I want to disable the hover effect on certain data points of a dataset under certain conditions using Chart.js.
I basically need to modify the dataset before drawing the line graph so it looks in the way i want. (e.g extending the line along x axis) And i don't want the hover effect to take place on some of those data points.
After implementing the business logic, I've looked for a scriptable option
so i can use the context regarding the data point the user is on. I've came across solutions for basically cancelling all the hover effects on a single graph but not conditionally just like I've mentioned.
I've tried to use onHover with the context and set the hoverRadius conditionally and it looks as i expected but it gives me an error saying "Cannot assign to read only property 'hoverRadius' of object".
// in the options object
onHover: function (event, context) {
if (!isEmpty(context)) {
context[0]._options.hoverRadius = 0;
}
}
Most probably, the regarding object has been made immutable intentionally.
So what's the correct way of implementing this behavior in Chart.js?
Related
When moving the mouse over a heatmap in a ChartXY, you can get the xyz values of the mouse position by setting up the AutoCursor and displaying the ResultTable. But how can you get those values as an event for instance or at least by calling a method in the chart component?
You can solve the nearest heatmap data point relative to a location on screen using series.solveNearestFromScreen method.
Please refer to this example for usage reference. While it is using a LineSeries, this methods usage is almost identical for heatmaps.
Something that is unfortunately missing from the documentation (as well as typings) is the property for the data point intensity in case of heatmaps. This you can access via location.cellValue property.
I am using the p5.js library to create Tetris. When someone gets a line clear (that is, a full line has been filled with Tetris blocks) then the tiles that made that line fill up should be removed/turned off.
What would be the best way to do this? For all visibility aspects of a tile, I use a show() function that draws a rectangle to show the tile. Should I add a variable to the object and check if that is true because executing the show function? Or is there a built-in method or function that makes removing an object easy? I can't seem to find anything like this online
It is hard to answer if we do not know how your tiles are represented in your program.
The method I recommend is to remove the tile from it's container structure altogether.
For example, if the state of your game is stored in a matrix, simply empty the cells that constitute a line. This way, your show() function should not be called at all.
Removing the tile from the container will work, but if its difficult then there is another way.
Have a variable to track whether the tile is being used and have its default be true e.g this.inPlay = true
Only update and show a tile if its inplay is true:
if (tile.inPlay == true) {
tile.update()
tile.show()
}
'''
If you want to remove it, just set its inplay to false
PS. a great tutorial for p5.js is on youtube (made by the coding train)
PPS. just search 'coding train p5.js tutorial' on youtube
I have a highchart that generates data like so:
What I want to do is when I click the Major Versions drop down button and select a version, the version is displayed and the rest of the series points are removed like so:
As reference, I've used this stackoverflow question as a guide removing datapoints. However when I try to implement this in coffeescript like so:
chart = $('#vulnerability_version_chart').highcharts()
chart.series[0].setData([])
chart.series[1].setData([])
chart.series[2].setData([])
chart.xAxis[0].setCategories(calculateCategory(releases))
chart.series[0].setData(calculateY(releases), calculateHighVulns(releases))
chart.series[1].setData(calculateY(releases), calculateMediumVulns(releases))
chart.series[2].setData(calculateY(releases), calculateLowVulns(releases))
All that this code does is remove all the data points and it doesn't rerender with the new points. I've looked into update(), redraw, reflow and I am still unable to get it to render. What am I missing here?
HOw can I remove the points after 1.4.4? I've tried `setData and for loops. This doesn't seem to work.
Question:
I've been using the AutoDesk View and Data API, and I've been curious to know if it was possible to return geometric information about a selected element. Ideally, I want the position, size, angle, type of shape, etc., of a selected element so that I could compare, for instance, two lines. I don't mind how this information is represented, so long as two shapes could be compared.
Objective:
If there was a line, such that (psuedo-representation):
(x1=0,y1=0),(x2=10,y2=0), a 2d straight line of length 10;
and another line, such that:
(x1=20,y1=20),(x2=30,y2=20), another 2d straight line of length 10.
Then I would be able to say that these two lines are similar from this information and deduce their angle. There would obviously need to be some indication of the type of entity that is selected also. That's the desired outcome of my question.
What I've tried:
So far, I've found several useful functions within Viewer3d.js, but none seem to return any data about the geometric position of a single selected shape:
Viewing.Extension.SomeExtension = function (viewer, options)
{
...
var shapeRenderData = viewer.impl.getRenderProxy(viewer, dbId);
var shapeFragmentData = viewer.impl.getFragmentProxy(viewer, dbId);
}
I already understand how to include the onSelect event, and that is left out for clarity of the question.
Both of these return a JSON object with properties of fragId, scale, quaternion and position - although with exception of fragId, these properties have null values.
Extra:
I am basing the extension I've created off of this GitHub tutorial from the AutoDesk team:
https://github.com/Developer-Autodesk/tutorial-getting.started-view.and.data/blob/master/chapter-3.md#Step5
Please note the fifth step includes code for the onSelect event I'm discussing, should you wish to recreate the question to help me solve this.
I've wrote that blog post about geometry snapping and selection commands. I think it should provide some elements of answer to your question:
Geometry snapping and selection commands with View & Data API
I want to move nodes in Sigma JS on click event. Say from position x 0.7 to position x -0.7.
Is it possible to move nodes in Sigma js, and if it is, kindly guide me to achieve that.
Yes, it is possible. I created a jsfiddle showing how to change node position, size, and color on mouse click here:
http://jsfiddle.net/kaliatech/P255K/
You can bind to custom "downnodes" events like this:
sigInst.bind('downnodes',onNodeDown);
The event callback contains an array of selected node ids. I don't know when it would be more than one when clicking. Perhaps when zoomed out in a complex graph.
One of the more subtle issues when using sigmajs, is that most methods, such as getNodes, return clones, not the instances themselves. This is to protect "private" data in the graph I think, especially data that can not be redrawn after initialization. To actually modify properties, you need to use the iterator methods. Even then, you are only given clones. The library updates the actual node instances using a list of predefined allowable properties. (See the checkNode function in graph.js).
After properties have been set, you then need to refresh/redraw the graph. While the "refresh" method would seem to be an obvious candidate, it did not work. I was able to get it to redraw using the draw method though. You will need to review the source code to understand the different parameters. Example:
function onNodeDown(evt) {
var sigmajs = evt.target;
var nodeId = evt.content[0];
sigmajs.iterNodes(function(n){
n.size = 10;
n.color = "#0000FF";
},[nodeId]);
sigmajs.draw(2, 2, 2, true);
};
For more advanced needs, the sigmajs website includes plugin examples showing other ways of getting mouse events and updating nodes dynamically. One is the advanced plugin example for a fisheye effect:
http://sigmajs.org/examples/a_plugin_example_advanced.html
Another is the example for accessing node attributes:
http://sigmajs.org/examples/more_node_info.html
The sigmajs documentation is weak, so you will need to review the source code to understand things.
There are plugins permitting to move isolated nodes from the graph.
Check
https://github.com/Linkurious/linkurious.js/blob/develop/examples/lasso.html