I've been trying to do the following on my website's main page : a video in fullscreen plays (no controls, no loop, muted, autoplays, stored locally) and when it ends, the video is hidden and a div element shows.
I'm used to working with HTML and CSS but not so much JavaScript, so what I've done thus far is put the video, and used a checkbox to hide/show the elements (as shown here) and then tried to modify it so it would detect when the video ends, but I can't make it work.
The code I'm using is probably wrong, as it was meant for a checkbox, but I've also tried the solutions written there and it seems like the issue comes from the function used to detect when the video ends not working.
Here is what I've tried to automatize it :
#menudisplay {
display: none;
text-align: center;
margin-top: 20vh;
font-family: 'Montserrat';
}
#menudisplay ul {
list-style-type: none;
}
#menudisplay ul li {
padding: 110px;
}
.style {
width: 100vw;
height: 100vh;
object-fit: contain;
position: fixed;
top: 0;
left: 0;
z-index: -1;
background-color:lightgray;
}
<!DOCTYPE html>
<html>
<head>
<title>Website</title>
<meta http-equiv="Content-Type" content="charset=UTF-8" />
<link rel="stylesheet" href="./mystyle.css" type="text/css">
<link href='https://fonts.googleapis.com/css?family=Amatic SC|Montserrat' rel='stylesheet'>
</head>
<video autoplay muted class="style">
<source src="./video.mp4" type="video/mp4">
The video is not working.
</video>
<div id="menudisplay">
<img class="style" src="./img.jpg">
<ul>
<li>
EXEMPLE 1
</li>
<li>
EXEMPLE 2
</li>
</ul>
</div>
<script>
function myFunction() {
var video = document.getElementById("video");
var menudisplay = document.getElementById("menudisplay");
if (video.ended == true) {
menudisplay.style.display = "block";
video.style.display = "none";
} else {
menudisplay.style.display = "none";
}
}
</script>
</html>
I use Visual Studio Code and my web browser is Edge.
Thank you in advance, I'm really stuck !
In this example I added both an evenlistener for DOMContentLoaded (for making sure that the document has been loaded) and for the video ending.
document.addEventListener('DOMContentLoaded', e => {
var video = document.getElementById("video");
var menudisplay = document.getElementById("menudisplay");
video.addEventListener('ended', e => {
menudisplay.style.display = "block";
video.style.display = "none";
});
});
#menudisplay {
display: none;
text-align: center;
margin-top: 20vh;
font-family: 'Montserrat';
}
#menudisplay ul {
list-style-type: none;
}
#menudisplay ul li {
padding: 110px;
}
.style {
width: 100vw;
height: 100vh;
object-fit: contain;
position: fixed;
top: 0;
left: 0;
z-index: -1;
background-color: lightgray;
}
<!DOCTYPE html>
<html>
<head>
<title>Website</title>
<meta http-equiv="Content-Type" content="charset=UTF-8" />
<link rel="stylesheet" href="./mystyle.css" type="text/css">
<link href='https://fonts.googleapis.com/css?family=Amatic SC|Montserrat' rel='stylesheet'>
</head>
<body>
<video autoplay muted class="style" id="video">
<source src="https://interactive-examples.mdn.mozilla.net/media/cc0-videos/flower.webm" type="video/webm">
<p>The video is not working.</p>
</video>
<div id="menudisplay">
<img class="style" src="./img.jpg">
<ul>
<li>
EXEMPLE 1
</li>
<li>
EXEMPLE 2
</li>
</ul>
</div>
</body>
</html>
this should work,
const video = document.querySelector('video');
const menuDisplay = document.querySelector('#menudisplay');
video.addEventListener('ended', (event) => {
menuDisplay.style.display = 'block';
//you can also do things with 'event' obj
});
https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/ended_event
you can use this script to detect when the video finished and what should be displayed after that:
video not supported
<script type='text/javascript'>
document.getElementById('myVideo').addEventListener('ended',myHandler,false);
function myHandler(e) {
// What you want to do after the event
}
</script>
like the others.
var video = document.getElementById("video");
var videoPl = document.getElementById("menudisplay");
video.addEventListener('ended', function(e) {
videoPl.style.display = 'block'
})
https://www.w3schools.com/jsref/event_onended.asp
Related
So I thought it would be pretty simple to implement an if statement to have an element appear or disappear at the click of a button.
