'No Internet' detection delay using AJAX - javascript

I have a Web App that runs in both Android and iOS by WebView. I understand it is possible to implement network detection within the App itself but I would prefer to do it using jQuery and Ajax call.
The behaviour is slightly strange and maybe not possible to rectify but interesting all the same and I'd like to find out why it's happening.
The Ajax call works and applies an overlay to the screen to block any activity whilst no internet is available. Mainly because any request whilst having no internet takes ages to load when it reconnects. It works absolutely fine when data/wifi is manually turned off but when a mobile phone loses signal there is a definite delay of about 1 min before this is detected, there is no delay when data comes back. Here is the script...
var refreshTime = 1000;
window.setInterval( function() {
$.ajax({
cache: false,
type: "GET",
url: "./offline.php",
success:
function off() {
document.getElementById("overlay").style.display = "none";
},
error: function on() {
document.getElementById("overlay").style.display = "block";
}
});
}, refreshTime );
My question is what is the reason for this delay? Is it something controlled by the mobile OS to keep checking for mobile data or is it something to do with the way the script works? Currently offline.php is a blank file and the Ajax call just checks the file is accessible. Is there something I can add in there to get rid of the delay?

Related

Internet Explorer does not recognise keyup handler

I've been working on a website for a client for a while now. The website uses a instant search search box, where when a user starts typing characters in a text input, search results are fetched using AJAX and immediately displayed in the same webpage. The setup work flawlessly in all major browsers except Internet Explorer (at least 9-11, Edge seems excused).
The core code is as follows:
(function($) {
// Tracking variable for AJAX requests
var request = null;
function searchQuery(query){
console.log("Search query received");
request = $.ajax({
method: "get",
url: icl_home + "wp-json/query/v1/search/" + query,
beforeSend : function(){
if(request != null){
// If a request exists already, cancel it
request.abort();
} else{
// Set loading state to signify loading
// This will output a spinner on the object
$("nav .search").addClass("loading");
}
},
success: function(data){
console.log("Query returned");
// On data get, push it to the right function
formatResults(data);
// Reset loading state
$("nav .search").removeClass("loading");
// Reset request
request = null;
}
});
}
$("input#search").keyup(function(e){
console.log("Trigger keyup");
searchQuery($(this).val());
});
})(jQuery); // Fully reference jQuery after this point.
As you can see, the intent is simple. The problem is that Internet Explorer appears to not recognise our keyup handler, and this is imperative to the functioning of the feature. I've tried replacing the handler with keydown / keypress, I've tried singling out jQuery by registering the event with pure javascript, but nothing has worked yet.
Would you have any suggestions as to where we could look for possible problems?

jQuery Ajax timeout kicks in on Windows browser but not Android

So I've this piece of code which checks for internet speed and returns back some result. In order to deal with non-connectivity or disconnect issues while the speed check is going on, I put a timeout wait of 10 seconds.
This timeout works fine on a desktop browser (I started the test, pulled the plug, and after 10 seconds the error function kicked in.
But while trying to run the same page on Android browser, the error function does not respond even after 30-40 seconds or so.
This makes me believe this has got something to do with Android settings and was hoping any one having knowledge in that area would point me in the right direction. Here is the code btw:
$.ajax({
url:'internet-speed.php',
timeout: 10000,
error: function(x, t, m){
if(t==="timeout")
{
$('span#wait').html('Timed out');
}
else
{
$('span#wait').html('Something went wrong');
}
},
success:function(data)
{
$('span#wait').html('Your speed is '+data+'kbps');
}
});

Detecting protocol handler with Javascript [duplicate]

