Notifications with Socket.io - how to emit to a specific user/recipient? - javascript

I want to implement a simple notification system. When user1 likes user2's post, user2 should get a real-time notification from user1.
Here is a part of the client function (Redux action) where someone likes a post:
.then(() => {
const socket = require("socket.io-client")(
"http://localhost:5000"
);
socket.emit("like", user, post);
});
Here is the server socket function where a notification is created after user1 likes user2's post:
io.on("connection", (socket) => {
socket.on("like", async (user, post) => {
if (!post.post.likedBy.includes(user.user._id)) {
const Notification = require("./models/Notification");
let newNotification = new Notification({
notification: `${user.user.username} liked your post!`,
sender: user.user._id,
recipient: post.post.by._id,
read: false,
});
await newNotification.save();
io.emit("notification");
}
});
});
Here is the client function after the notification is created:
socket.on("notification", () => {
console.log("liked");
});
Now the problem with this is the console.log('liked') appears for both user1 and user2. How can I emit to only that user that receives the notification? How can socket.io find this specific user2 that receives the notification from user1?

You should store a list (array or object) of all users like this :
(note that the list has to be updated when a user connects or leaves the socket server)
// an example of structure in order to store the users
const users = [
{
id: 1,
socket: socket
},
// ...
];
And then you can target the post owner and send him a notification like this :
// assuming the the 'post' object contains the id of the owner
const user = users.find(user => user.id == post.user.id);
// (or depending of the storage structure)
// const user = users[post.user.id]
user.socket.emit('notification');
Here an example :
const withObject = {};
const withArray = [];
io.on('connection', socket => {
const user = { socket : socket };
socket.on('data', id => {
// here you do as you want, if you want to store just their socket or another data, in this example I store their id and socket
user.id = id;
withObject[id] = user;
withArray[id] = user;
// or withArray.push(user);
});
socket.on('disconnect', () => {
delete withObject[user.id];
delete withArray[user.id];
// or let index = users.indexOf(user);
// if(index !=== -1) users.splice(index, 1);
});
});
There is plenty way of achieving what i'm trying to explain but the main idea is to link the socket with an index (user id for example) in other to retrieve it later in the code.

Related

Firebase Auth & CreateUserWithEmailAndPassword [duplicate]

