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description :
i expect the indexPlus 2 but it comes 11,what is wrong? and why?
see it in line 28 .
code:
var inputArr = [1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0]
console.log('before', inputArr)
var arr = []
//先遍历inputArr确定0的位置
for (key in inputArr) {
if (inputArr[key] === 0) {
arr.push(key)
}
}
//将0移到数组最后面,通过位置交换实现
for (value of arr) {
for (i = value; i < inputArr.length - 1; i++) {
swap(i, i + 1)
}
}
function swap(index, indexPlus) {
var temp = inputArr[index]
inputArr[index] = inputArr[indexPlus]
inputArr[indexPlus] = temp
}
console.log('after', inputArr)
When you do for (key in inputArr), the keys are strings, not integers. So later when you do swap(i, i + 1), i is a string, and i + 1 does string concatenation, not integer addition.
Change the first loop to loop over indexes, not keys.
var inputArr = [1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0]
console.log('before', inputArr)
var arr = []
//先遍历inputArr确定0的位置
for (let key = 0; key < inputArr.length; key++) {
if (inputArr[key] === 0) {
arr.push(key)
}
}
//将0移到数组最后面,通过位置交换实现
for (value of arr) {
for (i = value; i < inputArr.length - 1; i++) {
swap(i, i + 1)
}
}
function swap(index, indexPlus) {
var temp = inputArr[index]
inputArr[index] = inputArr[indexPlus]
inputArr[indexPlus] = temp
}
console.log('after', inputArr)
When you use for ( in ), in every single loop, you will get a key(position) as a string. So when you take it and + 1 you will get result as a string.
I am trying to generate sprial matrix in javascript.
question
Given an integer A, generate a square matrix filled with elements from 1 to A^2 in spiral order.
input : 3
[ [ 1, 2, 3 ],
[ 8, 9, 4 ],
[ 7, 6, 5 ] ]
when input is 4
[ [1, 2, 3, 4],
[12, 13, 14, 5],
[11, 16, 15, 6],
[10, 9, 8, 7] ]
my approach is to create 2d array with 0 value and after that they will fill values.
let generateMatrix = function(A) {
let arr = [], counter = 1;
for (let i = 0; i < A; i++) {
let items = []
for (let j = 0; j < A; j++) {
items.push(0)
}
arr.push(items)
}
var spiralMatrix = function(arr) {
if (arr.length > 1) {
for (let i = 0; i < arr[0].length; i++) {
arr[0][i] = counter++;
}
}
return arr
}
return spiralMatrix(arr)
}
console.log(generateMatrix(2))
You could take loops for each edges and loop until no more ranges are avaliable.
function spiral(length) {
var upper = 0,
lower = length - 1,
left = 0,
right = length - 1,
i = 0,
j = 0,
result = Array.from({ length }, _ => []),
value = 1;
while (true) {
if (upper++ > lower) break;
for (; j < right; j++) result[i][j] = value++;
if (right-- < left) break;
for (; i < lower; i++) result[i][j] = value++;
if (lower-- < upper) break;
for (; j > left; j--) result[i][j] = value++;
if (left++ > right) break;
for (; i > upper; i--) result[i][j] = value++;
}
result[i][j] = value++;
return result;
}
var target = document.getElementById('out'),
i = 10;
while (--i) target.innerHTML += spiral(i).map(a => a.map(v => v.toString().padStart(2)).join(' ')).join('\n') + '\n\n';
<pre id="out"></pre>
This bit of code should do what you are trying to.