I have created a custom URL protocol handler.
http://
mailto://
custom://
I have registered a WinForms application to respond accordingly. This all works great.
But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet.
In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem.
Thanks for any ideas you might be able to share.
This would be a very, very hacky way to do this... but would this work?
Put the link in as normal...
But attach an onclick handler to it, that sets a timer and adds an onblur handler for the window
(in theory) if the browser handles the link (application X) will load stealing the focus from the window...
If the onblur event fires, clear the timer...
Otherwise in 3-5seconds let your timeout fire... and notify the user "Hmm, looks like you don't have the Mega Uber Cool Application installed... would you like to install it now? (Ok) (Cancel)"
Far from bulletproof... but it might help?
There's no great cross-browser way to do this. In IE10+ on Win8+, a new msLaunchUri api enables you to launch a protocol, like so:
navigator.msLaunchUri('skype:123456',
function()
{
alert('success');
},
function()
{
alert('failed');
}
);
If the protocol is not installed, the failure callback will fire. Otherwise, the protocol will launch and the success callback will fire.
I discuss this topic a bit further here:
https://web.archive.org/web/20180308105244/https://blogs.msdn.microsoft.com/ieinternals/2011/07/13/understanding-protocols/
This topic is of recent (2021) interest; see https://github.com/fingerprintjs/external-protocol-flooding for discussion.
HTML5 defines Custom scheme and content handlers (to my knowledge Firefox is the only implementor so far), but unfortunately there is currently no way to check if a handler already exists—it has been proposed, but there was no follow-up. This seems like a critical feature to use custom handlers effectively and we as developers should bring attention to this issue in order to get it implemented.
There seems to be no straightforward way via javascript to detect the presence of an installed app that has registered a protocol handler.
In the iTunes model, Apple provides urls to their servers, which then provide pages that run some javascript:
http://ax.itunes.apple.com/detection/itmsCheck.js
So the iTunes installer apparently deploys plugins for the major browsers, whose presence can then be detected.
If your plugin is installed, then you can be reasonably sure that redirecting to your app-specific url will succeed.
What seams the most easy solution is to ask the user the first time.
Using a Javascript confirm dialog per example:
You need this software to be able to read this link. Did you install it ?
if yes: create a cookie to not ask next time; return false and the link applies
if false: window.location.href = '/downloadpage/'
If you have control of the program you're trying to run (the code), one way to see if the user was successful in running the application would be to:
Before trying to open the custom protocol, make an AJAX request to a server script that saves the user's intent in a database (for example, save the userid and what he wanted to do).
Try to open the program, and pass on the intent data.
Have the program make a request to the server to remove the database entry (using the intent data to find the correct row).
Make the javascript poll the server for a while to see if the database entry is gone. If the entry is gone, you'll know the user was successful in opening the application, otherwise the entry will remain (you can remove it later with cronjob).
I have not tried this method, just thought it.
I was able to finally get a cross-browser (Chrome 32, Firefox 27, IE 11, Safari 6) solution working with a combination of this and a super-simple Safari extension. Much of this solution has been mentioned in one way or another in this and this other question.
Here's the script:
function launchCustomProtocol(elem, url, callback) {
var iframe, myWindow, success = false;
if (Browser.name === "Internet Explorer") {
myWindow = window.open('', '', 'width=0,height=0');
myWindow.document.write("<iframe src='" + url + "'></iframe>");
setTimeout(function () {
try {
myWindow.location.href;
success = true;
} catch (ex) {
console.log(ex);
}
if (success) {
myWindow.setTimeout('window.close()', 100);
} else {
myWindow.close();
}
callback(success);
}, 100);
} else if (Browser.name === "Firefox") {
try {
iframe = $("<iframe />");
iframe.css({"display": "none"});
iframe.appendTo("body");
iframe[0].contentWindow.location.href = url;
success = true;
} catch (ex) {
success = false;
}
iframe.remove();
callback(success);
} else if (Browser.name === "Chrome") {
elem.css({"outline": 0});
elem.attr("tabindex", "1");
elem.focus();
elem.blur(function () {
success = true;
callback(true); // true
});
location.href = url;
setTimeout(function () {
elem.off('blur');
elem.removeAttr("tabindex");
if (!success) {
callback(false); // false
}
}, 1000);
} else if (Browser.name === "Safari") {
if (myappinstalledflag) {
location.href = url;
success = true;
} else {
success = false;
}
callback(success);
}
}
The Safari extension was easy to implement. It consisted of a single line of injection script:
myinject.js:
window.postMessage("myappinstalled", window.location.origin);
Then in the web page JavaScript, you need to first register the message event and set a flag if the message is received:
window.addEventListener('message', function (msg) {
if (msg.data === "myappinstalled") {
myappinstalledflag = true;
}
}, false);
This assumes the application which is associated with the custom protocol will manage the installation of the Safari extension.
In all cases, if the callback returns false, you know to inform the user that the application (i.e., it's custom protocol) is not installed.
You say you need to detect the browser's protocol handlers - do you really?
What if you did something like what happens when you download a file from sourceforge? Let's say you want to open myapp://something. Instead of simply creating a link to it, create a link to another HTML page accessed via HTTP. Then, on that page, say that you're attempting to open the application for them. If it doesn't work, they need to install your application, which they can do by clicking on the link you'll provide. If it does work, then you're all set.
This was a recommended approach for IE by Microsoft support
http://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx#related_topics
"If you have some control over the binaries being installed on a user’s machine, checking the UA in script seems like a relevant approach:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Internet Settings\5.0\User Agent\Post Platform
" -- By M$ support
Every web page has access to the userAgent string and if you drop a custom post platform value, detecting this in javascript using navigator.userAgent is quite simple.
Fortunately, other major browsers like Firefox and Chrome (barring Safari :( ), do not throw "page not found" errors when a link with a custom protocol is clicked and the protocol is not installed on the users machine. IE is very unforgiving here, any trick to click in a invisible frame or trap javascript errors does not work and ends up with ugly "webpage cannot be displayed" error. The trick we use in our case is to inform users with browser specific images that clicking on the custom protocol link will open an application. And if they do not find the app opening up, they can click on an "install" page. In terms of XD this wprks way better than the ActiveX approach for IE.
For FF and Chrome, just go ahead and launch the custom protocol without any detection. Let the user tell you what he sees.
For Safari, :( no answers yet
I'm trying to do something similar and I just discovered a trick that works with Firefox. If you combine it with the trick for IE you can have one that works on both main browsers (I'm not sure if it works in Safari and I know it doesn't work in Chrome)
if (navigator.appName=="Microsoft Internet Explorer" && document.getElementById("testprotocollink").protocolLong=="Unknown Protocol") {
alert("No handler registered");
} else {
try {
window.location = "custom://stuff";
} catch(err) {
if (err.toString().search("NS_ERROR_UNKNOWN_PROTOCOL") != -1) {
alert("No handler registered");
}
}
}
In order for this to work you also need to have a hidden link somewhere on the page, like this:
<a id="testprotocollink" href="custom://testprotocol" style="display: none;">testprotocollink</a>
It's a bit hacky but it works. The Firefox version unfortunately still pops up the default alert that comes up when you try to visit a link with an unknown protocol, but it will run your code after the alert is dismissed.
You can try something like this:
function OpenCustomLink(link) {
var w = window.open(link, 'xyz', 'status=0,toolbar=0,menubar=0,height=0,width=0,top=-10,left=-10');
if(w == null) {
//Work Fine
}
else {
w.close();
if (confirm('You Need a Custom Program. Do you want to install?')) {
window.location = 'SetupCustomProtocol.exe'; //URL for installer
}
}
}
This is not a trivial task; one option might be to use signed code, which you could leverage to access the registry and/or filesystem (please note that this is a very expensive option). There is also no unified API or specification for code signing, so you would be required to generate specific code for each target browser. A support nightmare.
Also, I know that Steam, the gaming content delivery system, doesn't seem to have this problem solved either.
Here's another hacky answer that would require (hopefully light) modification to your application to 'phone home' on launch.
User clicks link, which attempts to launch the application. A unique
identifier is put in the link, so that it's passed to the
application when it launches. Web app shows a spinner or something of that nature.
Web page then starts checking for a
'application phone home' event from an app with this same unique ID.
When launched, your application does an HTTP post to your web app
with the unique identifier, to indicate presence.
Either the web page sees that the application launched, eventually, or moves on with a 'please download' page.