So I have this issue where every time I add a new user account, it kicks out the current user that is already signed in. I read the firebase api and it said that "If the new account was created, the user is signed in automatically" But they never said anything else about avoiding that.
//ADD EMPLOYEES
addEmployees: function(formData){
firebase.auth().createUserWithEmailAndPassword(formData.email, formData.password).then(function(data){
console.log(data);
});
},
I'm the admin and I'm adding accounts into my site. I would like it if I can add an account without being signed out and signed into the new account. Any way i can avoid this?
Update 20161110 - original answer below
Also, check out this answer for a different approach.
Original answer
This is actually possible.
But not directly, the way to do it is to create a second auth reference and use that to create users:
var config = {apiKey: "apiKey",
authDomain: "projectId.firebaseapp.com",
databaseURL: "https://databaseName.firebaseio.com"};
var secondaryApp = firebase.initializeApp(config, "Secondary");
secondaryApp.auth().createUserWithEmailAndPassword(em, pwd).then(function(firebaseUser) {
console.log("User " + firebaseUser.uid + " created successfully!");
//I don't know if the next statement is necessary
secondaryApp.auth().signOut();
});
If you don't specify which firebase connection you use for an operation it will use the first one by default.
Source for multiple app references.
EDIT
For the actual creation of a new user, it doesn't matter that there is nobody or someone else than the admin, authenticated on the second auth reference because for creating an account all you need is the auth reference itself.
The following hasn't been tested but it is something to think about
The thing you do have to think about is writing data to firebase. Common practice is that users can edit/update their own user info so when you use the second auth reference for writing this should work. But if you have something like roles or permissions for that user make sure you write that with the auth reference that has the right permissions. In this case, the main auth is the admin and the second auth is the newly created user.
Update 20161108 - original answer below
Firebase just released its firebase-admin SDK, which allows server-side code for this and other common administrative use-cases. Read the installation instructions and then dive into the documentation on creating users.
original answer
This is currently not possible. Creating an Email+Password user automatically signs that new user in.
I just created a Firebase Function that triggers when a Firestore document is Created (with rules write-only to admin user). Then use admin.auth().createUser() to create the new user properly.
export const createUser = functions.firestore
.document('newUsers/{userId}')
.onCreate(async (snap, context) => {
const userId = context.params.userId;
const newUser = await admin.auth().createUser({
disabled: false,
displayName: snap.get('displayName'),
email: snap.get('email'),
password: snap.get('password'),
phoneNumber: snap.get('phoneNumber')
});
// You can also store the new user in another collection with extra fields
await admin.firestore().collection('users').doc(newUser.uid).set({
uid: newUser.uid,
email: newUser.email,
name: newUser.displayName,
phoneNumber: newUser.phoneNumber,
otherfield: snap.get('otherfield'),
anotherfield: snap.get('anotherfield')
});
// Delete the temp document
return admin.firestore().collection('newUsers').doc(userId).delete();
});
You can Algo use functions.https.onCall()
exports.createUser= functions.https.onCall((data, context) => {
const uid = context.auth.uid; // Authorize as you want
// ... do the same logic as above
});
calling it.
const createUser = firebase.functions().httpsCallable('createUser');
createUser({userData: data}).then(result => {
// success or error handling
});
Swift 5: Simple Solution
First store the current user in a variable called originalUser
let originalUser = Auth.auth().currentUser
Then, in the completion handler of creating a new user, use the updateCurrentUser method to restore the original user
Auth.auth().updateCurrentUser(originalUser, completion: nil)
Here is a simple solution using web SDKs.
Create a cloud function (https://firebase.google.com/docs/functions)
import admin from 'firebase-admin';
import * as functions from 'firebase-functions';
const createUser = functions.https.onCall((data) => {
return admin.auth().createUser(data)
.catch((error) => {
throw new functions.https.HttpsError('internal', error.message)
});
});
export default createUser;
Call this function from your app
import firebase from 'firebase/app';
const createUser = firebase.functions().httpsCallable('createUser');
createUser({ email, password })
.then(console.log)
.catch(console.error);
Optionally, you can set user document information using the returned uid.
createUser({ email, password })
.then(({ data: user }) => {
return database
.collection('users')
.doc(user.uid)
.set({
firstname,
lastname,
created: new Date(),
});
})
.then(console.log)
.catch(console.error);
I got André's very clever workaround working in Objective-C using the Firebase iOS SDK:
NSString *plistPath = [[NSBundle mainBundle] pathForResource:#"GoogleService-Info" ofType:#"plist"];
FIROptions *secondaryAppOptions = [[FIROptions alloc] initWithContentsOfFile:plistPath];
[FIRApp configureWithName:#"Secondary" options:secondaryAppOptions];
FIRApp *secondaryApp = [FIRApp appNamed:#"Secondary"];
FIRAuth *secondaryAppAuth = [FIRAuth authWithApp:secondaryApp];
[secondaryAppAuth createUserWithEmail:user.email
password:user.password
completion:^(FIRUser * _Nullable user, NSError * _Nullable error) {
[secondaryAppAuth signOut:nil];
}];
Update for Swift 4
I have tried a few different options to create multiple users from a single account, but this is by far the best and easiest solution.
Original answer by Nico
First Configure firebase in your AppDelegate.swift file
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
FirebaseApp.configure(name: "CreatingUsersApp", options: FirebaseApp.app()!.options)
return true
}
Add the following code to action where you are creating the accounts.
if let secondaryApp = FirebaseApp.app(name: "CreatingUsersApp") {
let secondaryAppAuth = Auth.auth(app: secondaryApp)
// Create user in secondary app.