// This is your Editor pane. Write your JavaScript hem and
// use the command line to execute commands
let generateMatrix = function(A) {
let arr = [],
counter = 1;
for (let i = 0; i < A; i++) {
let items = [];
for (let j = 0; j < A; j++) {
items.push(0);
}
arr.push(items);
}
var spiralMatrix = function(arr) {
let count = 1;
let k = 0; // starting row
let m = arr.length; // ending row
let l = 0; // starting column
let n = arr[0].length; //ending column
while (k < m && l < n) {
// top
for (var i = l; i < n; i++) {
arr[k][i] = count;
count++;
}
k++;
// right
for (var i = k; i < m; i++) {
arr[i][n - 1] = count;
count++;
}
n--;
// bottom
if (k < m) {
for (var i = n - 1; i >= l; i--) {
arr[m - 1][i] = count;
count++;
}
m--;
}
// left
if (l < n) {
for (var i = m - 1; i >= k; i--) {
arr[i][l] = count;
count++;
}
l++;
}
}
return arr;
};
return spiralMatrix(arr);
};
console.log(generateMatrix(4));
This is in some ways the reverse of an answer I gave to another question. We can recursively build this up by slicing out the first row and prepending it to the result of rotating the result of a recursive call on the remaining numbers:
const reverse = a =>
[...a] .reverse ();
const transpose = m =>
m [0] .map ((c, i) => m .map (r => r [i]))
const rotate = m =>
transpose (reverse (m))
const makeSpiral = (xs, rows) =>
xs .length < 2
? [[... xs]]
: [
xs .slice (0, xs .length / rows),
... rotate(makeSpiral (xs .slice (xs .length / rows), xs.length / rows))
]
const range = (lo, hi) =>
[...Array (hi - lo + 1)] .map ((_, i) => lo + i)
const generateMatrix = (n) =>
makeSpiral (range (1, n * n), n)
console .log (generateMatrix (4))
A sharp eye will note that rotate is different here from the older question. transpose (reverse (m)) returns a clockwise rotated version of the input matrix. reverse (transpose (m)) returns a counter-clockwise rotated one. Similarly, here we rotate the result of the recursive call before including it; whereas in the other question we recurse on the rotated version of the matrix. Since we're reversing that process, it should be reasonably clear why.
The main function is makeSpiral, which takes an array and the number of rows to spiral it into and returns the spiraled matrix. (If rows is not a factor of the length of the array, the behavior might be crazy.) generateMatrix is just a thin wrapper around that to handle your square case by generating the initial array (using range) and passing it to makeSpiral.
Note how makeSpiral works with rectangles other than squares:
makeSpiral ([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], 2) //=>
// [
// [ 1, 2, 3, 4, 5, 6],
// [12, 11, 10, 9, 8, 7]
// ]
makeSpiral ([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], 3) //=>
// [
// [ 1, 2, 3, 4],
// [10, 11, 12, 5],
// [ 9, 8, 7, 6]
// ]
makeSpiral ([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], 4) //=>
// [
// [ 1, 2, 3],
// [10, 11, 4],
// [ 9, 12, 5],
// [ 8, 7, 6]
// ]
makeSpiral ([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], 6) //=>
// [
// [ 1, 2],
// [12, 3],
// [11, 4],
// [10, 5],
// [ 9, 6],
// [ 8, 7]
// ]
The other functions -- range, reverse, transpose, and rotate -- are general purpose utility functions for working with arrays or matrices.
Here's one solution.
I keep the current "moving direction" in dx and dy, such that the next matrix element indices are given by x+dx and y+dy.
If the next item is already filled or is out of bounds, I change this direction clockwise. Otherwise, I fill it with the next value.
