guild not defined | discord.js - javascript

I have this problem that says guild not defined. I had the same problem with members but I fixed it by adding a constant. I'm pretty new to javascript and node.js. Can anybody help? I even tried looking into index.js and copying the constants above and it didn't work.
const member = guild.member.first(message.author);
^
ReferenceError: guild is not defined
at Object.<anonymous> (C:\bot1\commands\prune.js:7:16)
[90m at Module._compile (internal/modules/cjs/loader.js:1138:30)[39m
[90m at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)[39m
[90m at Module.load (internal/modules/cjs/loader.js:986:32)[39m
[90m at Function.Module._load (internal/modules/cjs/loader.js:879:14)[39m
[90m at Module.require (internal/modules/cjs/loader.js:1026:19)[39m
[90m at require (internal/modules/cjs/helpers.js:72:18)[39m
at Object.<anonymous> (C:\bot1\index.js:11:18)
[90m at Module._compile (internal/modules/cjs/loader.js:1138:30)[39m
[90m at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)[39m
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const member = guild.member.first(message.author);
const { Permissions } = require('discord.js');
const permissions = new Permissions([
'MANAGE_MESSAGES',
]);
module.exports = {
name: 'prune',
description: 'prune up to 99 messages.',
execute(message, args) {
const amount = parseInt(args[0]) + 1
if (member.hasPermission('MANAGE_MESSAGES'))
{
if (isNaN(amount)) {
return message.channel.send('That\'s not a valid number');
} else if (amount <= 1 || amount > 100) {
return message.channel.send('You need to input a number between 1 and 99.');
}
message.channel.bulkDelete(amount, true).catch(err => {
console.error(err);
message.channel.send('There was an error trying to prune messages in this channel.');
})
if (!member.hasPermission('MANAGE_MESSAGES'))
{
message.channel.send("You dont have the required permissions to execute this command")
}
};
}
};

You need to define member within the execute() function since you need to get the GuildMember object out of message
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const { Permissions } = require('discord.js');
const permissions = new Permissions([
'MANAGE_MESSAGES',
]);
module.exports = {
name: 'prune',
description: 'prune up to 99 messages.',
execute(message, args) {
const member = message.member;
const amount = parseInt(args[0]) + 1
if (member.hasPermission('MANAGE_MESSAGES'))
{
if (isNaN(amount)) {
return message.channel.send('That\'s not a valid number');
} else if (amount <= 1 || amount > 100) {
return message.channel.send('You need to input a number between 1 and 99.');
}
message.channel.bulkDelete(amount, true).catch(err => {
console.error(err);
message.channel.send('There was an error trying to prune messages in this channel.');
})
if (!member.hasPermission('MANAGE_MESSAGES'))
{
message.channel.send("You dont have the required permissions to execute this command")
}
};
}
};

Related

I cant run js script

hello all, is my script of discord bot
It's is my script JavaScrypt
const botconfig = require("./botconfig.json");
const Discord = require("discord.js");
const fs = require("fs");
const bot = new Discord.Client({disableEveryone: true});
bot.commands = new Discord.Collection();
bot.aliases = new Discord.Collection();
fs.readdir("./commands/", (err, files) => {
if(err) console.log(err);
let jsfile = files.filter(f => f.split(".").pop() === "js");
if(jsfile.length <= 0){
console.log("Couldn't find commands.");
return;
}
jsfile.forEach((f, i) =>{
let props = require(`./commands/${f}`);
console.log(`${f} loaded!`);
bot.commands.set(props.help.name, props);
props.help.aliases.forEach(alias => {
bot.aliases.set(alias, props.help.name);
});
});
})
bot.on("ready", async () => {
console.log(`${bot.user.username} is online on ${bot.guilds.size} servers!`);
bot.user.setActivity(`In Development`);
bot.user.setStatus('online');
bot.on("message", async message => {
if(message.author.bot) return;
if(message.channel.type === "dm") return;
let prefix = botconfig.prefix
let messageArray = message.content.split(" ");
let args = message.content.slice(prefix.length).trim().split(/ +/g);
let cmd = args.shift().toLowerCase();
let commandfile;
if (bot.commands.has(cmd)) {
commandfile = bot.commands.get(cmd);
} else if (bot.aliases.has(cmd)) {
commandfile = bot.commands.get(bot.aliases.get(cmd));
}
if (!message.content.startsWith(prefix)) return;
try {
commandfile.run(bot, message, args);
} catch (e) {
}}
)})
bot.login("MTAwNzkyMDIyMDIyNjIwNzc2NQ.GldCmn.1jWZEr1ALjADcZvbAnDHkrhpy6OBlzpjcFMw8w");
my error:
throw new TypeError(ErrorCodes.ClientMissingIntents);
^
TypeError [ClientMissingIntents]: Valid intents must be provided for the Client.
at Client._validateOptions (C:\Users\4bino\node_modules\discord.js\src\client\Client.js:480:13)
at new Client (C:\Users\4bino\node_modules\discord.js\src\client\Client.js:78:10)
at Object.<anonymous> (C:\Users\4bino\OneDrive\Рабочий стол\economybot-master\index.js:4:13)
at Module._compile (node:internal/modules/cjs/loader:1105:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1159:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12)
at Function.executeUserEntryPoint [as runMain] (node:internal/modules/run_main:77:12)
at node:internal/main/run_main_module:17:47 {
code: 'ClientMissingIntents'
}
I do not understand what to do, please help with this problem
I'm trying to run this script for the discord bot
I tried to look for a solution to this problem in other resources, but I didn't find anything
I have already installed the discord package.js but it looks like he can't find some module
My Node version.js is v16.16.0

