Is there any way to make the edited image downloadable in javascript - javascript

Hi I am making a web app that takes a normal image and helps you to edit it.
> > This is the function for applying the filters on the user image.
function applyFilter() {
var computedFilters = "";
controls.forEach(function (item) {
computedFilters +=
item.getAttribute("data-filter") +
"(" +
item.value +
item.getAttribute("data-scale") +
") ";
});
image.style.filter = computedFilters;
downloadableImage.style.filter = computedFilters;
}
> > > Here I am adding the eventListener for showing the live editing image to the user.
userFile.addEventListener("change", function () {
const reader = new FileReader();
reader.addEventListener("load", () => {
localStorage.setItem("userImage", reader.result);
image.setAttribute("src", localStorage.getItem("userImage"));
downloadableImage.setAttribute("src", reader.result);
downloadLink.setAttribute("href", localStorage.getItem("userImage"));
});
reader.readAsDataURL(this.files[0]);
});
I want to make the image that is downloadable to be edited according to the user.

Just to download the image, you just need to add a download attribute to the download link.
In your case, do downloadLink.setAttribute("download", "download")
EDIT:
Well, I'm not exactly sure about how to do that in your case, but this link may help.
It explains blobs and object URLS, and what you would is:
create a blob and object URL for the image
give the download attribute to the downloadLink
specify the href attribute as the blob URL
and it works!
IMPORTANT
You should also read this mdn doc for more information about ObjectURLS.
Remember that you have to delete (revoke) each URL once an edit has been made and create a new ObjectURL:
Blobs are objects that are used to represent raw immutable data. Blob objects store information about the type and size of data they contain, making them very useful for storing and working file contents on the browser.
They are not changed(the raw, immutable data) and therefore should be deleted when you no longer need them:
Browsers will release object URLs automatically when the document is unloaded; however, for optimal performance and memory usage, if there are safe times when you can explicitly unload them, you should do so
See here and here for more info

Related

Need to delete file in js application but got /fakepath [duplicate]

<input type="file" id="file-id" name="file_name" onchange="theimage();">
This is my upload button.
<input type="text" name="file_path" id="file-path">
This is the text field where I have to show the full path of the file.
function theimage(){
var filename = document.getElementById('file-id').value;
document.getElementById('file-path').value = filename;
alert(filename);
}
This is the JavaScript which solve my problem. But in the alert value gives me
C:\fakepath\test.csv
and Mozilla gives me:
test.csv
But I want the local fully qualified file path. How to resolve this issue?
If this is due to browser security issue then what should be the alternate way to do this?
Some browsers have a security feature that prevents JavaScript from knowing your file's local full path. It makes sense - as a client, you don't want the server to know your local machine's filesystem. It would be nice if all browsers did this.
Use
document.getElementById("file-id").files[0].name;
instead of
document.getElementById('file-id').value
I use the object FileReader on the input onchange event for your input file type! This example uses the readAsDataURL function and for that reason you should have an tag. The FileReader object also has readAsBinaryString to get the binary data, which can later be used to create the same file on your server
Example:
var input = document.getElementById("inputFile");
var fReader = new FileReader();
fReader.readAsDataURL(input.files[0]);
fReader.onloadend = function(event){
var img = document.getElementById("yourImgTag");
img.src = event.target.result;
}
If you go to Internet Explorer, Tools, Internet Option, Security, Custom, find the "Include local directory path When uploading files to a server" (it is quite a ways down) and click on "Enable" . This will work
I am happy that browsers care to save us from intrusive scripts and the like. I am not happy with IE putting something into the browser that makes a simple style-fix look like a hack-attack!
I've used a < span > to represent the file-input so that I could apply appropriate styling to the < div > instead of the < input > (once again, because of IE). Now due to this IE want's to show the User a path with a value that's just guaranteed to put them on guard and in the very least apprehensive (if not totally scare them off?!)... MORE IE-CRAP!
Anyhow, thanks to to those who posted the explanation here: IE Browser Security: Appending "fakepath" to file path in input[type="file"], I've put together a minor fixer-upper...