const size = 6;
const matrix = Array(size).fill().map(() => Array(size).fill(0));
let x = -1;
let y = 0;
let dx = 1;
let dy = 0;
function changeDirection() {
if (dx === 1) {
dx = 0;
dy = 1;
} else if (dy === 1) {
dy = 0;
dx = -1;
} else if (dx === -1) {
dx = 0;
dy = -1;
} else {
dx = 1;
dy = 0;
}
}
for (let i = 0; i < size * size; i++) {
const yNext = y + dy;
const xNext = x + dx;
const nextRow = matrix[yNext] || [];
const nextItemContent = nextRow[xNext];
if (nextItemContent === undefined || nextItemContent > 0) {
changeDirection();
i--;
continue;
}
y = yNext;
x = xNext;
matrix[y][x] = i + 1;
}
const result = document.getElementById('result');
matrix.forEach(row => {
row.forEach(value => {
result.innerHTML += value.toString().padStart(3);
});
result.innerHTML += '\n';
});
<pre id="result"></pre>
I'm calculating the index, each number should go in a linear array
console.clear();
Array.prototype.range = function(a, b, step) {
step = !step ? 1 : step;
b = b / step;
for(var i = a; i <= b; i++) {
this.push(i*step);
}
return this;
};
const spiral = function(dimen) {
"use strict";
const dim = dimen;
const dimw = dim;
const dimh = dim;
var steps = [1, dimh, -1, -dimh];
var stepIndex = 0;
var count = 1;
var countMax = dimw
var dec = 0
var index = 0;
var arr = [];
arr = arr.range(1, dimh * dimw)
const newArr = arr.reduce((coll, x, idx) => {
index += steps[stepIndex]
coll[index-1] = idx+1;
if (count === countMax) {count = 0; stepIndex++; dec++;}
if (dec === 1) {dec = -1; countMax--}
if (stepIndex == steps.length) {stepIndex = 0}
count++;
return coll;
}, []);
var ret = []
while (newArr.length) {
ret.push(newArr.splice(0,dimw))
}
return ret
}
console.log(spiral(3))
console.log(spiral(4))
console.log(spiral(5))
var n=14; // size of spiral
var s=[]; // empty instruction string
function emp() {} // no move
function xpp() {xp++;} // go right
function xpm() {xp--;} // go left
function ypp() {yp++;} // go down
function ypm() {yp--;} // go up
var r=[xpp,ypp,xpm,ypm]; // instruction set
s.push(emp); // push 'no move' (used for starting point)
var c=n-1;
while (c-->0) s.push(r[0]); // push first line - uses a different rule
for (var i=1;i<2*n-1;i++) { // push each leg
c=Math.floor((2*n-i)/2);
while (c-->0) s.push(r[i%4]);
}
var sp=new Array(n); // spiral array
for (var i=0;i<n;i++) sp[i]=new Array(n);
var xp=0; // starting position
var yp=0;
for (var i=0;i<n*n;i++) {
s[i](); // execute next instruction
sp[yp][xp]=i+1; // update array
}
for (var i=0;i<n;i++) console.log(sp[i].toString()); // log to console
This code makes a macro of functions to generate a run sequence, for example:
'right4, down4, left4, up3, right3, down2, left2, up1, right1
and then implements it.
Here is a solution to Spiral Matrix from leetcode, maybe this can help
https://leetcode.com/problems/spiral-matrix/
var spiralOrder = function(matrix) {
if (matrix.length == 0) {
return [];
}
let result = [];
let rowStart = 0;
let rowEnd = matrix.length - 1;
let colStart = 0;
let colEnd = matrix[0].length - 1;
while (true) {
// top
for (let i = colStart; i <= colEnd; i++) {
result.push(matrix[rowStart][i]);
}
rowStart++;
if (rowStart > rowEnd) {
return result;
}
// right
for (let i = rowStart; i <= rowEnd; i++) {
result.push(matrix[i][colEnd]);
}
colEnd--;
if (colEnd < colStart) {
return result;
}
// bottom
for (let i = colEnd; i >= colStart; i--) {
result.push(matrix[rowEnd][i]);
}
rowEnd--;
if (rowEnd < rowStart) {
return result;