After a couple of hours now, I have not gotten further than getting the element to disappear. It registers the second click(tested with a console.log), but the display property does not change back to 'flex'.
I've also already tried different variations of 'getElementById' and 'querySelector' during my sentence.
const edit = document.getElementById('edit-btn');
const fill = document.querySelector('#filler');
edit.addEventListener('click', popInOut(fill))
function popInOut(e){
if(e.style.display=='flex'){
e.style.display='none'
}else if(e.style.display=='none'){
e.style.display='flex'
}
}
The 'filler' element is a bootstrap column with this styling.
#filler{
display:flex;
flex-direction: column;
background-color: #1c1f22;
position:absolute;
top:40%;
height:50%;
}
hey it is your query selector which is causing the problem
and also you can use your filler directly in function because its declared
in global scope
const edit = document.getElementById("edit-btn");
const filler = document.getElementById("filler");
edit.addEventListener("click", fix);
function fix() {
if (filler.style.display === "none") {
filler.style.display = "flex";
} else {
filler.style.display = "none";
}
}
body {
font-family: sans-serif;
}
#filler {
display: flex;
/* flex-direction: column; */
background-color: whitesmoke;
position: absolute;
top: 30%;
left: 20%;
height: 50%;
gap: 1rem;
}
#filler div:nth-child(even) {
background: turquoise;
}
#filler div:nth-child(odd) {
background: yellowgreen;
}
<!DOCTYPE html>
<html>
<head>
<title>Parcel Sandbox</title>
<meta charset="UTF-8" />
<link href="style.css"/>
</head>
<body>
<div id="app">
<div id="filler">
<div>Hare krishna</div>
<div>Radhe Shyam</div>
<div>Sita Ram</div>
</div>
<button id="edit-btn">Edit</button>
</div>
<script src="index.js"></script>
</body>
</html>
I'm trying to play audio when the div .deley change to display: block, but something does not work. The online audio clips are correct, it's not the problem. My problem is in my script, but I can not find it. Maybe .pause is not a function?
What could be wrong?
function see() {
var x = document.getElementById("deley");
if (x.style.display === "none") {
x.style.display = "block";
} else {
x.style.display = "none";
}
};
// === Scrip for audio play ====
$(document).ready(function(){
$(".deley").hide();
// if sound is currently playing, stop it and reset
if(!$("#notify").paused) {
$("#notify").pause();
$("#notify").currentTime = 0;
}
setTimeout(function () {
$(".deley").show();
$("#notify").play();
}, 0);
});
#cont {
width:200px;
margin:0 auto
}
.deley {
display:none;
width:96px;
height:40px;
background:red;
margin:20px 0;
text-align:center;
line-height:40px;
font-family:Arial, sans-serif;
color:#fff
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.4/jquery.min.js"></script>
<div id="cont">
<div class="deley" id="deley">Deley</div>
<audio id="notify">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.ogg" type="audio/ogg">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.mp3" type="audio/mpeg">
</audio>
<button onclick="see()">Open / Close</button>
</cont>
jQuery Objects✱ and JavaScript Objects🞳 are different. They do not recognize one another which is why the following statements do not work:
if (!$(".notify").paused) {
$(".notify").pause();
$(".notify").currentTime = 0;
...
$(".notify").play();
The MediaElement API is Plain JavaScript only. Any methods/properties/events from said API is not recognized by jQuery -- Plain JavaScript Objects are needed to use methods .pause() and .play(), and properties .paused and .currentTime.
Solutions
Reference a Plain JavaScript Object🞳
document.querySelector(selector)
Dereference a jQuery Object✱
$(selector)[0]
OR
$(selector).get(0)
There are a couple of other important things to remember about jQuery:
Never use onevent attributes: <buttononclick='func();'</button>
Assign .class attributes to elements avoid #id attributes.
The versatility jQuery affords to us makes such antiquated practices unnecessary and wasteful. Also, the function see() is no longer needed -- functionality of see() is now integrated into function audioSwitch().