The code below does two things - it fixes a lte IE8 bug where the onChange event doesn't fire until the upload field's onBlur and it updates an element with a cleaned filepath that won't scare the User.
// self-calling lambda to for jQuery shorthand "$" namespace
(function($){
// document onReady wrapper
$().ready(function(){
// check for the nefarious IE
if($.browser.msie) {
// capture the file input fields
var fileInput = $('input[type="file"]');
// add presentational <span> tags "underneath" all file input fields for styling
fileInput.after(
$(document.createElement('span')).addClass('file-underlay')
);
// bind onClick to get the file-path and update the style <div>
fileInput.click(function(){
// need to capture $(this) because setTimeout() is on the
// Window keyword 'this' changes context in it
var fileContext = $(this);
// capture the timer as well as set setTimeout()
// we use setTimeout() because IE pauses timers when a file dialog opens
// in this manner we give ourselves a "pseudo-onChange" handler
var ieBugTimeout = setTimeout(function(){
// set vars
var filePath = fileContext.val(),
fileUnderlay = fileContext.siblings('.file-underlay');
// check for IE's lovely security speil
if(filePath.match(/fakepath/)) {
// update the file-path text using case-insensitive regex
filePath = filePath.replace(/C:\\fakepath\\/i, '');
}
// update the text in the file-underlay <span>
fileUnderlay.text(filePath);
// clear the timer var
clearTimeout(ieBugTimeout);
}, 10);
});
}
});
})(jQuery);
On Chrome/Chromium based apps like electron you can just use the target.files:
(I'm using React JS on this example)
const onChange = (event) => {
const value = event.target.value;
// this will return C:\fakepath\somefile.ext
console.log(value);
const files = event.target.files;
//this will return an ARRAY of File object
console.log(files);
}
return (
<input type="file" onChange={onChange} />
)
The File object I'm talking above looks like this:
{
fullName: "C:\Users\myname\Downloads\somefile.ext"
lastModified: 1593086858659
lastModifiedDate: (the date)
name: "somefile.ext"
size: 10235546
type: ""
webkitRelativePath: ""
}
So then you can just get the fullName if you wanna get the path.
Note that this would only work on chrome/chromium browsers, so if you don't have to support other browsers (like if you're building an electron project) you can use this.
I came accross the same problem. In IE8 it could be worked-around by creating a hidden input after the file input control. The fill this with the value of it's previous sibling. In IE9 this has been fixed aswell.
My reason in wanting to get to know the full path was to create an javascript image preview before uploading. Now I have to upload the file to create a preview of the selected image.
If you really need to send the full path of the uploded file, then you'd probably have to use something like a signed java applet as there isn't any way to get this information if the browser doesn't send it.
Use file readers:
$(document).ready(function() {
$("#input-file").change(function() {
var length = this.files.length;
if (!length) {
return false;
}
useImage(this);
});
});
// Creating the function
function useImage(img) {
var file = img.files[0];
var imagefile = file.type;
var match = ["image/jpeg", "image/png", "image/jpg"];
if (!((imagefile == match[0]) || (imagefile == match[1]) || (imagefile == match[2]))) {
alert("Invalid File Extension");
} else {
var reader = new FileReader();
reader.onload = imageIsLoaded;
reader.readAsDataURL(img.files[0]);
}
function imageIsLoaded(e) {
$('div.withBckImage').css({ 'background-image': "url(" + e.target.result + ")" });
}
}
seems you can't find the full path in you localhost by js, but you can hide the fakepath to just show the file name. Use jQuery to get the file input's selected filename without the path
The best solution for this, I've found, is to use a middleware like Multer. Here's a quick rundown:
npm i multer
Add enctype="multipart/form-data" to your html form.
In your backend dock where you're making your post request, require multer (const multer = require('multer'))
In the same dock, set your upload destination: const upload = multer({dest:'uploas/'}). This will automatically create a local folder called 'uploads' where your files will be added. The code I've included shows you how to upload to your local disk storage. If you're using cloud storage (e.g. AWS, Azure, Cloudinary etc.) you can check out the Multer docs to see how to manage that. There aren't too many extra steps though.
in your post request, add 'upload.single' (for one file) or 'upload.array' (for multiple files), like this:
router.post('/new', upload.single('image'), async function(req, res) { //'image' should be the name of the input you're sending in the req.body
console.log(req.file) //note, if you're using 'upload.array', this should be 'req.files'
});
the req.file will have a full path name that you can use in your post request. For more information, check out the Multer docs:
https://www.npmjs.com/package/multer
I hope this helps!