i am trying to make a discord bot using discord.js and im making an even handler but im getting this error

SyntaxError: Unexpected token 'const'
at Object.compileFunction (node:vm:352:18)
at wrapSafe (node:internal/modules/cjs/loader:1032:15)
at Module._compile (node:internal/modules/cjs/loader:1067:27)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1157:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12)
at Module.require (node:internal/modules/cjs/loader:1005:19)
at require (node:internal/modules/cjs/helpers:102:18)
at Client.client.loadEvents (/Users/jacobzaldivar/Desktop/bot/index.js:21:38)
at Object.<anonymous> (/Users/jacobzaldivar/Desktop/bot/index.js:23:8)
(base) jacobzaldivar#jacobs-mbp bot %
here's my code if you need it
const bot = require("..")
const { getFiles } = require("../util/functions")
module.exports = (bot, reload) => {
const {client} = bot
let events = getFiles("../events/", ".js")
if (events.length === 0){
console.log("No events to load")
}
events.forEach((f, i) => {
if (reload)
delete require.cache[require.resolve(`../events/${f}`)]
const event = require(`../events/${f}`)
client.events.set(event.name, event)
if (!reload)
console.log(`${i + 1}. ${f} loaded`)
})
if (!reload)
initEvents(bot)
}
function triggerEventHandler(bot, event, ...args)
const {client} = bot
try {
if (client.events.has(event))
client.events.get(event).run(bot, ...args)
else
throw new Error(`Event ${event} does not exist`)
}
catch(err){
console.error(err)
}
function initEvents(bot) {
const {client} = bot
client.on("ready", () => {
triggerEventHandler(bot, "ready")
})
}
Missing some formatting, indicated below.
const bot = require("..")
const { getFiles } = require("../util/functions")
module.exports = (bot, reload) => {
const {client} = bot
let events = getFiles("../events/", ".js")
if (events.length === 0){
console.log("No events to load")
}
events.forEach((f, i) => {
if (reload)
delete require.cache[require.resolve(`../events/${f}`)]
const event = require(`../events/${f}`)
client.events.set(event.name, event)
if (!reload)
console.log(`${i + 1}. ${f} loaded`)
})
if (!reload)
initEvents(bot)
}
function triggerEventHandler(bot, event, ...args) { //missing the {
const {client} = bot
try {
if (client.events.has(event))
client.events.get(event).run(bot, ...args)
else
throw new Error(`Event ${event} does not exist`)
}
catch(err){
console.error(err)
}
} //missing the }
function initEvents(bot) {
const {client} = bot
client.on("ready", () => {
triggerEventHandler(bot, "ready")
})
}

