I've re edited the question as it was not relevant... I got an issue in appearing in my browser when I launch my app, this issue is:
Rendered more hooks than during the previous render.
I've look all over the internet, but still don't manage to make it work.
Here is my code:
const DefaultValue = () => {
let matchingOption = options.find((option) => option.value.includes(countryLabel))
let optionSelected = options.find((option) => option.value === value)
const hasCountryLabelChanged = countryHasChanged(countryLabel)
const [selectedPathway, changeSelectedPathway] = useState(matchingOption)
useEffect(() => {
if (hasCountryLabelChanged) {
if(matchingOption) {
changeSelectedPathway(matchingOption)
} else {
changeSelectedPathway(options[0])
}
} else {
changeSelectedPathway(optionSelected)
}
},[matchingOption, optionSelected, selectedPathway, hasCountryLabelChanged])
if(selectedPathway !== undefined) {
const newLevers = levers.map((lever, index) => {
lever.value = +pathways[selectedPathway.value][index].toFixed(1) * 10
return lever
})
dispatch(Actions.updateAllLevers(newLevers))
}
return selectedPathway
}
const countryHasChanged = (countryLabel) => {
const prevValue = UsePrevious(countryLabel)
return prevValue !== countryLabel
}
const UsePrevious = (countryLabel) => {
const ref = useRef()
useEffect(() => {
ref.current = countryLabel
})
return ref.current
}
the "selectedPathway" is shown in < select value={DefaultValue} />
Your optionValueCheck call should happen inside a useEffect with one of the dependency params as countryLabel. So that whenever countryLabel updates, your function is executed.
Related
I am trying to separate some logic from my component into a custom hook. I feel like i'm misunderstanding some fundamentals but I thought my code would work. I basically update my state in my custom useTrip hook, and i want my map component to have that same updated state.
useTrip.js:
export const useTrip = () => {
const [businesses, setBusinesses] = useState([])
useEffect(()=>{
console.log(businesses) //prints expected results
},[businesses])
const fetchData = async (name, lat, lng) => {
const response = await fetch('http://localhost:5000/category/' + lat + "/" + lng + '/' + name)
const result = await response.json();
setBusinesses(result)
}
return { businesses, fetchData }
}
Map.js (component that uses useTrip):
export const Map= (props) => {
const {businesses} = useTrip()
return(<>
{businesses.map((.....)}
</>)
}
Parent.js (parent of map.js):
export const Parent= (props) => {
const {fetchData} = useTrip()
useEffect(() => {
fetchData(title, lat, lng)
}, [origin])
return(<>
</>)
}
The businesses is always an empty array when inside the Map component. my code was working before i started refactoring. Isnt the updated state in the custom hook suppose to be consistent across the components that use it?
You must use your custom hook on Parent component, and send the businesses to your Map component via props.
i.e.
function Parent (props) {
const { fetchData, businesses } = useTrip()
useEffect(() => {
fetchData(title, lat, lng)
}, [origin])
return (
<Map businesses={businesses} />
)
}
function Map (props) {
const { businesses } = props
return (
<>
{businesses.map(/* ... */)}
</>
)
}
If you call your custom hook on each component, they will get their own state
I have played around with this a bit, and come up with a better, solution. It is in the first code block.
import {useEffect, useState} from 'react';
import { v4 as uuidv4 } from 'uuid';
const constant_data = {
altering_var: null,
queue: {},
default_set: false
};
export const useConstantVariable = (defaultUser) => {
//set an id to a unique value so this component can be identified
const [id, setId] = useState(uuidv4());
//use this variable to force updates to screen
const [updateId, setUpdateId] = useState({});
//set the data contained in this hook
const setData = (data) => {
constant_data.altering_var = data;
};
//force an update of screen
const updateScreen = () => {
setUpdateId({...updateId});
};
//make a copy of the data so it is seen as a new constant instance
const saveData = () =>{
//if the value is an array copy the array
if(Array.isArray(constant_data.altering_var)){
constant_data.altering_var = [...constant_data.altering_var];
//if the value is an object copy it with its prototype
} else if(typeof constant_data.altering_var === 'object' && constant_data.altering_var !== null){
constant_data.altering_var = completeAssign({}, constant_data.altering_var);
} else {
//do no operation on basic types
}
}
//update all instances of this hook application wide
const updateAll = () => {
saveData();
//now get all instances and update them, remove broken links.