$('button').on('click', audioSwitch);
function audioSwitch(e) {
if (!$(".notify")[0].paused || $('.delay').is(':visible')) {
$(".notify")[0].pause();
$(".notify")[0].currentTime = 0;
$(".delay").hide();
} else {
setTimeout(function() {
$(".notify")[0].play();
$(".delay").show();
}, 750);
}
}
.cont {
width: 200px;
margin: 0 auto
}
.delay {
display: none;
width: 96px;
height: 40px;
line-height: 40px;
background: red;
color: #fff;
margin: 20px 0;
text-align: center;
font-family: Arial, sans-serif;
}
<section class="cont">
<figure class="delay">
<figcaption>Delay</figcaption>
</figure>
<audio class="notify" src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.mp3">
</audio>
<button>Open / Close</button>
</section>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
Here is a working example.
function see() {
var x = document.getElementById("deley");
if (x.style.display === "none") {
x.style.display = "block";
} else {
x.style.display = "none";
}
};
// === Scrip for audio play ====
$(document).ready(function(){
$(".deley").hide();
// if sound is currently playing, stop it and reset
if(!$("#notify")[0].paused) {
$("#notify")[0].pause();
$("#notify")[0].currentTime = 0;
}
setTimeout(function () {
$(".deley").show();
$("#notify")[0].play();
}, 0);
});
#cont {
width:200px;
margin:0 auto
}
.deley {
display:none;
width:96px;
height:40px;
background:red;
margin:20px 0;
text-align:center;
line-height:40px;
font-family:Arial, sans-serif;
color:#fff
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.4/jquery.min.js"></script>
<div id="cont">
<div class="deley" id="deley">Deley</div>
<audio id="notify">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.ogg" type="audio/ogg">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.mp3" type="audio/mpeg">
</audio>
<button onclick="see()">Open / Close</button>
</cont>
Jq object dose not have play, pause events. you will have to change it to a simple javascript to access those events.
emphasized text
Have a look below and i also simplified the function fot you
function see() {
$(".deley").toggle("fast", function(){
var player= $("#notify")[0];
// is the player hidden then pause and reset
if($(this).is("hidden")) {
player.pause();
player.currentTime = 0;
}else
player.play();
});
};
#cont {
width:200px;
margin:0 auto
}
.deley {
display:none;
width:96px;
height:40px;
background:red;
margin:20px 0;
text-align:center;
line-height:40px;
font-family:Arial, sans-serif;
color:#fff
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.4/jquery.min.js"></script>
<div id="cont">
<div class="deley" id="deley">Deley</div>
<audio id="notify">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.ogg" type="audio/ogg">
<source src="https://notificationsounds.com/soundfiles/8b16ebc056e613024c057be590b542eb/file-sounds-1113-unconvinced.mp3" type="audio/mpeg">
</audio>
<button onclick="see()">Open / Close</button>
</cont>
$(document).ready(function(){
$(".deley").hide();
// if sound is currently playing, stop it and reset
if(!$("#notify")[0].paused) {
$("#notify")[0].pause();
$("#notify")[0].currentTime = 0;
}
setTimeout(function () {
$(".deley").show();
$("#notify")[0].play();
}, 0);
});
https://stackoverflow.com/a/16093819/11343720
Or
document.getElementById('notify').play();
I never really worked with javascript before, but I tried googling for a solution to how to make a play/pause button for audio - and I found what appears to be a good and simple solution on this site:
How to toggle audio play() pause() with one button or link?
(PS. I don't have reputation poins enough to comment on Iceman's solution and ask him directly what might be wrong - I would have if I could.)
But, when I paste the code snippets into my document, nothing happens (the resulting text isn't clickable).
Could some of you take a look and tell me what I'm doing wrong? It's very possible it's something stupid, but I can't see it myself.
Index.html so far:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<title>Ukendt Navn ...</title>
<script>
var myAudio = document.getElementById("myAudio");
var isPlaying = false;
function togglePlay() {
if (isPlaying) {
myAudio.pause()
} else {
myAudio.play();
}
};
myAudio.onplaying = function() {
isPlaying = true;
};
myAudio.onpause = function() {
isPlaying = false;
};
</script>
<style type="text/css">
#content {
border: 1px solid blue;
margin: auto;
max-width: 20vw;
margin-top: 30vw;
color: black;
}
</style>
</head>
<body>
<div id="content">
<audio id="myAudio" src="birds.mp3" preload="auto"></audio>
<a onClick="togglePlay()">Click here to hear.</a>
</div>
</body>
</html>
My test site: http://wyrdling.com/other/ukendtnavn/
You are trying to call document.getElementById("myAudio") before the element is loaded, therefore you can either call it after the page fully loaded, or place the script right before the end of body tag.
