I have the following code:
function MyPromise(configFunction) {
let nextSuccessCallBack = undefined;
let nextResolve = undefined;
configFunction(function(message){
setTimeout(function(){
if(nextSuccessCallBack) {
var result = nextSuccessCallBack(message);
if(result && result.then) {
result.then(nextResolve);
} else {
nextResolve && nextResolve(result);
}
}
})
});
return {
then: function(successCallback) {
nextSuccessCallBack = successCallback;
return new MyPromise(function(resolve) {
nextResolve = resolve;
})
}
}
}
new MyPromise(function(resolve, reject) {
resolve('new message');
}).then(function(message) {
console.log(message);
return 'another message'
}).then(function(message) {
console.log(message)
console.log('here')
})
In this example, it seems that the nextSuccessCallBack is set to be the callback functions within .then, then its value within the setTimeout function is now populated. However, this confuses me. I thought that when we reach the return statement in the constructor, we return the object and effectively stop the function? If that the case then how does the program even get to the setTimeout?
This is not a correct Promise implementation. It clearly has no capabilities for rejections, but also for the implemented fulfilment feature it does not comply with the Promises/A+ specification. Just to give two examples:
It does not comply with rule 2.1.2.2
When fulfilled, a promise must have a value, which must not change.
....nor with rule 2.2.2.3:
If onFulfilled is a function it must not be called more than once.
In your implementation, if you would add a second call to resolve:
new MyPromise(function(resolve, reject) {
resolve('new message'); resolve('new message2');
}).then((function(message) {
console.log(message);
// ... etc
})
...then both calls to resolve would fire the then callback, and show that the promised value was modified after the first time it was set. This is in complete violation of the principle of promises: promises can only resolve once.
It does not comply with rule 2.2.6:
then may be called multiple times on the same promise.
If/when promise is fulfilled, all respective onFulfilled callbacks must execute in the order of their originating calls to then.
This does not happen if we use the following code:
let p = new MyPromise(resolve => resolve("value"));
p.then(console.log); // This callback is called
p.then(console.log); // This callback is not called -> violation!
These are basic shortcomings, and this is just the tip of the iceberg.
If you are interested in how it could be implemented in compliance with Promise/A+, then have a look at one I did a few years ago with a step-by-step explanation.
As to your question
how does the program even get to the setTimeout?
When your main code executes this:
new MyPromise(function(resolve, reject) {
resolve('new message');
})
...then the parameter variable configFunction is initialised with that callback function. The MyPromise constructor calls it, passing it the following callback as first argument:
function(message){
setTimeout(function(){
if(nextSuccessCallBack) {
var result = nextSuccessCallBack(message);
if(result && result.then) {
result.then(nextResolve);
} else {
nextResolve && nextResolve(result);
}
}
})
}
So that means that resolve in your main code's callback function is initialised with the above callback function. Then your main code's callback function calls resolve with a string argument. Since resolve is the above callback function, we can see it gets executed with message initialised to "new message". This function executes setTimeout.
The code in the snippet does solve the purpose but, it is confusing as is a bad implementation of a Promise according to the way MDN Uses Promises in JavaScript for better code efficiency and understanding.
The above code can also be written this way:
const examplePromise = new Promise((resolve, reject) => {
resolve("Another Message");
});
console.log("New Message");
examplePromise.then((message) => {
console.log(message);
});
Now, for better understading of the concept of Promises in JavaScript, I'll take another example:
Let's say I want to create a program which says hello and then after 2 seconds says How Are You?
There are two ways of solving this
Just using the setTimeout() function which executes a function after certain period of time
Using promises with setTimeout()
Case I (Using setTimeout()):
console.log("hello"); //Saying hello for the first time
setTimeout(function () {
console.log("How Are You?");
}, 2000); //2000 milliseconds is 2 seconds
Case II (Using Promises)
console.log("hello");
const example = new Promise((resolve) => {
setTimeout(() => {
resolve("How Are You?");
}, 2000);
});
example.then((message) => {
console.log(message);
});
Now, for simple cases like logging a message after 2 seconds do not require Promises. You may use them (No problem) but actually, Promises are used in cases where, you wait for a function to execute a Database Query or you need to wait for a server to give you some HTML Response or while using WebAPIs, etc.
