Is it possible to dispatch multiple actions? - javascript

I'm trying to clear fields from a form (clearing state from the store) when the user changes their country so I was wondering if it was possible to dispatch two actions under one event... -- tho my action also doesn't clear the fields so not sure where I'm going wrong
in index.jsx
export default function Form() {
const {
apartmentNumber,
birthDay,
birthMonth,
birthYear,
buildingNumber,
countryCode
} = state;
const [formData, setFormData] = useState({
apartmentNumber,
birthDay,
birthMonth,
birthYear,
buildingNumber
});
const onInputChange = (attribute, value) => {
setFormData({
...formData,
[attribute] : value
});
};
const onCountryChange = (value) => {
dispatch(updateCountry(value));
dispatch(clearForm(formData));
};
in reducer.js --
export const initialState = {
apartmentNumber : '',
birthDay : '',
birthMonth : '',
birthYear : '',
buildingNumber : ''
};
export default (state, action) => {
const { payload, type } = action;
switch (type) {
case UPDATE_COUNTRY:
return {
...state,
countryCode : payload
};
case UPDATE_FIELDS: {
return {
apartmentNumber : initialState.apartmentNumber,
birthDay : initialState.birthDay,
birthMonth : initialState.birthMonth,
birthYear : initialState.birthYear,
buildingNumber : initialState.buildingNumber
};
}
default:
return state;
}
};

You can reset the values be passing in initialState. Ideally, you should have an action for when UPDATE_COUNTRY is successful. Then you can reset to initialState once the country has been successfully updated.
case UPDATE_COUNTRY_SUCCESS:
return initialState;
or if you don't want to add a success action, you can just do
case UPDATE_COUNTRY:
return {
...initialState,
countryCode: payload
};

As for dispatching multiple actions. You can use redux or if your reducer does not do a side effect you can change your reducer to handle these at one go.
See:
Sending multiple actions with useReducers dispatch function?
If your output is not side-effecty you can do similar to:
https://codezup.com/how-to-combine-multiple-reducers-in-react-hooks-usereducer/
I don't think you need to use context api for that just pass the reducer and state to the components you want to call dispatch from.
If they have side effects you can achieve chain the effects by setting a reducer which returns the next effect to be ran from useEffect this is useful if you need the ui to change in each disptach. For multiple effects you can combine them and make then all run in one useEffect.
Other than that libs like redux handle these basically out of the box. But I have never used redux.

You can do this using useReducer React hook. Take note of the createReducer function and how it can be composed to handle arrays of actions.
const createReducer = (actions, state) {
return (state, action) => {
if(Array.isArray(action)) {
actions.forEach(action => {
state = actions[action[i].type](state, action[i])
})
return state
} else if(actions[action.type]) {
return actions[action.type](state, action)
} else {
return state
}
}
}
const actions = {
INCREMENT: (state, action) => {
state.counter++
return state
}
}
const initState = () => ({
counter: 0
})
const reducer = createReducer(actions)
const App = () => {
const [state, setState] = React.useReducer(reducer, initState())
return <div>Count: {state.count}
<button onClick={e => setState([
{type: 'INCREMENT'},
{type: 'INCREMENT'}
])}>+</button>
</div>
}
I suspect your issue is that state is propagating through the DOM tree with every actions dispatched, which can lead to broken or weird DOM states. With this architecture, you apply each of the actions in the array before the state is returned, meaning propagation only occurs after all actions have been applied to the state.

Related

Async/Await seems to have different behaviour in class methods and function expressions (React Hooks, Redux-Thunk)