Google Chrome: XMLHttpRequest.send() not working while doing POST

I'm working on an application that allows the user to send a file using a form (a POST request), and that executes a series of GET requests while that file is being uploaded to gather information about the state of the upload.
It works fine in IE and Firefox, but not so much in Chrome and Safari.
The problem is that even though send() is called on the XMLHttpRequest object, nothing is being requested as can be seen in Fiddler.
To be more specific, an event handler is placed on the "submit" event of the form, that places a timeout function call on the window:
window.setTimeout(startPolling, 10);
and in this function "startPolling" sequence is started that keeps firing GET requests to receive status updates from a web service that returns text/json that can be used to update the UI.
Is this a limitation (perhaps security-wise?) on WebKit based browsers? Is this a Chrome bug? (I'm seeing the same behaviour in Safari though).
I am having the exact same problem. At the moment i use an iframe, which is targeted in the form. That allows the xhr requests to be executed while posting. While that does work, it doesn't degrade gracefully if someone disables javascript.(I couldn't load the next page outside the iframe without js) So if someone has a nicer solution, i would be grateful to hear it.
Here the jQuery script for reference:
$(function() {
$('form[enctype=multipart/form-data]').submit(function(){
// Prevent multiple submits
if ($.data(this, 'submitted')) return false;
var freq = 500; // freqency of update in ms
var progress_url = '{% url checker_progress %}'; // ajax view serving progress info
$("#progressbar").progressbar({
value: 0
});
$("#progress").overlay({
top: 272,
api: true,
closeOnClick: false,
closeOnEsc: false,
expose: {
color: '#333',
loadSpeed: 1000,
opacity: 0.9
},
}).load();
// Update progress bar
function update_progress_info() {
$.getJSON(progress_url, {}, function(data, status){
if (data) {
var progresse = parseInt(data.progress);
$('#progressbar div').animate({width: progresse + '%' },{ queue:'false', duration:500, easing:"swing" });
}
window.setTimeout(update_progress_info, freq);
});
};
window.setTimeout(update_progress_info, freq);
$.data(this, 'submitted', true); // mark form as submitted.
});
});

How to detect browser's protocol handlers?

