How to replace attribute and keep it after callback executed in javascript? - javascript

I'm newbie in javascript. So, I need some help.
I have ASPxGridView on WebForm and I want to run my code when "Clear" button clicked. I mean embeded button in ASPxGridView, which placed in SearchPanel. So, I placed this code in javascript:
window.onload = function (s, e){
document.getElementById("gridFileList_DXCBtn1").removeAttribute("data-args");
document.getElementById("gridFileList_DXCBtn1").setAttribute("onclick", "gridFileList.PerformCallback();");
}
It works perfect, but after callback, when I click again on this button my code doesn't run again, I see, that this button has again its attribute "data-args" and has no my attribute "onclick".
Window.onload does not fired after callback, so can you explain me what event I need to use for decribed behavior on that button?

Ok, I found that the button looks like recreated each time, when it is pressed. So I made a trick. I wrote in body section
<body onclick="OnClick(event);">
and in script section:
function OnClick(e) {
if (e != undefined && e.target.className == "dx-vam" && e.target.localName == "span" && e.target.textContent == "Очистить") {
var btn = e.target.parentElement.parentElement;
if (btn.attributes[btn.attributes.length - 1].name == "data-args") {
btn.removeAttribute("data-args");
}
gridFileList.PerformCallback();
}
}

Related

Problem with changing button text content

I'm making a battleship game in Javascript and I have a problem with a function that changing button text content. I want to do that when the user click the button the text content of the button changes.
function changePosition(eventBtn){
if(eventBtn.target.textContent=='perpendicularly'){
eventBtn.target.textContent='horizontally';
}
else{
eventBtn.target.textContent='perpendicularly';
}}
But when I click on the button nothing changes. I think the problem is with the else statement because when I delete this statement all work.
Make sure that you are adding the listener to the button appropriately.
function changePosition(event) {
if (event.target.textContent === 'Perpendicularly') {
event.target.textContent = 'Horizontally';
} else {
event.target.textContent = 'Perpendicularly';
}
}
document.querySelector('.direction').addEventListener('click', changePosition);
<button class="direction">Perpendicularly</button>
In regards to the following statement:
But when I click on the button nothing changes. I think the problem is with the else statement because when I delete this statement all work.
Your event may be firing twice. It could be calling your event listener twice, effectively reverting the change it just made to the text.
Suggested improvement
Magic strings are bad, and I would recommend the use of enumerable values instead.
const Direction = {
PERPENDICULARLY: 'Perpendicularly',
HORIZONTALLY: 'Horizontally'
};
const changePosition = event => {
event.target.textContent =
event.target.textContent === Direction.PERPENDICULARLY
? Direction.HORIZONTALLY
: Direction.PERPENDICULARLY
};
document.querySelector('.direction').addEventListener('click', changePosition);
<button class="direction">Perpendicularly</button>

