Print multiple Instance of one class using another class - javascript

I'm trying to make a board game(Ludo) that will need 13*13 boxes. I have one box class that print out one square button and rendering it works fine. Code below:
class Box extends React.Component{
render(){
return(
<button className="square">
</button>
);
}
}
Problem is when I try to print multiple Box with the Board class. Apparently this code does not work. I can't figure out why. Any insight will be helpful.
class Board extends React.Component{
render(){
return(
{this.renderRow}
);
}
renderRow(){
for(let i= 0; i < 13; i++){
return(
<Box />
);
}
}
}
It seems like even the box is not working. Only when I comment out Board class the Box class works.
Changing from {this.renderRow} to (this.renderRow) inside Board:render solved the issue where even Box class won't render(as mentioned in update 1). new code is:
class Board extends React.Component{
render(){
return(
(this.renderRow)
);
}
renderRow(){
return(
<Box />
);
}
}

Few problems here. Currently nothing invokes renderRow method + it returns single item instead of array (row). To fix single row rendering you can:
class Board extends React.Component{
render(){
return this.renderRow();
}
renderRow() {
return Array.from({ length: 13 }, (_, i) => <Box key={i} />)
}
}
Now we create an array with 13 boxes.
Try on codesandbox

this.renderRow(). You're forgetting about ().
Also you'll find that react will start giving you errors n the console, due to lack of the key attribute on the Box

Related

How to return an HTML <div> tag from a javascript function in React?

I am working on a React application where I am trying to render text on the screen when a button is clicked. I have defined a function onButtonClick which gets triggered whenever the button is clicked. However, the HTML that I am returning from the function is not rendered on the screen. I am in the learning stages of React so please excuse me if the question seems silly.
class App extends Component {
constructor() {
super();
this.state = {
blockno:0
}
}
OnButtonClick = () => {
this.setState({blockno: this.state.blockno + 1})
return(
<div>
<h3>Some text</h3>
</div>
);
}
render() {
return(
<div>
<Button onButtonClick={this.OnButtonClick}/>
</div>
);
}
}
The value is being returned, but the framework/browser/etc. has no reason to do anything with that value.
Try thinking about this a different way, a "more React way". You don't want to return the value to be rendered, you want to update state. Something like this:
constructor() {
super();
this.state = {
blockno:0,
showDiv: false // <-- note the new property in state
}
}
OnButtonClick = () => {
this.setState({blockno: this.state.blockno + 1, showDiv: true})
}
Now you're not returning anything, but rather updating the state of the component. Then in your render method you conditionally render the UI based on the current state:
render() {
return(
<div>
<Button onButtonClick={this.OnButtonClick}/>
{
this.state.showDiv
?
<div>
<h3>Some text</h3>
</div>
: ''
}
</div>
);
}
The click handler doesn't modify the page, it just modifies the state of the component you're writing. The render method is responsible for rendering the UI based on that state. Any time state changes, render will be called again to re-render the output.
(Note: It's not 100% clear if this is exactly the functionality you're looking for in the UI, since it's not really clear what you're trying to build. But the point here is to illustrate how to update state and render output in React. Your logic can be tweaked as needed from there.)
You have to make a render based on your state. Please check the tutorial at the react docs to learn more about how React works. It's really good
Here is a version of your code that works. Hope it helps
class App extends Component {
constructor() {
super();
this.state = {
blockno: 0
};
}
OnButtonClick = () => {
//updates the states
this.setState({ blockno: this.state.blockno + 1 });
};
//remember: every time there is an update to the state the render functions re-runs
render() {
//variable holding the blocks in an array
let blocks = []
//if blockno is greater than 0, it checks everytime that there is a state change
if (this.state.blockno > 0) {
//for every block added
for (let index = 0; index < this.state.blockno; index++) {
//We`re going to add to the array of blocks a new div with the block number
blocks.push(
<div>
<h3>My block number is {index}</h3>
</div>
);
}
}
return (
<div>
<div>
{/**button that updates the state on every click */}
<button onClick={this.OnButtonClick}>
Click me to add a new div!
</button>
</div>
{/**This render the blocks variable that holds the divs */}
{blocks}
</div>
);
}
}
What I see is that you are trying to build a counter. The value that you're returning from the click handler function can't be rendered, instead you need to manage it in the render function as follow:
class App extends Component {
constructor() {
super();
this.state = {
blockno: 0
}
}
OnButtonClick = () => {
this.setState(prevState => ({ blockno: prevState.blockno + 1 }));
}
render() {
return(
<div>
{this.state.blockno > 0 && <div>some text {this.state.blockno}</div>}
<Button onButtonClick={this.OnButtonClick} />
</div>
);
}
}
Also note that the setState method is asynchronous, please read the documentation https://reactjs.org/docs/react-component.html#setstate