P.S: setTimeout() is just an example. It is not a rule that you always have to use setTimeout() while writing a Promise. If you are fetching data using a WebAPI, you usually write $.ajax(...).then(...) or fetch(...).then(...) instead of setTimeout()
Related
Hello I need to call a REST function with an ID, that returns a promise in React.js. This function will at some point contain a certain value in its response when called . Until another service has processed an initial request this value will be null.
This is what I have done so far:
while(myVariable){
myfunction(myID).then( (response) => {
if(response['value'] != null
myVariable = false;
}
});
}
The problem with this code is that the while loop is called as fast as possible and thus completely utilises the computer. So I need a function that allows me to poll for a result by an ID until the response of one of the function calls contains a valid response.
I have tried the following method but without success, because I don't have a fixed number of runs:
Wait promise inside for loop
Thanks in regards.
As you state, the problem is that the while loop runs eagerly, not waiting for each promise to resolve.
One way to solve that is to use recursion. Recursion gives you more control over when exactly you want to 'loop' next:
let getValue = () => {
myFunction(myID).then(response => {
if (response['value'] === null) {
setTimeout(getValue);
} else {
// here you know the other service has processed the initial request
}
});
};
First I wrapped the whole thing in a function called getValue. Note that this function is only called again after the promise resolves. (The call to setTimeout is a trick to use recursion without consuming the stack.) If this still runs too quickly, pass an additional parameter of 100 or so to the setTimeout invocation.
Alternatively, you may be able to use async/await similarly to the link you shared. I'm no expert on async/await but it should work the same with while loops as with for loops, judging by this and this.
You can use the async function with await.
I also use a delay function to delay each call to the myfunction().
While you get a response, you can break the while loop.
const delay = ms => new Promise((resolve, reject) => setTimeout(resolve, ms));
async function main() {
const myID = 1;
let response;
while (true) {
response = await myfunction(myID);
if (response["value"] != null) {
break;
}
await delay(5000);
}
//do Something once you get the response here below:
}
main();
I'm doing some unit testing. The test framework loads a page into an iFrame and then runs assertions against that page. Before each test begins, I create a Promise which sets the iFrame's onload event to call resolve(), sets the iFrame's src, and returns the promise.
So, I can just call loadUrl(url).then(myFunc), and it will wait for the page to load before executing whatever myFunc is.
I use this sort of pattern all over the place in my tests (not just for loading URLs), primarily in order to allow changes to the DOM to happen (e.g. mimick clicking a button, and wait for divs to hide and show).
The downside to this design is that I'm constantly writing anonymous functions with a few lines of code in them. Further, while I have a work-around (QUnit's assert.async()), the test function that defines the promises completes before the promise is run.
I'm wondering if there is any way to get a value from a Promise or wait (block/sleep) until it has resolved, similar to .NET's IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is single-threaded, but I'm hoping that doesn't mean that a function can't yield.
In essence, is there a way to get the following to spit out results in the correct order?
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
};
function getResultFrom(promise) {
// todo
return " end";
}
var promise = kickOff();
var result = getResultFrom(promise);
$("#output").append(result);
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="output"></div>
I'm wondering if there is any way to get a value from a Promise or
wait (block/sleep) until it has resolved, similar to .NET's
IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is
single-threaded, but I'm hoping that doesn't mean that a function
can't yield.
The current generation of Javascript in browsers does not have a wait() or sleep() that allows other things to run. So, you simply can't do what you're asking. Instead, it has async operations that will do their thing and then call you when they're done (as you've been using promises for).
Part of this is because of Javascript's single threadedness. If the single thread is spinning, then no other Javascript can execute until that spinning thread is done. ES6 introduces yield and generators which will allow some cooperative tricks like that, but we're quite a ways from being able to use those in a wide swatch of installed browsers (they can be used in some server-side development where you control the JS engine that is being used).
Careful management of promise-based code can control the order of execution for many async operations.
I'm not sure I understand exactly what order you're trying to achieve in your code, but you could do something like this using your existing kickOff() function, and then attaching a .then() handler to it after calling it:
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
}
kickOff().then(function(result) {
// use the result here
$("#output").append(result);
});
This will return output in a guaranteed order - like this:
start
middle
end
Update in 2018 (three years after this answer was written):
If you either transpile your code or run your code in an environment that supports ES7 features such as async and await, you can now use await to make your code "appear" to wait for the result of a promise. It is still programming with promises. It does still not block all of Javascript, but it does allow you to write sequential operations in a friendlier syntax.