You would be able to get at least temporary created copy of the file path on your machine. The only condition here is your input element should be within a form
What you have to do else is putting in the form an attribute enctype, e.g.:
<form id="formid" enctype="multipart/form-data" method="post" action="{{url('/add_a_note' )}}">...</form>
you can find the path string at the bottom.
It opens stream to file and then deletes it.
Hy there , in my case i am using asp.net development environment, so i was want to upload those data in asynchronus ajax request , in [webMethod] you can not catch the file uploader since it is not static element ,
so i had to make a turnover for such solution by fixing the path , than convert the wanted image into bytes to save it in DB .
Here is my javascript function ,
hope it helps you:
function FixPath(Path)
{
var HiddenPath = Path.toString();
alert(HiddenPath.indexOf("FakePath"));
if (HiddenPath.indexOf("FakePath") > 1)
{
var UnwantedLength = HiddenPath.indexOf("FakePath") + 7;
MainStringLength = HiddenPath.length - UnwantedLength;
var thisArray =[];
var i = 0;
var FinalString= "";
while (i < MainStringLength)
{
thisArray[i] = HiddenPath[UnwantedLength + i + 1];
i++;
}
var j = 0;
while (j < MainStringLength-1)
{
if (thisArray[j] != ",")
{
FinalString += thisArray[j];
}
j++;
}
FinalString = "~" + FinalString;
alert(FinalString);
return FinalString;
}
else
{
return HiddenPath;
}
}
here only for testing :
$(document).ready(function () {
FixPath("hakounaMatata:/7ekmaTa3mahaLaziz/FakePath/EnsaLmadiLiYghiz");
});
// this will give you : ~/EnsaLmadiLiYghiz

Name of file selected in file field [duplicate]

<input type="file" id="file-id" name="file_name" onchange="theimage();">
This is my upload button.
<input type="text" name="file_path" id="file-path">
This is the text field where I have to show the full path of the file.
function theimage(){
var filename = document.getElementById('file-id').value;
document.getElementById('file-path').value = filename;
alert(filename);
}
This is the JavaScript which solve my problem. But in the alert value gives me
C:\fakepath\test.csv
and Mozilla gives me:
test.csv
But I want the local fully qualified file path. How to resolve this issue?
If this is due to browser security issue then what should be the alternate way to do this?
Some browsers have a security feature that prevents JavaScript from knowing your file's local full path. It makes sense - as a client, you don't want the server to know your local machine's filesystem. It would be nice if all browsers did this.
Use
document.getElementById("file-id").files[0].name;
instead of
document.getElementById('file-id').value
I use the object FileReader on the input onchange event for your input file type! This example uses the readAsDataURL function and for that reason you should have an tag. The FileReader object also has readAsBinaryString to get the binary data, which can later be used to create the same file on your server
Example:
var input = document.getElementById("inputFile");
var fReader = new FileReader();
fReader.readAsDataURL(input.files[0]);
fReader.onloadend = function(event){
var img = document.getElementById("yourImgTag");
img.src = event.target.result;
}
If you go to Internet Explorer, Tools, Internet Option, Security, Custom, find the "Include local directory path When uploading files to a server" (it is quite a ways down) and click on "Enable" . This will work
I am happy that browsers care to save us from intrusive scripts and the like. I am not happy with IE putting something into the browser that makes a simple style-fix look like a hack-attack!
I've used a < span > to represent the file-input so that I could apply appropriate styling to the < div > instead of the < input > (once again, because of IE). Now due to this IE want's to show the User a path with a value that's just guaranteed to put them on guard and in the very least apprehensive (if not totally scare them off?!)... MORE IE-CRAP!