Toggle text in button onclick

I'm trying to toggle the text in a button every time it's clicked, between "READ" and "NOT READ". The buttons have been created dynamically with js and placed into an HTML table. Each button has a unique ID, but the same class name.
I've written an if statement that works for the first button that is set in the table, but the same if statement wont work for the buttons created dynamically.
I've tried lots of different variations for the if statements. I'm not sure if the best way would be to access the unique id's, but I don't know how to do that.
Any help is appreciated! Thanks
Here's a repl https://repl.it/repls/SpryVisibleMining
function toggleText(){
if (readButton.innerHTML == "READ"){
readButton.innerHTML = "NOT READ";
} else if (readButton.innerHTML == "NOT READ"){
readButton.innerHTML = "READ";
} else {
null
}
}
And this is if statement that wont wont do anything
function toggleOthers() {
let toggle = document.getElementsByClassName(".readBtn")
toggle[0].addEventListener("click", () => {
if (toggle.innerHTML == "READ") {
toggle.innerHTML = "NOT READ"
} else if (toggle.innerHTML == "NOT READ") {
toggle.innerHTML = "READ"
} else {
null
}
})
}
toggleOthers()
The problem lies in how you are listening for the click events. Your toggleText function is triggered whenever you click the #readed button with the onclick attribute. But inside the toggleText function you add another event listener to the same button, adding a new event listener every time you click the button.
So every time you click the button you increment the amount of times you are calling toggleText.
Remove the onclick from the button and change the id to a class attribute. You said you would have multiple buttons, so having multiple buttons with the same id won't do it.
<button class="readed">READ</button>
Because you want to listen for the click event on dynamically created elements I suggest you use Event Delegation. This means listening for the click event on a parent element, this could be your table#shelf element, and check which element has been clicked. If A has been clicked, then do X, if B has been clicked, then do Y.
Listen for click event on your table element.
var table = document.getElementById('shelf');
table.addEventListener("click", tableClickHandler);
In tableClickHandler check which element has been clicked. You can do it by getting the clicked target and use the closest method to see if it really is the element you want to be clicked.
For example when you would have a <span> in your <button>, event.target would be <span>. But you want the <button> element. closest goes up in the DOM tree to see if it finally reaches an element that is the <button> you want and returns it.
You can do this for any button inside of your table.
function tableClickHandler(event) {
var readed = event.target.closest('.readed');
if (readed) {
toggleText(readed);
}
}
Modify your toggleText function so that it can take any <button> you throw add it that you want the text toggled in. Add a button parameter which represents the current button.
// Toggle text when clicked.
function toggleText(button) {
if (button.innerHTML == "READ") {
button.innerHTML = "NOT READ";
} else if (button.innerHTML == "NOT READ") {
button.innerHTML = "READ";
} else {
null
}
}
For example you can use this:
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<button onclick="toggle(this)">not read</button>
<script>
function toggle(e) {
let txt = e.innerText;
e.innerText = txt == 'not read' ? 'read' : 'not read';
}
</script>
</body>
</html>
Let me know if it's not suitable for your use case ...
And also you can use querySelectorAll() to get all buttons and then set this event with a for() loop.
Try
toggleText = b=> b.innerHTML = b.innerHTML=='READ'?'NOT READ':'READ'
<button id="A" onclick="toggleText(this)">NOT READ</button>
<button id="B" onclick="toggleText(this)">NOT READ</button>
According to your repl, you also registered an onclick-Handler on your button, too.
So calling toggleText() while clicking the "Read/Not-Read"-button, will effectively register another onclick-Handler. This will repeat as often as you press the button.
This will run as follows:
run onclick-Handler toggleText(); this will register another EventListener
run the EventListener (registered first by index.js)
run the new registered EventListener (registered by button.onclick)
rinse and repeat ...
Just remove it in your HTML:
<td><button id="readed">READ</button></td>
You have to init an array named books, and each time you add a new book, you have to push the new book to the books array.
And also you have to set a flag as hasReadBook to the Book class.
When you are going to render your table row you have to write an if, for making the flag to string in dom.
function updateTable() {
//anythings needs to done for updating table.
//for hasReadBook flag you should do like this:
const hasReadBookString = books[i].hasReadBook ? "Read" : "Not Read";
}
And you need to make a loop on readBtn HTML collection, to know which index is going to change:
let books = [{...}];
let toggles = document.getElementsByClassName(".readBtn");
for (var i = 0; i < toggles.length; i++){
labels[i].addEventListener('click', function(e) {
books[i].hasReadBook = !books[i].hasReadBook;
})
}
updateTable();

Disable a table cell after the first click in javascript

I have a table cell as the following :
<td id=report onMouseUp='clickReport()' onKeyPress='clickReport()' >Click</td>";
The event function is as below :
function clickReport() {
document.form.submit();
}
On form submission, there is a back-end process going on. Until the 1st process completes(i.e., until the page reloads), I do not want the user to press the press the "Click" again, else it may affect the previous running process.
So, I thought of disabling the "Click" after the first press.
I tried using preventDefault() but it is not working.
function clickReport() {
document.form.submit();
document.getElementById("report").onMouseUp = function(e)
{
e.preventDefault();
return false;
}
document.getElementById("report").onKeyPress = function(e)
{
e.preventDefault();
return false;
}
}
Can someone please help!
1) You might pass the element parameter to your event functions, so you can acces the DOM element easily. See below.
<td id=report onMouseUp='clickReport(this)' onKeyPress='clickReport(this)' >Click</td>";
2) On the first function run you might null the events, so they will not fire anymore. See below.
// the *element* parameter is yor <td> element here
function clickReport(element) {
document.form.submit();
element.onMouseUp = null;
element.onKeyPress= null;
}
3) You might use onclick event instead of onmouseup and get rid of onkeypress, if you only want to make it work on click.
<td id=report onclick='clickReport(this)'>Click</td>";
function clickReport(element) {
document.form.submit();
element.onclick= null;
}
Working codepen: https://codepen.io/anon/pen/MmVNMe
this should work.
since at first the disableClick is undefined the click will fire, as soon as it fires the flag will be set to true and the click will no longer be possible.
<td id=report onMouseUp='!disableClick && clickReport()'
onKeyPress='!disableClick && clickReport()' >Click</td>"
function clickReport() {
document.form.submit();
window.disableClick = true;
}