Instead of the ES6 way of doing things:
someFunc().then(someFunc2).then(result => {
// process result here
}).catch(err => {
// process error here
});
You can do this:
// returns a promise
async function wrapperFunc() {
try {
let r1 = await someFunc();
let r2 = await someFunc2(r1);
// now process r2
return someValue; // this will be the resolved value of the returned promise
} catch(e) {
console.log(e);
throw e; // let caller know the promise was rejected with this reason
}
}
wrapperFunc().then(result => {
// got final result
}).catch(err => {
// got error
});
async functions return a promise as soon as the first await is hit inside their function body so to the caller an async function is still non-blocking and the caller must still deal with a returned promise and get the result from that promise. But, inside the async function, you can write more sequential-like code using await on promises. Keep in mind that await only does something useful if you await a promise so in order to use async/await, your asynchronous operations must all be promise-based.
If using ES2016 you can use async and await and do something like:
(async () => {
const data = await fetch(url)
myFunc(data)
}())
If using ES2015 you can use Generators. If you don't like the syntax you can abstract it away using an async utility function as explained here.
If using ES5 you'll probably want a library like Bluebird to give you more control.
Finally, if your runtime supports ES2015 already execution order may be preserved with parallelism using Fetch Injection.
Another option is to use Promise.all to wait for an array of promises to resolve and then act on those.
Code below shows how to wait for all the promises to resolve and then deal with the results once they are all ready (as that seemed to be the objective of the question); Also for illustrative purposes, it shows output during execution (end finishes before middle).
function append_output(suffix, value) {
$("#output_"+suffix).append(value)
}
function kickOff() {
let start = new Promise((resolve, reject) => {
append_output("now", "start")
resolve("start")
})
let middle = new Promise((resolve, reject) => {
setTimeout(() => {
append_output("now", " middle")
resolve(" middle")
}, 1000)
})
let end = new Promise((resolve, reject) => {
append_output("now", " end")
resolve(" end")
})
Promise.all([start, middle, end]).then(results => {
results.forEach(
result => append_output("later", result))
})
}
kickOff()
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Updated during execution: <div id="output_now"></div>
Updated after all have completed: <div id="output_later"></div>
First, this is a very specific case of doing it the wrong way on-purpose to retrofit an asynchronous call into a very synchronous codebase that is many thousands of lines long and time doesn't currently afford the ability to make the changes to "do it right." It hurts every fiber of my being, but reality and ideals often do not mesh. I know this sucks.
OK, that out of the way, how do I make it so that I could:
function doSomething() {
var data;
function callBack(d) {
data = d;
}
myAsynchronousCall(param1, callBack);
// block here and return data when the callback is finished
return data;
}
The examples (or lack thereof) all use libraries and/or compilers, both of which are not viable for this solution. I need a concrete example of how to make it block (e.g. NOT leave the doSomething function until the callback is called) WITHOUT freezing the UI. If such a thing is possible in JS.
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething(). I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething() to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething() to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func directly...
myAsynchronousCall(param1, func);
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await keyword. Also notice in the code examples below the keyword async in front of the function keyword that signifies an async/await function. The await keyword won't work without being in a function pre-fixed with the async keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = [];
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
(I recommend just using async/await it's pretty widely supported in most environments that the above strikethrough is supported in.)
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
You can force asynchronous JavaScript in NodeJS to be synchronous with sync-rpc.
It will definitely freeze your UI though, so I'm still a naysayer when it comes to whether what it's possible to take the shortcut you need to take. It's not possible to suspend the One And Only Thread in JavaScript, even if NodeJS lets you block it sometimes. No callbacks, events, anything asynchronous at all will be able to process until your promise resolves. So unless you the reader have an unavoidable situation like the OP (or, in my case, are writing a glorified shell script with no callbacks, events, etc.), DO NOT DO THIS!
But here's how you can do this:
./calling-file.js
var createClient = require('sync-rpc');
var mySynchronousCall = createClient(require.resolve('./my-asynchronous-call'), 'init data');
var param1 = 'test data'
var data = mySynchronousCall(param1);
console.log(data); // prints: received "test data" after "init data"
./my-asynchronous-call.js
function init(initData) {
return function(param1) {
// Return a promise here and the resulting rpc client will be synchronous
return Promise.resolve('received "' + param1 + '" after "' + initData + '"');
};
}
module.exports = init;
LIMITATIONS:
These are both a consequence of how sync-rpc is implemented, which is by abusing require('child_process').spawnSync:
This will not work in the browser.
