with a hash of svn revisions
A rule in url rewriter to direct all /foo/path1/path2/xyz<767678>/foo. to /foo/path1/path2/foo.[js|css]
Infinitely cache the css|js files
Whenever there is a commit, the revision number changes and so do the references in .jsp
Generate an md5-hash of each css file after deployment. Use this hash instead of the timestamp in the url of the css.
file.css?[hash of file.css contents]
It may be wise to calculate the hashes once after deployment and store them to gain some performance. You could store them in a database, or even in a PHP array in a separate file that is included in your website code.
when i download some new plugins eg. jquery plugins i put them in js folder. and the same for css and img.
so all my different applications share them. but where do i put my js/img and css for specific application/website? every website?
and where should i put my ajaxcall-files.php?
EDIT: some guides that could give me a clean and neat file structure?
I normally keep a file structure for javascripts as follows:
- js
- jQuery
- flot
- chilli
- processing
- closure
- typical_library
- js
- css
- img
By keeping separate folders for each library/plugin (including the relevant css and images if it need be), the pain of maintenance during upgrades is less. There is one more advantage, predictable folder structures can help with autodiscovery of JavaScript base directories.
For ajaxcall files (since I mostly use an MVC pattern), I keep them in the controller files. (I mostly use CodeIgniter). Some people would keep them in views, however if the ajaxcall.php involve any business logic is best to stick them in the controller files.
In general minimize anything outside of folders.
It's entirely up to you. But what I do is put common resource files that get used by lots of pages in central locations, e.g. /js is where the javascript libraries go. My arrows go in /arrows.
But if a given resource is specific to only one page, e.g. foo_pic.png is only ever used by foo.php, then I keep the files together and name them so they list together alphabetically.
So, as you see, I don't prefer structuring only according to file type. But that's just me.
Outside of the DocumentRoot, I put my php include files under one directory and they are all suffixed .inc.php. HTML templates are organized under another dir.
Using VS2008 and ASP.NET 3.5 (or VS 2010 / .NET 4.0?), how can I include a bit of dynamic ASP.NET server-side code in mostly-static JavaScript and CSS files?
I want to do this to avoid cloning entire JS or CSS files to vary just a small part of them multi-tenant sites. Later, I want to extend the solution to handle localization inside javascript/CSS, dynamic debugging/tracing support, and other cool things you can get by injecting stuff dynamically into JavaScript and CSS.
The hard part is that I don't want to lose all the cool things you get with static files, for example:
JS/CSS code coloring and intellisense
CSS-class "go to definition" support in the IDE
automatic HTTP caching headers based on date of underlying file
automatic compression by IIS
The server-side goodness of static files (e.g. headers/compression) can be faked via an HttpHandler, but retaining IDE goodness (intellisense/coloring/etc) has me stumped.
An ideal solution would meet the following requirements:
VS IDE provides JS/CSS intellisense and code coloring. Giving up server-code intellisense is OK since server code is usually simple in these files.
"go to defintion" still works for CSS classes (just like in static CSS files)
send HTTP caching headers, varying by modified date of the underlying file.
support HTTP compression like other static files
support <%= %> and <script runat=server> code blocks
URL paths (at least the ones that HTTP clients see) end with .JS or .CSS (not .ASPX). Optionally, I can use querystring or PathInfo to parameterize (e.g. choosing a locale), although in most cases I'll use vdirs for this. Caching should vary for different querystrings.
So far the best (hacky) solution I've come up with is this:
Switch the underlying CSS or JS files to be .ASPX files (e.g. foo.css.aspx or foo.js.aspx). Embed the underlying static content in a STYLE element (for CSS) or a SCRIPT element (for JS). This enables JS/CSS intellisense as well as allowing inline or runat=server code blocks.
Write an HttpHandler which:
looks at the URL and adds .aspx to know the right underlying ASPX to call
uses System.Net.HttpWebRequest to call that URL
strips out the containing STYLE or SCRIPT tags, leaving only the CSS or JS
adds the appropriate headers (caching, content type, etc.)
compresses the response if the client suports compression
Map *.CSS and *.JS to my handler.
(if IIS6) Ensure .JS and .CSS file extensions are mapped to ASP.NET
I'm already using a modified version of Darick_c's HttpCompression Module which handles almost all of above for me, so modifying it to support the solution above won't be too hard.