I'm migrating a class-based react system to hooks, and I'm facing some challenges which I can't understand.
Take a look at the snippet below:
async onSearchforOptions(elementId) {
await this.props.onFetchOperatingSystems()
//(3) [{…}, {…}, {…}]
console.log(this.props.operatingSystems)
}
In this method, I am dispatching an action to update the redux state, and right after this I'm logging the result to make sure the information was fetched and updated in the redux state.
The problem is that in an application which uses functional components, the result doesn't seem the same. Instead of updating the redux state and recovering the info right after, it simply doesn't seem to update the state, even if I'm using "await" and the very same actions and reducers the class component is using:
const onSearchforOptions = async (elementId) => {
await props.onFetchOperatingSystems()
//[]
console.log(props.operatingSystems)
}
My connection for both components (the class component and the functional component):
const mapStateToProps = state => {
return {
operatingSystems: state.operatingSystemReducer.operatingSystems
}
}
const mapDispathToProps = dispatch => {
return {
onFetchOperatingSystems: () => dispatch(actions.fetchOperatingSystems())
}
}
export default connect(mapStateToProps, mapDispathToProps)(productsForm)
My actions:
export const fetchOperatingSystemsStart = () => {
return {
type: actionTypes.FETCH_OPERATING_SYSTEMS_START
}
}
export const fetchOperatingSystemsFail = (error) => {
return {
type: actionTypes.FETCH_OPERATING_SYSTEMS_FAIL,
error: error
}
}
export const fetchOperatingSystemsSuccess = (operatingSystems) => {
return {
type: actionTypes.FETCH_OPERATING_SYSTEMS_SUCCESS,
operatingSystems: operatingSystems
}
}
export const fetchOperatingSystems = () => {
return dispatch => {
dispatch(fetchOperatingSystemsStart())
return axios.get(url)
.then(response => {
const fetchedData = []
for (let key in response.data) {
fetchedData.push({
...response.data[key],
id: response.data[key].id
})
}
dispatch(fetchOperatingSystemsSuccess(fetchedData))
})
.catch(error => {
if (error.response !== undefined) dispatch(fetchOperatingSystemsFail(error.response.data))
else dispatch(fetchOperatingSystemsFail(error))
})
}
}
My Reducer:
const initialState = {
operatingSystems: [],
loading: false
}
const fetchOperatingSystemsStart = (state) => {
return updateObject(state, { loading: true })
}
const fetchOperatingSystemsSuccess = (state, action) => {
return updateObject(state, { operatingSystems: action.operatingSystems, loading: false })
}
const fetchOperatingSystemsFail = (state) => {
return updateObject(state, { loading: false })
}
const reducer = (state = initialState, action) => {
switch (action.type) {
case actionTypes.FETCH_OPERATING_SYSTEMS_START: return fetchOperatingSystemsStart(state)
case actionTypes.FETCH_OPERATING_SYSTEMS_SUCCESS: return fetchOperatingSystemsSuccess(state, action)
case actionTypes.FETCH_OPERATING_SYSTEMS_FAIL: return fetchOperatingSystemsFail(state)
default: return state
}
}
export default reducer
updateObject function:
export const updateObject = (oldObject, updatedProperties) => {
const element = {
// The values of the object oldObject are being spread, at the same time the values of
// updatedProperties are (I'm taking out the attributes of both objects with the spread operator).
// In this case, since the names of the attributes are the same,
// the attributes (which were spread) of the first object will have their values replaced
// by the values of the second object's attributes.
...oldObject,
...updatedProperties
}
return element
}
My Goal:
Accoding to the snippet below, my goal is to dynamically search for options and update it in my form, which is in the component state.
const onSearchforOptions = async (elementId) => {
let elementUpdated
switch (elementId) {
case 'operatingSystem': {
await props.onFetchOperatingSystems()
console.log(props.operatingSystems)
elementUpdated = {
'operatingSystem': updateObject(productsForm['operatingSystem'], {
selectValue: {
value: props.selectedElement.operatingSystem ? props.selectedElement.operatingSystem.id : undefined,
label: props.selectedElement.operatingSystem ? props.selectedElement.operatingSystem.name : undefined
},
elementConfig: updateObject(productsForm['operatingSystem'].elementConfig, {
options: props.operatingSystems
})
})
}
break
}
case 'productType': {
await props.onFetchProductTypes()
elementUpdated = {
'productType': updateObject(productsForm['productType'], {
selectValue: {
value: props.selectedElement.productType ? props.selectedElement.productType.id : undefined,
label: props.selectedElement.productType ? props.selectedElement.productType.name : undefined
},
elementConfig: updateObject(productsForm['productType'].elementConfig, {
options: props.productTypes
})
})
}
break
}
default: break
}
const productsFormUpdated = updateObject(productsForm, elementUpdated)
setProductsForm(productsFormUpdated)
}
The props object passed to the render function initially is not going to be mutated; rather the props passed to your component on its next render will be updated. This is more in keeping with the flux architecture. You fire-and-forget an action, the reducer runs, and then your component is re-rendered with new props.
Before, this same thing was happening, but the new props were being assigned to this.props again. Since there's no meaningful "this" anymore, you can't use this pattern. Besides, depending on this behavior is not idiomatically the React way of doing things.
Update:
I think this is like a great number of cases I've also encountered where the React team seemed to overcorrect for a lot of use cases of people handling derived state poorly (see You Probably Don't Need Derived State). I've seen plenty of cases, like yours, where the now-deprecated componentWillReceiveProps lifecycle method solved this problem for class-based components very nicely.
Thankfully, useEffect now gives you something like a replacement. Think about it this way: when props.operatingSystems changes, you want to perform the effect of changing the state of your form. It's an unfortunate double update issue, but you had that before. Here's how you could go about writing that:
const [productsForm, setProductsForm] = useState(...);
useEffect(() => {
// Handle the case where props.operatingSystems isn't initialized?
if (!props.operatingSystems || !props.selectedElement.operatingSystem)
return;
setProductsForm({
...productsForm,
operatingSystem: {
...productsForm.operatingSystem,
selectValue: {
value: props.selectedElement.operatingSystem.id,
label: props.selectedElement.operatingSystem.name
},
elementConfig: {
...productsForm.operatingSystem.elementConfig,
options: props.operatingSystems
}
}
});
}, [props.operatingSystems]);
The way this works is that your effect code is only kicked off whenever your props.operatingSystems value changes since the last render. You can do a similar sort of effect for product types.
Another option which is maybe less elegant is for your async function that kicked off the redux actions to also resolve to a value which you can then use in your state setting code:
const operatingSystems = await props.onFetchOperatingSystems();
// ...now set your state
i usually implements thunks in a functional component like:
`export default connect(mapStateToProps, {fetchOperatingSystems})(productsForm)`
can you try this and comment back.