The arguments to your function must be serializable. Your arguments will pass in and out of JSON.stringify, so functions and non-enumerable properties like prototype chains will be lost.
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...\n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/\n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
What you want is actually possible now. If you can run the asynchronous code in a service worker, and the synchronous code in a web worker, then you can have the web worker send a synchronous XHR to the service worker, and while the service worker does the async things, the web worker's thread will wait. This is not a great approach, but it could work.
let result;
async_function().then(r => result = r);
while (result === undefined) // Wait result from async_function
require('deasync').sleep(100);
In Node.js it's possible to write synchronous code which actually invokes asynchronous operations.
node-fibers allows this. It's a 3rd party native extension provided as an npm module.
It implements fibers/coroutines, so when a specific fiber is blocked waiting for asynchronous operation, the whole program events loop doesn't block - another fiber (if exists) continues its job.
With fibers your code would look like this:
var Fiber = require('fibers');
function doSomething() {
var fiber = Fiber.current;
function callBack(data) {
fiber.run(data);
}
myAsynchronousCall(param1, callBack);
// execution blocks here
var data = Fiber.yield();
return data;
}
// The whole program must be wrapped with Fiber
Fiber(function main() {
var data = doSomething();
console.log(data);
}).run();
Note, that you should avoid it and use async/await instead. See below a note from the project readme https://github.com/laverdet/node-fibers:
NOTE OF OBSOLESCENCE -- The author of this project recommends you avoid its use if possible. The original version of this module targeted nodejs v0.1.x in early 2011 when JavaScript on the server looked a lot different. Since then async/await, Promises, and Generators were standardized and the ecosystem as a whole has moved in that direction.
I'll continue to support newer versions of nodejs as long as possible but v8 and nodejs are extraordinarily complex and dynamic platforms. It is inevitable that one day this library will abruptly stop working and no one will be able to do anything about it.
I'd like to say thank you to all the users of fibers, your support over the years has meant a lot to me.
Using Node 16's worker threads actually makes this possible, The following example the main thread is running the asynchronous code while the worker thread is waiting for it synchronously.
Not that is is very useful, but it at least does vaguely what the original question asked by waiting for asynchronous code synchronously.
const {
Worker, isMainThread, parentPort, receiveMessageOnPort
} = require('worker_threads');
if (isMainThread) {
const worker = new Worker(__filename);
worker.on('message', async () => {
worker.postMessage(await doAsyncStuff());
});
} else {
console.log(doStuffSync());
}
function doStuffSync(){
parentPort.postMessage({fn: 'doStuff'});
let message;
while (!message) {
message = receiveMessageOnPort(parentPort)
}
return message;
}
function doAsyncStuff(){
return new Promise((resolve) => setTimeout(() => resolve("A test"), 1000));
}
One thing people might not consider: If you control the async function (which other pieces of code depend on), AND the codepath it would take is not necessarily asynchronous, you can make it synchronous (without breaking those other pieces of code) by creating an optional parameter.
Currently:
async function myFunc(args_etcetc) {
// you wrote this
return 'stuff';
}
(async function main() {
var result = await myFunc('argsetcetc');
console.log('async result:' result);
})()
Consider:
function myFunc(args_etcetc, opts={}) {
/*
param opts :: {sync:Boolean} -- whether to return a Promise or not
*/
var {sync=false} = opts;
if (sync===true)
return 'stuff';
else
return new Promise((RETURN,REJECT)=> {
RETURN('stuff');
});
}
// async code still works just like before:
(async function main() {
var result = await myFunc('argsetcetc');
console.log('async result:', result);
})();
// prints: 'stuff'
// new sync code works, if you specify sync mode:
(function main() {
var result = myFunc('argsetcetc', {sync:true});
console.log('sync result:', result);
})();
// prints: 'stuff'
Of course this doesn't work if the async function relies on inherently async operations (network requests, etc.), in which case the endeavor is futile (without effectively waiting idle-spinning for no reason).
Also this is fairly ugly to return either a value or a Promise depending on the options passed in.
("Why would I have written an async function if it didn't use async constructs?" one might ask? Perhaps some modalities/parameters of the function require asynchronicity and others don't, and due to code duplication you wanted a monolithic block rather than separate modular chunks of code in different functions... For example perhaps the argument is either localDatabase (which doesn't require await) or remoteDatabase (which does). Then you could runtime error if you try to do {sync:true} on the remote database. Perhaps this scenario is indicative of another problem, but there you go.)