Object.keys(constant_data.queue).map((k)=> {
const value = constant_data.queue[k];
if (typeof value !== 'undefined' && value !== null) {
constant_data.queue[k]();
} else {
delete constant_data.queue[k]
}
return true;
});
};
//set the function to call to update this component
constant_data.queue[id] = updateScreen;
//for the first instance of this hook called set the default value.
if (typeof defaultUser !== 'undefined' && !constant_data.default_set) {
constant_data.default_set = true;
setData(defaultUser);
}
//when this component is destroyed remove all references to it in the queue used for updating.
useEffect(() => {
return () => {
delete constant_data.queue[id];
};
}, []);
//return the new variable to the constant
return [
constant_data.altering_var,
(data) => {
setData(data);
updateAll();
}
];
};
function completeAssign(target, source) {
target = Object.assign(target, source);
Object.setPrototypeOf(target, Object.getPrototypeOf(source));
return target;
}
OLD ANSWER
This is how we managed to solve this issue, it is not perfect, and I am open to suggestions for improvements. But we created a user component to share our user across the entire app.
const users = {client: {isSet: () => { return false; } } }
const instances = {client: []}
export const useClientUser = (defaultUser) => {
const [updateId, setUpdateId] = useState(uuidv4());
const setClientUser = (data) => {
users.client = new Person(data);
}
const updateScreen = () => {
setUpdateId(uuidv4());
}
useEffect(()=>{
if(defaultUser !== '' && typeof defaultUser !== 'undefined'){
setClientUser(defaultUser);
}
instances.client.push(updateScreen);
}, []);
return [users.client , (data) => { setClientUser(data);
instances.client = instances.client.filter((value)=> {
if(typeof value !== 'undefined'){ return true } else { return false }
} );
instances.client.map((value)=> {if(typeof value !== 'undefined') { value() } })
} ];
}
I have rewritten our component to show how yours would hypothetically work.
import { v4 as uuidv4 } from 'uuid';
//create super globals to share across all components
const global_hooks = {businesses: {isSet: false } }
const instances = {businesses: []}
export const useTrip = () => {
//use a unique id to set state change of object
const [updateId, setUpdateId] = useState(uuidv4());
//use this function to update the state causing a rerender
const updateScreen = () => {
setUpdateId(uuidv4());
}
//when this component is created add our update function to the update array
useEffect(()=>{
instances.businesses.push(updateScreen);
}, []);
useEffect(()=>{
console.log(global_hooks.businesses) //prints expected results
},[updateId]);
const fetchData = async (name, lat, lng) => {
const response = await fetch('http://localhost:5000/category/' + lat + "/" + lng + '/' + name)
const result = await response.json();
global_hooks.businesses = result;
global_hooks.businesses.isSet = true;
}
return {businesses: global_hooks.businesses, fetchData: (name, lat, lng) => {
//fetch your data
fetchData(name, lat, lng);
//remove update functions that no longer exist
instances.businesses = instances.business.filter((value)=> {
if(typeof value !== 'undefined'){ return true } else { return false }
} );
//call update functions that exist
instances.businesses.map((value)=> {if(typeof value !== 'undefined') { value() } })
}
};
}
So I was trying to implement a filter that is controlled by a search bar input. So I think part of the problem is that I have this filter hooked on a timer so that while the user is typing into the search bar, it isn't re-running for each letter typed in.
What it is currently doing is that after the item is typed in the search bar, the timer goes off and the filters are working but it doesn't appear that the app is re-rendering with the new filtered variable.
I suspect that it might have something to do with useEffect but I'm having trouble wrapping my head around it and it wasn't working out for whatever I was doing with it.
Here's the code:
const RecipeCards = (props) => {
const inputTypingRef = useRef(null);
let preparingElement = props.localRecipes;
let cardElement;
let elementsSorted;
const ingredientCountSort = (recipes) => {
elementsSorted = ...
}
const elementRender = (element) => {
cardElement = element.map((rec) => (
<RecipeCard
name={rec.name}
key={rec.id}
ingredients={rec.ingredients}
tags={rec.tags}
removeRecipe={() => props.onRemoveIngredients(rec.id)}
checkAvail={props.localIngredients}
/>
));
ingredientCountSort(cardElement);
};
if (inputTypingRef.current !== null) {
clearTimeout(inputTypingRef.current);
}
if (props.searchInput) {
inputTypingRef.current = setTimeout(() => {
inputTypingRef.current = null;
if (props.searchOption !== "all") {
preparingElement = props.localRecipes.filter((rec) => {
return rec[props.searchOption].includes(props.searchInput);
});
} else {
preparingElement = props.localRecipes.filter((rec) => {
return rec.includes(props.searchInput);
});
}
}, 600);
}
elementRender(preparingElement);
return (
<div className={classes.RecipeCards}>{!elementsSorted ? <BeginPrompt /> : elementsSorted}</div>
);
};
Don't worry about ingredientCountSort() function. It's a working function that just rearranges the array of JSX code.