But my solution is hacky. I was wondering if anyone has a more lightweight approach for this problem which doesn't lose Visual Studio's static-file goodness.
I know I can also hack up a client-side-only solution where I split all JS and CSS into "vary" and "won't vary" files, but there's a performance and maintenance overhead to this kind of solution that I'd like to avoid. I really want a server-side solution here so I can maintain one file on the server, not N+1 files.
I've not tried VS10/.NET 4.0 yet, but I'm open to a Dev10/.net4 solution if that's the best way to make this scenario work.
Thanks!
I have handled a similar problem by having a master page output a dynamic generated JSON object in the footer of each page.
I needed to have my js popup login dialog box support localization. So using JSON.NET for serialization, I created a public key/value collection property of the master page that pages could access in order place key/values into such as phrase key/localized phrase pairs. The master page then renders a dynamic JSON object that holds these values so that static js files could reference these dynamic values.
For the js login box I have the masterpage set the localized values. This made sense because the masterpage also includes the login.js file.
I do commend you on your concern over the number of http requests being made from the client and the payload being returned. Too many people I know and work with overlook those easy optimizations. However, any time I run into the same issue you're having (which is actually quite often), I have found I've usually either taken a wrong turn somewhere or am trying to solve the problem the wrong way.
As far as your JS question goes, I think Frank Schwieterman in the comments above is correct. I'd be looking at ways to expose the dynamic parts of your JS through setters. A really basic example would be if you have want to display a customized welcome message to users on login. In your JS file, you can have a setMessage(message) method exposed. That method would then be called by the page including the script. As a result, you'd have something like:
<body onLoad="setMessage('Welcome' + <%= user.FirstName %>);">
This can obviously be expanded by passing objects or methods into the static JS file to allow you the functionality you desire.
In response to the CSS question, I think you can gain a lot from the approach Shawn Steward from the comments makes a good point. You can define certain static parts of your CSS in the base file and then redefine the parts you want to change in other files. As a result, you can then dictate the look of your website by which files you're including. Also, since you don't want to take the hit for extra http requests (keep in mind, if you set those files to be cached for a week, month, etc. it's a one time request), you can do something like combining the CSS files into a single file at compilation or runtime.
Something like the following links may be helpful in pointing you in the right direction:
http://geekswithblogs.net/rashid/archive/2007/07/25/Combine-Multiple-JavaScript-and-CSS-Files-and-Remove-Overheads.aspx
http://www.asp.net/learn/3.5-SP1/video-296.aspx?wwwaspnetrdirset=1
http://dimebrain.com/2008/04/resourceful-asp.html
By utilizing the combining at run or compile time you can gain the best of both world by allowing you to logically separate CSS and JS files, yet also gaining the reduction of payload and requests that comes with compressing and combining files.
My web application uses jQuery and some jQuery plugins (e.g. validation, autocomplete). I was wondering if I should stick them into one .js file so that it could be cached more easily, or break them out into separate files and only include the ones I need for a given page.
I should also mention that my concern is not only the time it takes to download the .js files but also how much the page slows down based on the contents of the .js file loaded. For example, adding the autocomplete plugin tends to slow down the response time by 100ms or so from my basic testing even when cached. My guess is that it has to scan through the elements in the DOM which causes this delay.
I think it depends how often they change. Let's take this example:
JQuery: change once a year
3rd party plugins: change every 6 months
your custom code: change every week
If your custom code represents only 10% of the total code, you don't want the users to download the other 90% every week. You would split in at least 2 js: the JQuery + plugins, and your custom code. Now, if your custom code represents 90% of the full size, it makes more sense to put everything in one file.
When choosing how to combine JS files (and same for CSS), I balance:
relative size of the file
number of updates expected
Common but relevant answer:
It depends on the project.
If you have a fairly limited website where most of the functionality is re-used across multiple sections of the site, it makes sense to put all your script into one file.
In several large web projects I've worked on, however, it has made more sense to put the common site-wide functionality into a single file and put the more section-specific functionality into their own files. (We're talking large script files here, for the behavior of several distinct web apps, all served under the same domain.)
The benefit to splitting up the script into separate files, is that you don't have to serve users unnecessary content and bandwidth that they aren't using. (For example, if they never visit "App A" on the website, they will never need the 100K of script for the "App A" section. But they would need the common site-wide functionality.)
