php shell and video run in parallel - javascript

I am trying to connect an eye tracker with a web site.
i want when the user press a button , a video start playing and run a shell process at the same time
here is a part of my code
`
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<video id="vid1" width="100%" height="240" >
<source src="assets/img/aa.mp4" type="video/mp4" >
</video>
<script>
function play(vidid) {
var myVideo = vidid;
$('.vjs-fullscreen-control').click();
if (myVideo.requestFullscreen) {
myVideo.requestFullscreen();
}
else if (myVideo.msRequestFullscreen) {
myVideo.msRequestFullscreen();
}
else if (myVideo.mozRequestFullScreen) {
myVideo.mozRequestFullScreen();
}
else if (myVideo.webkitRequestFullScreen) {
myVideo.webkitRequestFullScreen();
}
myVideo.play();
var vid = document.getElementById("vid");
vidid.onended = function() {
document.exitFullscreen(); //kanei exit toy video apo thn prliri o8oni otan auto teleiosei
}
}
</script>
</div>
start
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.1.0/js/bootstrap.bundle.min.js"></script>
<script src="popup.js"></script>
</body>
<?php
if ($_GET['run']) {
$last_line = exec("cd tobii_eye_tracker_linux_installer-master/example && ./main>example.txt > /dev/null 2>/dev/null &");
}
?>
</html>`
the shell process run correctly
but video never start

Related

javascript play() function not working in mobile

<html>
<head>
<style>
</style>
<script>
$(document).ready(function(){
playVid();
$('#NextBut').hide();
$('#PrevBut').hide();
});
</script>
</head>
<body>
<video width="600" onended="myFunction()" id="myVideo">
<source src="DubImages/Malaysia ad.mp4" type="video/mp4">
</video>
<script>
var vid = document.getElementById("myVideo");
function playVid() {
vid.play();
}
function myFunction() {
setInterval(function(){ NextPage(true); }, 1000);
setInterval(function(){ $('#NextBut').show(); }, 1000);
}
</script>
</body>
</html>
This code working in a desktop browser but in mobile, it's not working, please help. playVid() I am calling once document load complete cross checks my code is correct or wrong. the function is not working.

Pause button not working on background video

Im trying to create a nice background video that has some text on top as well as a button that i can use to pause and unpause the video, the video works fine and loops, but i cant pause the video.
<html>
<head>
<script src="js/script.js" type="text/javascript" charset="utf-8"></script>
<link rel="stylesheet" href="css/custom.css">
</head>
<body>
<video poster="https://s3-us-west-2.amazonaws.com/s.cdpn.io/4273/polina.jpg" id="bgvid" playsinline autoplay muted loop>
<source src="dudleyByDrone.mp4" type="video/mp4">
</video>
<div id="polina">
<h1>dudley</h1>
<p>Directed by joe bloggs
<p>original article
<p>blah blah</p>
<button>Pause</button>
</div>
</body>
</html>
js (I got this code from here and though it says "// only functional if "loop" is removed" i have tried removing "loop" and it still doesn't pause:
var vid = document.getElementById("bgvid");
var pauseButton = document.querySelector("#polina button");
function vidFade() {
vid.classList.add("stopfade");
}
vid.addEventListener('ended', function()
{
// only functional if "loop" is removed
vid.pause();
// to capture IE10
vidFade();
});
pauseButton.addEventListener("click", function() {
vid.classList.toggle("stopfade");
if (vid.paused) {
vid.play();
pauseButton.innerHTML = "Pause";
} else {
vid.pause();
pauseButton.innerHTML = "Paused";
}
})
The following code should allow you to pause the video
$(function() {
$('#polina button').on("click", function() {
$('video')[0].pause();
});
});
EDIT: changing pause(); to play(); will do exactly what you think it will.
You need to reference the button with more specificity.
var playPause = document.querySelector("#playPause");
There are changes throughout the source playButton changed to playPause which is not the problem only a preference. An indirect selector may or may not work well with document.querySelector() since it tends to accept simple selectors more readily (from experience, not sure if it's documented.)
SNIPPET
var vid = document.getElementById("bgvid");
var playPause = document.querySelector("#playPause");
function vidFade() {
vid.classList.add("stopfade");
}
vid.addEventListener('ended', function() {
// only functional if "loop" is removed
vid.pause();
// to capture IE10
vidFade();
});
playPause.addEventListener("click", function() {
if (vid.paused) {
vid.play();
playPause.innerHTML = "Pause";
} else {
vid.pause();
playPause.innerHTML = "Paused";
}
})
<html>
<head>
<script src="js/script.js" type="text/javascript" charset="utf-8"></script>
<link rel="stylesheet" href="css/custom.css">
</head>
<body>
<video poster="https://s3-us-west-2.amazonaws.com/s.cdpn.io/4273/polina.jpg" id="bgvid" playsinline autoplay muted loop>
<source src="http://techslides.com/demos/sample-videos/small.mp4" type="video/mp4">
</video>
<div id="polina">
<h1>dudley</h1>
<p>Directed by joe bloggs
<p>original article
<p>blah blah</p>
<button id="playPause">Play/Pause</button>
</div>
</body>
</html>

