I am testing UI with Playwright and JavaScript. My code find an input element that can sometimes be a drop down, sometimes a text and sometimes a date. To handle this I enter value with 2 steps. First I fill the text and then click on tab key to invoke the JavaScript that formats the value in the element.
await page.fill("#myID", inputText);
await page.keyboard.press('Tab'); // this line trigger the JS
// continue to the next element
The problem, it is not waiting for JavaScript to finish. How can I wait for JS to finish before the code continue.
You could wait for some reaction to your click (some page change, or HTTP request made), for example:
wait for certain element state change https://playwright.dev/docs/api/class-locator#locator-wait-for
wait for a new element to appear on the page (like a dialog open) https://playwright.dev/docs/api/class-page#page-wait-for-selector
wait until a request fired https://playwright.dev/docs/api/class-page#page-wait-for-request
wait until a response received https://playwright.dev/docs/api/class-page#page-wait-for-response
or wait for an event https://playwright.dev/docs/api/class-page#page-wait-for-event
Using the page.waitFor... functions
There are a slew of functions that playwright offers for when certain conditions are met that start with page.waitFor (e.g. page.waitForFunction). Probably page.waitForFunction is the most versatile, because you can pass a custom function that waits for a specific condition to be met.
Alternatively, use a timeout
I think you can use setTimeout with page.evaluate inside the page context to wait a bit for other JavaScript to run:
await page.evaluate(() => {
// if this doesn't work, you can try to increase 0 to a higher number (i.e. 100)
return new Promise((resolve) => setTimeout(resolve, 0));
});
This might be equivalent to page.waitForTimeout(0), but I'm not sure. Note that they recommend not to use page.waitForTimeout in production.
You might find this useful, (https://repl.it/join/bkgmwcjv-vladimirlisove1). https://developer.mozilla.org/enUS/docs/Web/JavaScript/Reference/Statements/async_function.
function resolveAfter2Seconds() {
return new Promise(resolve => {
setTimeout(() => {
resolve('resolved');
}, 2000);
});
}
async function asyncCall() {
console.log('calling');
const result = await resolveAfter2Seconds();
console.log(result);
// expected output: "resolved"
}
asyncCall();
alternatively, found an example from freecodecamp, which appears to be simpler:
const promise = new Promise((resolve, reject) => {
setTimeout(function(){
resolve(); // Task is completed
}, 3000);
return resolve;
});
promise.then(res => {
console.log('resolved');
}).catch(err => {
console.log(err)
});
Related
I am writing a browser-based javascript to scrape the input value by user and provide feedback. And in the page, you have to click on different areas for the desired element to show. I am trying to see if there is a way I can get javascript to wait until the element returns before I start going to the next one. Right now I just use setTimeout, but I have to loop all the elements I want to get, so nasty nested functions. trying to see if there is a more elegant solution. I used to write VBA, so I am not so familiar with async web API. still learning
function a(){
document.getElementById('1').click()
setTimeout(function(){document.getElementById('1a');addmessage;b;}),5000}
}
function b(){
document.getElementById('2').click()
setTimeout(function(){document.getElementById('2a');addmessage;c;}),5000}
}
function c(){
document.getElementById('3').click()
setTimeout(function(){document.getElementById('3a');addmessage;d;}),5000}
}
function addmessage(){
//this is the function I used to add element do some operation and add to dialog box
}
etc..
what I imagined is like below
function addmessage(element_to_click,element_to_collect){
// click element_to_click
// wait 5s
// collect innertext from element_to_collect
// do some operation, generate a message
//add message to dialog box
}
so I can do something like
addmessage(1,1a)
addmessage(2,2a) <--- this won't execute until the first is complete.
If I'm understanding the question correctly, you can start with a promise wrapper around setTimeout:
const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms));
Then addMessage could be:
async function addMessage(element_to_click, element_to_collect) {
element_to_click.click();
await delay(5000);
return element_to_collect.textContent;
}
You didn't say what you wanted to do with the text, so I've just had it return it.