secondaryAppAuth.createUser(withEmail: email, password: password) { (user, error) in
if error != nil {
print(error!)
} else {
//Print created users email.
print(user!.email!)
//Print current logged in users email.
print(Auth.auth().currentUser?.email ?? "default")
try! secondaryAppAuth.signOut()
}
}
}
}
You can use firebase function for add users.
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp();
const cors = require('cors')({
origin: true,
});
exports.AddUser = functions.https.onRequest(( req, res ) => {
// Grab the text parameter.
cors( req, res, () => {
let email = req.body.email;
let passwd = req.body.passwd;
let role = req.body.role;
const token = req.get('Authorization').split('Bearer ')[1];
admin.auth().verifyIdToken(token)
.then(
(decoded) => {
// return res.status(200).send( decoded )
return creatUser(decoded);
})
.catch((err) => {
return res.status(401).send(err)
});
function creatUser(user){
admin.auth().createUser({
email: email,
emailVerified: false,
password: passwd,
disabled: false
})
.then((result) => {
console.log('result',result);
return res.status(200).send(result);
}).catch((error) => {
console.log(error.message);
return res.status(400).send(error.message);
})
}
});
});
CreateUser(){
//console.log('Create User')
this.submitted = true;
if (this.myGroup.invalid) {
return;
}
let Email = this.myGroup.value.Email;
let Passwd = this.myGroup.value.Passwd;
let Role = 'myrole';
let TechNum = this.myGroup.value.TechNum;
let user = JSON.parse(localStorage.getItem('user'));
let role = user.role;
let AdminUid = user.uid;
let authToken = user.stsTokenManager.accessToken;
let httpHeaders = new HttpHeaders().set('Authorization', 'Bearer ' + authToken);
let options = { headers: httpHeaders };
let params = { email:Email,passwd:Passwd,role:Role };
this.httpClient.post('https://us-central1-myproject.cloudfunctions.net/AddUser', params, options)
.subscribe( val => {
//console.log('Response from cloud function', val );
let createdUser:any = val;
//console.log(createdUser.uid);
const userRef: AngularFirestoreDocument<any> = this.afs.doc(`users/${createdUser.uid}`);
const userUpdate = {
uid: createdUser.uid,
email: createdUser.email,
displayName: null,
photoURL: null,
emailVerified: createdUser.emailVerified,
role: Role,
TechNum:TechNum,
AccountAccess:this.AccountAccess,
UserStatus:'open',
OwnerUid:AdminUid,
OwnerUidRole:role,
RootAccountAccess:this.RootAccountAccess
}
userRef.set(userUpdate, {
merge: false
});
this.toastr.success('Success, user add','Success');
this.myGroup.reset();
this.submitted = false;
},
err => {
console.log('HTTP Error', err.error)
this.toastr.error(err.error,'Error')
},
() => console.log('HTTP request completed.')
);
}
On the web, this is due to unexpected behavior when you call createUserWithEmailAndPassword out of the registration context; e.g. inviting a new user to your app by creating a new user account.
Seems like, createUserWithEmailAndPassword method triggers a new refresh token and user cookies are updated too. (This side-effect is not documented)
Here is a workaround for Web SDK:
After creating the new user;
firebase.auth().updateCurrentUser (loggedInUser.current)
provided that you initiate loggedInUser with the original user beforehand.
Hey i had similar problem ,trying to create users through admin , as it is not possible to signUp user without signIn ,I created a work around ,adding it below with steps
Instead of signup create a node in firebase realtime db with email as key (firebase do not allow email as key so I have created a function to generate key from email and vice versa, I will attach the functions below)
Save a initial password field while saving user (can even hash it with bcrypt or something, if you prefer though it will be used one time only)
Now Once user try to login check if any node with that email (generate key from email) exist in the db and if so then match the password provided.
If the password matched delete the node and do authSignUpWithEmailandPassword with provided credentials.
User is registered successfully
//Sign In
firebaseDB.child("users").once("value", (snapshot) => {
const users = snapshot.val();
const userKey = emailToKey(data.email);
if (Object.keys(users).find((key) => key === userKey)) {
setError("user already exist");
setTimeout(() => {
setError(false);
}, 2000);
setLoading(false);
} else {
firebaseDB
.child(`users`)
.child(userKey)
.set({ email: data.email, initPassword: data.password })
.then(() => setLoading(false))
.catch(() => {
setLoading(false);
setError("Error in creating user please try again");
setTimeout(() => {
setError(false);
}, 2000);
});
}
});
//Sign Up
signUp = (data, setLoading, setError) => {
auth
.createUserWithEmailAndPassword(data.email, data.password)
.then((res) => {
const userDetails = {
email: res.user.email,
id: res.user.uid,
};
const key = emailToKey(data.email);
app
.database()
.ref(`users/${key}`)
.remove()
.then(() => {
firebaseDB.child("users").child(res.user.uid).set(userDetails);
setLoading(false);
})
.catch(() => {
setLoading(false);
setError("error while registering try again");
setTimeout(() => setError(false), 4000);
});
})
.catch((err) => {
setLoading(false);
setError(err.message);
setTimeout(() => setError(false), 4000);
});
};
//Function to create a valid firebase key from email and vice versa
const emailToKey = (email) => {
//firebase do not allow ".", "#", "$", "[", or "]"
let key = email;
key = key.replace(".", ",0,");
key = key.replace("#", ",1,");
key = key.replace("$", ",2,");
key = key.replace("[", ",3,");
key = key.replace("]", ",4,");
return key;
};
const keyToEmail = (key) => {
let email = key;
email = email.replace(",0,", ".");
email = email.replace(",1,", "#");
email = email.replace(",2,", "$");
email = email.replace(",3,", "[");
email = email.replace(",4,", "]");
return email;
};
If you want to do it in your front end create a second auth reference use it to create other users and sign out and delete that reference. If you do it this way you won't be signed out when creating a new user and you won't get the error that the default firebase app already exists.
const createOtherUser =()=>{
var config = {
//your firebase config
};
let secondaryApp = firebase.initializeApp(config, "secondary");
secondaryApp.auth().createUserWithEmailAndPassword(email, password).then((userCredential) => {
console.log(userCredential.user.uid);
}).then(secondaryApp.auth().signOut()
)
.then(secondaryApp.delete()