Anyhow, thanks to to those who posted the explanation here: IE Browser Security: Appending "fakepath" to file path in input[type="file"], I've put together a minor fixer-upper...
The code below does two things - it fixes a lte IE8 bug where the onChange event doesn't fire until the upload field's onBlur and it updates an element with a cleaned filepath that won't scare the User.
// self-calling lambda to for jQuery shorthand "$" namespace
(function($){
// document onReady wrapper
$().ready(function(){
// check for the nefarious IE
if($.browser.msie) {
// capture the file input fields
var fileInput = $('input[type="file"]');
// add presentational <span> tags "underneath" all file input fields for styling
fileInput.after(
$(document.createElement('span')).addClass('file-underlay')
);
// bind onClick to get the file-path and update the style <div>
fileInput.click(function(){
// need to capture $(this) because setTimeout() is on the
// Window keyword 'this' changes context in it
var fileContext = $(this);
// capture the timer as well as set setTimeout()
// we use setTimeout() because IE pauses timers when a file dialog opens
// in this manner we give ourselves a "pseudo-onChange" handler
var ieBugTimeout = setTimeout(function(){
// set vars
var filePath = fileContext.val(),
fileUnderlay = fileContext.siblings('.file-underlay');
// check for IE's lovely security speil
if(filePath.match(/fakepath/)) {
// update the file-path text using case-insensitive regex
filePath = filePath.replace(/C:\\fakepath\\/i, '');
}
// update the text in the file-underlay <span>
fileUnderlay.text(filePath);
// clear the timer var
clearTimeout(ieBugTimeout);
}, 10);
});
}
});
})(jQuery);
On Chrome/Chromium based apps like electron you can just use the target.files:
(I'm using React JS on this example)
const onChange = (event) => {
const value = event.target.value;
// this will return C:\fakepath\somefile.ext
console.log(value);
const files = event.target.files;
//this will return an ARRAY of File object
console.log(files);
}
return (
<input type="file" onChange={onChange} />
)
The File object I'm talking above looks like this:
{
fullName: "C:\Users\myname\Downloads\somefile.ext"
lastModified: 1593086858659
lastModifiedDate: (the date)
name: "somefile.ext"
size: 10235546
type: ""
webkitRelativePath: ""
}
So then you can just get the fullName if you wanna get the path.
Note that this would only work on chrome/chromium browsers, so if you don't have to support other browsers (like if you're building an electron project) you can use this.
I came accross the same problem. In IE8 it could be worked-around by creating a hidden input after the file input control. The fill this with the value of it's previous sibling. In IE9 this has been fixed aswell.
My reason in wanting to get to know the full path was to create an javascript image preview before uploading. Now I have to upload the file to create a preview of the selected image.
If you really need to send the full path of the uploded file, then you'd probably have to use something like a signed java applet as there isn't any way to get this information if the browser doesn't send it.
Use file readers:
$(document).ready(function() {
$("#input-file").change(function() {
var length = this.files.length;
if (!length) {
return false;
}
useImage(this);
});
});
// Creating the function
function useImage(img) {
var file = img.files[0];
var imagefile = file.type;
var match = ["image/jpeg", "image/png", "image/jpg"];
if (!((imagefile == match[0]) || (imagefile == match[1]) || (imagefile == match[2]))) {
alert("Invalid File Extension");
} else {
var reader = new FileReader();
reader.onload = imageIsLoaded;
reader.readAsDataURL(img.files[0]);
}
function imageIsLoaded(e) {
$('div.withBckImage').css({ 'background-image': "url(" + e.target.result + ")" });
}
}
seems you can't find the full path in you localhost by js, but you can hide the fakepath to just show the file name. Use jQuery to get the file input's selected filename without the path
The best solution for this, I've found, is to use a middleware like Multer. Here's a quick rundown:
npm i multer
Add enctype="multipart/form-data" to your html form.