What is the best or most efficient method for removing keys when setting state via React's useState hook?

Our project is embracing the new functional React components and making heavy use of the various hooks, including useState.
Unlike a React Class's setState() method, the setter returned by useState() fully replaces the state instead of merging.
When the state is a map and I need to remove a key I clone the existing state, delete the key, then set the new state (as shown below)
[errors, setErrors] = useState({})
...
const onChange = (id, validate) => {
const result = validate(val);
if (!result.valid) {
setErrors({
...errors,
[fieldId]: result.message
})
}
else {
const newErrors = {...errors};
delete newErrors[id];
setErrors(newErrors);
}
Is there a better alternative (better being more efficient and/or standard)?
If you need more control when setting a state via hooks, look at the useReducer hook.
This hook behaves like a reducer in redux - a function that receives the current state, and an action, and transforms the current state according to the action to create a new state.
Example (not tested):
const reducer = (state, { type, payload }) => {
switch(type) {
case 'addError':
return { ...state, ...payload };
case 'removeError':
const { [payload.id]: _, ...newState };
return newState;
default:
return state;
}
};
const [state, dispatch] = useReducer(reducer, {});
...
const onChange = (id, validate) => {
const result = validate(val);
if (!result.valid) {
dispatch({ type: 'addError', payload: { [id]: result.message }})
}
else {
dispatch({ type: 'removeError', payload: id })
}

Redux: API data response sorted on click

I am trying to develop an application, that is showing photos from Unsplash given a keyword. I managed to fetch specific photos using unsplash.js:
actions:
export function fetchPhotos(term) {
const unsplash = new Unsplash({
applicationId:
"id",
secret: "secret",
callbackUrl: "callback"
});
const response = unsplash.search
.photos(term, 1, 20)
.then(toJson)
.then(json => json);
return {
type: FETCH_PHOTOS,
payload: response
};
}
export function setCategory(term) {
return {
type: SET_CATEGORY,
categories: [term]
};
}
export function sortPhotos(attribute) {
return {
type: SORT_PHOTOS,
attribute
}
}
Component that renders the photos:
import React, { Component } from "react";
import { connect } from "react-redux";
import SinglePhoto from "../components/SinglePhoto";
class PhotoList extends Component {
renderPhotos() {
const { photos } = this.props;
console.log(photos);
if (!photos) {
return <p>Loading...</p>;
}
return photos.map(photo => {
const url = photo.urls.full;
const id = photo.id;
const alt = photo.description;
return <SinglePhoto url={url} key={id} alt={alt} />;
});
}
render() {
return <div>{this.renderPhotos()}</div>;
}
}
function mapStateToProps(state) {
return {
photos: state.photos,
categories: state.categories
};
}
export default connect(mapStateToProps)(PhotoList);
And reducers:
import { FETCH_PHOTOS, SORT_PHOTOS } from "../actions/types";
export default function(state = [], action) {
switch (action.type) {
case FETCH_PHOTOS:
return [...action.payload.results];
case SORT_PHOTOS:
break;
default:
return state;
}
}
What I am struggling to do is to actually sort the array of data I receive from the API according to a specific term. The response is an array of objects that makes it impossible to call it in an external component I've called Buttons that I have wanted to set the logic in:
class Buttons extends Component {
render() {
const { created_at: date } = this.props.photos;
console.log(this.props);
return (
<div className="buttons">
{/* <button onClick={() => this.props.sortPhotos(date)}>Sort by creation date</button> */}
</div>
)
}
}
const mapStateToProps = (state) => {
return {
photos: state.photos
}
}
const mapDispatchToProps = (dispatch) => bindActionCreators({sortPhotos}, dispatch);
export default connect(mapStateToProps, mapDispatchToProps)(Buttons);
As I would need to loop over the photos to actually receive their created_at props.
I would like to sort them, for example, taking created_at into account. This would be handled by a button click (there would be other buttons for let's say likes amount and so on). I tried to do this in mapStateToProps until the moment I realized it would be impossible to call this with onClick handler.
As I have read this post, I thought it would be a great idea, however, I am not sure, how can I handle this request by an action creator.
Is there any way that I could call sorting function with an onclick handler?
One approach you can take is using a library such as Redux's reduxjs/reselect to compute derived data based on state, in this case sorted items based on some object key and/or direction. Selectors are composable and are usually efficient as they are not recomputed unless one of its arguments changes. This approach is adding properties to the reducer's state for sort key and sort order. As these are updated in the store via actions/reducers, the selector uses state to derive the elements in the resulting sorted order. You can utilize the sorted items in any connected component.
I've tried my best to recreate a complete example including actions, reducers, selectors, and store structure.
Actions - Created actions for setting sort key/direction. My example is using redux-thunk for handling async actions, but that is in no way necessary:
export const SET_SORT = 'SET_SORT';
const setSort = (sortDirection, sortKey) => ({
type: SET_SORT,
sortDirection,
sortKey
});
export const sort = (sortDirection = 'desc', sortKey = 'created_at') => dispatch => {
dispatch(setSort(sortDirection, sortKey));
return Promise.resolve();
};
Reducer - Updated initial state to keep track of a sort key and/or sort direction with photo objects being stored in a child property such as items:
const initialState = {
isFetching: false,
sortDirection: null,
sortKey: null,
items: []
};
const photos = (state = initialState, action) => {
switch (action.type) {
case FETCH_PHOTOS:
return {
...state,
isFetching: true
};
case RECEIVE_PHOTOS:
return {
...state,
isFetching: false,
items: action.photos
};
case SET_SORT:
return {
...state,
sortKey: action.sortKey,
sortDirection: action.sortDirection
};
default:
return state;
}
};
Selector - Using reselect, create selectors that retrieves items/photos, sortOrder, and sortDirection. The sorting logic can obviously be enhanced to handle other keys/conditions/etc:
import { createSelector } from 'reselect';
const getPhotosSelector = state => state.photos.items;
const getSortKeySelector = state => state.photos.sortKey;
const getSortDirectionSelector = state => state.photos.sortDirection;
export const getSortedPhotosSelector = createSelector(
getPhotosSelector,
getSortKeySelector,
getSortDirectionSelector,
(photos, sortKey, sortDirection) => {
if (sortKey === 'created_at' && sortDirection === 'asc') {
return photos.slice().sort((a, b) => new Date(a.created_at) - new Date(b.created_at));
} else if (sortKey === 'created_at' && sortDirection === 'desc') {
return photos.slice().sort((a, b) => new Date(b.created_at) - new Date(a.created_at));
} else {
return photos;
}
}
);
Component - Utilize selector to render items. Trigger dispatch of sort action via button click passing in a sort key and/or sort order. The linked example uses dropdowns in combination with the button click to set sort key/order:
import { getSortedPhotosSelector } from './selectors';
// ...
handleClick() {
this.props.dispatch(sort('desc', 'created_at'));
}
render() {
const { sortDirection, sortKey, items } = this.props;
<ul>
{items.map(item => <li key={item.id}>{item.created_at}</li>)}
</ul>
<button type="button" onClick={this.handleClick}>SORT</button>
}
const mapStateToProps = state => ({
items: getSortedPhotosSelector(state),
sortKey: state.photos.sortKey,
sortDirection: state.photos.sortDirection
});
export default connect(mapStateToProps)(PhotoList);
Here is a StackBlitz, demonstrating the functionality in action. It includes controlled components such as and to trigger dispatch of a sort action.
Hopefully that helps!