)
}
Update 19.05.2022 - using #angular/fire (latest available = v.7.3.0)
If you are not using firebase directly in your app, but use e.g. #angular/fire for auth purposes only, you can use the same approach as suggested earlier as follows with the #angular/fire library:
import { Auth, getAuth, createUserWithEmailAndPassword } from '#angular/fire/auth';
import { deleteApp, initializeApp } from '#angular/fire/app';
import { firebaseConfiguration } from '../config/app.config'; // <-- Your project's configuration here.
const tempApp = initializeApp(firebaseConfiguration, "tempApp");
const tempAppAuth = getAuth(tempApp);
await createUserWithEmailAndPassword(tempAppAuth, email, password)
.then(async (newUser) => {
resolve( () ==> {
// Do something, e.g. add user info to database
});
})
.catch(error => reject(error))
.finally( () => {
tempAppAuth.signOut()
.then( () => deleteApp(tempApp));
});
The Swift version:
FIRApp.configure()
// Creating a second app to create user without logging in
FIRApp.configure(withName: "CreatingUsersApp", options: FIRApp.defaultApp()!.options)
if let secondaryApp = FIRApp(named: "CreatingUsersApp") {
let secondaryAppAuth = FIRAuth(app: secondaryApp)
secondaryAppAuth?.createUser(...)
}
Here is a Swift 3 adaptaion of Jcabrera's answer :
let bundle = Bundle.main
let path = bundle.path(forResource: "GoogleService-Info", ofType: "plist")!
let options = FIROptions.init(contentsOfFile: path)
FIRApp.configure(withName: "Secondary", options: options!)
let secondary_app = FIRApp.init(named: "Secondary")
let second_auth = FIRAuth(app : secondary_app!)
second_auth?.createUser(withEmail: self.username.text!, password: self.password.text!)
{
(user,error) in
print(user!.email!)
print(FIRAuth.auth()?.currentUser?.email ?? "default")
}
If you are using Polymer and Firebase (polymerfire) see this answer: https://stackoverflow.com/a/46698801/1821603
Essentially you create a secondary <firebase-app> to handle the new user registration without affecting the current user.
Android solution (Kotlin):
1.You need FirebaseOptions BUILDER(!) for setting api key, db url, etc., and don't forget to call build() at the end
2.Make a secondary auth variable by calling FirebaseApp.initializeApp()
3.Get instance of FirebaseAuth by passing your newly created secondary auth, and do whatever you want (e.g. createUser)
// 1. you can find these in your project settings under general tab
val firebaseOptionsBuilder = FirebaseOptions.Builder()
firebaseOptionsBuilder.setApiKey("YOUR_API_KEY")
firebaseOptionsBuilder.setDatabaseUrl("YOUR_DATABASE_URL")
firebaseOptionsBuilder.setProjectId("YOUR_PROJECT_ID")
firebaseOptionsBuilder.setApplicationId("YOUR_APPLICATION_ID") //not sure if this one is needed
val firebaseOptions = firebaseOptionsBuilder.build()
// indeterminate progress dialog *ANKO*
val progressDialog = indeterminateProgressDialog(resources.getString(R.string.progressDialog_message_registering))
progressDialog.show()
// 2. second auth created by passing the context, firebase options and a string for secondary db name
val newAuth = FirebaseApp.initializeApp(this#ListActivity, firebaseOptions, Constants.secondary_db_auth)
// 3. calling the create method on our newly created auth, passed in getInstance
FirebaseAuth.getInstance(newAuth).createUserWithEmailAndPassword(email!!, password!!)
.addOnCompleteListener { it ->
if (it.isSuccessful) {
// 'it' is a Task<AuthResult>, so we can get our newly created user from result
val newUser = it.result.user
// store wanted values on your user model, e.g. email, name, phonenumber, etc.
val user = User()
user.email = email
user.name = name
user.created = Date().time
user.active = true
user.phone = phone
// set user model on /db_root/users/uid_of_created_user/, or wherever you want depending on your structure
FirebaseDatabase.getInstance().reference.child(Constants.db_users).child(newUser.uid).setValue(user)
// send newly created user email verification link
newUser.sendEmailVerification()
progressDialog.dismiss()
// sign him out
FirebaseAuth.getInstance(newAuth).signOut()
// DELETE SECONDARY AUTH! thanks, Jimmy :D
newAuth.delete()
} else {
progressDialog.dismiss()
try {
throw it.exception!!
// catch exception for already existing user (e-mail)
} catch (e: FirebaseAuthUserCollisionException) {
alert(resources.getString(R.string.exception_FirebaseAuthUserCollision), resources.getString(R.string.alertDialog_title_error)) {
okButton {
isCancelable = false
}
}.show()
}
}
}
For Android, i suggest a simpler way to do it, without having to provide api key, application id...etc by hand by just using the FirebaseOptions of the default instance.
val firebaseDefaultApp = Firebase.auth.app
val signUpAppName = firebaseDefaultApp.name + "_signUp"
val signUpApp = try {
FirebaseApp.initializeApp(
context,
firebaseDefaultApp.options,
signUpAppName
)
} catch (e: IllegalStateException) {
// IllegalStateException is throw if an app with the same name has already been initialized.
FirebaseApp.getInstance(signUpAppName)
}
// Here is the instance you can use to sign up without triggering auth state on the default Firebase.auth
val signUpFirebaseAuth = Firebase.auth(signUpApp)
How to use ?
signUpFirebaseAuth
.createUserWithEmailAndPassword(email, password)
.addOnSuccessListener {
// Optional, you can send verification email here if you need
// As soon as the sign up with sign in is over, we can sign out the current user
firebaseAuthSignUp.signOut()
}
.addOnFailureListener {
// Log
}
My solution to this question is to store the User Name/Email and password in a static class and then add a new user log out the new user and immediately log in as the admin user(id pass you saved). Works like a charm for me :D
This is a version for Kotlin:
fun createUser(mail: String, password: String) {
val opts = FirebaseOptions.fromResource(requireContext())
if (opts == null) return
val app = Firebase.initialize(requireContext(), opts, "Secondary")
FirebaseAuth.getInstance(app)
.createUserWithEmailAndPassword(mail, password)
.addOnSuccessListener {
app.delete()
doWhateverWithAccount(it)
}.addOnFailureListener {
app.delete()
showException(it)
}
}
It uses the configuration from your default Firebase application instance, just under a different name.
It also deletes the newly created instance afterwards, so you can call this multiple times without any exception about already existing Secondary application.