Then you can either write a loop or a series of calls:
async function run() {
const a = await addMessage(
document.getElementById("1"),
document.getElementById("???"),
);
const b = await addMessage(
document.getElementById("2"),
document.getElementById("???"),
);
const c = await addMessage(
document.getElementById("2"),
document.getElementById("???"),
);
// ...do something with `a`, `b`, and `c`...
}
When calling run, don't forget to handle promise rejection (in case something goes wrong).
You've said that after the click, "...the page needs a few seconds to load..." Hardcoded timeouts are fragile and often break. Instead of a timeout, try to hook into something that will change, perhaps via a MutationObserver on the element you're "collecting" from.
You can make your code wait for a timeout to complete by wrapping it in a Promise and using the async await pattern:
// Return a new Promise immediately, that completes at the end of the timeout
function addmessage(element_to_click, element_to_collect) {
return new Promise((resolve, reject) => {
// do whatever
// resolve the Promise after 5s
setTimeout(resolve, 5000)
// you can also resolve the Promise on any other event, like user input
// (or use `reject` when an error occurs)
// you can pass a return value to `resolve` like resolve(input.value)
})
}
// `async` functions also return a Promise immediately
async function addMessages() {
// `await` will block until Promise completes and
// returns the resolved value to be used synchronously within the async func
const in1 = await addmessage('1', '1a')
const in2 = await addmessage('2', '2a')
const in3 = await addmessage('3', '3a')
}
addMessages()
This question already has answers here:
Why does JS wait until function is complete before changing background color?
(2 answers)
Closed 1 year ago.
I have a simple tensorflow.js application built with jquery and some basic javascript.
I have button that when clicked, disables itself and toggles a spinner icon to indicate that the model is performing its predictions. When the predictions are finished the default button is restored. However, visually, the UI is not behaving in this way on the browser.
Demo: https://maksimdan.github.io/endpoints/models/pokename.htm
If we substitute predictions with a synchronous sleep function, it behaves as expected.
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
$("#raw-gen-button").click(async function(){
console.log("Generating new predictions...");
showButtonId("#generating-button");
await sleep(750);
// let predictions = await predict_model(5);
// addGeneratedNamesToUI(predictions);
showButtonId("#generate-button");
console.log("Finished generating new predictions...");
// console.log(predictions);
});
The model.predict function is a sync function, which means await keyword will not effect to them, you can remove await keyword when call model.predict, then remove async when defining predict_model function.
The predict_model function is a sync function (like: let a = 1 + 1;), "it" wait until the operation is finished then execute next line of code. In your case, the function will block the main thread (UI thread) while it is executing, this means you can not click, update DOM, run animation... on your browser.
The simple idea is to make predict_model become an async function with setTimeout function, setTimeout will push the "content" to a "queue", and it will not lock your UI thread:
$("#raw-gen-button").click(async function(){
console.log("Generating new predictions...");
showButtonId("#generating-button");
const predictions = await new Promise((resolve) => { // wrap into a Promise to use await keyword
setTimeout(() => {
resolve(predict_model(5))
}, 100);
});
addGeneratedNamesToUI(predictions);
showButtonId("#generate-button");
console.log("Finished generating new predictions...");
console.log(predictions);
});
I'm doing some unit testing. The test framework loads a page into an iFrame and then runs assertions against that page. Before each test begins, I create a Promise which sets the iFrame's onload event to call resolve(), sets the iFrame's src, and returns the promise.
So, I can just call loadUrl(url).then(myFunc), and it will wait for the page to load before executing whatever myFunc is.
I use this sort of pattern all over the place in my tests (not just for loading URLs), primarily in order to allow changes to the DOM to happen (e.g. mimick clicking a button, and wait for divs to hide and show).
The downside to this design is that I'm constantly writing anonymous functions with a few lines of code in them. Further, while I have a work-around (QUnit's assert.async()), the test function that defines the promises completes before the promise is run.
I'm wondering if there is any way to get a value from a Promise or wait (block/sleep) until it has resolved, similar to .NET's IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is single-threaded, but I'm hoping that doesn't mean that a function can't yield.