Set dynamic state name in React.js

I am starting my adventure with React so it is a hard time for me, however I prepared such pen for you to test. Here is a portion of code:
class App extends React.Component {
constructor() {
super();
this.state = {
settings: true,
next: false,
};
}
toggler(abc) {
console.log(">>", abc)
this.setState({
next: !this.state.next
/* {abc}: this.state.{abc} */
})
console.log(this.state.next)
}
render() {
return (
<div className="kalreg">
<MyButton name='settings' isActive={this.state.settings} type="settings" toggle={this.toggler.bind(this)}/>
<MyButton name='settings2' isActive={this.state.settings} type="settings" toggle={this.toggler.bind(this)}/>
<MyButton name='next' isActive={this.state.next} type="next" toggle={this.toggler.bind(this)}/>
</div>)
}
}
class MyButton extends React.Component {
constructor(props) {
super(props);
}
onChangeName(){
console.log(this.props.type)
if ( this.props.isActive ) { console.log("this one is active"); } else { console.log("ouch! it is not active, ignoring!"); return;}
this.props.toggle(this.props.type);
}
render () {
if ( this.props.isActive ) {
return ( <div className="button notVisible" onClick={this.onChangeName.bind(this)}>{this.props.name}</div>)
} else {
return ( <div className="button visible" onClick={this.onChangeName.bind(this)}>{this.props.name}</div>)
}
}
}
ReactDOM.render(<App />, document.getElementById("app"));
What I am trying to achieve is that when i press one of "settings" buttons (yellow) the "next" button becomes unclickable (green). There is a toggle function that every time I click settings button it turns on and off "next" button.
It works quite good, however it is just a draft of bigger project and i want to automate it a little bit.
As you can see I create my <MyButton> with both "isActive" and "type" props. But isActive holds what's inside this.state.settings while type is "settings". Instead of using two variables it would be great to pass only type of button to its component and component, depending on its type would check its parent's this.state.{type}. I used {type} because i would like to check it dynamically. Is that possible?
If so - how to do it?
My first attempt is to pass type from <MyButton> to <App> via toggler function. I named the variable "abc". I commented the way I wanted to do it because it doesn't work:
{abc}: !this.state.{abc}
Any idea to solve this problem would be more than appreciated.
Kalreg.
It is somewhat unclear what you are trying to achieve here. If you want to wire the state dynamically based on type, as you wrote in code: {abc}: !this.state.{abc} each button would toggle itself, not the next button. In this case your syntax is a little incorrect, it will work if you write it like:
[abc]: !this.state[abc]
However as I said, in your example, this makes the settings button change the state for this.state.settings disabling itself instead of the next button.
Another note would be, that if it is not necessary for the MyButton component to know its own type for other reasons, it is unnecessary to pass it as a prop and than make the component pass it back as an argument (this.props.toggle(this.props.type);). You can simply define the toggle function in the parent as:
toggle={() => this.toggler("settings")}
without passing type as a prop.
So basically we want to have the settings and settings2 buttons, and when we click on them, they toggle the state of the next button by making it un-clickable (green).
So if that is our goal, then
we don't need an isActive prop for the settings button. (Because it's always going to be active no matter what)
We also don't need to have a toggle prop on the Next button. (Because clicking the next button isn't supposed to toggle anything)
Instead of having two variables in the state why not just have one and then use that to determine the isActive prop of the next button?
The component would look like this:
constructor() {
super();
this.state = {
nextIsActive: false,
};
}
toggler() {
this.setState({
nextIsActive: !this.state.nextIsActive
})
console.log(this.state);
}
render() {
const {nextIsActive} = this.state
return (
<div className="kalreg">
<MyButton name='settings' isActive={true} type="settings" toggle={this.toggler.bind(this)}/>
<MyButton name='settings2' isActive={true} type="settings" toggle={this.toggler.bind(this)}/>
<MyButton name='next' isActive={nextIsActive}/>
</div>
)
}
That way you don't have to have 2 state properties that you have to dynamically update because it adds more complexity to your application.
You can see the finished product here: Codepen