Following up to my comment in original question. elementsSorted is changed, but it doesn't trigger a re-render because there isn't a state update.
instead of
let elementsSorted
and
elementsSorted = ...
try useState
import React, { useState } from 'react'
const RecipeCards = (props) => {
....
const [ elementsSorted, setElementsSorted ] = useState();
const ingredientCountSort = () => {
...
setElementsSorted(...whatever values elementsSorted supposed to be here)
}
Reference: https://reactjs.org/docs/hooks-state.html
I used useEffect() and an additional useRef() while restructuring the order of functions
const RecipeCards = (props) => {
//const inputTypingRef = useRef(null);
let preparingElement = props.localRecipes;
let finalElement;
const [enteredFilter, setEnteredFilter] = useState(props.searchInput);
let elementsSorted;
const [elementsFiltered, setElementsFiltered] = useState();
const refTimer = useRef();
const filterActive = useRef(false);
let cardElement;
useEffect(() => {
setEnteredFilter(props.searchInput);
console.log("updating filter");
}, [props.searchInput]);
const filterRecipes = (recipes) => {
if (enteredFilter && !filterActive.current) {
console.log("begin filtering");
if (refTimer.current !== null) {
clearTimeout(refTimer.current);
}
refTimer.current = setTimeout(() => {
refTimer.current = null;
if (props.searchOption !== "all") {
setElementsFiltered(recipes.filter((rec) => {
return rec.props[props.searchOption].includes(enteredFilter);
}))
} else {
setElementsFiltered(recipes.filter((rec) => {
return rec.props.includes(enteredFilter);
}))
}
filterActive.current = true;
console.log(elementsFiltered);
}, 600);
}else if(!enteredFilter && filterActive.current){
filterActive.current = false;
setElementsFiltered();
}
finalElement = elementsFiltered ? elementsFiltered : recipes;
};
const ingredientCountSort = (recipes) => {
console.log("sorting elements");
elementsSorted = recipes.sort((a, b) => {
...
filterRecipes(elementsSorted);
};
const elementRender = (element) => {
console.log("building JSX");
cardElement = element.map((rec) => (
<RecipeCard
name={rec.name}
key={rec.id}
ingredients={rec.ingredients}
tags={rec.tags}
removeRecipe={() => props.onRemoveIngredients(rec.id)}
checkAvail={props.localIngredients}
/>
));
ingredientCountSort(cardElement);
};
//begin render /////////////////// /// /// /// /// ///
elementRender(preparingElement);
console.log(finalElement);
return (
<div className={classes.RecipeCards}>{!finalElement[0] ? <BeginPrompt /> : finalElement}</div>
);
};
There might be redundant un-optimized code I want to remove on a brush-over in the future, but it works without continuous re-renders.
I am new to React and I am building a budget calculator. I am taking the amount from one input and adding it to another input so I can come up with the balance. I have tried reduce and concat and they are coming up to sum but the value is wrong. I don't know what I'm doing wrong. Can anyone point me in the right direction. I think the problem is that the values are rendering twice and that's throwing off the math. I don't know.
Here is my code:
// this is the component to get the balance
class App extends React.Component {
constructor(props) {
super(props);
this.state = {
balance: []
}
}
getBalance = (total) => {
this.setState((prevState) => ({
balance: [prevState.balance, total].reduce((acc, currentVal) => {
return Number(currentVal) + Number(acc)
}, 0)
}));
}
render() {
return (
<div className="App" >
<div className="count">
<h2 className="balancetitle">Your Balance</h2>
<h1 style={{ color: this.state.balance >= 0 ? 'green' : 'red' }}>${this.state.balance}</h1>
</div>
<Transactions getBalance={(total) => this.getBalance(Number(total))} />
<Income getBalance={(total) => this.getBalance(Number(total))} />
</div>
);
}
}
// this is the code to get the transaction. I have another component that is identical to get the sum of the income.