React socket.io-client not re-rendering component after response from server to a particular room (Python backend)

I have a server backend written in Python with Flask-SocketIO. I'm utilizing it's room feature to make private conversations. Upon a join room event the server fires the following function to let the frontend know where to send messages to specific user:
socketio.emit('room name response', {'roomName': room_name, 'recipient': recipient}, to=sid)
where sid is the private room created only for the user when connecting to a socket. Then I want to keep this information in React state in a map, like this:
function ChatWindow({ username, token }) {
const [responses, setResponses] = useState([]);
const [roomsMap, setRoomsMap] = useState(new Map());
const [currentRoom, setCurrentRoom] = useState("");
const [messageValue, setMessageValue] = useState("");
var socket = null;
useEffect(() => {
socket = socketIOClient(ENDPOINT);
});
useEffect(() => {
socket.on("global response", (data) => {
setResponses((responses) => [...responses, data]);
});
socket.on("room name response", (data) => {
console.log(`joined ${data.roomName} with ${data.recipient}`);
setCurrentRoom((currentRoom) => data.roomName);
setRoomsMap((roomsMap) => roomsMap.set(data.recipient, data.roomName));
});
return () => socket.close();
}, []);
const sendMessage = () => {
if (messageValue.length < 1) {
return;
}
socket.emit("global message", {
user_name: username,
message: messageValue,
timestamp: Date.now(),
});
setMessageValue("");
};
const joinRoom = (recipient) => {
socket.emit("join", {
token: token,
username: username,
recipient: recipient,
});
// setCurrentRoom(() => roomsMap.get(recipient));
};
const leaveRoom = (recipient) => {
socket.emit("leave", {
token: token,
username: username,
recipient: recipient,
});
const newRooms = roomsMap;
newRooms.delete(recipient);
console.log(`left room with ${recipient}`);
newRooms.forEach((val, key) => console.log(`${val}:${key}`));
setRoomsMap(newRooms);
};
const checkUser = (userToCheck) => {
if (userToCheck === username) {
return styles.chatFromUser;
} else {
return styles.chatToUser;
}
};
return (...);
}
export default ChatWindow;
Sadly, React doesnt react to the socket emitting message, even though it can be seen in network tab in developer tools. The global response works fine.
When I alter the backend function to:
socketio.emit('room name response', {'roomName': room_name, 'recipient': recipient})
React suddenly works as expected. I'm trying to understand why it happens, especially when the browser seems to see the incoming messages as stated above, so it's most likely my bad coding or some React/Javascript thing.
Thank You for any help in advance.
The problem was that socket sometimes was created multiple times, therefore, the socket that useEffect was currently listening wasn't necessarily the one in the room. So I made one, global socket to fix this and whole thing now works.