In your backend dock where you're making your post request, require multer (const multer = require('multer'))
In the same dock, set your upload destination: const upload = multer({dest:'uploas/'}). This will automatically create a local folder called 'uploads' where your files will be added. The code I've included shows you how to upload to your local disk storage. If you're using cloud storage (e.g. AWS, Azure, Cloudinary etc.) you can check out the Multer docs to see how to manage that. There aren't too many extra steps though.
in your post request, add 'upload.single' (for one file) or 'upload.array' (for multiple files), like this:
router.post('/new', upload.single('image'), async function(req, res) { //'image' should be the name of the input you're sending in the req.body
console.log(req.file) //note, if you're using 'upload.array', this should be 'req.files'
});
the req.file will have a full path name that you can use in your post request. For more information, check out the Multer docs:
https://www.npmjs.com/package/multer
I hope this helps!
You would be able to get at least temporary created copy of the file path on your machine. The only condition here is your input element should be within a form
What you have to do else is putting in the form an attribute enctype, e.g.:
<form id="formid" enctype="multipart/form-data" method="post" action="{{url('/add_a_note' )}}">...</form>
you can find the path string at the bottom.
It opens stream to file and then deletes it.
Hy there , in my case i am using asp.net development environment, so i was want to upload those data in asynchronus ajax request , in [webMethod] you can not catch the file uploader since it is not static element ,
so i had to make a turnover for such solution by fixing the path , than convert the wanted image into bytes to save it in DB .
Here is my javascript function ,
hope it helps you:
function FixPath(Path)
{
var HiddenPath = Path.toString();
alert(HiddenPath.indexOf("FakePath"));
if (HiddenPath.indexOf("FakePath") > 1)
{
var UnwantedLength = HiddenPath.indexOf("FakePath") + 7;
MainStringLength = HiddenPath.length - UnwantedLength;
var thisArray =[];
var i = 0;
var FinalString= "";
while (i < MainStringLength)
{
thisArray[i] = HiddenPath[UnwantedLength + i + 1];
i++;
}
var j = 0;
while (j < MainStringLength-1)
{
if (thisArray[j] != ",")
{
FinalString += thisArray[j];
}
j++;
}
FinalString = "~" + FinalString;
alert(FinalString);
return FinalString;
}
else
{
return HiddenPath;
}
}
here only for testing :
$(document).ready(function () {
FixPath("hakounaMatata:/7ekmaTa3mahaLaziz/FakePath/EnsaLmadiLiYghiz");
});
// this will give you : ~/EnsaLmadiLiYghiz

How to create a base64 file from nothing?

I want to be able to create base64 files (images, sounds, video) without any previous models. For example, if I want to create a base64 64px*64px red image, how can I do this without creating first a canvas?
I would also like to create a sound (note) with no model.
I've searched on Google for some documentation on base64 encoding but I did not seem to find specific things for my need.
I am going to use Javascript, but I guess this should be the same for every language.
Try
function createFile(_data) {
var _data = ["<!doctype html>",
"<img style=width:64px;height:64px;"
+ "background-color:red;display:block; />"];
var data = window.btoa(_data.join("").toString());
var file = "data:text/html;base64," + data;
return file
};
createFile();
jsfiddle http://jsfiddle.net/guest271314/6GPju/
see also http://www.w3.org/TR/FileAPI/ , https://developer.mozilla.org/en-US/docs/Web/API/Window.btoa

JS/JQuery get (local) file path [duplicate]

<input type="file" id="file-id" name="file_name" onchange="theimage();">
This is my upload button.
<input type="text" name="file_path" id="file-path">
This is the text field where I have to show the full path of the file.
function theimage(){
var filename = document.getElementById('file-id').value;
document.getElementById('file-path').value = filename;
alert(filename);
}
This is the JavaScript which solve my problem. But in the alert value gives me
C:\fakepath\test.csv
and Mozilla gives me:
test.csv
But I want the local fully qualified file path. How to resolve this issue?
If this is due to browser security issue then what should be the alternate way to do this?
Some browsers have a security feature that prevents JavaScript from knowing your file's local full path. It makes sense - as a client, you don't want the server to know your local machine's filesystem. It would be nice if all browsers did this.