Bind click to a div and get attribute data in React

There are multiple divs on a page. What I want to do is get an attribute when a div is clicked. It is very easy in jquery but I am using Reactjs. Here is my code. It works but every time when I click on div attribute of the last element in is returned. Following is my code and the codepen URL.
https://codepen.io/anon/pen/gepVNP?editors=0010
class Content extends React.Component{
constructor(props) {
super(props)
this.click = this.click.bind(this)
}
click(){
// this.prop.setActiveMenu();
var summary = this.refs.summary;
console.log(summary.getAttribute('data-slug'))
}
render(){
return(
<div className="content">
{posts.map((post)=>{
return (
<div ref="summary" data-slug={post.slug} onClick={this.click} key={post.slug}>
<h1>{post.title}</h1>
<div>{post.content}</div>
<br/><br/><br/><br/><br/>
</div>
);
})}
</div>
);
}
}
That's because you're changing the ref element inside the map everytime you iterate on the posts array.
No need for refs here IMO.
Why not use the event.target from the click event?
onClick(event){
console.log(event.target.getAttribute('data-slug'))
}
BTW:
String refs are considered legacy. have a look here:
Why ref='string' is "legacy"?
I discourage you from using this approach, you could use a component instead.
The ref prop accepts a function and return the ref, so passing a string doesn't work.
class Content extends React.Component{
constructor(props) {
super(props)
this.click = this.click.bind(this)
}
click(){
console.log(this.summary.getAttribute('data-slug'))
}
render(){
return(
<div className="content">
{posts.map((post)=>{
return (
<div ref={ref => this.summary = ref} data-slug={post.slug} onClick={this.click} key={post.slug}>
<h1>{post.title}</h1>
<div>{post.content}</div>
<br/><br/><br/><br/><br/>
</div>
);
})}
</div>
);
}
}

dynamically render a unique button on a react component that is being used several times on a page

I'm new to react and have to make a project for my bootcamp with it and I am having trouble getting every movie component I render to have an individual button. Every time I click one button, the rest of the buttons on the page act like they are also clicked. Here is my movie component that is being called on.
Heres my first row of components and the buttons are the green ones on the bottom left corner. https://files.slack.com/files-pri/T571CRHGE-F826BKX7S/api.png.
importReact, { Component} from"react";
importAPIfrom"../utils/API"
classMovieextendsComponent{
constructor(){
super();
this.state={
color:'green',
icon:'add',
result:[]
};
}
componentDidMount() {
this.topMovies();
}
topMovies=() =>{
API.topMovies()
.then(res=>this.setState({ result:res.data.results}))
.catch(err=>console.log(err));
}
handleClick=event=>{
if(this.state.color==='green'){
this.setState({color:'red'});
} else{
this.setState({color:'green'});
}
if(this.state.icon==='add') {
this.setState({icon:'remove'});
} else{
this.setState({icon:'add'});
}
}
render() {
constimgURL="https://image.tmdb.org/t/p/w300/"
return(
<div>
{
this.state.result.map((movieList) =>(
<div className="col s4 movieBox">
<div className="card">
<div className="card-image">
<img src={imgURL +movieList.poster_path} />
<span className="card-title"><a id={this.state.color} onClick={this.handleClick} className="btn-floating btn waves-effect waves-light"><i className="material-icons">{this.state.icon}</i></a></span>
</div>
<div className="card-content movieInfo">
<p>Title:{movieList.title}</p>
<p>Genre:{movieList.genre_ids}</p>
<p>Rating:{movieList.vote_average}</p>
</div>
</div>
</div>
))
}
</div>
)
}
}
exportdefaultMovie;
You need to bind the handleClick function ( in fact all functions ) inside the constructor:
constructor(){
super();
this.state={
color:'green',
icon:'add',
result:[]
};
this.handleClick = this.handleClick.bind(this);
}
onClick={()=> this.handleClick()} will also work.
.map() calls a provided callback for each element in your array. So this means that you are creating several buttons that will execute the same event on each of your elements. I suggest creating a row component that handles your onClickEvent and then you could pass the component an id or use an in line arrow function () => this.handleClick(). (this does create a anonymous function on each click and could potentially be bad for performance in larger apps but could work in your case if you don't want to create a row component)
Also you should read up on why using keys with unique ids is important.
https://coderwall.com/p/jdybeq/the-importance-of-component-keys-in-react-js
Hope that helps.

Get cursor position in a sibling component

Suppose I have two components:
class App extends Component {
insertToStory = (word) => {
// how to get the cursor position here?
}
render() {
return (
<div>
<StoryTextarea text={this.props.text} />
<Toolbar insert={this.insertToStory} />
</div>
)
)
}
the StoryTextarea contains a textarea, and Toolbar contains a button, when clicked, we should insert some word to the textarea under the currrent cursor position. but how can I get the cursor position in insertToStory? or is there other ways to implement this?
Using refs is a good option to achieve that.
1º Add a new method in your StoryTextArea component to get the cursor position.
class StoryTextArea extends React.Component{
constructor(props) {
super(props);
this.getCursorPosition = this.getCursorPosition.bind(this);
}
getCursorPosition(){
return this.refs.textarea.selectionStart;
}
render(){
return <div>
<textarea ref="textarea"/>
</div>
}
}
2º Add a ref to the StoryTextArea component
<StoryTextarea ref="storyTextArea" text={this.props.text} />
3º Call getCursorPosition using this.refs.storyTextArea.getCursorPosition()
insertToStory = (word) => {
let position = this.refs.storyTextArea.getCursorPosition();
}
jsfiddle example

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