I'm very new to React, what I'm trying to achieve is that when I click on a button my location gets detected and updates the state, I've tried doing this however for some reason it is not updating my state, I've searchedall over the internet but couldn't find a solution that matches my business. Your assistance is much appreciated.
this.state = { coordinatesList: [123, 456], [567, 891] }
<button onClick={this.addCurrentLocation}></button>
addCurrentLocation() {
var coordinatesList = this.state.coordinatesList;
console.log("coordinatesList ", coordinatesList)
navigator.geolocation.getCurrentPosition((position) => {
coordinatesList.push([position.coords.latitude, position.coords.longitude]); ==> this doesn't work
})
// coordinatesList.push([123, 456]); ===> this works
this.setState({
coordinatesList
})
}
Your problem is that getCurrentPosition is async so you would have to place the setState inside the callback, otherwise setState gets called before the getCurrentPosition ends.
addCurrentLocation() {
var coordinatesList = this.state.coordinatesList;
navigator.geolocation.getCurrentPosition((position) => {
coordinatesList.push([position.coords.latitude, position.coords.longitude]);
this.setState({
coordinatesList
})
})
}
Related
I have a local state selectedProducts holding a number representing the number of products the client has selected, while exiting the screen I want to update the number in redux so it can be viewed in the cart on a different screen.
but every time my local selectedProducts updates it stacks another function call on beforeRemove event
I know this is a noob problem but I've spent hours trying to find a solution to this problem and advice would be very helpful :)
useEffect(()=>{
navigation.addListener('beforeRemove', () => {
console.log('check this', selectedProducts);
if (!selectedProducts) {
return;
}
dispatch(addToCartMultipleQty(selectedProducts));
});
},[selectedProducts])
selectedProducts is a number state whose initial value is null and on a button click event its value is either incremented or decremented by 1, if its previous value is null then its value is set to 1
Note: I just want to update selectedProducts state's latest value only once in redux when the screen is about to be exited/unmonted
You can try this:
useEffect(()=>{
navigation.addListener('beforeRemove', () => {
console.log('check this', selectedProducts);
if (!selectedProducts) {
return;
}
dispatch(addToCartMultipleQty(selectedProducts));
});
return () => {
navigation.removeListener('beforeRemove');
}
}, [selectedProducts])
Add that in return at the end of useEffect it will work as componentWillUnmount in functional component
useEffect(() => {
return () => {
// Anything in here is fired on component unmount.
}
}, [])
Edit: In Your case
useEffect(() => {
console.log('check this', selectedProducts);
if (!selectedProducts) {
return;
}
return () => {
// Anything in here is fired on component unmount.
if (selectedProducts) {
dispatch(addToCartMultipleQty(selectedProducts));
}
};
}, [selectedProducts]);
I am trying to test a React component which uses one of the overloads for setState, but am unsure how to assert the call correctly. An example component would be:
class CounterComponent extends React.Component {
updateCounter() {
this.setState((state) => {
return {
counterValue: state.counterValue + 1
};
});
}
}
The assumption here is that this method will be called asyncronously, so cannot rely on the current state, outwith the call to setState (as it may change before setState executes). Can anyone suggest how you would assert this call? The following test fails as it is simply comparing the function names.
it("Should call setState with the expected parameters", () => {
const component = new CounterComponent();
component.setState = jest.fn(() => {});
component.state = { counterValue: 10 };
component.updateCounter();
const anonymous = (state) => {
return {
counterValue: state.counterValue + 1
};
};
//expect(component.setState).toHaveBeenCalledWith({ counterValue: 11 });
expect(component.setState).toHaveBeenCalledWith(anonymous);
});
Edit: Given yohai's response below, i will add some further context as I feel i may have over simplified the problem however i do not want to re-write the entire question for clarity.