Create chatrooms dynamically in socket.io

I'm developing a chat app and i have some trouble with socket.io.
Stuff works great and quick. But as soon as more people are logged in - everyone see's all the messages and rendering gets messy.
I'm sending a unique ID with each message, which i would love to create rooms with where people can chat with each other (1 on 1)
THis happens first:
const socketMessage = {
type: type,
body: body,
author: author,
date: Date.now(),
id: chatId
};
const io = require('socket.io-client');
const socket = io(process.env.REACT_APP_WS_URL);
socket.emit('message-sent', socketMessage);
THis goes to the server where this happens:
socket.on('message-sent', data => {
socket.broadcast.emit('new-chat-message', data);
});
WHich then goes into a custom hook and adds to the messages-array.
export default function useGetChatMessages(_id) {
const [chatMessages, setChatMessages] = React.useState([]);
React.useEffect(() => {
const io = require('socket.io-client');
const socket = io(process.env.REACT_APP_WS_URL);
socket.emit('send-chat-id', _id);
socket.on('chat-messages', data => {
setChatMessages(data.messages);
});
socket.on('new-chat-message', message => {
setChatMessages(messages => [...messages, message]);
notification.play();
});
}, [_id]);
return chatMessages;
}
I know the broadcast part is wrong on my server but i have tried lots of things:
Sending the chatId with the message and then do socket.join(chatId) at several stages.
Then socket.to(chatId).emit(...) and so on.
But i can not get it right.
Can someone help?
Thanks a lot in advance!! :-)
Actually, you could use the socket io feature called namespaces.
Look an pretty simple example:
In the client side you would do something like this:
const socket = io.connect(socket_url, { query: "chatRoomId=123&userId=983912" });
And in the server side something like this:
io.on('connection', (socket) => {
const chatRoomId = socket.handshake.query['chatRoomId'];
const userId = socket.handshake.query['userId'];
const user = find(userId) // Pretend :)
socket.join(chatRoomId);
socket.on('new_message', (id, msg) => {
io.to(chatRoomId).emit(`${user.name} says ${msg}`);
});
socket.on('disconnect', () => {
socket.leave(chatRoomId)
console.log('user disconnected');
});
});