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<title>Ukendt Navn ...</title>
<script>
window.addEventListener('load', function(){
var myAudio = document.getElementById("myAudio");
myAudio.onplaying = function() {
isPlaying = true;
};
myAudio.onpause = function() {
isPlaying = false;
};
});
var isPlaying = false;
function togglePlay() {
if (isPlaying) {
myAudio.pause()
} else {
myAudio.play();
}
}
</script>
<style type="text/css">
#content {
border: 1px solid blue;
margin: auto;
max-width: 20vw;
margin-top: 30vw;
color: black;
}
</style>
</head>
<body>
<div id="content">
<audio id="myAudio" src="http://wyrdling.com/other/ukendtnavn/birds.mp3" preload="auto"></audio>
<a onClick="togglePlay()">Click here to hear.</a>
</div>
</body>
</html>
I need help with loading a URL one time into a HTML5 audio player and then be able to click on an elements to do additional controls.
This is the code so far:
<div class="primary">
<article id="145">
<div class="loaddata" data-rel="http://www.jplayer.org/audio/mp3/Miaow-01-Tempered-song.mp3" onclick="setTimeout(function() { document.getElementById('145').classList.add('dataloaded'); }, 1)"> Load "Song1" </div>
</article>
<article id="139">
<div class="loaddata" data-rel="http://feeds.soundcloud.com/stream/327164631-scott-johnson-27-tms-1281.mp3" onclick="setTimeout(function() { document.getElementById('139').classList.add('dataloaded'); }, 1)"> Load "Song2" </div>
</article>
<article id="133" class="dataloaded">
<div class="loaddata" data-rel="http://archive.org/download/DTH20170611/DTH20170611.mp3" onclick="setTimeout(function() { document.getElementById('133').classList.add('dataloaded'); }, 1)"> Load "Song3" </div>
</article>
The player:
<div class="audio-player-wrapper">
<div class="mejs__button mejs__group-left">
<div class="rewind-btn">
<button title="Rewind 15 seconds">15</button>
</div>
<div class="playpause-btn">
<button title="Play" class="play" id="ppbtn"></button>
</div>
<div class="forward-btn">
<button title="Forward 15 seconds">15</button>
</div>
</div>
<div class="current-time">00:00</div>
<div class="duration-time">00:00</div>
<div class="mejs__button mobile-mute">
<button class="mobile-mute-btn mobile-mute-off"></button>
</div>
<audio width="100%" height="75px" id="audio-player" controls="controls">
<source id="sourceMp3" src="#" type="audio/mp3">
</audio>
</div>
JS:
$(".loaddata").on("click", function() {
var mp3Url = $(this).data('rel');
$("#audio-player_html5").attr('src', mp3Url);
});
$(".loaddata").click(function(){
$('.dataloaded').removeClass();
$('#ppbtn').click();
});
What the code above does is when a user clicks on loaddata the JS loads the url in data-rel into the src in sourceMP3. Then it scans 'primary' for any class called dataloaded and removes it. One millisecond later, it adds dataloaded to the article ID. Then the player starts playing the loaded URL in jquery $('#ppbtn').click();.
What I'm trying to find is a way to load the URL on the first click then be able to control the play/pause button after the first click. I tried doing .one() on loading the URL once but when all three elements have been clicked once, it won't load the URL in the clicked element and all three elements div.loaddata can control the player.
I guess the easy way of explaining it: remove existing .dataloaded, add URL to player, add .dataloaded to the article that was clicked then be able to click on play/pause button only on the div.loaddata with 'dataloaded'.
New question: is there a way to change a function when you click on an element? Like a new onclick?
I saw this answer this morning (but had a busy day!) .. I created a jsfiddle for playing multiple sounds some time ago but when I re-read the question this evening, it seemed not quite enough to cover what you were trying to do.