In essence, is there a way to get the following to spit out results in the correct order?
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
};
function getResultFrom(promise) {
// todo
return " end";
}
var promise = kickOff();
var result = getResultFrom(promise);
$("#output").append(result);
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="output"></div>
I'm wondering if there is any way to get a value from a Promise or
wait (block/sleep) until it has resolved, similar to .NET's
IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is
single-threaded, but I'm hoping that doesn't mean that a function
can't yield.
The current generation of Javascript in browsers does not have a wait() or sleep() that allows other things to run. So, you simply can't do what you're asking. Instead, it has async operations that will do their thing and then call you when they're done (as you've been using promises for).
Part of this is because of Javascript's single threadedness. If the single thread is spinning, then no other Javascript can execute until that spinning thread is done. ES6 introduces yield and generators which will allow some cooperative tricks like that, but we're quite a ways from being able to use those in a wide swatch of installed browsers (they can be used in some server-side development where you control the JS engine that is being used).
Careful management of promise-based code can control the order of execution for many async operations.
I'm not sure I understand exactly what order you're trying to achieve in your code, but you could do something like this using your existing kickOff() function, and then attaching a .then() handler to it after calling it:
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
}
kickOff().then(function(result) {
// use the result here
$("#output").append(result);
});
This will return output in a guaranteed order - like this:
start
middle
end
Update in 2018 (three years after this answer was written):
If you either transpile your code or run your code in an environment that supports ES7 features such as async and await, you can now use await to make your code "appear" to wait for the result of a promise. It is still programming with promises. It does still not block all of Javascript, but it does allow you to write sequential operations in a friendlier syntax.
Instead of the ES6 way of doing things:
someFunc().then(someFunc2).then(result => {
// process result here
}).catch(err => {
// process error here
});
You can do this:
// returns a promise
async function wrapperFunc() {
try {
let r1 = await someFunc();
let r2 = await someFunc2(r1);
// now process r2
return someValue; // this will be the resolved value of the returned promise
} catch(e) {
console.log(e);
throw e; // let caller know the promise was rejected with this reason
}
}
wrapperFunc().then(result => {
// got final result
}).catch(err => {
// got error
});
async functions return a promise as soon as the first await is hit inside their function body so to the caller an async function is still non-blocking and the caller must still deal with a returned promise and get the result from that promise. But, inside the async function, you can write more sequential-like code using await on promises. Keep in mind that await only does something useful if you await a promise so in order to use async/await, your asynchronous operations must all be promise-based.
If using ES2016 you can use async and await and do something like:
(async () => {
const data = await fetch(url)
myFunc(data)
}())
If using ES2015 you can use Generators. If you don't like the syntax you can abstract it away using an async utility function as explained here.
If using ES5 you'll probably want a library like Bluebird to give you more control.
Finally, if your runtime supports ES2015 already execution order may be preserved with parallelism using Fetch Injection.
Another option is to use Promise.all to wait for an array of promises to resolve and then act on those.
Code below shows how to wait for all the promises to resolve and then deal with the results once they are all ready (as that seemed to be the objective of the question); Also for illustrative purposes, it shows output during execution (end finishes before middle).
function append_output(suffix, value) {
$("#output_"+suffix).append(value)
}
function kickOff() {
let start = new Promise((resolve, reject) => {
append_output("now", "start")
resolve("start")
})
let middle = new Promise((resolve, reject) => {
setTimeout(() => {
append_output("now", " middle")
resolve(" middle")
}, 1000)
})
let end = new Promise((resolve, reject) => {
append_output("now", " end")
resolve(" end")
})
Promise.all([start, middle, end]).then(results => {
results.forEach(
result => append_output("later", result))
})
}
kickOff()
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Updated during execution: <div id="output_now"></div>
Updated after all have completed: <div id="output_later"></div>
I have a simple code in JavaScript that execute a request in an API and return the response, simple. But in this case I will have thousands of requests. So, which one of the code options will perform better, and why. Also which one is recommended as good pratices these days?