The benefit to keeping the script under one file is simplicity. Fewer hits on the server. Fewer downloads for the user.
As usual, though, YMMV. There's no hard-and-fast rule. Do what makes most sense for your users based on their usage, and based on your project's structure.
If people are going to visit more than one page in your site, it's probably best to put them all in one file so they can be cached. They'll take one hit up front, but that'll be it for the whole time they spend on your site.
At the end of the day it's up to you.
However, the less information that each web page contains, the quicker it will be downloaded by the end-viewer.
If you only include the js files required for each page, it seems more likely that your web site will be more efficient and streamlined
If the files are needed in every page, put them in a single file. This will reduce the number of HTTP request and will improve the response time (for lots of visits).
See Yahoo best practice for other tips
I would pretty much concur with what bigmattyh said, it does depend.
As a general rule, I try to aggregate the script files as much as possible, but if you have some scripts that are only used on a few areas of the site, especially ones that perform large DOM traversals on load, it would make sense to leave those in separate file(s).
e.g. if you only use validation on your contact page, why load it on your home page?
As an aside, you can sometimes sneak these files into interstitial pages, where not much else is going on, so when a user lands on an otherwise quite heavy page that needs it, it should already be cached - use with caution - but can be a handy trick when you have someone benchmarking you.
So, as few script files as possible, within reason.
If you are sending a 100K monolith, but only using 20K of it for 80% of the pages, consider splitting it up.
It depends pretty heavily on the way that users interact with your site.
Some questions for you to consider:
How important is it that your first page load be very fast?
Do users typically spend most of their time in distinct sections of the site with subsets of functionality?
Do you need all of the scripts ready the moment that the page is ready, or can you load some in after the page is loaded by inserting <script> elements into the page?
Having a good idea of how users use your site, and what you want to optimize for is a good idea if you're really looking to push for performance.
However, my default method is to just concatenate and minify all of my javascript into one file. jQuery and jQuery.ui are small and have very low overhead. If the plugins you're using are having a 100ms effect on page load time, then something might be wrong.
A few things to check:
Is gzipping enabled on your HTTP server?
Are you generating static files with unique names as part of your deployment?
Are you serving static files with never ending cache expirations?
Are you including your CSS at the top of your page, and your scripts at the bottom?
Is there a better (smaller, faster) jQuery plugin that does the same thing?
I've basically gotten to the point where I reduce an entire web application to 3 files.
vendor.js
app.js
app.css
Vendor is neat, because it has all the styles in it too. I.e. I convert all my vendor CSS into minified css then I convert that to javascript and I include it in the vendor.js file. That's after it's been sass transformed too.
Because my vendor stuff does not update often, once in production it's pretty rare. When it does update I just rename it to something like vendor_1.0.0.js.
Also there are minified versions of those files. In dev I load the unminified versions and in production I load the minified versions.
I use gulp to handle doing all of this. The main plugins that make this possible are....
gulp-include
gulp-css2js
gulp-concat
gulp-csso
gulp-html-to-js
gulp-mode
gulp-rename
gulp-uglify
node-sass-tilde-importer
Now this also includes my images because I use sass and I have a sass function that will compile images into data-urls in my css sheet.
function sassFunctions(options) {
options = options || {};
options.base = options.base || process.cwd();
var fs = require('fs');
var path = require('path');
var types = require('node-sass').types;
var funcs = {};
funcs['inline-image($file)'] = function (file, done) {
var file = path.resolve(options.base, file.getValue());
var ext = file.split('.').pop();
fs.readFile(file, function (err, data) {
if (err) return done(err);
data = new Buffer(data);
data = data.toString('base64');
data = 'url(data:image/' + ext + ';base64,' + data + ')';
data = types.String(data);
done(data);
});
};
return funcs;
}
So my app.css will have all of my applications images in the css and I can add the image's to any chunk of styles I want. Typically i create classes for the images that are unique and I'll just take stuff with that class if I want it to have that image. I avoid using Image tags completely.
Additionally, use html to js plugin I compile all of my html to the js file into a template object hashed by the path to the html files, i.e. 'html\templates\header.html' and then using something like knockout I can data-bind that html to an element, or multiple elements.