How to program Firebase Cloud Functions to iterate through array of references?

I'm pretty new to Cloud Functions on Firebase and I'm struggling to program some code to iterate through an array of document references that have been downloaded from the Firestore.
The array is stored in my Firestore and contains references to each admin user in my users collection. Each of these users has a field in their document with their messaging token, which I need to send the message. I've manage to get the code to send a notification to a token that I define as a constant in the code however haven't had any luck sending to the tokens stored in the database.
Here is my code so far;
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp(functions.config().firebase);
// // Create and Deploy Your First Cloud Functions
// // https://firebase.google.com/docs/functions/write-firebase-functions
//
// exports.helloWorld = functions.https.onRequest((request, response) => {
// response.send("Hello from Firebase!");
// });
exports.notifyNewReport = functions.firestore
.document('admin/reportsToReview')
.onUpdate((change, context) => {
console.log('Change to doc function registered');
// Get an object representing the document
const newValueReports = change.after.data().reports;
// ...or the previous value before this update
const previousValueReports = change.before.data().reports;
if (newValueReports.length > previousValueReports.length) {
console.log('Report added to review list');
var adminsArray = ""
admin.firestore()
.collection('admin')
.doc('admins')
.get()
.then(doc => {
adminsArray = doc.data().admins
return console.log('Found admin UID: ' + adminsArray);
})
.catch(error => {
console.error(error);
res.error(500);
});
//Code to get send notification to each device
console.log("Construct the notification message.");
var message = {
notification: {
body: 'There are new reports to review!',
},
token: token
};
admin.messaging().send(message)
}
});
If anyone can point me in the right direction that would be greatly appreciated! :)

How do you access a DocumentReference object stored in Firestore from a Cloud Function?

In my Firestore database I store DocumentReferences to users so that I am always using up-to-date user data such as username, profile pictures, and auth tokens.
I am also implementing Cloud Functions to listen for database triggers so that I can send notifications to those specific users about activity related to their posts.
This is where I run into trouble, because I do not know how to use the stored reference object properly inside the Node.js function when I access it like all other database information.
The following is my function code:
exports.countNameChanges = functions.firestore
.document('posts/{postId}')
.onUpdate((change, context) => {
// Retrieve the current and previous value
const data = change.after.data();
const previousData = change.before.data();
var registrationToken = '';
var notification = '';
var postTitle = data.statement;
var userRef = data.userRef; //This is my `DocumentReference` object
if (data.interactionCount > previousData.interactionCount && data.postTypeId == 2131165321) notification = 'You recieved a new comment!';
if (data.interactionCount > previousData.interactionCount && data.postTypeId == 2131165335) notification = 'You recieved a new vote!';
if (data.likes > previousData.likes) notification = 'You have a new post like!' ;
if (data.dislikes > previousData.dislikes) notification = 'You have a new post dislike!' ;
admin.firestore()
.doc(userRef) //This is my `DocumentReference` object
.get()
.then(doc => {
registrationToken = doc.data().token;
var payload = {
data: {
title: postTitle,
body: notification
},
token: registrationToken
};
admin.messaging().send(payload)
.then((response) => {
console.log('Successfully sent message:', response);
})
.catch((error) => {
console.log('Error sending message:', error);
})
});
});
});
My Function Log
I would assume that the DocumentReference object would be easy to work with
inside a Cloud Function since the object is supported for direct storage into Firestore, but I can't figure it out.
If userRef is a DocumentReference type object, then just call get() on it directly. Don't pass it to doc(). You're only supposed to pass string type objects to doc().
userRef.get().then(...)

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