Accessing a part of reducer state from one reducer within another reducer

I do not know how to access a boolean isLoading flag from reducerForm.js reducer in reducerRegister.js. I have used combineReducers() and I use isLoading to disable a button during form submit.
It's initial state is false, after clicking submit, it changes to true. After the form submission is successful, isLoading is reset to false again. Below is the relevant code for this issue:
actionRegister.js
let _registerUserFailure = (payload) => {
return {
type: types.SAVE_USER_FAILURE,
payload
};
};
let _registerUserSuccess = (payload) => {
return {
type: types.SAVE_USER_SUCCESS,
payload,
is_Active: 0,
isLoading:true
};
};
let _hideNotification = (payload) => {
return {
type: types.HIDE_NOTIFICATION,
payload: ''
};
};
// asynchronous helpers
export function registerUser({ // use redux-thunk for asynchronous dispatch
timezone,
password,
passwordConfirmation,
email,
name
}) {
return dispatch => {
axios.all([axios.post('/auth/signup', {
timezone,
password,
passwordConfirmation,
email,
name,
is_Active: 0
})
// axios.post('/send', {email})
])
.then(axios.spread(res => {
dispatch(_registerUserSuccess(res.data.message));
dispatch(formReset());
setTimeout(() => {
dispatch(_hideNotification(res.data.message));
}, 10000);
}))
.catch(res => {
// BE validation and passport error message
dispatch(_registerUserFailure(res.data.message));
setTimeout(() => {
dispatch(_hideNotification(res.data.message));
}, 10000);
});
};
}
actionForm.js
export function formUpdate(name, value) {
return {
type: types.FORM_UPDATE_VALUE,
name, //shorthand from name:name introduced in ES2016
value
};
}
export function formReset() {
return {
type: types.FORM_RESET
};
}
reducerRegister.js
const INITIAL_STATE = {
error:{},
is_Active:false,
isLoading:false
};
const reducerSignup = (state = INITIAL_STATE , action) => {
switch(action.type) {
case types.SAVE_USER_SUCCESS:
return { ...state, is_Active:false, isLoading: true, error: { register: action.payload }};
case types.SAVE_USER_FAILURE:
return { ...state, error: { register: action.payload }};
case types.HIDE_NOTIFICATION:
return { ...state , error:{} };
}
return state;
};
export default reducerSignup;
reducerForm.js
const INITIAL_STATE = {
values: {}
};
const reducerUpdate = (state = INITIAL_STATE, action) => {
switch (action.type) {
case types.FORM_UPDATE_VALUE:
return Object.assign({}, state, {
values: Object.assign({}, state.values, {
[action.name]: action.value,
})
});
case types.FORM_RESET:
return INITIAL_STATE;
// here I need isLoading value from reducerRegister.js
}
return state;
};
export default reducerUpdate;
reducerCombined.js
import { combineReducers } from 'redux';
import reducerRegister from './reducerRegister';
import reducerLogin from './reducerLogin';
import reducerForm from './reducerForm';
const rootReducer = combineReducers({
signup:reducerRegister,
signin: reducerLogin,
form: reducerForm
});
export default rootReducer;
This is where I use isLoading:
let isLoading = this.props.isLoading;
<FormGroup>
<Col smOffset={4} sm={8}>
<Button type="submit" disabled={isLoading}
onClick={!isLoading ? isLoading : null}
>
{ isLoading ? 'Creating...' : 'Create New Account'}
</Button>
</Col>
</FormGroup>
Mapping state to props within the same component
function mapStateToProps(state) {
return {
errorMessage: state.signup.error,
isLoading: state.signup.isLoading,
values: state.form.values
};
}
This is covered in the Redux FAQ at https://redux.js.org/faq/reducers#how-do-i-share-state-between-two-reducers-do-i-have-to-use-combinereducers:
Many users later want to try to share data between two reducers, but find that combineReducers does not allow them to do so. There are several approaches that can be used:
If a reducer needs to know data from another slice of state, the state tree shape may need to be reorganized so that a single reducer is handling more of the data.
You may need to write some custom functions for handling some of these actions. This may require replacing combineReducers with your own top-level reducer function. You can also use a utility such as reduce-reducers to run combineReducers to handle most actions, but also run a more specialized reducer for specific actions that cross state slices.
Async action creators such as redux-thunk have access to the entire state through getState(). An action creator can retrieve additional data from the state and put it in an action, so that each reducer has enough information to update its own state slice.
A reducer cannot access another reducer's state, but if you're using redux-thunk you can do so from within an action creator. As an example, you can define an action creator like this:
export const someAction = () =>
(dispatch, getState) => {
const someVal = getState().someReducer.someVal;
dispatch({ type: types.SOME_ACTION, valFromOtherReducer: someVal });
};
React Redux works on unidirectional data flow.
Action ---> Reducer /store ---> Reducer
Reducer works on small subset of store, you can not access store inside reducer which is not part of Reducer. you can either need to fire new action from the component based on reducer state return.