Switching from pause to play button after the song automatically

I've got a tiny problem with my custom HTML MP3 player. After the player finishes the song, the pause button is still there, although there should be the play button so you can play the song again by clicking it.
Here's my code:
<!doctype html>
<html>
<head>
<script type="text/javascript">
function play() {
document.getElementById("player").play();
document.getElementById("pausebutton").style.display = "";
document.getElementById("playbutton").style.display = "none";
}
function pause() {
document.getElementById("player").pause();
document.getElementById("playbutton").style.display = "";
document.getElementById("pausebutton").style.display = "none";
}
</script>
</head>
<body onload="play()">
<audio id="player">
<source src="test.mp3" type="audio/mpeg"></source>
</audio>
<img src="play.png" onclick="play()" id="playbutton" style="display: none" />
<img src="pause.png" onclick="pause()" id="pausebutton" />
</body>
</html>
You can try to add the following within your script tag:
window.onload = function () {
var player = document.getElementById("player");
if (player) {
player.onended = function () {
pause();
player.currentTime = 0;
};
}
};

how to display multiple videos one by one dynamically in loop using HTML5 and javascript

am trying to display multiple videos one by one using html5 and java script.. but its not coming.. i used the below code
<html>
<head>
<title>video example</title>
</head>
<script>
video_count =1;
videoPlayer = document.getElementById("ss");
video=document.getElementById("myVideo");
function run(){
video_count++;
//alert(video_count);
if (video_count == 4) video_count = 1;
var nextVideo = "video/video"+video_count+".mp4";
//videoPlayer.src = nextVideo;
alert(nextVideo);
videoPlayer.setAttribute("src", nextVideo[video_count]);
videoPlayer.play();
}
videoPlayer.onended(function(e) {
if (!e) {
e = window.event;
}
run();
};
</script>
<body onload="run();">
<video id="myVideo" height="400" width="400" autoplay>
<source id="ss" src="video/video1.mp4" type='video/mp4'>
</video>
</body>
</html>
currently code is displaying only first video and it will stop...
Let me show mine :D
<html>
<head>
<title>Subway Maps</title>
<link rel="stylesheet" type="text/css" href="main.css" />
</head>
<body onload="onload();">
<video id="idle_video" width="1280" height="720" onended="onVideoEnded();"></video>
<script>
var video_list = ["Skydiving Video - Hotel Room Reservation while in FreeFall - Hotels.com.mp4",
"Experience Conrad Hotels & Resorts.mp4",
"Mount Airy Casino Resort- Summer TV Ad 2.mp4"
];
var video_index = 0;
var video_player = null;
function onload(){
console.log("body loaded");
video_player = document.getElementById("idle_video");
video_player.setAttribute("src", video_list[video_index]);
video_player.play();
}
function onVideoEnded(){
console.log("video ended");
if(video_index < video_list.length - 1){
video_index++;
}
else{
video_index = 0;
}
video_player.setAttribute("src", video_list[video_index]);
video_player.play();
}
</script>
</body>
<html>
<head>
<title>video example</title>
</head>
<body>
<video id="myVideo" height="400" width="400" autoplay onended="run();">
<source id="ss" src="video/video1.mp4" type='video/mp4'>
</video>
<script>
video_count =1;
videoPlayer = document.getElementById("ss");
video=document.getElementById("myVideo");
function run(){
video_count++;
if (video_count == 4) video_count = 1;
videoPlayer.setAttribute("src","video/video"+video_count+".mp4");
video.load();
video.play();
}
</script>
</body>
</html>
Changes:
Placed the javascript code just before closing the body tag to ensure that the video object is loaded before the script is run.
video element already has an "onended" attribute so you can call the run function from there.
videoPlayer.setAttribute("src", nextVideo[video_count]); has an issue. nextVideo[video_count] implies that nextVideo is an array but is not . Its a string. So you can directly use nextVideo when setting the attribute.
videoPlayer = document.getElementById("ss"); gets the source element. You cannot call the play() function on that object, simply because that function isn't defined for it. So video.play() should work just fine.
Hope this solves your problem.
before this function call video.play(); need add: video.load();
otherwise it will still display the previous video. So the code should be
video.load();
video.play();
<video id="myVideo" height="400" width="400" autoplay onended="run();">
Add controls auto muted inside video tag.
<video id="myVideo" height="400" width="400" autoplay onended="run();" controls auto muted >
It's working fine. Thanks for you!
Little bit modified code I have attached below, I hope this is helpful for who searching the video plays continuously with entire screen,
enter image description here