This ability of promises includes two key features of synchronous operations as follows (or then() accepts two callbacks).
When you get the result, call resolve() and pass the final result.
In case of error, call reject().
The idea is that the result is passed through the chain of .then() handlers.
const synchronize = (() => {
let chain = Promise.resolve()
return async (promise) => {
return chain = chain.then(promise)
}
})()
I wondered the same thing and noticed that the currently best answer contains the right idea in my mind for most use cases, but forgets to mention a couple of things. When using a global variable to lock execution, we're talking about Semaphores, and there are some packages which implement those (my recommendation: async-sema). I think this makes it a little simpler and cleaner.
import { Sema } from 'async-sema'
const sema = new Sema(1) // allow only one concurrent process
async function doSomething() {
var data;
await sema.acquire();
// only one process gets inside here
data = await myAsynchronousCall(param1);
sema.release();
return data;
}
The advantage is obviously that the rest of your program can still do other things asynchronously, only the single block is kind of forced to be synchronously. Disadvantage is that you have to be careful what and where to lock, try/catch/finally possible errors, etc.
You can also convert it into callbacks.
function thirdPartyFoo(callback) {
callback("Hello World");
}
function foo() {
var fooVariable;
thirdPartyFoo(function(data) {
fooVariable = data;
});
return fooVariable;
}
var temp = foo();
console.log(temp);
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
I have a simple code in JavaScript that execute a request in an API and return the response, simple. But in this case I will have thousands of requests. So, which one of the code options will perform better, and why. Also which one is recommended as good pratices these days?
First options is using the .then to resolve the promises and the seccond one is using async / await.
In my tests the two options had very similar results without significant differences, but I'm not sure in scale.
// Using then
doSomething(payload) {
const url = 'https://link-here/consultas';
return this.axios.get(url, {
params: {
token: payload.token,
chave: payload.chave,
},
}).then(resp => resp.data);
}
// Using Async / await
async doSomething(payload) {
const url = 'https://link-here/consultas';
const resp = await this.axios.get(url, {
params: {
token: payload.token,
chave: payload.chave,
},
});
return resp.data;
}
Any explanation will be of great value.
From a performance point of view, await is just an internal version of .then() (doing basically the same thing). The reason to choose one over the other doesn't really have to do with performance, but has to do with desired coding style or coding convenience. Certainly, the interpreter has a few more opportunities to optimize things internally with await, but its unlikely that should be how you decide which to use. If all else was equal, I would choose await for the reason cited above. But, I'd first choose which made the code simpler to write and understand and maintain and test.
Used properly, await can often save you a bunch of lines of code making your code simpler to read, test and maintain. That's why it was invented.
There's no meaningful difference between the two versions of your code. Both achieve the same result when the axios call is successful or has an error.
Where await could make more of a convenience difference is if you had multiple successive asynchronous calls that needed to be serialized. Then, rather than bracketing them each inside a .then() handler to chain them properly, you could just use await and have simpler looking code.
A common mistake with both await and .then() is to forget proper error handling. If your error handling desire in this function is to just return the rejected promise, then both of your versions do that identically. But, if you have multiple async calls in a row and you want to do anything more complex than just returning the first rejection, then the error handling techniques for await and .then()/.catch() are quite different and which seems simpler will depend upon the situation.
There should be some corrections in this thread. await and .then are going to give very different results, and should be used for different reasons.
await will WAIT for something, and then continue to the next line. It's also the simpler of the two because it behaves mechanically more like synchronous behavior. You do step #1, wait, and then continue.
console.log("Runs first.");
await SomeFunction();
console.log("Runs last.");
.then splits off from the original call and starts operating within its own scope, and will update at a time the original scope cannot predict. If we can put semantics aside for a moment, it's "more asynchronous," because it leaves the old scope and branches off into a new one.
console.log("Runs first.");
SomeFunction().then((value) => {console.log("Runs last (probably). Didn't use await on SomeFunction().")})
console.log("Runs second (probably).");
As more explanation to #user280209 answer let's consider the following function which returns promise and compare its execution with .then() and async await.
function call(timeout) {
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log(`This call took ${timeout} seconds`);
resolve(true);
}, timeout * 1000);
});
}
With .then()
(async () => {
call(5).then((r) => {
console.log(r);
});
await call(2); //This will print result first
await call(1);
})();
When running the above call the logs will be
This call took 2 seconds
This call took 1 seconds
This call took 5 seconds
true
As we can see .then() didn't pause the execution of its below line until it completes.