How to reset the state of a Redux store?

I am using Redux for state management.
How do I reset the store to its initial state?
For example, let’s say I have two user accounts (u1 and u2).
Imagine the following sequence of events:
User u1 logs into the app and does something, so we cache some data in the store.
User u1 logs out.
User u2 logs into the app without refreshing the browser.
At this point, the cached data will be associated with u1, and I would like to clean it up.
How can I reset the Redux store to its initial state when the first user logs out?
One way to do that would be to write a root reducer in your application.
The root reducer would normally delegate handling the action to the reducer generated by combineReducers(). However, whenever it receives USER_LOGOUT action, it returns the initial state all over again.
For example, if your root reducer looked like this:
const rootReducer = combineReducers({
/* your app’s top-level reducers */
})
You can rename it to appReducer and write a new rootReducer delegating to it:
const appReducer = combineReducers({
/* your app’s top-level reducers */
})
const rootReducer = (state, action) => {
return appReducer(state, action)
}
Now we just need to teach the new rootReducer to return the initial state in response to the USER_LOGOUT action. As we know, reducers are supposed to return the initial state when they are called with undefined as the first argument, no matter the action. Let’s use this fact to conditionally strip the accumulated state as we pass it to appReducer:
const rootReducer = (state, action) => {
if (action.type === 'USER_LOGOUT') {
return appReducer(undefined, action)
}
return appReducer(state, action)
}
Now, whenever USER_LOGOUT fires, all reducers will be initialized anew. They can also return something different than they did initially if they want to because they can check action.type as well.
To reiterate, the full new code looks like this:
const appReducer = combineReducers({
/* your app’s top-level reducers */
})
const rootReducer = (state, action) => {
if (action.type === 'USER_LOGOUT') {
return appReducer(undefined, action)
}
return appReducer(state, action)
}
In case you are using redux-persist, you may also need to clean your storage. Redux-persist keeps a copy of your state in a storage engine, and the state copy will be loaded from there on refresh.
First, you need to import the appropriate storage engine and then, to parse the state before setting it to undefined and clean each storage state key.
const rootReducer = (state, action) => {
if (action.type === SIGNOUT_REQUEST) {
// for all keys defined in your persistConfig(s)
storage.removeItem('persist:root')
// storage.removeItem('persist:otherKey')
return appReducer(undefined, action);
}
return appReducer(state, action);
};
Dan Abramov's answer is correct except we experienced a strange issue when using the react-router-redux package along with this approach.
Our fix was to not set the state to undefined but rather still use the current routing reducer. So I would suggest implementing the solution below if you are using this package
const rootReducer = (state, action) => {
if (action.type === 'USER_LOGOUT') {
const { routing } = state
state = { routing }
}
return appReducer(state, action)
}
Define an action:
const RESET_ACTION = {
type: "RESET"
}
Then in each of your reducers assuming you are using switch or if-else for handling multiple actions through each reducer. I am going to take the case for a switch.
const INITIAL_STATE = {
loggedIn: true
}
const randomReducer = (state=INITIAL_STATE, action) {
switch(action.type) {
case 'SOME_ACTION_TYPE':
//do something with it
case "RESET":
return INITIAL_STATE; //Always return the initial state
default:
return state;
}
}
This way whenever you call RESET action, you reducer will update the store with default state.
Now, for logout you can handle the like below:
const logoutHandler = () => {
store.dispatch(RESET_ACTION)
// Also the custom logic like for the rest of the logout handler
}
Every time a userlogs in, without a browser refresh. Store will always be at default.
store.dispatch(RESET_ACTION) just elaborates the idea. You will most likely have an action creator for the purpose. A much better way will be that you have a LOGOUT_ACTION.
Once you dispatch this LOGOUT_ACTION. A custom middleware can then intercept this action, either with Redux-Saga or Redux-Thunk. Both ways however, you can dispatch another action 'RESET'. This way store logout and reset will happen synchronously and your store will ready for another user login.
Just a simplified answer to Dan Abramov's answer:
const rootReducer = combineReducers({
auth: authReducer,
...formReducers,
routing
});
export default (state, action) =>
rootReducer(action.type === 'USER_LOGOUT' ? undefined : state, action);
Using Redux Toolkit and/or Typescript:
const appReducer = combineReducers({
/* your app’s top-level reducers */
});
const rootReducer = (
state: ReturnType<typeof appReducer>,
action: AnyAction
) => {