In my actual component, the state value being edited is not a simple number, it is an array of objects with the structure:
{ isSaving: false, hasError: false, errorMessage: ''}
and a few other properties. When the user clicks save, an async action is fired for each item in the array, and then the corresponding entry is updated when that action returns or is rejected. As an example, the save method would look like this:
onSave() {
const { myItems } = this.state;
myItems.forEach(item => {
api.DoStuff(item)
.then(response => this.handleSuccess(response, item))
.catch(error => this.handleError(error, item));
});
}
The handle success and error methods just update the object and call replaceItem:
handleSuccess(response, item) {
const updated = Object.assign({}, item, { hasSaved: true });
this.replaceItem(updated);
}
handleError(error, item) {
const updated = Object.assign({}, item, { hasError: true });
this.replaceItem(updated);
}
And replaceItem then replaces the item in the array:
replaceItem(updatedItem) {
this.setState((state) => {
const { myItems } = state;
const working = [...myItems];
const itemToReplace = working.find(x => x.id == updatedItem.id);
if (itemToReplace) {
working.splice(working.indexOf(itemToReplace), 1, updatedItem);
};
return {
myItems: working
};
});
}
replaceItem is the method I am trying to test, and am trying to validate that it calls setState with the correct overload and a function which correctly updated the state.
My answer below details how I have solved this for myself,but comments and answers are welcome =)
#Vallerii: Testing the resulting state does seem a simpler way, however if i do, there is no way for the test to know that the method is not doing this:
replaceItem(updatedItem) {
const { myItems } = state;
const working = [...myItems];
const itemToReplace = working.find(x => x.id == updatedItem.id);
if (itemToReplace) {
working.splice(working.indexOf(itemToReplace), 1, updatedItem);
};
this.setState({ myItems: working });
}
When replaceItem does not use the correct overload for setState, this code fails when called repeatedly as (I assume) react is batching updates and the state this version uses is stale.
I think you should test something a little bit different and it will look somthing like this (I'm using enzyme):
import React from 'react'
import { mount } from 'enzyme'
import CounterComponent from './CounterComponent'
it("Should increase state by one", () => {
const component = mount(<CounterComponent />)
const counter = 10;
component.setState({ counter });
component.instance().updateCounter();
expect(component.state().counter).toEqual(counter + 1);
});
I have come up with a solution to this after some further thought. I am not sure it is the best solution, but given that the updateCounter method in the example above passes a function into the setState call, I can simply get a reference to that function, execute it with a known state and check the return value is correct.
The resulting test looks like this:
it("Should call setState with the expected parameters", () => {
let updateStateFunction = null;
const component = new CounterComponent();
component.setState = jest.fn((func) => { updateStateFunction = func;});
component.updateCounter();
const originalState = { counterValue: 10 };
const expectedState = { counterValue: 11};
expect(component.setState).toHaveBeenCalled();
expect(updateStateFunction(originalState)).toEqual(expectedState);
});
I have a function that returns json:
const mapDispatchToProps = dispatch => {
return {
articleDetail: (id) => {
return dispatch(articles.articleDetail(id));
}
}
};
I get the result of the call here:
class ArticleDetail extends Component {
constructor(props) {
super(props);
this.state = {
articleId: props.match.params.id,
asd: "",
art:{}
};
}
componentWillMount() {
this.props.articleDetail(this.state.articleId).then((res) => {
console.log(res.article);
this.setState({art:res.article})
});
this.setState({asd: "asda"})
}
console.log(res.article) return me: {id: 1, author: {…}, headline: "First test article", description: "sadasdsads", img_name: "D.png", …}
but I can't write this result in state, just outside the function, as I did with asd.
I would appreciate it if you would help me, maybe there is some way to write the result of this.props.articleDetail () in state.
I also wanted to ask if I could write the result of calling this function into a variable, and the function returns promise
And also, is it possible to set some variable over this function and record what my console.log "returns" to my external variable.
Thank you so much for your time.
how did you check if the state changed?
In order to properly check if the state has been updated apply a callback to the setState function like this (remember that setState is async):
this.setState({ art: res.article }, () => {
// this happens after the state has been updated
console.log(this.state.art);
});
in regards to your comment about setting the state in the lifecycle methid then it's perfectly fine as long as you do it in componentWillMount and not in componentDidMount.