function in javascript not working when called

I have a javascript code that works by removing the first and the last line of it.
Please take a look at JSFiddle
for people who wants to see it in here, here is my html:
<input id="search" onclick="search()" type="button" value="Search"/>
my javascript :
function search() {
var search = document.getElementById('search');
var int = setInterval(function() {
if (search.value.length == 6)
search.value = 'Searchi';
else if (search.value.length == 7)
search.value = 'Searchin';
else if (search.value.length == 8)
search.value = 'Searching';
else {
search.value= 'Search';
}
//clearInterval( int ); // at some point, clear the setInterval
}, 500);
}
I want the function to work only when I click the button.
You've selected jQuery in jsfiddle.net which by default causes the site to wrap your whole code in a document.ready handler.
The result is that your search function becomes a local function within that wrapper, and not a global variable as required by a DOM0 onclick handler.
Set the jsfiddle options to "no wrap (body)" and "No-Library (pure js)" to turn off that functionality.

How to open popover with keyboard shortcut? [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Keyboard shortcuts with jQuery
I want to display a popover window using a shortcut key instead of clicking the icon on the toolbar.
Do you have any good idea?
Thank you for your help.
Abody97's answer tells you how to determine if a certain key combo has been pressed. If you're not sure how to get that key combo to show the popover, this is what you need. Unfortunately, Safari makes this needlessly complicated.
In the global script, you'll need a function like the following to show a popover, given its ID and the ID of the toolbar item that should show it:
function showPopover(toolbarItemId, popoverId) {
var toolbarItem = safari.extension.toolbarItems.filter(function (button) {
return button.identifier == toolbarItemId && button.browserWindow == safari.application.activeBrowserWindow;
})[0];
var popover = safari.extension.popovers.filter(function (popover) {
return popover.identifier == popoverId;
})[0];
toolbarItem.popover = popover;
toolbarItem.showPopover();
}
You'll also need code to call this function in your global script's message listener, like the following (this sample does not assume you already have a message listener in place):
safari.application.addEventListener('message', function (e) {
if (e.name == 'Show Popover') {
showPopover(e.message.toolbarItemId, e.message.popoverId);
}
}, false);
Finally, in your injected script, the function that listens for the key combo needs to call dispatchMessage, as below:
safari.self.tab.dispatchMessage('Show Popover', {
toolbarItemId : 'my_pretty_toolbar_item',
popoverId : 'my_pretty_popover'
});
(Stick that in place of showPopUp() in Abody97's code sample.)
Note: If you only have one toolbar item and one popover (and never plan to add more), then it becomes much simpler. Assuming you've already assigned the popover to the toolbar item in Extension Builder, you can just use
safari.extension.toolbarItems[0].showPopover();
in place of the call to showPopover in the global message listener, and omit the message value in the call to dispatchMessage in the injected script.
Assuming your shortcut is Ctrl + H for instance, this should do:
var ctrlDown = false;
$(document).keydown(function(e) {
if(e.keyCode == 17) ctrlDown = true;
}).keyup(function(e) {
if(e.keyCode == 17) ctrlDown = false;
});
$(document).keydown(function(e) {
if(ctrlDown && e.keyCode == 72) showPopUp(); //72 is for h
});
Here's a reference for JavaScript keyCodes: little link.
Here's a little demo: little link. (It uses Ctrl + M to avoid browser-hotkey conflicts).
I believe this could help you: http://api.jquery.com/keypress/
In the following example, you check if "return/enter" is pressed (which has the number 13).
$("#whatever").keypress(function(event) {
if( event.which == 13 ) {
alert("Return key was pressed!");
}
});

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