With async/wait
(async () => {
await call(5); //This will print result first
await call(2);
await call(1);
})();
When run the above function logs will be
This call took 5 seconds
This call took 2 seconds
This call took 1 seconds
So I think if your promise's result won't be used in the following lines, .then() may be better.
For those saying await blocks the code until the async call returns you are missing the point. "await" is syntactic sugar for a promise.then(). It is effectively wrapping the rest of your function in the then block of a promise it is creating for you. There is no real "blocking" or "waiting".
run();
async function run() {
console.log('running');
makePromises();
console.log('exiting right away!');
}
async function makePromises() {
console.log('make promise 1');
const myPromise = promiseMe(1)
.then(msg => {
console.log(`What i want to run after the promise is resolved ${msg}`)
})
console.log('make promise 2')
const msg = await promiseMe(2);
console.log(`What i want to run after the promise is resolved via await ${msg}`)
}
function promiseMe(num: number): Promise<string> {
return new Promise((resolve, reject) => {
console.log(`promise`)
resolve(`hello promise ${num}`);
})
}
The await line in makePromises does not block anything and the output is:
running
make promise 1
promise
make promise 2
promise
exiting right away!
What i want to run after the promise is resolved hello promise 1
What i want to run after the promise is resolved via await hello promise 2
Actually.
Await/Async can perform more efficiently as Promise.then() loses the scope in which it was called after execution, you are attaching a callback to the callback stack.
What it causes is: The system now has to store a reference to where the .then() was called. In case of error it has to correctly point to where the error happens, otherwise, without the scope (as the system resumed execution after called the Promise, waiting to comeback to the .then() later) it isn't able to point to where the error happened.
Async/Await you suspend the exection of the method where it is being called thus preserving reference.
If we just consider performance(time taken) then it actually depends on whether your operations are serial or parallel. If your tasks are serial then there will be no difference between await and .then. But if your tasks are parallel then .then will take less time. Consider the following example
let time = Date.now();
// first task takes 1.5 secs
async function firstTask () {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve(1);
},1500)
})
}
// second task takes 2 secs
async function secondTask () {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve(2);
},2000)
})
}
// using await
async function call(){
const d1 = await firstTask();
const d2 = await secondTask();
console.log(Date.now()-time, d1+d2)
}
call()
// using .then
async function call2(){
let d1=null,d2=null;
firstTask().then(data => {
d1=data;
if(d2){
console.log(Date.now()-time, d1+d2);
}
})
secondTask().then(data => {
d2=data;
if(d1){
console.log(Date.now()-time, d1+d2);
}
})
}
call2()
Here are the two tasks, first takes 1.5 secs and second takes 2 secs. Call function uses await where as call2 function uses .then . The output is as follows
From call2 2012 3
From call 3506 3
I hope it helps.
As far as I understand .then() and await are not the same thing. An async function won't proceed with the next command until the promise is resolved/rejected since it's basically an implementation of generators. On the contrast, in the case of .then(), the execution of the function will proceed with the next command and the resolve/reject callback will be executed "when there's time" aka when the current event loop (not entirely sure about that part) will be completed.
tldr; on a single promise await and .then() behave similarly but when one promise needs another one to be resolved first then the two of them behave entirely different
Many answer have been provided to this question already. However, to point out key information in the answers above and from my understanding, note below point:
only use await when not handling error return
if no crucial need for error handling use await instead
use .then .catch if returned error message or data is crucial for debugging / or proper error handling instead of try catch for await
Choose any prefer method from code sample below
const getData = (params = {name: 'john', email: 'ex#gmail.com'}) => {
return axios.post(url, params);
}
// anywhere you want to get the return data
// using await
const setData = async () => {
const data = await getData();
}
// to handle error with await
const setData = async () => {
try {
const data = await getData();
}
catch(err) {
console.log(err.message);
}
}
// using .then .catch
const setData = () => {
var data;
getData().then((res) => {
data = res.data; console.log(data)
}).catch((err) => {
console.log(err.message);
});
}
I'm doing some unit testing. The test framework loads a page into an iFrame and then runs assertions against that page. Before each test begins, I create a Promise which sets the iFrame's onload event to call resolve(), sets the iFrame's src, and returns the promise.