First options is using the .then to resolve the promises and the seccond one is using async / await.
In my tests the two options had very similar results without significant differences, but I'm not sure in scale.
// Using then
doSomething(payload) {
const url = 'https://link-here/consultas';
return this.axios.get(url, {
params: {
token: payload.token,
chave: payload.chave,
},
}).then(resp => resp.data);
}
// Using Async / await
async doSomething(payload) {
const url = 'https://link-here/consultas';
const resp = await this.axios.get(url, {
params: {
token: payload.token,
chave: payload.chave,
},
});
return resp.data;
}
Any explanation will be of great value.
From a performance point of view, await is just an internal version of .then() (doing basically the same thing). The reason to choose one over the other doesn't really have to do with performance, but has to do with desired coding style or coding convenience. Certainly, the interpreter has a few more opportunities to optimize things internally with await, but its unlikely that should be how you decide which to use. If all else was equal, I would choose await for the reason cited above. But, I'd first choose which made the code simpler to write and understand and maintain and test.
Used properly, await can often save you a bunch of lines of code making your code simpler to read, test and maintain. That's why it was invented.
There's no meaningful difference between the two versions of your code. Both achieve the same result when the axios call is successful or has an error.
Where await could make more of a convenience difference is if you had multiple successive asynchronous calls that needed to be serialized. Then, rather than bracketing them each inside a .then() handler to chain them properly, you could just use await and have simpler looking code.
A common mistake with both await and .then() is to forget proper error handling. If your error handling desire in this function is to just return the rejected promise, then both of your versions do that identically. But, if you have multiple async calls in a row and you want to do anything more complex than just returning the first rejection, then the error handling techniques for await and .then()/.catch() are quite different and which seems simpler will depend upon the situation.
There should be some corrections in this thread. await and .then are going to give very different results, and should be used for different reasons.
await will WAIT for something, and then continue to the next line. It's also the simpler of the two because it behaves mechanically more like synchronous behavior. You do step #1, wait, and then continue.
console.log("Runs first.");
await SomeFunction();
console.log("Runs last.");
.then splits off from the original call and starts operating within its own scope, and will update at a time the original scope cannot predict. If we can put semantics aside for a moment, it's "more asynchronous," because it leaves the old scope and branches off into a new one.
console.log("Runs first.");
SomeFunction().then((value) => {console.log("Runs last (probably). Didn't use await on SomeFunction().")})
console.log("Runs second (probably).");
As more explanation to #user280209 answer let's consider the following function which returns promise and compare its execution with .then() and async await.
function call(timeout) {
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log(`This call took ${timeout} seconds`);
resolve(true);
}, timeout * 1000);
});
}
With .then()
(async () => {
call(5).then((r) => {
console.log(r);
});
await call(2); //This will print result first
await call(1);
})();
When running the above call the logs will be
This call took 2 seconds
This call took 1 seconds
This call took 5 seconds
true
As we can see .then() didn't pause the execution of its below line until it completes.
With async/wait
(async () => {
await call(5); //This will print result first
await call(2);
await call(1);
})();
When run the above function logs will be
This call took 5 seconds
This call took 2 seconds
This call took 1 seconds
So I think if your promise's result won't be used in the following lines, .then() may be better.
For those saying await blocks the code until the async call returns you are missing the point. "await" is syntactic sugar for a promise.then(). It is effectively wrapping the rest of your function in the then block of a promise it is creating for you. There is no real "blocking" or "waiting".
run();
async function run() {
console.log('running');
makePromises();
console.log('exiting right away!');
}
async function makePromises() {
console.log('make promise 1');
const myPromise = promiseMe(1)
.then(msg => {
console.log(`What i want to run after the promise is resolved ${msg}`)
})
console.log('make promise 2')
const msg = await promiseMe(2);
console.log(`What i want to run after the promise is resolved via await ${msg}`)
}
function promiseMe(num: number): Promise<string> {
return new Promise((resolve, reject) => {
console.log(`promise`)
resolve(`hello promise ${num}`);
})
}
The await line in makePromises does not block anything and the output is:
running
make promise 1
promise
make promise 2
promise
exiting right away!