}
// left
for (let i = rowEnd; i >= rowStart; i--) {
result.push(matrix[i][colStart]);
}
colStart++;
if (colStart > colEnd) {
return result;
}
}
return result;
};
console.log(
spiralOrder([[2, 3, 4], [5, 6, 7], [8, 9, 10], [11, 12, 13], [14, 15, 16]])
);
console.log(spiralOrder([[7], [9], [6]]));
console.log(spiralOrder([[1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12]]));
console.log(spiralOrder([[1, 2, 3], [4, 5, 6], [7, 8, 9]]));
Here's my answer using only one for loop -
function matrix(n) {
const arr = [];
let row = 0;
let column = 0;
let counter = 1;
let edge = n - 1;
let leftToRightRow = false;
let topToBottomCol = false;
let rightToLeftRow = false;
let bottomToTopCol = false;
for (i = 0; i < n * n; i++) {
if (column <= edge && !leftToRightRow) {
if (!Array.isArray(arr[row])) {
arr[row] = []; // if array is not present at this index, then insert one
}
arr[row][column] = counter;
if (column == edge) {
row = row + 1;
leftToRightRow = true;
} else {
column = column + 1;
}
counter = counter + 1;
} else if (column === edge && !topToBottomCol) {
if (!Array.isArray(arr[row])) {
arr[row] = []; // if array is not present at this index, then insert one
}
arr[row][column] = counter;
if (row === edge) {
column = column - 1;
topToBottomCol = true;
} else {
row = row + 1;
}
counter = counter + 1;
} else if (column >= 0 && !rightToLeftRow) {
arr[row][column] = counter;
if (column === 0) {
row = row - 1;
rightToLeftRow = true;
} else {
column = column - 1;
}
counter = counter + 1;
} else if (row >= n - edge && !bottomToTopCol) {
arr[row][column] = counter;
if (row === n - edge) {
column = column + 1;
bottomToTopCol = true;
//setting these to false for next set of iteration
leftToRightRow = false;
topToBottomCol = false;
rightToLeftRow = false;
edge = edge - 1;
} else {
row = row - 1;
}
counter = counter + 1;
}
}
return arr;
}
Solution is implemented in C++, but only logic matter then you can do it in any language:
vector<vector<int> > Solution::generateMatrix(int A) {
vector<vector<int>> result(A,vector<int>(A));
int xBeg=0,xEnd=A-1;
int yBeg=0,yEnd=A-1;
int cur=1;
while(true){
for(int i=yBeg;i<=yEnd;i++)
result[xBeg][i]=cur++;
if(++xBeg>xEnd) break;
for(int i=xBeg;i<=xEnd;i++)
result[i][yEnd]=cur++;
if(--yEnd<yBeg) break;
for(int i=yEnd;i>=yBeg;i--)
result[xEnd][i]=cur++;
if(--xEnd<xBeg) break;
for(int i=xEnd;i>=xBeg;i--)
result[i][yBeg]=cur++;
if(++yBeg>yEnd) break;
}
return result;
}
Solition in c#:
For solving this problem we use loops for each moving directions
public IList<int> SpiralOrder(int[][] matrix) {
var result = new List<int>();
var n = matrix[0].Length;
var m = matrix.Length;
var i = 0;
var j = 0;
var x = 0;
var y = 0;
while (true)
{
//left to right moving:
while (x <= n - 1 - i)
{
result.Add(matrix[y][x]);
x++;
}
if (result.Count == n * m)
return result;
x--;y++;
//up to down moving:
while (y <= m - 1 - j)
{
result.Add(matrix[y][x]);
y++;
}
if (result.Count == n * m)
return result;
y--;x--;
//right to left moving:
while (x >= j)
{
result.Add(matrix[y][x]);
x--;
}
if (result.Count == n * m)
return result;
x++;y--;
//down to up moving:
while (y > j)
{
result.Add(matrix[y][x]);
y--;
}
if (result.Count == n * m)
return result;
y++;x++;
i++;
j++;
}
}
I my task is to call this function and return value of sum of all number in array that can be divided by 3. The problem is that I do not know how to make return value of the function in JS. Can You please help?