Use
document.getElementById("file-id").files[0].name;
instead of
document.getElementById('file-id').value
I use the object FileReader on the input onchange event for your input file type! This example uses the readAsDataURL function and for that reason you should have an tag. The FileReader object also has readAsBinaryString to get the binary data, which can later be used to create the same file on your server
Example:
var input = document.getElementById("inputFile");
var fReader = new FileReader();
fReader.readAsDataURL(input.files[0]);
fReader.onloadend = function(event){
var img = document.getElementById("yourImgTag");
img.src = event.target.result;
}
If you go to Internet Explorer, Tools, Internet Option, Security, Custom, find the "Include local directory path When uploading files to a server" (it is quite a ways down) and click on "Enable" . This will work
I am happy that browsers care to save us from intrusive scripts and the like. I am not happy with IE putting something into the browser that makes a simple style-fix look like a hack-attack!
I've used a < span > to represent the file-input so that I could apply appropriate styling to the < div > instead of the < input > (once again, because of IE). Now due to this IE want's to show the User a path with a value that's just guaranteed to put them on guard and in the very least apprehensive (if not totally scare them off?!)... MORE IE-CRAP!
Anyhow, thanks to to those who posted the explanation here: IE Browser Security: Appending "fakepath" to file path in input[type="file"], I've put together a minor fixer-upper...
The code below does two things - it fixes a lte IE8 bug where the onChange event doesn't fire until the upload field's onBlur and it updates an element with a cleaned filepath that won't scare the User.
// self-calling lambda to for jQuery shorthand "$" namespace
(function($){
// document onReady wrapper
$().ready(function(){
// check for the nefarious IE
if($.browser.msie) {
// capture the file input fields
var fileInput = $('input[type="file"]');
// add presentational <span> tags "underneath" all file input fields for styling
fileInput.after(
$(document.createElement('span')).addClass('file-underlay')
);
// bind onClick to get the file-path and update the style <div>
fileInput.click(function(){
// need to capture $(this) because setTimeout() is on the
// Window keyword 'this' changes context in it
var fileContext = $(this);
// capture the timer as well as set setTimeout()
// we use setTimeout() because IE pauses timers when a file dialog opens
// in this manner we give ourselves a "pseudo-onChange" handler
var ieBugTimeout = setTimeout(function(){
// set vars
var filePath = fileContext.val(),
fileUnderlay = fileContext.siblings('.file-underlay');
// check for IE's lovely security speil
if(filePath.match(/fakepath/)) {
// update the file-path text using case-insensitive regex
filePath = filePath.replace(/C:\\fakepath\\/i, '');
}
// update the text in the file-underlay <span>
fileUnderlay.text(filePath);
// clear the timer var
clearTimeout(ieBugTimeout);
}, 10);
});
}
});
})(jQuery);
On Chrome/Chromium based apps like electron you can just use the target.files:
(I'm using React JS on this example)
const onChange = (event) => {
const value = event.target.value;
// this will return C:\fakepath\somefile.ext
console.log(value);
const files = event.target.files;
//this will return an ARRAY of File object
console.log(files);
}
return (
<input type="file" onChange={onChange} />
)
The File object I'm talking above looks like this:
{
fullName: "C:\Users\myname\Downloads\somefile.ext"
lastModified: 1593086858659
lastModifiedDate: (the date)
name: "somefile.ext"
size: 10235546
type: ""
webkitRelativePath: ""
}
So then you can just get the fullName if you wanna get the path.
Note that this would only work on chrome/chromium browsers, so if you don't have to support other browsers (like if you're building an electron project) you can use this.
I came accross the same problem. In IE8 it could be worked-around by creating a hidden input after the file input control. The fill this with the value of it's previous sibling. In IE9 this has been fixed aswell.
My reason in wanting to get to know the full path was to create an javascript image preview before uploading. Now I have to upload the file to create a preview of the selected image.
If you really need to send the full path of the uploded file, then you'd probably have to use something like a signed java applet as there isn't any way to get this information if the browser doesn't send it.