What i want to run after the promise is resolved hello promise 1
What i want to run after the promise is resolved via await hello promise 2
Actually.
Await/Async can perform more efficiently as Promise.then() loses the scope in which it was called after execution, you are attaching a callback to the callback stack.
What it causes is: The system now has to store a reference to where the .then() was called. In case of error it has to correctly point to where the error happens, otherwise, without the scope (as the system resumed execution after called the Promise, waiting to comeback to the .then() later) it isn't able to point to where the error happened.
Async/Await you suspend the exection of the method where it is being called thus preserving reference.
If we just consider performance(time taken) then it actually depends on whether your operations are serial or parallel. If your tasks are serial then there will be no difference between await and .then. But if your tasks are parallel then .then will take less time. Consider the following example
let time = Date.now();
// first task takes 1.5 secs
async function firstTask () {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve(1);
},1500)
})
}
// second task takes 2 secs
async function secondTask () {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve(2);
},2000)
})
}
// using await
async function call(){
const d1 = await firstTask();
const d2 = await secondTask();
console.log(Date.now()-time, d1+d2)
}
call()
// using .then
async function call2(){
let d1=null,d2=null;
firstTask().then(data => {
d1=data;
if(d2){
console.log(Date.now()-time, d1+d2);
}
})
secondTask().then(data => {
d2=data;
if(d1){
console.log(Date.now()-time, d1+d2);
}
})
}
call2()
Here are the two tasks, first takes 1.5 secs and second takes 2 secs. Call function uses await where as call2 function uses .then . The output is as follows
From call2 2012 3
From call 3506 3
I hope it helps.
As far as I understand .then() and await are not the same thing. An async function won't proceed with the next command until the promise is resolved/rejected since it's basically an implementation of generators. On the contrast, in the case of .then(), the execution of the function will proceed with the next command and the resolve/reject callback will be executed "when there's time" aka when the current event loop (not entirely sure about that part) will be completed.
tldr; on a single promise await and .then() behave similarly but when one promise needs another one to be resolved first then the two of them behave entirely different
Many answer have been provided to this question already. However, to point out key information in the answers above and from my understanding, note below point:
only use await when not handling error return
if no crucial need for error handling use await instead
use .then .catch if returned error message or data is crucial for debugging / or proper error handling instead of try catch for await
Choose any prefer method from code sample below
const getData = (params = {name: 'john', email: 'ex#gmail.com'}) => {
return axios.post(url, params);
}
// anywhere you want to get the return data
// using await
const setData = async () => {
const data = await getData();
}
// to handle error with await
const setData = async () => {
try {
const data = await getData();
}
catch(err) {
console.log(err.message);
}
}
// using .then .catch
const setData = () => {
var data;
getData().then((res) => {
data = res.data; console.log(data)
}).catch((err) => {
console.log(err.message);
});
}
I'm doing some unit testing. The test framework loads a page into an iFrame and then runs assertions against that page. Before each test begins, I create a Promise which sets the iFrame's onload event to call resolve(), sets the iFrame's src, and returns the promise.
So, I can just call loadUrl(url).then(myFunc), and it will wait for the page to load before executing whatever myFunc is.
I use this sort of pattern all over the place in my tests (not just for loading URLs), primarily in order to allow changes to the DOM to happen (e.g. mimick clicking a button, and wait for divs to hide and show).
The downside to this design is that I'm constantly writing anonymous functions with a few lines of code in them. Further, while I have a work-around (QUnit's assert.async()), the test function that defines the promises completes before the promise is run.
I'm wondering if there is any way to get a value from a Promise or wait (block/sleep) until it has resolved, similar to .NET's IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is single-threaded, but I'm hoping that doesn't mean that a function can't yield.
In essence, is there a way to get the following to spit out results in the correct order?