I have created a custom URL protocol handler.
http://
mailto://
custom://
I have registered a WinForms application to respond accordingly. This all works great.
But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet.
In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem.
Thanks for any ideas you might be able to share.
This would be a very, very hacky way to do this... but would this work?
Put the link in as normal...
But attach an onclick handler to it, that sets a timer and adds an onblur handler for the window
(in theory) if the browser handles the link (application X) will load stealing the focus from the window...
If the onblur event fires, clear the timer...
Otherwise in 3-5seconds let your timeout fire... and notify the user "Hmm, looks like you don't have the Mega Uber Cool Application installed... would you like to install it now? (Ok) (Cancel)"
Far from bulletproof... but it might help?
There's no great cross-browser way to do this. In IE10+ on Win8+, a new msLaunchUri api enables you to launch a protocol, like so:
navigator.msLaunchUri('skype:123456',
function()
{
alert('success');
},
function()
{
alert('failed');
}
);
If the protocol is not installed, the failure callback will fire. Otherwise, the protocol will launch and the success callback will fire.
I discuss this topic a bit further here:
https://web.archive.org/web/20180308105244/https://blogs.msdn.microsoft.com/ieinternals/2011/07/13/understanding-protocols/
This topic is of recent (2021) interest; see https://github.com/fingerprintjs/external-protocol-flooding for discussion.
HTML5 defines Custom scheme and content handlers (to my knowledge Firefox is the only implementor so far), but unfortunately there is currently no way to check if a handler already exists—it has been proposed, but there was no follow-up. This seems like a critical feature to use custom handlers effectively and we as developers should bring attention to this issue in order to get it implemented.
There seems to be no straightforward way via javascript to detect the presence of an installed app that has registered a protocol handler.
In the iTunes model, Apple provides urls to their servers, which then provide pages that run some javascript:
http://ax.itunes.apple.com/detection/itmsCheck.js
So the iTunes installer apparently deploys plugins for the major browsers, whose presence can then be detected.
If your plugin is installed, then you can be reasonably sure that redirecting to your app-specific url will succeed.
What seams the most easy solution is to ask the user the first time.
Using a Javascript confirm dialog per example:
You need this software to be able to read this link. Did you install it ?
if yes: create a cookie to not ask next time; return false and the link applies
if false: window.location.href = '/downloadpage/'
If you have control of the program you're trying to run (the code), one way to see if the user was successful in running the application would be to:
Before trying to open the custom protocol, make an AJAX request to a server script that saves the user's intent in a database (for example, save the userid and what he wanted to do).
Try to open the program, and pass on the intent data.
Have the program make a request to the server to remove the database entry (using the intent data to find the correct row).
Make the javascript poll the server for a while to see if the database entry is gone. If the entry is gone, you'll know the user was successful in opening the application, otherwise the entry will remain (you can remove it later with cronjob).
I have not tried this method, just thought it.
I was able to finally get a cross-browser (Chrome 32, Firefox 27, IE 11, Safari 6) solution working with a combination of this and a super-simple Safari extension. Much of this solution has been mentioned in one way or another in this and this other question.
Here's the script:
function launchCustomProtocol(elem, url, callback) {
var iframe, myWindow, success = false;
if (Browser.name === "Internet Explorer") {
myWindow = window.open('', '', 'width=0,height=0');
myWindow.document.write("<iframe src='" + url + "'></iframe>");
setTimeout(function () {
try {
myWindow.location.href;
success = true;
} catch (ex) {
console.log(ex);
}
if (success) {
myWindow.setTimeout('window.close()', 100);
} else {
myWindow.close();
}
callback(success);
}, 100);
} else if (Browser.name === "Firefox") {
try {
iframe = $("<iframe />");
iframe.css({"display": "none"});
iframe.appendTo("body");
iframe[0].contentWindow.location.href = url;
success = true;
} catch (ex) {
success = false;
}
iframe.remove();
callback(success);
} else if (Browser.name === "Chrome") {
elem.css({"outline": 0});
elem.attr("tabindex", "1");
elem.focus();
elem.blur(function () {
success = true;
callback(true); // true
});
location.href = url;
setTimeout(function () {
elem.off('blur');
elem.removeAttr("tabindex");
if (!success) {
callback(false); // false
}
}, 1000);
} else if (Browser.name === "Safari") {
if (myappinstalledflag) {
location.href = url;
success = true;
} else {
success = false;
}
callback(success);
}
}
