Im using react-select with grouped options, they are grouped like this:
{
label: PARENT_NAME,
value: PARENT_ID,
options: [
{
label: CHILD_NAME,
value: CHILD_ID,
}
]
}
I have an array with those options, and im passing it to the component like this:
<Select
options={ARR_OF_OPTIONS}
onChange={this.handleChange("name")}
/>
My handleChange function is like this:
handleChange = name => selectedOption => {
const value = selectedOption.value
this.setState({ [name]: value, })
}
My question is:
Is it possible to get the PARENT_ID when selecting the child option?
Hopefully I made myself clear.
Thanks in advance
Every option can have more properties
{
label: PARENT_NAME,
value: PARENT_ID,
options: [
{
label: CHILD_NAME,
value: CHILD_ID,
// additional properties
group: PARENT_ID,
otherValue: OTHER_VALUE,
}
]
}
selectedOption is an object - you can easily access group, otherValue
handleChange = name => selectedOption => {
const value = selectedOption.value
console.log("group", selectedOption.group )
this.setState({ [name]: value, })
}
This method (based on original react-select grouped example) duplicates data (in this case) but is safe for case when value can exists in multiple groups (can't be reliably found by comparing value).
You can achieve this with pure JavaScript. On your handleChange method, you should filter out the grouped object from ARR_OF_OPTIONS that contains the selected child option.
const selectedParent = ARR_OF_OPTIONS
.find((group) => group.options.find(({ value }) => value === selectedOption.value));
const { value } = selectedParent; // this gives you the parent id
Related
If you have an array as part of your state, and that array contains objects, whats an easy way to update the state with a change to one of those objects?
Example, modified from the tutorial on react:
var CommentBox = React.createClass({
getInitialState: function() {
return {data: [
{ id: 1, author: "john", text: "foo" },
{ id: 2, author: "bob", text: "bar" }
]};
},
handleCommentEdit: function(id, text) {
var existingComment = this.state.data.filter({ function(c) { c.id == id; }).first();
var updatedComments = ??; // not sure how to do this
this.setState({data: updatedComments});
}
}
I quite like doing this with Object.assign rather than the immutability helpers.
handleCommentEdit: function(id, text) {
this.setState({
data: this.state.data.map(el => (el.id === id ? Object.assign({}, el, { text }) : el))
});
}
I just think this is much more succinct than splice and doesn't require knowing an index or explicitly handling the not found case.
If you are feeling all ES2018, you can also do this with spread instead of Object.assign
this.setState({
data: this.state.data.map(el => (el.id === id ? {...el, text} : el))
});
While updating state the key part is to treat it as if it is immutable. Any solution would work fine if you can guarantee it.
Here is my solution using immutability-helper:
jsFiddle:
var update = require('immutability-helper');
handleCommentEdit: function(id, text) {
var data = this.state.data;
var commentIndex = data.findIndex(function(c) {
return c.id == id;
});
var updatedComment = update(data[commentIndex], {text: {$set: text}});
var newData = update(data, {
$splice: [[commentIndex, 1, updatedComment]]
});
this.setState({data: newData});
},
Following questions about state arrays may also help:
Correct modification of state arrays in ReactJS
what is the preferred way to mutate a React state?
I'm trying to explain better how to do this AND what's going on.
First, find the index of the element you're replacing in the state array.
Second, update the element at that index
Third, call setState with the new collection
import update from 'immutability-helper';
// this.state = { employees: [{id: 1, name: 'Obama'}, {id: 2, name: 'Trump'}] }
updateEmployee(employee) {
const index = this.state.employees.findIndex((emp) => emp.id === employee.id);
const updatedEmployees = update(this.state.employees, {$splice: [[index, 1, employee]]}); // array.splice(start, deleteCount, item1)
this.setState({employees: updatedEmployees});
}
Edit: there's a much better way to do this w/o a 3rd party library
const index = this.state.employees.findIndex(emp => emp.id === employee.id);
employees = [...this.state.employees]; // important to create a copy, otherwise you'll modify state outside of setState call
employees[index] = employee;
this.setState({employees});
You can do this with multiple way, I am going to show you that I mostly used. When I am working with arrays in react usually I pass a custom attribute with current index value, in the example below I have passed data-index attribute, data- is html 5 convention.
Ex:
//handleChange method.
handleChange(e){
const {name, value} = e,
index = e.target.getAttribute('data-index'), //custom attribute value
updatedObj = Object.assign({}, this.state.arr[i],{[name]: value});
//update state value.
this.setState({
arr: [
...this.state.arr.slice(0, index),
updatedObj,
...this.state.arr.slice(index + 1)
]
})
}
I have a multitabbed view that I am controlling the data with through a global state, being passed through useContext (along with the setState updater function).