Thank You
function sumNumbersBy3(...numberArray) {
for(let i = 0; i < numberArray.length; i++)
{
if (numberArray[i]%3 == 0)
return
}
}
console.log("sumNumbersBy3", sumNumbersBy3(1, 2, 3, 4, 5, 6, 7, 8, 9, 10) === 18);
You should have a variable to sum numbers which satisfies condition numberArray[i] % 3 == 0:
function sumNumbersBy3(numberArray) {
let sum = 0
for(let i = 0; i < numberArray.length; i++)
{
if (numberArray[i] % 3 == 0)
sum += numberArray[i];
}
return sum;
}
In addition, you can use reduce method:
const result = arr.reduce((a, c, i) => {
(c % 3 == 0) ? a += c : 0;
return a;
}, 0);
An example:
function sumNumbersBy3(numberArray) {
let sum = 0
for(let i = 0; i < numberArray.length; i++)
{
if (numberArray[i] % 3 == 0)
sum += numberArray[i];
}
return sum;
}
console.log("sumNumbersBy3: ", sumNumbersBy3([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]));
let arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
const result = arr.reduce((a, c, i) => {
(c % 3 == 0) ? a += c : 0;
return a;
}, 0);
console .log(`Using reduce method: ${result}`);
function sumNumbersBy3(...numberArray) {
let sum = 0;
for (let i = 0; i < numberArray.length; i++) {
if (numberArray[i] % 3 == 0)
sum += numberArray[i];
}
return sum;
}
console.log("sumNumbersBy3", sumNumbersBy3(1, 2, 3, 4, 5, 6, 7, 8, 9, 10));
I'm trying to get something to work like this:
function permutations(sumWorkingFor, [numbersAllowed, numbersAllowed]) {}
e.g for permutations(5, [1,2]) it would give:
1, 1, 1, 1, 1
1, 1, 1, 2
1, 1, 2, 1
1, 2, 1, 1
2, 1, 1, 1
2, 2, 1
2, 1, 2
1, 2, 2
A very good usecase for generators:
function* sum(target, numbers, previous = []) {
if(target === 0) yield previous;
if(target <= 0) return;
for(const n of numbers)
yield* sum(target - n, numbers, [...previous, n]);
}
Definitely more exhaustive than it needs to be, but here is the logic:
Extend the array so we can take permutations (i.e., turn [1, 2] into [1, 1, 1, 1, 1, 2, 2] since there are maximum 5 1's and 2 2's to make 5.)
Get all combinations of this extended array.
Filter out the combinations that do not sum up to sumWorkingFor
Get all permutations of the remaining combinations
Filter out the duplicates (uses toString as a hacky way to index the array, but there is definitely a cleaner solution)
function permutations(sumWorkingFor, numbers) {
let modifiedNumbers = [];
numbers.forEach((i)=>{modifiedNumbers = modifiedNumbers.concat(Array(Math.floor(sumWorkingFor/i)).fill(i))});
let perm = (xs) => {
let ret = [];
for (let i = 0; i < xs.length; i = i + 1) {
let rest = perm(xs.slice(0, i).concat(xs.slice(i + 1)));
if(!rest.length) {
ret.push([xs[i]])
} else {
for(let j = 0; j < rest.length; j = j + 1) {
ret.push([xs[i]].concat(rest[j]))
}
}
}
return ret;
}
let combine = function(a) {
let fn = function(n, src, got, all) {
if (n == 0) {
if (got.length > 0) {
all[all.length] = got;
}
return;
}
for (let j = 0; j < src.length; j++) {
fn(n - 1, src.slice(j + 1), got.concat([src[j]]), all);
}
return;
}
let all = [];
for (let i=0; i < a.length; i++) {
fn(i, a, [], all);
}
all.push(a);
return all;
}
let sum = (i) => {return i.reduce((a, b) => a + b, 0)};
let findIndex = (a, i) => {
for(let j = 0; j < a.length; j++){
if(a[j].toString() == i.toString()){
return j;
}
}
return -1;
}
let allPerms = combine(modifiedNumbers).filter((i)=>sum(i) === sumWorkingFor);
let unique = [];
allPerms.filter((i, a) => findIndex(allPerms, i) === a).forEach((i)=>{
unique = unique.concat(perm(i))
});
return [... new Set(unique.map((i)=>i.toString()))].map((i)=>i.split(",").map((j)=>parseInt(j)));
}
console.log(permutations(10, [1, 2]));
I'm working on an algorithm to return the difference of any pair of numbers, such that the larger integer in the pair occurs at a higher index (in the array) than the smaller integer.
Examples...