Use file readers:
$(document).ready(function() {
$("#input-file").change(function() {
var length = this.files.length;
if (!length) {
return false;
}
useImage(this);
});
});
// Creating the function
function useImage(img) {
var file = img.files[0];
var imagefile = file.type;
var match = ["image/jpeg", "image/png", "image/jpg"];
if (!((imagefile == match[0]) || (imagefile == match[1]) || (imagefile == match[2]))) {
alert("Invalid File Extension");
} else {
var reader = new FileReader();
reader.onload = imageIsLoaded;
reader.readAsDataURL(img.files[0]);
}
function imageIsLoaded(e) {
$('div.withBckImage').css({ 'background-image': "url(" + e.target.result + ")" });
}
}
seems you can't find the full path in you localhost by js, but you can hide the fakepath to just show the file name. Use jQuery to get the file input's selected filename without the path
The best solution for this, I've found, is to use a middleware like Multer. Here's a quick rundown:
npm i multer
Add enctype="multipart/form-data" to your html form.
In your backend dock where you're making your post request, require multer (const multer = require('multer'))
In the same dock, set your upload destination: const upload = multer({dest:'uploas/'}). This will automatically create a local folder called 'uploads' where your files will be added. The code I've included shows you how to upload to your local disk storage. If you're using cloud storage (e.g. AWS, Azure, Cloudinary etc.) you can check out the Multer docs to see how to manage that. There aren't too many extra steps though.
in your post request, add 'upload.single' (for one file) or 'upload.array' (for multiple files), like this:
router.post('/new', upload.single('image'), async function(req, res) { //'image' should be the name of the input you're sending in the req.body
console.log(req.file) //note, if you're using 'upload.array', this should be 'req.files'
});
the req.file will have a full path name that you can use in your post request. For more information, check out the Multer docs:
https://www.npmjs.com/package/multer
I hope this helps!
You would be able to get at least temporary created copy of the file path on your machine. The only condition here is your input element should be within a form
What you have to do else is putting in the form an attribute enctype, e.g.:
<form id="formid" enctype="multipart/form-data" method="post" action="{{url('/add_a_note' )}}">...</form>
you can find the path string at the bottom.
It opens stream to file and then deletes it.
Hy there , in my case i am using asp.net development environment, so i was want to upload those data in asynchronus ajax request , in [webMethod] you can not catch the file uploader since it is not static element ,
so i had to make a turnover for such solution by fixing the path , than convert the wanted image into bytes to save it in DB .
Here is my javascript function ,
hope it helps you:
function FixPath(Path)
{
var HiddenPath = Path.toString();
alert(HiddenPath.indexOf("FakePath"));
if (HiddenPath.indexOf("FakePath") > 1)
{
var UnwantedLength = HiddenPath.indexOf("FakePath") + 7;
MainStringLength = HiddenPath.length - UnwantedLength;
var thisArray =[];
var i = 0;
var FinalString= "";
while (i < MainStringLength)
{
thisArray[i] = HiddenPath[UnwantedLength + i + 1];
i++;
}
var j = 0;
while (j < MainStringLength-1)
{
if (thisArray[j] != ",")
{
FinalString += thisArray[j];
}
j++;
}
FinalString = "~" + FinalString;
alert(FinalString);
return FinalString;
}
else
{
return HiddenPath;
}
}
here only for testing :
$(document).ready(function () {
FixPath("hakounaMatata:/7ekmaTa3mahaLaziz/FakePath/EnsaLmadiLiYghiz");
});
// this will give you : ~/EnsaLmadiLiYghiz

How do I save and restore a File object in local storage

I have an HTML5/javscript app which uses
<input type="file" accept="image/*;capture=camera" onchange="gotPhoto(this)">
to capture a camera image. Because my app wants to be runnable offline, how do I save the File (https://developer.mozilla.org/en-US/docs/Web/API/File) object in local storage, such that it can be retrieved later for an ajax upload?
I'm grabbing the file object from the using ...
function gotPhoto(element) {
var file = element.files[0];
//I want to save 'file' to local storage here :-(
}
I can Stringify the object and save it, but when I restore it, it is no longer recognised as a File object, and thus can't be used to grab the file content.
I have a feeling it can't be done, but am open to suggestions.
FWIW My workaround is to read the file contents at store time and save the full contents to local storage. This works, but quickly consumes local storage since each file is a 1MB plus photograph.