I found that there is a library called MediaElement.js available; the source code is outlined extensively in this article and there is a demo also
Alternately there is very good (slightly lengthy!) article about designing a custom audio player by Rose (second name not given) on her website where there is also a demo
Best of all though, a fellow SO-er gives a wonderful answer to a similar question (about a year ago) and there is a jsfiddle provided in that answer (top pick i think..)
the code (hope there's room!):
var audio_player = $("#audio-player");
var play_button = $('#play');
var progress_bar = $("#progressbar");
var time = $("#time");
var mute_button = $('#mute');
var volume_bar = $('#volume');
var more_info = $('#more-info-box');
var info_tray = $("#info-tray");
var player = document.getElementById('player');
var duration = 0;
var volume = 0.75;
player.onloadedmetadata = function() {
duration = player.duration;
progress_bar.progressbar("option", { 'max' : duration });
};
player.load();
player.volume = 0.75;
player.addEventListener("timeupdate", function() {
progress_bar.progressbar('value', player.currentTime);
time.text(getTime(player.currentTime));
}, false);
function getTime(t) {
var m=~~(t/60), s=~~(t % 60);
return (m<10?"0"+m:m)+':'+(s<10?"0"+s:s);
}
function getProgressBarClickInfo(progress_bar, e) {
var offset = progress_bar.position();
var x = e.pageX - offset.left; // or e.offsetX (less support, though)
var y = e.pageY - offset.top; // or e.offsetY
var max = progress_bar.progressbar("option", "max");
var value = x * max / progress_bar.width();
return { x: x, y: y, max: max, value: value };
}
volume_bar.progressbar({
value : player.volume*100,
});
volume_bar.click(function(e) {
var info = getProgressBarClickInfo($(this), e);
volume_bar.progressbar('value', info.value);
player.volume = info.value / info.max;
});
progress_bar.progressbar({
value : player.currentTime,
});
progress_bar.click(function(e) {
var info = getProgressBarClickInfo($(this), e);
player.currentTime = player.duration / info.max * info.value;
});
play_button.click(function() {
player[player.paused ? 'play' : 'pause']();
$(this).toggleClass("fa-play", !player.paused);
$(this).toggleClass("fa-pause", player.paused);
});
mute_button.click(function() {
if (player.volume == 0) {
player.volume = volume;
} else {
volume = player.volume;
player.volume = 0;
}
volume_bar.progressbar('value', player.volume * 100);
$(this).toggleClass("fa-volume-up", player.volume != 0);
$(this).toggleClass("fa-volume-off", player.volume == 0);
});
more_info.click(function() {
audio_player.animate({
height: (audio_player.height() == 50) ? 100 : 50
}, 1000);
});
#audio-player {
height: 50px;
width: 500px;
overflow: hidden;
background-color: #2B2B2B;
color: white;
-webkit-user-select: none; /* webkit (safari, chrome) browsers */
-moz-user-select: none; /* mozilla browsers */
-khtml-user-select: none; /* webkit (konqueror) browsers */
-ms-user-select: none; /* IE10+ */
}
#controls {
height: 50px;
background-color: #808080;
width: 350px;
}
.time {
font-size: 10px;
color: white;
position: relative;
top: 14px;
margin: 5px;
}
.ui-progressbar {
background: #2B2B2B;
}
.ui-progressbar-value {
background: white;
}
#progressbar, #volume {
height: 10px;
display: inline-block;
border-radius: 0px;
border: none;
position: relative;
top: 16px;
}
#progressbar {
width: 150px;
}
#play, #mute {
font-size: 16px;
width: 20px;
position: relative;
top: 17px;
}
#play {
margin-left: 15px;
}
#volume {
width: 50px;
}
#more-info-box {
display: inline-block;
width: 150px;
height: 50px;
position: relative;
left: 350px;
top: -50px;
padding-top: 18px;
text-align: center;
font-family: sans-serif;
font-size: 12px;
color: white;
}
#more-info-box, #more-info-box > span {
cursor: context-menu;
}
#info-tray {
display: inline-block;
color: white;
position: relative;
width: 100%;
top: -65px;
height: 50px;
padding: 5px;
}
<link href="//netdna.bootstrapcdn.com/font-awesome/4.0.3/css/font-awesome.min.css" rel="stylesheet" type="text/css" />
<link href="https://code.jquery.com/ui/1.12.1/themes/smoothness/jquery-ui.css" rel="stylesheet" type="text/css" />
<script src="https://code.jquery.com/jquery-3.1.0.js"></script>
<script src="https://code.jquery.com/ui/1.12.1/jquery-ui.js"></script>
<audio id="player">
<source src="http://www.noiseaddicts.com/samples_1w72b820/2543.mp3" type="audio/mpeg" />
</audio>
<div id="audio-player">
<div id="controls">
<i id="play" class="fa fa-pause"></i>
<span id="start-time" class="time">00:00</span>
<div id="progressbar"></div>
<span id="time" class="time">00:00</span>
<i id="mute" class="fa fa-volume-up"></i>
<div id="volume"></div>
</div>
<div id="more-info-box">
<span id="more-info">MORE INFO</span>
</div>
<div id="info-tray">
Track: <span id="track">Semper Fidelis March</span>
</div>
</div>
Hope one of these solutions helps!