Video with custom controls using HTML5 video and Javascript

I am trying to create an HTML5 video player without the default controls that will play/pause by simply clicking the video(or overlaying div). I want to hide the default controls completely. I want the user to only be able to pause/play by clicking on the video. Is this possible? My initial strategy was to overlay a transparent div above the element that would serve as my play/pause button. Below is the HTML and javascript I started, but need a little bit of help. Thanks everyone!
<!-- Video -->
<div style="height:980px;height:540px;">
<div style="z-index:100;position:absolute;">
<video id="myVideo" width="980" height="540" poster="http://d3v.lavalobe.com/voicecarousel/images/Carousel_Still.png" audio="muted" autoplay="true">
<source src="http://d3v.lavalobe.com/voicecarousel/video/CarouselWBG_v3.mp4" type="video/mp4">
</video>
</div>
<div id="imgPoster" style="height:300px; width:300px; background-color:red; z-index:500;position:absolute;"></div>
</div>
<!-- end Video -->
<!-- JAVASCRIPT FOR VIDEO PLAYER -->
<script type="text/javascript">
var videoEl = $('#myVideo');
playPauseBtn = $('#imgPoster');
playPauseBtn.bind('click', function () {
if (videoEl.paused) {
videoEl.play();
} else {
videoEl.pause();
}
});
videoEl.removeAttribute("controls");
</script>
<!-- END JAVASCRIPT FOR VIDEO PLAYER -->
There's no need for two id attributes in the video tag, and there's no need for a separate source tag if only using one file format, and the video and poster you are linking to does not exist.
Anyway, example below:
<video id="myVideo" width="980" height="540" poster="http://d3v.lavalobe.com/voicecarousel/images/myPoster.png" audio="muted" autoplay="true" src="http://d3v.lavalobe.com/voicecarousel/video/myVid.mp4" type="video/mp4">
</video>
<script type="text/javascript">
$("#myVideo").bind("click", function () {
var vid = $(this).get(0);
if (vid.paused) {
vid.play();
} else {
vid.pause();
}
});
</script>
EDIT: adding a fiddle : http://jsfiddle.net/SKfBY/
Had a quick look at your site, and the video is cool :-)
If you look closely you'll see that there are two jQuery files added, not really the problem here, but you only need one, the second one will make your page load slower.
Also not the problem, but you should consider using the HTML5 doctype like below, as the video element is HTML5, but most browsers will figure it out anyway.
The problem seems to be my fault, jsFiddle automagically inserts the $document.ready function, and I forgot it in my example, that's why it's not working for you.
Here is a complete rundown of how I would write it, I removed both instances of jQuery for you and replaced with Google's version of jQuery, wich is usually a better option, and also you should probably remove any scripts that you don't need, like removing swfObject if the site does not contain any flash files using swfobject etc.
<!DOCTYPE html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Untitled Document</title>
<link rel="stylesheet" type="text/css" href="http://dev4.baytechlabs.com/Voice_Carousel/css/main/style.css"/>
<link rel="stylesheet" type="text/css" href="http://dev4.baytechlabs.com/Voice_Carousel/css/main/thickbox.css"/>
<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/main/cufon-yui.js" type="text/javascript"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/main/Pristina_400.font.js" type="text/javascript"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/main/MomsTypewriter_400.font.js" type="text/javascript"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/main/cufon-config.js" type="text/javascript"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/thickbox.js" type="text/javascript"></script>
<script src="http://dev4.baytechlabs.com/Voice_Carousel/js/swfobject.js" type="text/javascript"></script>
<script type="text/javascript" src="http://dev4.baytechlabs.com/Voice_Carousel/js/facebox/facebox.js"></script>
<link href="http://dev4.baytechlabs.com/Voice_Carousel/js/facebox/facebox.css" media="screen" rel="stylesheet" type="text/css"/>
<script type="text/javascript">
$(document).ready(function() {
$("#myVideo").bind("click", function () {
var vid = $(this).get(0);
if (vid.paused) {
vid.play();
} else {
vid.pause();
}
});
});
</script>
</head>
<body>
<video id="myVideo" width="980" height="540" audio="muted" autoplay="true" src="http://d3v.lavalobe.com/voicecarousel/video/CarouselWBG_v3.mp4" type="video/mp4">
</video>
</body>
</html>
This code works for me:
function vidplay() {
var video = document.getElementById("video1");
var button = document.getElementById("play");
if (video.paused) {
video.play();
button.textContent = "||";
} else {
video.pause();
button.textContent = ">";
}
}
function restart() {
var video = document.getElementById("video1");
video.currentTime = 0;
}
function skip(value) {
var video = document.getElementById("video1");
video.currentTime += value;
}
But setting the time to 0 rewound the video only; no playback. So I wanted the video to replay after rewinding, and came up with this:
function restart() {
var video = document.getElementById("video1");
var button = document.getElementById("play");
if (video.paused) {
}
else {
video.pause();
}
video.currentTime = 0;
video.play();
button.textContent = "||";
}
Here are the buttons:
<div id="buttonbar">
<button id="restart" onclick="restart();">[]</button>
<button id="rew" onclick="skip(-10)"><<</button>
<button id="play" onclick="vidplay()">></button>
<button id="fastFwd" onclick="skip(10)">>></button>
</div>
My two-cent's worth...
Cheers

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