Discord Bot ReferenceError: Client is not defined

I keep getting this error;
ReferenceError: client is not defined
at Object.<anonymous> (C:\Users\aggie\Downloads\Bot\bot.js:3:1)
←[90m at Module._compile (internal/modules/cjs/loader.js:1085:14)←[39m
←[90m at Object.Module._extensions..js (internal/modules/cjs/loader.js:1114:10)←[39m
←[90m at Module.load (internal/modules/cjs/loader.js:950:32)←[39m
←[90m at Function.Module._load (internal/modules/cjs/loader.js:790:12)←[39m
←[90m at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:76:12)←[39m
←[90m at internal/main/run_main_module.js:17:47←[39m
My bot.js code is
let ratelimits = [];
client.on("message", (msg) => {
// APPLYING RATELIMITS
const appliedRatelimit = ratelimits.find(
(value) =>
value.user === msg.author.id && value.channel === msg.channel.id
);
if (appliedRatelimit) {
// Can they post the message?
const canPostMessage =
msg.createdAt.getTime() - appliedRatelimit.ratelimit >=
appliedRatelimit.lastMessage;
// They can
if (canPostMessage)
return (ratelimits[
ratelimits.indexOf(appliedRatelimit)
].lastMessage = msg.createdAt.getTime());
// They can't
msg.delete({ reason: "Enforcing ratelimit." });
}
// SET RATELIMIT
if (msg.content === "!ratelimit") {
// Checking it's you
if (msg.author.id !== "705923685877415979") return msg.reply("ok.");
// You can change these values in function of the received message
const targetedUserId = "529395455109627925";
const targetedChannelId = msg.channel.id;
const msRateLimit = 25000; // 25 seconds
// Delete existant ratelimit if any for this user on this channel
ratelimits = ratelimits.filter(
(value) =>
!(
value.user === targetedUserId &&
value.channel === targetedChannelId
)
);
// Add ratelimit
ratelimits.push({
user: targetedUserId,
channel: targetedChannelId,
ratelimit: msRateLimit,
lastMessage: 0,
});
}
// CLEAR RATELIMITS
if (msg.content === "!clearRatelimits") {
// Checking it's you
if (msg.author.id !== "your id") return msg.reply("You can't do that.");
// Clearing all ratelimits
ratelimits = [];
}
});
I wanted to put slow mode on certain users because they keep spamming the chat, what am I doing wrong? Sorry if I missed something obvious it's my first time making a bot. I copied it from a post on here because I'm still a beginner in javascript.
At the top of your code, add
const Discord = require('discord.js')
const client = new Discord.Client()
If you run into any other problems, check the discord.js guide

Error using discord-buttons: "Class extends value undefined is not a constructor or null"

I tried to make a button in Discord.js. However, when I wrote the code, I found that there was an error during startup.
I don't know why this error is happening. I checked many related questions online, but none of my problems were solved, and I even became even more confused.
This is my code:
const config = require("./config.json");
const Discord = require('discord.js');
const bot = new Discord.Client();
require('discord-buttons')(client);
const fs = require("fs");
const client = new Discord.Client({disableEveryone: false});
const moment = require("moment");
const { MessageButton, MessageActionRow } = require('discord-buttons')
client.commands = new Discord.Collection();
fs.readdir("./commands/", (err, files) => {
if(err) console.log(err);
let jsfile = files.filter(f => f.split(".").pop() === "js");
if(jsfile.length <= 0){
console.log("XX");
return;
}
jsfile.forEach((f, i) =>{
let props = require(`./commands/${f}`);
client.commands.set(props.help.name, props);
});
});
client.on('message', async message => {
if(message.content === "buttonstest"){
const button = new MessageButton()
.setLabel("test")
.setStyle("green")
.setID("btn1")
var embed = new Discord.RichEmbed()
.setColor("#FFFFFF")
.setTitle("test")
message.channel.send(embed, button);
}
})
client.on("message", async message => {
if(message.author.bot) return;
if(message.channel.type === "dm") return;
let prefix = config.prefix;
let messageArray = message.content.split(" ");
let cmd = messageArray[0];
let args = messageArray.slice(1);
let commandfile = client.commands.get(cmd.slice(prefix.length));
if(commandfile) commandfile.run(client,message,args);
});
client.login(config.token)
This is the error message:
I have no name!#f7808405-1373-45ee-bac7-0059f94bd574:~$ /home/container/node_modules/discord.js-buttons/src/Classes/APIMessage.js:5
class sendAPICallback extends APIMessage {
^
TypeError: Class extends value undefined is not a constructor or null
at Object.<anonymous> (/home/container/node_modules/discord.js-buttons/src/Classes/APIMessage.js:5:31)
at Module._compile (internal/modules/cjs/loader.js:1068:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1097:10)
at Module.load (internal/modules/cjs/loader.js:933:32)
at Function.Module._load (internal/modules/cjs/loader.js:774:14)
at Module.require (internal/modules/cjs/loader.js:957:19)
at require (internal/modules/cjs/helpers.js:88:18)
at Object.<anonymous> (/home/container/node_modules/discord.js-buttons/src/Classes/Message.js:3:20)
at Module._compile (internal/modules/cjs/loader.js:1068:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1097:10)
In Discord.js v13, the API message class has been renamed to MessagePayload. APIMessage would therefore be undefined.
This error is occurring in the discord-buttons module. Discord.js v13 supports buttons so you do not need this module. See the Discord.js guide on buttons for more details.
To send a button, you could use this code:
client.on('message', async message => {
if(message.content === "buttonstest"){
const button = new Discord.MessageButton()
.setLabel("test")
.setStyle("SUCCESS")
.setCustomId("btn1");
// Note that RichEmbed was renamed to MessageEmbed in v12
const embed = new Discord.MessageEmbed()
.setColor("#FFFFFF")
.setTitle("test");
message.channel.send({
embeds: [embed],
components: [{components: [button]}]
// alternatively
// components: [new Discord.MessageActionRow([button])]
});
}
});
You should also take a look at the Discord.js v13 upgrade guide.