/* if you are using RTK, you can import your action and use it's type property instead of the literal definition of the action */
if (action.type === logout.type) {
return appReducer(undefined, { type: undefined });
}
return appReducer(state, action);
};
From a security perspective, the safest thing to do when logging a user out is to reset all persistent state (e.x. cookies, localStorage, IndexedDB, Web SQL, etc) and do a hard refresh of the page using window.location.reload(). It's possible a sloppy developer accidentally or intentionally stored some sensitive data on window, in the DOM, etc. Blowing away all persistent state and refreshing the browser is the only way to guarantee no information from the previous user is leaked to the next user.
(Of course, as a user on a shared computer you should use "private browsing" mode, close the browser window yourself, use the "clear browsing data" function, etc, but as a developer we can't expect everyone to always be that diligent)
const reducer = (state = initialState, { type, payload }) => {
switch (type) {
case RESET_STORE: {
state = initialState
}
break
}
return state
}
You can also fire an action which is handled by all or some reducers, that you want to reset to initial store. One action can trigger a reset to your whole state, or just a piece of it that seems fit to you. I believe this is the simplest and most controllable way of doing this.
With Redux if have applied the following solution, which assumes I have set an initialState in all my reducers (e.g. { user: { name, email }}). In many components I check on these nested properties, so with this fix, I prevent my renders methods are broken on coupled property conditions (e.g. if state.user.email, which will throw an error user is undefined if the upper mentioned solutions).
const appReducer = combineReducers({
tabs,
user
})
const initialState = appReducer({}, {})
const rootReducer = (state, action) => {
if (action.type === 'LOG_OUT') {
state = initialState
}
return appReducer(state, action)
}
UPDATE NGRX4
If you are migrating to NGRX 4, you may have noticed from the migration guide that the rootreducer method for combining your reducers has been replaced with the ActionReducerMap method. At first, this new way of doing things might make resetting the state a challenge. It is actually straightforward, yet the way of doing this has changed.
This solution is inspired by the meta-reducers API section of the NGRX4 Github docs.
First, lets say your are combining your reducers like this using NGRX's new ActionReducerMap option:
//index.reducer.ts
export const reducers: ActionReducerMap<State> = {
auth: fromAuth.reducer,
layout: fromLayout.reducer,
users: fromUsers.reducer,
networks: fromNetworks.reducer,
routingDisplay: fromRoutingDisplay.reducer,
routing: fromRouting.reducer,
routes: fromRoutes.reducer,
routesFilter: fromRoutesFilter.reducer,
params: fromParams.reducer
}
Now, let's say you want to reset the state from within app.module
//app.module.ts
import { IndexReducer } from './index.reducer';
import { StoreModule, ActionReducer, MetaReducer } from '#ngrx/store';
...
export function debug(reducer: ActionReducer<any>): ActionReducer<any> {
return function(state, action) {
switch (action.type) {
case fromAuth.LOGOUT:
console.log("logout action");
state = undefined;
}
return reducer(state, action);
}
}
export const metaReducers: MetaReducer<any>[] = [debug];
#NgModule({
imports: [
...
StoreModule.forRoot(reducers, { metaReducers}),
...
]
})
export class AppModule { }
And that is basically one way to achieve the same affect with NGRX 4.
My workaround when working with typescript, built on top of Dan Abramov's answer (redux typings make it impossible to pass undefined to reducer as the first argument, so I cache initial root state in a constant):
// store
export const store: Store<IStoreState> = createStore(
rootReducer,
storeEnhacer,
)
export const initialRootState = {
...store.getState(),
}
// root reducer
const appReducer = combineReducers<IStoreState>(reducers)
export const rootReducer = (state: IStoreState, action: IAction<any>) => {
if (action.type === "USER_LOGOUT") {
return appReducer(initialRootState, action)
}
return appReducer(state, action)
}
// auth service
class Auth {
...
logout() {
store.dispatch({type: "USER_LOGOUT"})
}
}
Simply have your logout link clear session and refresh the page. No additional code needed for your store. Any time you want to completely reset the state a page refresh is a simple and easily repeatable way to handle it.
If you are using redux-actions, here's a quick workaround using a HOF(Higher Order Function) for handleActions.
import { handleActions } from 'redux-actions';
export function handleActionsEx(reducer, initialState) {
const enhancedReducer = {
...reducer,
RESET: () => initialState
};
return handleActions(enhancedReducer, initialState);
}
And then use handleActionsEx instead of original handleActions to handle reducers.
Dan's answer gives a great idea about this problem, but it didn't work out well for me, because I'm using redux-persist.