const Transactions = (props) => {
const [expenses, setExpense] = useState([])
const [amount, setAmount] = useState([])
const [id, setId] = useState([])
const [listOfTrans, setListofTrans] = useState([])
const [total, setTotal] = useState([0])
//fires on click or enter
const handleSubmit = (e) => {
e.preventDefault()
addExpense({
amount,
expenses,
id
});
setAmount('')
setExpense('')
}
//get value of inputs
const getValue = (hookSetter) => (e) => {
let { value } = e.target;
return hookSetter(value)
}
// turn amount and expense into objects and put them setListofTranas
const addExpense = (expenseObject) => {
setListofTrans([...listOfTrans, expenseObject])
}
const show = () => {
if (listOfTrans.legnth > 1) {
return listOfTrans
} else return null
}
// get total amount of listoftrans
const getAmount = () => {
if (listOfTrans.length > 0) {
let listAmount = listOfTrans.map(list => {
if (list.amount) {
return -Math.abs(list.amount);
} else {
return 0;
}
})
return listAmount.reduce((acc, currentValue) => {
return Number(acc) + Number(currentValue)
}, 0)
} else return 0
}
//update amount total on click
useEffect(() => {
setTotal(getAmount())
props.getBalance(getAmount())
}, [listOfTrans])
// delete item from array
const deleteExpense = (i) => {
let objExpense = i
setListofTrans(listOfTrans.filter((list) => {
return list.id !== objExpense
}))
}
I am adding it here as the suggestion is not possible to add long description in comments section.
What you are doing buggy in the the solution above is making use of useEffect to do the calcualtions. The approach can be real buggy and difficult to debug.
//update amount total on click
useEffect(() => {
setTotal(getAmount())
props.getBalance(getAmount())
}, [listOfTrans])
In the code above listOfTans is an array , may be changing due to various operation, which cause the useEffect callback to run repeatedly. The callback is reponsible for updating the sum.
So instead of doing that, you should just call
props.getBalance(getAmount())
in onClick Handler.
This is just the suggestion for what I can understand from the question above.
I'm trying to build a custom hook that has to alter values before using Formik's setFieldValue().
Here is how to hook looks like:
export const useCount = (tab) => {
const { values, setFieldValue } = useFormikContext();
const { count} = values;
useEffect(() => {
const handleChange = () => {
if (tab === 0) {
setFieldValue("count", count);
} else if (tab === 1) {
setFieldValue("count", count * 2);
}
};
handleChange();
}, [count]);
};
The issue at hand is that I end up with an infinite loop, due to the fact that I'm changing count inside the useEffect(). Any clues?
Replace count on tab in your useEffect, to trigger this effect only when tab is changed
export const useCount = tab => {
const {values: {count}, setFieldValue} = useFormikContext();
const handleChange = () => {
if (tab === 0) {
setFieldValue("count", count);
} else if (tab === 1) {
setFieldValue("count", count * 2);
}
}
useEffect(() => {
handleChange();
}, [tab]);
};
I have the following script:
const [customers, setCustomer] = useState([]);
if(users.results){
users.results.filter(user => {
user.roles.filter(role => {
if(role.role.name === 'ADMIN'){
admins.push(user);
}
});
});
let x = []
users.results.filter(user => {
user.roles.filter(role => {
if (role.role.name === 'CUSTOMER') {
x.push(user);
}
});
});
setCustomer(x);
}
Trying to call setCustomer causes the Too many re-renders. React limits the number of renders to prevent an infinite loop. error. I can't seem to find the reason why.
How do I set the customers to the value of x without causing the above error?
UPDATED CODE
const Administration = props =>{
const { fetchUsers, users, loading_users } = props;
const usersPerPage = 9
useEffect(() => {
fetchUsers();
}, []);
let admins = [];
const [customers, setCustomer] = useState([]);
if(users.results){
users.results.filter(user => {
user.roles.filter(role => {
if(role.role.name === 'ADMIN'){
admins.push(user);
}
});
});
let x = []
users.results.filter(user => {
user.roles.filter(role => {
if (role.role.name === 'CUSTOMER') {
x.push(user);
}
});
});
setCustomer(x);
}
It sounds like you only want to update customer with setCustomer when users updates. Placing this in a useEffect with users as a "only call this when this changes" option can do that for you. It also looks like admins is supposed to be state:
const [admins, setAdmins] = useState([]);
useEffect(() => {
if(users.results){
let admins = [];
users.results.filter(user => {
user.roles.filter(role => {
if(role.role.name === 'ADMIN'){
admins.push(user);
}
});
});
setAdmins(admins);
let x = []
users.results.filter(user => {
user.roles.filter(role => {
if (role.role.name === 'CUSTOMER') {
x.push(user);
}
});
});
setCustomer(x);
}
}, [users]);
Now this will only run on mount and when the users state changes.