The Safari extension was easy to implement. It consisted of a single line of injection script:
myinject.js:
window.postMessage("myappinstalled", window.location.origin);
Then in the web page JavaScript, you need to first register the message event and set a flag if the message is received:
window.addEventListener('message', function (msg) {
if (msg.data === "myappinstalled") {
myappinstalledflag = true;
}
}, false);
This assumes the application which is associated with the custom protocol will manage the installation of the Safari extension.
In all cases, if the callback returns false, you know to inform the user that the application (i.e., it's custom protocol) is not installed.
You say you need to detect the browser's protocol handlers - do you really?
What if you did something like what happens when you download a file from sourceforge? Let's say you want to open myapp://something. Instead of simply creating a link to it, create a link to another HTML page accessed via HTTP. Then, on that page, say that you're attempting to open the application for them. If it doesn't work, they need to install your application, which they can do by clicking on the link you'll provide. If it does work, then you're all set.
This was a recommended approach for IE by Microsoft support
http://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx#related_topics
"If you have some control over the binaries being installed on a user’s machine, checking the UA in script seems like a relevant approach:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Internet Settings\5.0\User Agent\Post Platform
" -- By M$ support
Every web page has access to the userAgent string and if you drop a custom post platform value, detecting this in javascript using navigator.userAgent is quite simple.
Fortunately, other major browsers like Firefox and Chrome (barring Safari :( ), do not throw "page not found" errors when a link with a custom protocol is clicked and the protocol is not installed on the users machine. IE is very unforgiving here, any trick to click in a invisible frame or trap javascript errors does not work and ends up with ugly "webpage cannot be displayed" error. The trick we use in our case is to inform users with browser specific images that clicking on the custom protocol link will open an application. And if they do not find the app opening up, they can click on an "install" page. In terms of XD this wprks way better than the ActiveX approach for IE.
For FF and Chrome, just go ahead and launch the custom protocol without any detection. Let the user tell you what he sees.
For Safari, :( no answers yet
I'm trying to do something similar and I just discovered a trick that works with Firefox. If you combine it with the trick for IE you can have one that works on both main browsers (I'm not sure if it works in Safari and I know it doesn't work in Chrome)
if (navigator.appName=="Microsoft Internet Explorer" && document.getElementById("testprotocollink").protocolLong=="Unknown Protocol") {
alert("No handler registered");
} else {
try {
window.location = "custom://stuff";
} catch(err) {
if (err.toString().search("NS_ERROR_UNKNOWN_PROTOCOL") != -1) {
alert("No handler registered");
}
}
}
In order for this to work you also need to have a hidden link somewhere on the page, like this:
<a id="testprotocollink" href="custom://testprotocol" style="display: none;">testprotocollink</a>
It's a bit hacky but it works. The Firefox version unfortunately still pops up the default alert that comes up when you try to visit a link with an unknown protocol, but it will run your code after the alert is dismissed.
You can try something like this:
function OpenCustomLink(link) {
var w = window.open(link, 'xyz', 'status=0,toolbar=0,menubar=0,height=0,width=0,top=-10,left=-10');
if(w == null) {
//Work Fine
}
else {
w.close();
if (confirm('You Need a Custom Program. Do you want to install?')) {
window.location = 'SetupCustomProtocol.exe'; //URL for installer
}
}
}
This is not a trivial task; one option might be to use signed code, which you could leverage to access the registry and/or filesystem (please note that this is a very expensive option). There is also no unified API or specification for code signing, so you would be required to generate specific code for each target browser. A support nightmare.
Also, I know that Steam, the gaming content delivery system, doesn't seem to have this problem solved either.
Here's another hacky answer that would require (hopefully light) modification to your application to 'phone home' on launch.
User clicks link, which attempts to launch the application. A unique
identifier is put in the link, so that it's passed to the
application when it launches. Web app shows a spinner or something of that nature.
Web page then starts checking for a
'application phone home' event from an app with this same unique ID.
When launched, your application does an HTTP post to your web app
with the unique identifier, to indicate presence.
Either the web page sees that the application launched, eventually, or moves on with a 'please download' page.

Categories