The structure is similar to
globalState: {
company: {
list: [
[{name: ..., ...}, {field1: ..., ... }],
[{name: ..., ...}, {field1: ..., ... }],
...
]
},
...
}
I have a table in this first tab, where each row that displays the details in the first object of each inner list array (globalState.company.list[X][0]), and has a few checkboxes to toggle fields in the second object in each inner list array (globalState.company.list[X][1]).
The issue I am having is that when I check a checkbox for a specific field, all companies have that field set to that value before I call setGlobalState(...) in that onChange call from the checkbox itself.
Here is all the related code for the flow of creating the checkbox and the handler:
<td><Checkbox
disabled={tpr.disabled} // true or false
checked={tpr.checked} // true or false
onChange={checkboxOnChange} // function handler
targetId={company.id} // number
field={"field1"} />
</td>
Checkbox definition
const Checkbox = React.memo(({ disabled, checked, onChange, targetId, field }) => {
return (
<input
type="checkbox"
style={ /* omitted */ }
defaultChecked={checked}
disabled={disabled}
onChange={(e) => onChange(e, targetId, field)}
/>
);
});
onChange Handler callback
const checkboxOnChange = (e, id, field) => {
const checked = e.target.checked;
console.log("GLOBAL STATE PRE", globalState.companies.list);
let foundCompany = globalState.companies.list.find(company => company[0].id === id);
foundCompany[1][field].checked = checked;
console.log("foundCompany", foundCompany);
console.log("GLOBAL STATE POST", globalState.companies.list);
setGlobalState(prevState => ({
...prevState,
companies: {
...prevState.companies,
list: prevState.companies.list.map(company => {
console.log("company PRE ANYTHING", company);
if (company[0].id === foundCompany[0].id) {
console.log("Inside here");
return foundCompany;
}
console.log("company", company);
return company;
})
}
}));
};
I see from the GLOBAL STATE PRE log that if I were to check a box for field1, then all companies would have field1 checked well before I modify anything else. I can confirm that before the box is checked, the globalState is as I expect it to be with all of the data and fields correctly set on load.
In the picture below, I checked the box for TPR in the second company array, and before anything else happens, the second and third companies already have the TPR set to true.
Any help would be appreciated, and I will share any more details I am able to share. Thank you.
Just don't mutate the state object directly:
const checkboxOnChange = (e, id, field) => {
const checked = e.target.checked;
setGlobalState(prevState => ({
...prevState,
companies: {
...prevState.companies,
list: prevState.companies.list.map(company => {
if (company[0].id === id) {
return {
...company,
checked
};
}
return {
...company
};
})
}
}));
};
The globalState object is being updated before you call setGlobalState because you are mutating the current state (e.g. foundCompany[1][field].checked = checked;)
One way of getting around this issue is to make a copy of the state object so that it does not refer to the current state. e.g.
var cloneDeep = require('lodash.clonedeep');
...
let clonedGlobalState = cloneDeep(globalState);
let foundCompany = clonedGlobalState.companies.list.find(company => company[0].id === id);
foundCompany[1][field].checked = checked;
I recommend using a deep clone function like Lodash's cloneDeep as using the spread operator to create a copy in your instance will create a shallow copy of the objects within your list array.
Once you have cloned the state you can safely update it to your new desired state (i.e. without worry of mutating the existing globalState object) and then refer to it when calling setGlobalState.
I'm having a problem mapping a certain value to the state.For example, using this json var on my state (its an example only, doesnt need to make sense the json variable):
this.state={
person:
{
nose:'',
legs:{
knees:'',
foot:{
finger:'',
nail:''
}
}
}
}
What I want to to is to create this 'person' on my frontend, by user input, and the send it to my backend,but Im having a problem.
Imagine that I want to change the person.nose atribute of my state variable.
The user writes the information by using this input field:
<input name={props.name} onChange={handleChange} type="text" className="form-control" />
And this is the call that I made to that same component:
<TextInput name="nose" onChange={this.handleChange} />
When executing the handleChange method,I cant update the variable,its always empty, I have tried using on the name field on my textInput "name","this.state.person.nose" but nothing happened, its always empty.