Array: [2, 3, 10, 2, 4, 8, 1]
Solution: 10 - 2 = 8
Output: 8
Array: [7, 9, 5, 6, 3, 2]
Solution: 9 - 7 = 2
Output: 2
Here is what I have but it doesn't work for all tests...
var a = [22, 2, 4, 5, 6, 444, 1, 666];
// declare variables
var minNumber = a[0], // initilize to first element
maxNumber = a[0], // --- ^
minNumberIndex = 0, // min index
maxNumberIndex = a.length - 1; // max index
// loop through each element in array
for(i = 0; i < a.length; i++) {
// find min
if (a[i] < minNumber && i < maxNumberIndex) {
minNumber = a[i];
minNumberIndex = i;
}
// find max
if (a[i] >= maxNumber && i > minNumberIndex) {
maxNumber = a[i];
maxNumberIndex = i;
}
}
// return results
console.log("max: \t" + maxNumber);
console.log("min: \t" + minNumber + "index: " + minNumberIndex);
console.log(maxNumber - minNumber);
Please help!
O(n) solution:
function maxDifference(arr) {
let maxDiff = -1;
let min = arr[0];
for (let i = 0; i < arr.length; i++) {
if (arr[i] > min && maxDiff < arr[i] - min) {
maxDiff = arr[i] - min;
}
if (arr[i] < min) {
min = arr[i];
}
}
return maxDiff;
}
console.log(maxDifference([1, 2, 3])); //2
console.log(maxDifference(3, 2, 1)); //-1
console.log(maxDifference([2, 3, 10, 2, 4, 8, 1])); //8
console.log(maxDifference([7, 9, 5, 6, 3, 2])); //2
console.log(maxDifference([22, 2, 4, 5, 6, 444, 1, 666])); //665
console.log(maxDifference([7, 9, 5, 6, 3, 2])); //2
console.log(maxDifference([666, 555, 444, 33, 22, 23])); //1
console.log(maxDifference([2, 3, 10, 2, 4, 8, 1])); //8
let MaxDifference = arr => {
let maxDiff = null;
for(let x = 0; x < arr.length; x++){
for(let y = x+1; y < arr.length; y++){
if(arr[x] < arr[y] && maxDiff < (arr[y] - arr[x])){
maxDiff = arr[y] - arr[x]
}
}
}
return maxDiff === null ? -1 : maxDiff;
}
You can have two arrays. Lets call them minlr and maxrl.
minlr - Where minlr[i] stores the minimum value till index i when going from left to right in the original array.
maxrl - Where maxrl[i] stores the maximum value till index i when going from right to left in the original array.
Once you have these 2 arrays, you iterate the arrays and find the max difference between maxrl[i] and minlr[i].
In your above examples:
minlr = {2,2,2,2,2,2,1};
maxrl = {10,10,10,8,8,8,1};
So the answer in this case would be 10 - 2 = 8.
minlr = {7,7,5,5,3,2};
maxrl = {9,9,6,6,3,2};
So the answer in this case would be 9 - 7 = 2
es6 version:
var a = [2, 3, 10, 2, 4, 8, 1];
var min = a[0];
var max = a[a.length-1];
var init = [[0,min], [a.length -1,max]];
var r = a.reduce((
res, e,i
)=>{
var [[mini, min ], [maxi ,max]] = res;
var t = res;
if(e<min && i<maxi){
t = [[i, e ], [maxi ,max]];
}
if(e>=max && i>mini){
t = [[mini, min ], [i ,e]];
}
return t;
}, init);
console.log(r[1][1]-r[0][1]);
Is this ok? for each item in the array, it looks at earlier items and adds the difference to the internal 'diffs' array (if the current item is greater). I then return the the largest value within the diffs array.