I'm making a to-do list in React. The items are stored in an object in the app's state. When the user checks the box, I can update the state, but not display the updated state. I know that changes to the state do not always immediately update the component, so I've tried passing the render() function as a callback to the setState() function, but I get an error saying Invalid argument passed as callback. Expected a function. Instead received: [object Object]. I've also tried adding the componentDidUpdate() function but didn't have any success using that method because I don't understand how it's triggered. How can I update the state then immediately display the updated state on the page?
So far what I have it this function which is triggered when a checkbox is checked/unchecked.
constructor(props) {
super(props);
this.state = {
isLoading: null,
isDeleting: null,
list: null,
title: "",
term: "",
content: []
};
}
async componentDidMount() {
try {
const list = await this.getList();
const { title, content } = list;
this.setState({
list,
title,
content
});
} catch (e) {
alert(e);
}
}
checkedChange = async event => {
let todos = Object.assign({}, this.state.content);
let key = event.target.attributes[0].value;
if(event.target.checked) {
todos[key] = true;
this.setState({todos});
}
else {
todos[key] = false;
this.setState({todos});
}
};
The syntax this.setState({todos}) is shorthand equivalent to writing this.setState({todos: todos}). So you are not updating this.state.content which I suspect is what you want to be doing. So try this.setState({content: todos}).
Edit: I highly recommend you install and use the Chrome React developer tools. It will show up in your dev tray as a tab next to Console, Inspector, etc. It is extremely useful for debugging and visualizing what's going on in your components.
This is how my state looks like:
constructor(props, context) {
super(props, context);
this.state = {
show: false,
btnLabel: 'GO!',
car: {
owner: false,
manufacturer: false,
color: false
}
};
}
and this is how I modify state:
handleClickFetchPrice() {
this.setState({btnLabel: 'Fetching data...' });
console.log(this.state.fetchPriceBtn);
const url = 'some url';
axios.get(url)
.then(res => {
let car = [...this.state.car];
car.owner = res.data.owner;
car.manufacturer = res.data.manufacturer;
car.color = res.data.color;
this.setState({car});
})
}
The attribute car is updated, but fetchPriceBtn is not - the output of console.log(this.state.fetchPriceBtn); is still GO!.
What am I overlooking? Why the fetchPriceBtn is not updated?
React setState is an asynchronous process - you don't know exactly when it will be updated, you can only schedule the update.
To achieve your desired functionality, you can provide a callback into the setState method.
this.setState({ btnLabel: 'Fetching data...' }, () => console.log(this.state.fetchPriceBtn))
You can learn more following the documentation on the method.
#christopher is right, setState is an asynchronous process. But when second time call handleClickFetchPrice() function your btnLabel is value will be equal to Fetching data...
As answered in previous answers setState is asynchronous, so your console.log can't catch up the state change immediately. Again as suggested you can use callback function to track this change but if you use console.log just for debugging or want to see what changes in your state you can do this in your render function. And using a callback just for debug is not a nice way. Its purpose somehow different and if you check the official documentation, componentDidMount method is being suggested for such logic.
render() {
console.log( this.state.foo );
return (...)
}
If you do that you see two console.log output, one before state change and one after.
Also, your state operations might be enhanced. You car property is not an array, but you are converting it to an array and setting it? Is this what you intend:
axios.get(url)
.then(res => {
const { owner, manufacturer, color } = res.data;
this.setState( prevState => ( { car: { ...prevState.car, owner, manufacturer, color } } ) );
})
Here we are not mutating our state directly, instead we are using spread operator and setting the desired properties. For your example we are setting the whole property actually.
One last note, I think you want to do that something like that:
this.setState( { btnLabel: "fetching } );
axios.get(url)
.then(res => {
const { owner, manufacturer, color } = res.data;
this.setState( prevState => ( { car: { ...prevState.car, owner, manufacturer, color }, btnLabel: "go" } ) );
})
If your intention is somehow to do a status change/check this might no be a good logic as you have seen setState is not synchronous. Do this carefully.