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
};
function getResultFrom(promise) {
// todo
return " end";
}
var promise = kickOff();
var result = getResultFrom(promise);
$("#output").append(result);
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="output"></div>
I'm wondering if there is any way to get a value from a Promise or
wait (block/sleep) until it has resolved, similar to .NET's
IAsyncResult.WaitHandle.WaitOne(). I know JavaScript is
single-threaded, but I'm hoping that doesn't mean that a function
can't yield.
The current generation of Javascript in browsers does not have a wait() or sleep() that allows other things to run. So, you simply can't do what you're asking. Instead, it has async operations that will do their thing and then call you when they're done (as you've been using promises for).
Part of this is because of Javascript's single threadedness. If the single thread is spinning, then no other Javascript can execute until that spinning thread is done. ES6 introduces yield and generators which will allow some cooperative tricks like that, but we're quite a ways from being able to use those in a wide swatch of installed browsers (they can be used in some server-side development where you control the JS engine that is being used).
Careful management of promise-based code can control the order of execution for many async operations.
I'm not sure I understand exactly what order you're trying to achieve in your code, but you could do something like this using your existing kickOff() function, and then attaching a .then() handler to it after calling it:
function kickOff() {
return new Promise(function(resolve, reject) {
$("#output").append("start");
setTimeout(function() {
resolve();
}, 1000);
}).then(function() {
$("#output").append(" middle");
return " end";
});
}
kickOff().then(function(result) {
// use the result here
$("#output").append(result);
});
This will return output in a guaranteed order - like this:
start
middle
end
Update in 2018 (three years after this answer was written):
If you either transpile your code or run your code in an environment that supports ES7 features such as async and await, you can now use await to make your code "appear" to wait for the result of a promise. It is still programming with promises. It does still not block all of Javascript, but it does allow you to write sequential operations in a friendlier syntax.
Instead of the ES6 way of doing things:
someFunc().then(someFunc2).then(result => {
// process result here
}).catch(err => {
// process error here
});
You can do this:
// returns a promise
async function wrapperFunc() {
try {
let r1 = await someFunc();
let r2 = await someFunc2(r1);
// now process r2
return someValue; // this will be the resolved value of the returned promise
} catch(e) {
console.log(e);
throw e; // let caller know the promise was rejected with this reason
}
}
wrapperFunc().then(result => {
// got final result
}).catch(err => {
// got error
});
async functions return a promise as soon as the first await is hit inside their function body so to the caller an async function is still non-blocking and the caller must still deal with a returned promise and get the result from that promise. But, inside the async function, you can write more sequential-like code using await on promises. Keep in mind that await only does something useful if you await a promise so in order to use async/await, your asynchronous operations must all be promise-based.
If using ES2016 you can use async and await and do something like:
(async () => {
const data = await fetch(url)
myFunc(data)
}())
If using ES2015 you can use Generators. If you don't like the syntax you can abstract it away using an async utility function as explained here.
If using ES5 you'll probably want a library like Bluebird to give you more control.
Finally, if your runtime supports ES2015 already execution order may be preserved with parallelism using Fetch Injection.
Another option is to use Promise.all to wait for an array of promises to resolve and then act on those.
Code below shows how to wait for all the promises to resolve and then deal with the results once they are all ready (as that seemed to be the objective of the question); Also for illustrative purposes, it shows output during execution (end finishes before middle).
function append_output(suffix, value) {
$("#output_"+suffix).append(value)
}
function kickOff() {
let start = new Promise((resolve, reject) => {
append_output("now", "start")
resolve("start")
})
let middle = new Promise((resolve, reject) => {
setTimeout(() => {
append_output("now", " middle")
resolve(" middle")
}, 1000)
})
let end = new Promise((resolve, reject) => {
append_output("now", " end")
resolve(" end")
})
Promise.all([start, middle, end]).then(results => {
results.forEach(
result => append_output("later", result))
})
}
kickOff()
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Updated during execution: <div id="output_now"></div>
Updated after all have completed: <div id="output_later"></div>