I was able to find a working solution. It's not pretty but it works.
First I had two elements, one that loads the data and other controls the player.
<article id="145">
<div class="loaddata" data-rel="http://www.jplayer.org/audio/mp3/Miaow-01-Tempered-song.mp3" onclick="setTimeout(function() { document.getElementById('145').classList.add('dataloaded');document.getElementById('145').classList.add('dataloaded'); }, 1);"> Load "Song1" </div>
<div class="front-playpause">song loaded</div>
</article>
JS:
$(".loaddata").on("click", function() {
var mp3Url = $(this).data('rel');
$("#audio-player_html5").attr('src', mp3Url);
$('.dataloaded').removeClass();
$('#ppbtn').click();
});
$(".front-playpause").click(function(){
$('#ppbtn').click();
});
CSS:
.front-playpause {display:none}
.dataloaded .front-playpause {display:block}
.dataloaded .loaddata {display:none}
When loaddata is clicked, it adds the class 'dataloadedto the article ID and then the CSS hidesloaddataand then displaysfront-playpause` and that's how I found a work around.
Thanks everyone for the help.
Firstly I'm trying not to use the default html5 standard controls and I'd be happy to use jQuery if possible but I've taken it out for now as I was unsure of what the problem is.
At the moment I'm simply trying to have a play button which plays some music once clicked, which will change to a pause button. This pause button will then obviously pause the music once clicked.
I will leave some annotation in so you can see some of the things I have tried. Currently the play button appears but nothing happens when it is clicked.
Any help would be greatly appreciated.
HTML:
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="javascript/audio-controls.js"></script>
<link rel="stylesheet" href="css/menu.css">
</head>
<div id="content-container">
<audio id="music">
<source src="media/mexico-music.mp3" type="audio/mpeg"/>
</audio>
<button id="play-music-button" class="play"></button>
</div>
CSS:
#play-music-button {
height:60px;
width: 60px;
border: none;
background-size: 50% 50%;
background-position: center;
}
.play {
background: url("../assets/play.png") no-repeat;
}
.pause {
background: url("../assets/pause.png") no-repeat;
}
JS:
$(document).ready(function() {
var music = document.getElementById("music");
var play_music_button = document.getElementById("play-music-button");
function playAudio() {
if (music.paused) {
music.play();
play_music_button.innerHTML = "Pause";
/*play-music-button.className = "";
play-music-button.className = "pause";*/
} else {
music.pause();
play_music_button.innerHTML = "Resume";
/*play-music-button.className = "";
play-music-button.className = "play";*/
}
music.addEventListener('ended',function() {
play_music_button.innerHTML = "Play";
});
}
play-music-button.addEventListener("click", playAudio);
});
You're calling play_music_button as play-music-button, and you've defined that twice when you only need it inside of your defined function. And you need to add an ended event listener to set the button back to "Play"
$(document).ready(function() {
var music = document.getElementById("music");
var play_music_button = document.getElementById("play-music-button");
function playAudio() {
if (music.paused) {
music.play();
play_music_button.className = 'pause';
} else {
music.pause();
play_music_button.className = 'play';
}
music.addEventListener('ended',function() {
play_music_button.className = 'play';
});
}
play_music_button.addEventListener("click", playAudio);
});
#play-music-button {
height: 60px;
width: 60px;
border: none;
background-size: 50% 50%;
background-position: center;
}
.play {
background: url("https://image.flaticon.com/icons/png/512/0/375.png") no-repeat;
}
.pause {
background: url("http://downloadicons.net/sites/default/files/pause-icon-14021.png") no-repeat;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="content-container">
<audio id="music">
<source src="http://skwaat.com/clips/iloveyou.mp3" type="audio/mpeg">
</audio>
<button id="play-music-button" class="play"></button>
</div>