You cannot serialize file API object.
Not that it helps with the specific problem, but ...
Although I haven't used this, if you look at the article it seems that there are ways (although not supported yet by most browsers) to store the offline image data to some files so as to restore them afterward when the user is online (and not to use localStorage)
Convert it to base64 and then save it.
function gotPhoto(element) {
var file = element.files[0];
var reader = new FileReader()
reader.onload = function(base64) {
localStorage["file"] = base64;
}
reader.readAsDataURL(file);
}
// Saved to localstorage
function getPhoto() {
var base64 = localStorage["file"];
var base64Parts = base64.split(",");
var fileFormat = base64Parts[0].split(";")[1];
var fileContent = base64Parts[1];
var file = new File([fileContent], "file name here", {type: fileFormat});
return file;
}
// Retreived file object
Here is a workaround that I got working with the code below. I'm aware with your edit you talked about localStorage but I wanted to share how I actually implemented that workaround. I like to put the functions on body so that even if the class is added afterwards via AJAX the "change" command will still trigger the event.
See my example here: http://jsfiddle.net/x11joex11/9g8NN/
If you run the JSFiddle example twice you will see it remembers the image.
My approach does use jQuery. This approach also demonstrates the image is actually there to prove it worked.
HTML:
<input class="classhere" type="file" name="logo" id="logo" />
<div class="imagearea"></div>
JS:
$(document).ready(function(){
//You might want to do if check to see if localstorage set for theImage here
var img = new Image();
img.src = localStorage.theImage;
$('.imagearea').html(img);
$("body").on("change",".classhere",function(){
//Equivalent of getElementById
var fileInput = $(this)[0];//returns a HTML DOM object by putting the [0] since it's really an associative array.
var file = fileInput.files[0]; //there is only '1' file since they are not multiple type.
var reader = new FileReader();
reader.onload = function(e) {
// Create a new image.
var img = new Image();
img.src = reader.result;
localStorage.theImage = reader.result; //stores the image to localStorage
$(".imagearea").html(img);
}
reader.readAsDataURL(file);//attempts to read the file in question.
});
});
This approach uses the HTML5 File System API's to read the image and put it into a new javascript img object. The key here is readAsDataURL. If you use chrome inspector you will notice the images are stored in base64 encoding.
The reader is Asynchronous, this is why it uses the callback function onload. So make sure any important code that requires the image is inside the onLoad or else you may get unexpected results.
You could use this lib:
https://github.com/carlo/jquery-base64
then do something similar to this:
//Set file
var baseFile = $.base64.encode(fileObject);
window.localStorage.setItem("file",basefile);
//get file
var outFile = window.localStorage.getItem("file");
an other solution would be using json (I prefer this method)
using: http://code.google.com/p/jquery-json/
//Set file
window.localStorage.setItem("file",$.toJSON(fileobject));
//get file
var outFile = $.evalJSON(window.localStorage.getItem("file"));
I don't think that there is a direct way to Stringify and then deserialize the string object into the object of your interest. But as a work around you can store the image paths in your local storage and load the images by retrieving the URL for the images. Advantages would be, you will never run out of storage space and you can store 1000 times more files there.. Saving an image or any other file as a string in local storage is never a wise decision..
create an object on the global scope
exp: var attmap = new Object();
after you are done with file selection, put your files in attmap variable as below,
attmap[file.name] = attachmentBody;
JSON.stringify(attmap)
Then you can send it to controller via input hidden or etc. and use it after deserializing.
(Map<String, String>)JSON.deserialize(attachments, Map<String,String>.class);
You can create your files with those values in a for loop or etc.
EncodingUtil.base64Decode(CurrentMapValue);
FYI:This solution will also cover multiple file selection
You could do something like this:
// fileObj = new File(); from file input
const buffer = Buffer.from(await new Response(fileObj).arrayBuffer());
const dataUrl = `data:${fileObj.type};base64,${buffer.toString("base64")}`;
localStorage.setItem('dataUrl', dataUrl);
then you can do:
document.getElementById('image').src = localStorage.getItem('dataUrl');

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