When used with redux-persist, simply passing undefined state didn't trigger persisting behavior, so I knew I had to manually remove item from storage (React Native in my case, thus AsyncStorage).
await AsyncStorage.removeItem('persist:root');
or
await persistor.flush(); // or await persistor.purge();
didn't work for me either - they just yelled at me. (e.g., complaining like "Unexpected key _persist ...")
Then I suddenly pondered all I want is just make every individual reducer return their own initial state when RESET action type is encountered. That way, persisting is handled naturally. Obviously without above utility function (handleActionsEx), my code won't look DRY (although it's just a one liner, i.e. RESET: () => initialState), but I couldn't stand it 'cuz I love metaprogramming.
Combining Dan Abramov's answer, Ryan Irilli's answer and Rob Moorman's answer, to account for keeping the router state and initializing everything else in the state tree, I ended up with this:
const rootReducer = (state, action) => appReducer(action.type === LOGOUT ? {
...appReducer({}, {}),
router: state && state.router || {}
} : state, action);
I have created actions to clear state. So when I dispatch a logout action creator I dispatch actions to clear state as well.
User record action
export const clearUserRecord = () => ({
type: CLEAR_USER_RECORD
});
Logout action creator
export const logoutUser = () => {
return dispatch => {
dispatch(requestLogout())
dispatch(receiveLogout())
localStorage.removeItem('auth_token')
dispatch({ type: 'CLEAR_USER_RECORD' })
}
};
Reducer
const userRecords = (state = {isFetching: false,
userRecord: [], message: ''}, action) => {
switch (action.type) {
case REQUEST_USER_RECORD:
return { ...state,
isFetching: true}
case RECEIVE_USER_RECORD:
return { ...state,
isFetching: false,
userRecord: action.user_record}
case USER_RECORD_ERROR:
return { ...state,
isFetching: false,
message: action.message}
case CLEAR_USER_RECORD:
return {...state,
isFetching: false,
message: '',
userRecord: []}
default:
return state
}
};
I am not sure if this is optimal?
My take to keep Redux from referencing to the same variable of the initial state:
// write the default state as a function
const defaultOptionsState = () => ({
option1: '',
option2: 42,
});
const initialState = {
options: defaultOptionsState() // invoke it in your initial state
};
export default (state = initialState, action) => {
switch (action.type) {
case RESET_OPTIONS:
return {
...state,
options: defaultOptionsState() // invoke the default function to reset this part of the state
};
default:
return state;
}
};
I've created a component to give Redux the ability to reset state, you just need to use this component to enhance your store and dispatch a specific action.type to trigger reset. The thought of implementation is the same as what Dan Abramov said in their answer.
Github: https://github.com/wwayne/redux-reset
The following solution worked for me.
I added resetting state function to meta reducers.The key was to use
return reducer(undefined, action);
to set all reducers to initial state. Returning undefined instead was causing errors due to the fact that the structure of the store has been destroyed.
/reducers/index.ts
export function resetState(reducer: ActionReducer<State>): ActionReducer<State> {
return function (state: State, action: Action): State {
switch (action.type) {
case AuthActionTypes.Logout: {
return reducer(undefined, action);
}
default: {
return reducer(state, action);
}
}
};
}
export const metaReducers: MetaReducer<State>[] = [ resetState ];
app.module.ts
import { StoreModule } from '#ngrx/store';
import { metaReducers, reducers } from './reducers';
#NgModule({
imports: [
StoreModule.forRoot(reducers, { metaReducers })
]
})
export class AppModule {}
Dan Abramov's answer helped me solve my case. However, I encountered a case where not the entire state had to be cleared. So I did it this way:
const combinedReducer = combineReducers({
// my reducers
});
const rootReducer = (state, action) => {
if (action.type === RESET_REDUX_STATE) {
// clear everything but keep the stuff we want to be preserved ..
delete state.something;
delete state.anotherThing;
}
return combinedReducer(state, action);
}
export default rootReducer;
Just an extension to #dan-abramov answer, sometimes we may need to retain certain keys from being reset.
const retainKeys = ['appConfig'];
const rootReducer = (state, action) => {
if (action.type === 'LOGOUT_USER_SUCCESS' && state) {
state = !isEmpty(retainKeys) ? pick(state, retainKeys) : undefined;
}
return appReducer(state, action);
};
This approach is very right: Destruct any specific state "NAME" to ignore and keep others.
const rootReducer = (state, action) => {
if (action.type === 'USER_LOGOUT') {
state.NAME = undefined
}
return appReducer(state, action)
}
For me to reset the state to its initial state, I wrote the following code:
const appReducers = (state, action) =>
combineReducers({ reducer1, reducer2, user })(
action.type === "LOGOUT" ? undefined : state,
action
);