The end result is I can end up with an entire web application that spins up off one "index.html" that doesn't have anything in it but this:
<html>
<head>
<script src="dst\vendor.js"></script>
<script src="dst\app.css"></script>
<script src="dst\app.js"></script>
</head>
<body id="body">
<xyz-app params="//xyz.com/api/v1"></xyz-app>
<script>
ko.applyBindings(document.getTagById("body"));
</script>
</body>
</html>
This will kick off my component "xyz-app" which is the entire application, and it doesn't have any server side events. It's not running on PHP, DotNet Core MVC, MVC in general or any of that stuff. It's just basic html managed with a build system like Gulp and everything it needs data wise is all rest apis.
Authentication -> Rest Api
Products -> Rest Api
Search -> Google Compute Engine (python apis built to index content coming back from rest apis).
So I never have any html coming back from a server (just static files, which are crazy fast). And there are only 3 files to cache other than index.html itself. Webservers support default documents (index.html) so you'll just see "blah.com" in the url and any query strings or hash fragments used to maintain state (routing etc for bookmarking urls).
Crazy quick, all pending on the JS engine running it.
Search optimization is trickier. It's just a different way of thinking about things. I.e. you have google crawl your apis, not your physical website and you tell google how to get to your website on each result.
So say you have a product page for ABC Thing with a product ID of 129. Google will crawl your products api to walk through all of your products and index them. In there you're api returns a url in the result that tells google how to get to that product on a website. I.e. "http://blah#products/129".
So when users search for "ABC thing" they see the listing and clicking on it takes them to "http://blah#products/129".
I think search engines need to start getting smart like this, it's the future imo.
I love building websites like this because it get's rid of all the back end complexity. You don't need RAZOR, or PHP, or Java, or ASPX web forms, or w/e you get rid of those entire stacks.... All you need is a way to write rest apis (WebApi2, Java Spring, or w/e etc etc).
This separates web design into UI Engineering, Backend Engineering, and Design and creates a clean separation between them. You can have a UX team building the entire application and an Architecture team doing all the rest api work, no need for full stack devs this way.
Security isn't a concern either, because you can pass credentials on ajax requests and if your stuff is all on the same domain you can just make your authentication cookie on the root domain and presto (automatic, seamless SSO with all your rest apis).
Not to mention how much simpler server farm setup is. Load balance needs are a lot less. Traffic capabilities a lot higher. It's way easier to cluster rest api servers on a load balancer than entire websites.
Just setup 1 nginx reverse proxy server to serve up your index .html and also direct api requests to one of 4 rest api servers.
Api Server 1
Api Server 2
Api Server 3
Api Server 4
And your sql boxes (replicated) just get load balanced from the 4 rest api servers (all using SSD's if possible)
Sql Box 1
Sql Box 2
All of your servers can be on internal network with no public ips and just make the reverse proxy server public with all requests coming in to it.
You can load balance reverse proxy servers on round robin DNS.
This means you only need 1 SSL cert to since it's one public domain.
If you're using Google Compute Engine for search and seo, that's out in the cloud so nothing to worry about there, just $.
If you like the code in separate files for development you can always write a quick script to concatenate them into a single file before minification.
One big file is better for reducing HTTP requests as other posters have indicated.
I also think you should go the one-file route, as the others have suggested. However, to your point on plugins eating up cycles by merely being included in your large js file:
Before you execute an expensive operation, use some checks to make sure you're even on a page that needs the operations. Perhaps you can detect the presence (or absence) of a dom node before you run the autocomplete plugin, and only initialize the plugin when necessary. There's no need to waste the overhead of dom traversal on pages or sections that will never need certain functionality.
A simple conditional before an expensive code chunk will give you the benefits of both the approaches you are deciding on.
I tried breaking my JS in multiple files and ran into a problem. I had a login form, the code for which (AJAX submission, etc) I put in its own file. When the login was successful, the AJAX callback then called functions to display other page elements. Since these elements were not part of the login process I put their JS code in a separate file. The problem is that JS in one file can't call functions in a second file unless the second file is loaded first (see Stack Overflow Q. 25962958) and so, in my case, the called functions couldn't display the other page elements. There are ways around this loading sequence problem (see Stack Overflow Q. 8996852) but I found it simpler put all the code in one larger file and clearly separate and comment sections of code that would fall into the same functional group e.g. keep the login code separate and clearly commented as the login code.