Here is my handleChange method:
handleChange(evt) {
this.setState({ [evt.target.name]: evt.target.value });
}
NEW EDIT:
So, now Im having this problem.This is a more realistic json object than the first one:
{
name: '',
iaobjectfactory: {
institution: '',
parameter: [{
value: '',
classtype: ''
}],
name: '',
usedefaultinstitution: '',
methodname: ''
},
ieventhandlerclass: ''
}
This is the output that my frontend should give me, but this is what the most recent solution returned me:
{
"name":"d",
"iaobjectfactory":{
"institution":"",
"parameter":[
{
"value":"",
"classtype":""
}
],
"name":"",
"usedefaultinstitution":"",
"methodname":""},
"ieventhandlerclass":"d",
"institution":"d",
"methodname":"d",
"usedefaultinstitution":"d"
}
The values that should be on the iaobjectfactory are outside of it,I dont know why, I used this:
handleChange(evt) {
const { name, value } = evt.target;
// use functional state
this.setState((prevState) => ({
// update the value in eventType object
eventType: {
// keep all the other key-value pairs
...prevState.eventType,
// update the eventType value
[name]: value
}
}))
EDIT 2:
This is the json output now.
{
"name":"",
"iaobjectfactory":{
"institution":"bb",
"parameter":[
{"value":"",
"classtype":""
}],
"name":"bb",
"usedefaultinstitution":"bb",
"methodname":"bb",
"ieventhandlerclass":"aa"},
"ieventhandlerclass":""}
Problems:The first name is not reading and the ieventhandlerclass is inside the iaobjectfactory and it shouldnt
Problem with your code is, it will create a new variable nose in state and assign the value to that key. you can access the input value using this.state.nose.
Updating nested state is not that easy, you have to take care about all the other key-value pairs. In your case nose will be accessible by this.state.person.nose, so you need to update person.nose value not nose value.
You need to write it like this:
this.handleChange(evt) {
const { name, value } = evt.target;
// use functional state
this.setState((prevState) => ({
// update the value in person object
person: {
// keep all the other key-value pairs
...prevState.person,
// update the person value
[name]: value
}
}))
}
What it will do is, it will keep all the key-value pairs as it is and only update the person.nose value.
Update:
You are trying to update value of person.iaobjectfactory.name not person.name, so you need to keep all the key-values of person.iaobjectfactory and update only one at a time, like this:
handleChange(evt) {
const { name, value } = evt.target;
// use functional state
this.setState((prevState) => ({
// update the value in eventType object
eventType: {
// keep all the other key-value pairs of eventType
...prevState.eventType,
// object which you want to update
iaobjectfactory: {
// keep all the other key-value pairs of iaobjectfactory
...prevState.eventType.iaobjectfactory,
// update
[name]: value
}
}
}))
}
For an example we have a list:
const list = {
"honda": "cars",
"samsung": "electronics",
"pear": "fruits"
}
If an user clicks at one of the options, we have to get the selected, and the not selected options from the list. I was thinking about this would be a very fast approach:
const filterObjectList = ({ target: { value } }) => {
const { [value], ...notSelected } = list;
}
For an example the user selected honda.
list[value] === list.honda //true
According to the above example, my thought should be right, but it looks like it isn't (unexpected token...). What else can I use which is more efficient than Object.keys().filter?
You have to use a variable to destructure your value into:
const filterObjectList = ({ target: { value } }) => {
const { [value]: selected, ...notSelected } = list;
// do something with selected and notSelected
}
How can I implement logic for filter dropdown?
In the application is page when we can manage users, like: create, edit, remove and show. Also there is option to disable user.
There is Table for Users, on which I need to implement filter.
I need to filter by users which are "Active" that mean they have property disable: false. And "Deactive" users which have disabled: true
Here is how my Filter dropdown array looks:
const statusOptions = [
{
key: 'all',
text: 'All',
value: 'all'
},
{
key: 'disabled',
text: 'Active',
value: false
},
{
key: 'disabled',
text: 'Deactive',
value: true
}
]
<Form.Dropdown
label="Filter by Status"
name="disabled"
selection
onChange={this.handleFieldChange}
value={disabled || 'all'}
fluid
options={statusOptions}
/>
Handle Field Change function:
handleFieldChange = (e, { name, value } = {}) => {
const { onChange } = this.props
this.setState((current = {}) => {
const next = {
...current,
[name]: value
}
onChange && onChange(next)
return next
})
}
Any idea how to organize this filter logic on correct way?
The code you have posted is a little confusing, but I think what you need is the ability to update your view depending on whether a specific user is enabled or disabled.
The original array of users is presumably injected into the component as a prop; I assume that each of these users has an "enabled" property which is set to 'enabled', 'disabled' or 'all'. I'm also assuming that you somehow iterate over this list to build your UI, specifically something like:
<ul>
{ this.users.filter((user) => user.state === this.filterState)
.map((relevantUser) => {
return (
<User {..relevantUserProps}>
)
})
}
</ul>
So your handleChange callback simply needs to set the filterState of the component:
handleFieldChange = (event) => {
const newFilterState = this.statusOptions.find((option) => option.text === event.target.value)).key
this.setState({
filterState: newFilterState,
})
Clearly this logic might not exactly fit your component, but hopefully you get the gist. Hope that helps.