So, I can just call loadUrl(url).then(myFunc), and it will wait for the page to load before executing whatever myFunc is.
I use this sort of pattern all over the place in my tests (not just for loading URLs), primarily in order to allow changes to the DOM to happen (e.g. mimick clicking a button, and wait for divs to hide and show).
The downside to this design is that I'm constantly writing anonymous functions with a few lines of code in them. Further, while I have a work-around (QUnit's assert.async()), the test function that defines the promises completes before the promise is run.
I'm wondering if there is any way to get a value from a Promise or wait (block/sleep) until it has resolved, similar to .NET's IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is single-threaded, but I'm hoping that doesn't mean that a function can't yield.
In essence, is there a way to get the following to spit out results in the correct order?
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
};
function getResultFrom(promise) {
// todo
return " end";
}
var promise = kickOff();
var result = getResultFrom(promise);
$("#output").append(result);
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="output"></div>
I'm wondering if there is any way to get a value from a Promise or
wait (block/sleep) until it has resolved, similar to .NET's
IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is
single-threaded, but I'm hoping that doesn't mean that a function
can't yield.
The current generation of Javascript in browsers does not have a wait() or sleep() that allows other things to run. So, you simply can't do what you're asking. Instead, it has async operations that will do their thing and then call you when they're done (as you've been using promises for).
Part of this is because of Javascript's single threadedness. If the single thread is spinning, then no other Javascript can execute until that spinning thread is done. ES6 introduces yield and generators which will allow some cooperative tricks like that, but we're quite a ways from being able to use those in a wide swatch of installed browsers (they can be used in some server-side development where you control the JS engine that is being used).
Careful management of promise-based code can control the order of execution for many async operations.
I'm not sure I understand exactly what order you're trying to achieve in your code, but you could do something like this using your existing kickOff() function, and then attaching a .then() handler to it after calling it:
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
}
kickOff().then(function(result) {
// use the result here
$("#output").append(result);
});
This will return output in a guaranteed order - like this:
start
middle
end
Update in 2018 (three years after this answer was written):
If you either transpile your code or run your code in an environment that supports ES7 features such as async and await, you can now use await to make your code "appear" to wait for the result of a promise. It is still programming with promises. It does still not block all of Javascript, but it does allow you to write sequential operations in a friendlier syntax.
Instead of the ES6 way of doing things:
someFunc().then(someFunc2).then(result => {
// process result here
}).catch(err => {
// process error here
});
You can do this:
// returns a promise
async function wrapperFunc() {
try {
let r1 = await someFunc();
let r2 = await someFunc2(r1);
// now process r2
return someValue; // this will be the resolved value of the returned promise
} catch(e) {
console.log(e);
throw e; // let caller know the promise was rejected with this reason
}
}
wrapperFunc().then(result => {
// got final result
}).catch(err => {
// got error
});
async functions return a promise as soon as the first await is hit inside their function body so to the caller an async function is still non-blocking and the caller must still deal with a returned promise and get the result from that promise. But, inside the async function, you can write more sequential-like code using await on promises. Keep in mind that await only does something useful if you await a promise so in order to use async/await, your asynchronous operations must all be promise-based.
If using ES2016 you can use async and await and do something like:
(async () => {
const data = await fetch(url)
myFunc(data)
}())
If using ES2015 you can use Generators. If you don't like the syntax you can abstract it away using an async utility function as explained here.
If using ES5 you'll probably want a library like Bluebird to give you more control.
Finally, if your runtime supports ES2015 already execution order may be preserved with parallelism using Fetch Injection.
Another option is to use Promise.all to wait for an array of promises to resolve and then act on those.
Code below shows how to wait for all the promises to resolve and then deal with the results once they are all ready (as that seemed to be the objective of the question); Also for illustrative purposes, it shows output during execution (end finishes before middle).
function append_output(suffix, value) {
$("#output_"+suffix).append(value)
}
function kickOff() {
let start = new Promise((resolve, reject) => {
append_output("now", "start")
resolve("start")
})
let middle = new Promise((resolve, reject) => {
setTimeout(() => {
append_output("now", " middle")
resolve(" middle")
}, 1000)
})
let end = new Promise((resolve, reject) => {
append_output("now", " end")
resolve(" end")
})
Promise.all([start, middle, end]).then(results => {
results.forEach(
result => append_output("later", result))
})
}
kickOff()
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Updated during execution: <div id="output_now"></div>
Updated after all have completed: <div id="output_later"></div>