Error: Cannot find module './commands/${f}1'

I've been trying to get my bot to come online for hours but I keep getting the same error.
Here's the error:
Error: Cannot find module './commands/${f}1'
Require stack:
- C:\Users\Apskaita\Desktop\Viper bot\main.js
at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
at Function.Module._load (internal/modules/cjs/loader.js:841:27)
at Module.require (internal/modules/cjs/loader.js:1025:19)
at require (internal/modules/cjs/helpers.js:72:18)
at C:\Users\Apskaita\Desktop\Viper bot\main.js:20:22
at Array.forEach (<anonymous>)
at C:\Users\Apskaita\Desktop\Viper bot\main.js:19:12
at FSReqCallback.oncomplete (fs.js:156:23) {
code: 'MODULE_NOT_FOUND',
requireStack: [ 'C:\\Users\\Apskaita\\Desktop\\Viper bot\\main.js' ]
}
Here's my code for my main.js:
const Discord = require('discord.js');
const client = new Discord.Client();
const botconfig = require('./botconfig.json');
const fs = require("fs");
client.commands = new Discord.Collection();
client.alieses = new Discord.Collection();
// READ COMMANDS FOLDER
fs.readdir("./commands/", (err, files) => {
if(err) console.log(err);
let jsfile = files.filter(f => f.split(".").pop() === "js")
if(jsfile.length <= 0) {
console.log("couldin't file any commands!");
return;
}
jsfile.forEach((f) => {
let preops = require("./commands/${f}1")
console.log('${f} loaded!');
bot.commands.set(props.help.name, props);
props.help.aliases.forEach(alias => {
bot.aliases.set(alias, props.help.name);
})
})
})
// BOT ONLINE MESSAGE AND ACTIVITY MESSAGE
client.on('ready', async () => {
console.log('${bot.user.username} is online on ${bot.guilds.size} servers!')
bot.user.setActivity('with ${bot.guilds.size} servers!');
})
client.on('message', async message => {
// CHECK CHANNEL TYPE
if(message.channel.type === "dm") return;
if(message.author.bot) return;
// SET PREFIX
let prefix = botconfig.prefix;
// CHECK PREFIX, DEFINE ARGS & COMMAND
if(message.content.startsWith(prefix)) return;
let args = message.content.slice(prefix.length).trim().split(/ +/g);
let cmd;
cmd = args.shift().toLowerCase();
let command;
let commandfile = bot.commands.get(cmd.slice(prefix.length));
if(commandfile) commandfile.run(bot, message, args);
//RUN COMMANDS
if(bot.commands.has(cmd)) {
command = bot.commands.get(cmd);
} else if (bot.aliases.has(cmd)) {
command = bot.commands.get(bot.aliases.get(cmd));
}
try {
command.run(bot, message, args);
} catch (e) {
return;
}
client.login(botconfig.token)})
My ping.js:
module.exports.run = async (bot, message, args) => {
const m = await message.channel.send("ping!");
m.edit("Pong! ${m.createTimestamp - message.createdTimestamp}ms");
}
module.exports.help = {
name: "",
aliases: ["p"]
}
These errors are very confusing and I don't really know how to fix them so please can someone fix them?
I am very new to JavaScript so I don't have a clue what I'm typing... I copied the code from a tutorial so I don't what's going on.
You're not using the correct quotes, you're using " instead of `
Replace
jsfile.forEach((f) => {
let preops = require("./commands/${f}1")
console.log('${f} loaded!');
bot.commands.set(props.help.name, props);
props.help.aliases.forEach(alias => {
bot.aliases.set(alias, props.help.name);
})
})
By
jsfile.forEach((f) => {
let preops = require(`./commands/${f}1`)
console.log(`${f} loaded!`);
bot.commands.set(props.help.name, props);
props.help.aliases.forEach(alias => {
bot.aliases.set(alias, props.help.name);
})
})
It means that the path is incorrect. First of all, be sure to use good quotes as someone said before. Then, are you sure that there is a 1 at the end of your files' names ? It is what you ask ${f}1.

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