I found that Dan Abramov's answer worked well for me, but it triggered the ESLint no-param-reassign error - https://eslint.org/docs/rules/no-param-reassign
Here's how I handled it instead, making sure to create a copy of the state (which is, in my understanding, the Reduxy thing to do...):
import { combineReducers } from "redux"
import { routerReducer } from "react-router-redux"
import ws from "reducers/ws"
import session from "reducers/session"
import app from "reducers/app"
const appReducer = combineReducers({
"routing": routerReducer,
ws,
session,
app
})
export default (state, action) => {
const stateCopy = action.type === "LOGOUT" ? undefined : { ...state }
return appReducer(stateCopy, action)
}
But maybe creating a copy of the state to just pass it into another reducer function that creates a copy of that is a little over-complicated? This doesn't read as nicely, but is more to-the-point:
export default (state, action) => {
return appReducer(action.type === "LOGOUT" ? undefined : state, action)
}
First on initiation of our application the reducer state is fresh and new with default InitialState.
We have to add an action that calls on APP inital load to persists default state.
While logging out of the application we can simple reAssign the default state and reducer will work just as new.
Main APP Container
componentDidMount() {
this.props.persistReducerState();
}
Main APP Reducer
const appReducer = combineReducers({
user: userStatusReducer,
analysis: analysisReducer,
incentives: incentivesReducer
});
let defaultState = null;
export default (state, action) => {
switch (action.type) {
case appActions.ON_APP_LOAD:
defaultState = defaultState || state;
break;
case userLoginActions.USER_LOGOUT:
state = defaultState;
return state;
default:
break;
}
return appReducer(state, action);
};
On Logout calling action for resetting state
function* logoutUser(action) {
try {
const response = yield call(UserLoginService.logout);
yield put(LoginActions.logoutSuccess());
} catch (error) {
toast.error(error.message, {
position: toast.POSITION.TOP_RIGHT
});
}
}
One thing Dan Abramov's answer doesn't do is clear the cache for parameterized selectors. If you have a selector like this:
export const selectCounter1 = (state: State) => state.counter1;
export const selectCounter2 = (state: State) => state.counter2;
export const selectTotal = createSelector(
selectCounter1,
selectCounter2,
(counter1, counter2) => counter1 + counter2
);
Then you would have to release them on logout like this:
selectTotal.release();
Otherwise, the memoized value for the last call of the selector and the values of the last parameters will still be in memory.
Code samples are from the ngrx docs.
A quick and easy option that worked for me was using redux-reset . Which was straightforward and also has some advanced options, for larger apps.
Setup in create store
import reduxReset from 'redux-reset'
// ...
const enHanceCreateStore = compose(
applyMiddleware(...),
reduxReset() // Will use 'RESET' as default action.type to trigger reset
)(createStore)
const store = enHanceCreateStore(reducers)
Dispatch your 'reset' in your logout function
store.dispatch({
type: 'RESET'
})
Approach with Redux Toolkit:
export const createRootReducer = (history: History) => {
const rootReducerFn = combineReducers({
auth: authReducer,
users: usersReducer,
...allOtherReducers,
router: connectRouter(history),
});
return (state: Parameters<typeof rootReducerFn>[0], action: Parameters<typeof rootReducerFn>[1]) =>
rootReducerFn(action.type === appActions.reset.type ? undefined : state, action);
};
why don't you just use return module.exports.default() ;)
export default (state = {pending: false, error: null}, action = {}) => {
switch (action.type) {
case "RESET_POST":
return module.exports.default();
case "SEND_POST_PENDING":
return {...state, pending: true, error: null};
// ....
}
return state;
}
Note: make sure you set action default value to {} and you are ok because you don't want to encounter error when you check action.type inside the switch statement.
Another option is to:
store.dispatch({type: '##redux/INIT'})
'##redux/INIT' is the action type that redux dispatches automatically when you createStore, so assuming your reducers all have a default already, this would get caught by those and start your state off fresh. It might be considered a private implementation detail of redux, though, so buyer beware...
for me what worked the best is to set the initialState instead of state:
const reducer = createReducer(initialState,
on(proofActions.cleanAdditionalInsuredState, (state, action) => ({
...initialState
})),
If you want to reset a single reducer
For example
const initialState = {
isLogged: false
}
//this will be your action
export const resetReducer = () => {
return {
type: "RESET"
}
}
export default (state = initialState, {
type,
payload
}) => {
switch (type) {
//your actions will come her
case "RESET":
return {
...initialState
}
}
}
//and from your frontend
dispatch(resetReducer())

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