var findMaxDiff = function(arr){
var diffs = [];
for(var i = 1; i < arr.length; i++){
for(var j = 0; j < i; j++){
if(arr[i] > arr[j]){
diffs.push(arr[i]-arr[j]);
}
}
}
return Math.max.apply( Math, diffs );
}
Looping through the array and using recursion like so:
function maxDifference(a){
var maxDiff = a[1] - a[0];
for(var i = 2; i<a.length-1; i++){
var diff = a[i] - a[0];
maxDiff = diff>maxDiff ? diff : maxDiff;
}
if(a.length>1){
a.shift();
var diff = maxDifference(a);
maxDiff = diff>maxDiff ? diff : maxDiff;
}
return maxDiff;
}
var x = [2, 3, 10, 2, 4, 8, 1];
maxDifference(x); // returns 8
x = [7, 9, 5, 6, 3, 2];
maxDifference(x) // returns 2
In linear time and constant memory:
function maxDiff (nums) {
var diff = 0, left = 0, right = 0, cur_right = 0, cur_left = 0;
for (var i = 0; i < nums.length; i++) {
if (nums[i] < nums[cur_left]) {
cur_left = i;
if (cur_left > cur_right) {
cur_right = cur_left;
}
}
if (nums[i] >= nums[cur_right]) {
cur_right = i;
}
if (nums[cur_right] - nums[cur_left] > diff) {
diff = nums[cur_right] - nums[cur_left];
right = cur_right;
left = cur_left;
}
}
return [diff, left, right];
}
If you're only interested in what the difference is, and not where the numbers occur, you don't need left and right.
var maxDiff = function() {
var list = Array.prototype.slice.call(arguments, 0)[0];
var start = new Date().getTime();
if((list !== null) && (toString.call(list) !== "[object Array]")) {
console.warn("not an array");
return;
}
var maxDiff = list[1] - list[0];
var min_element = list[0];
var i, j;
for(i = 1; i < list.length; i++) {
if(list[i] - min_element > maxDiff) {
maxDiff = list[i] - min_element;
}
if(list[i] < min_element) {
min_element = list[i];
}
}
var end = new Date().getTime();
var duration = end - start;
console.log("time taken:: " + duration + "ms");
return maxDiff;
};
maxdiff = 0;
a = [2, 3, 10, 2, 4, 8, 1]
for (i=a.length-1; i >= 0; i--) {
for (j=i-1; j >= 0; j--) {
if (a[i] < a[j] ) continue;
if (a[i] -a[j] > maxdiff) maxdiff = a[i] -a[j]
}
}
console.log(maxdiff || 'No difference found')
we can use es6 + es2020 latest feature to fix this issue
function maxDiff(arr) {
var diff=0
if(arr?.length) diff=arr?.length?Math.max(...arr)-Math.min(...arr):0
return diff;
}
console.log(maxDiff([1, 2, 3])); //2
console.log(maxDiff([3, 2, 1])); //2
console.log(maxDiff([2, 3, 10, 2, 4, 8, 1])); //9
console.log(maxDiff([7, 9, 5, 6, 3, 2])); //7
console.log(maxDiff([22, 2, 4, 5, 6, 444, 1, 666])); //665
console.log(maxDiff([7, 9, 5, 6, 3, 2])); //7
console.log(maxDiff([666, 555, 444, 33, 22, 23])); //644
console.log(maxDiff([-0, 1, 2, -3, 4, 5, -6])); //11
console.log(maxDiff([2])); //0
console.log(maxDiff([])); //0
var a = [22, 2, 4, 5, 6, 444, 1, 666];
function solution(a) {
const max = Math.max.apply(null,a);
const min = Math.min.apply(null,a);
const diff = max-min;
return diff
}
console.log(solution(a))
you actually don't need any looping, just use Math.max(), Math.min(), and [].indexOf() to do the heavy-lifting for you:
function findDiff(a){
var max=Math.max.apply(0, a),
slot=a.lastIndexOf(max),
min=Math.min.apply(0, a.slice(0, slot));
if(a.length && !slot && !min-.153479 )return findDiff(a.slice(1));
return max-min;
}
//ex: findDiff([7, 9, 5, 6, 3, 2]) == 2
//ex: findDiff([666, 555, 444 , 33, 22, 23]) == 1
//ex: findDiff([2, 3, 10, 2, 4, 8, 1]) == 8