onSelect() is called whenever a row in ngx-datatable is selected. isNodeSelected for some reason is not getting complemented when the same row is selected, even though it enters that if statement. isNodeSelected is used with ngIf to display buttons. Webstorm highlights the complement statement and says 'narrowed to true'
onSelect({ selected }) {
this.isNodeSelected = true;
if (Array.isArray(this.selected) && this.selected.length === 1) {
if (this.selected[0].hasOwnProperty('id') && this.selected[0].id === selected[0].id) {
this.isNodeSelected = !this.isNodeSelected;
} else if (this.selected[0].hasOwnProperty('id') && this.selected[0].id !== selected[0].id) {
this.selected = selected;
this.isNodeSelected = true;
}
} else {
this.selected = selected;
this.isNodeSelected = true;
}
}
If this function is in your component.ts file then at least you need to replace:
onSelect({ selected }) {
with
onSelect(selected) {
as the curly brace is used to insert variables values in the template, not in the code behind.
Other than that, step through each bit with your debugger to check the values at each point.
E.g. does it enter the second if statement, if so, what is the value of selected[0].id etc.
Related
I have 8 form inputs that are asking for either 8 half-day activity dates or, 4 fullday dates.
I collected all of the input values and put them into an array, and to test the collection process, wrote the following function that just says if ALL the inputs are empty, keep a button disabled and if ALL are full, enable the button.
function checkMeetings()
{
for(var i = 0; i < meetings.length; i++)
{
if(meetings[i] === "" || meetings[i] === null)
{
meetingsCanSubmit = false;
}
else
{
meetingsCanSubmit = true;
}
}
}
checkMeetings();
That test worked fine.
What I'd like to do is create a counter that counts the number of input boxes that have been filled in and when it gets to at >= 4 enable the button. (In reality it won't enable the button it's going to run a secondary function but for the purposes of this example I'm keeping it simple.)
Since the for loop is counting via the i++ anyways, I tried something to the effect of
if(meetings[i] <= 4) do the following, but that doesn't seem to be doing the trick. Should I be setting up a second counter within my if-statement?
You can use Array.prototype.filter(), check the .length of resulting array
var meetingsCanSubmit = meetings.filter(function(input) {
return input !== "" && input != null
}).length >= 4;
if (meetingsCanSubmit) {
// do stuff
}
I want to validate on button click that at least one of the rows must be edited and updated in JavaScript.
So I wrote the below code for validation
function checkGridValidate() {
var StrPriError = "";
var grdCount = GrdProspective1.Rows.length;
for (var i = 0; i < grdCount; i++) {
if (GrdProspective1.Rows[0].Cells[5].Value == "" || GrdProspective1.Rows[0].Cells[7].Value == "") {
StrPriError += "Kindly edit atleast one row \n";
}
if (StrPriError != "") {
alert(StrPriError);
return false;
}
else {
return true;
}
}
}
What happening here is, when I update the first row and submit it is not giving any alert that's perfect, but when I update the second row it still asks me Kindly edit at least one row.
I don't know what's going wrong here.
Have a look the js fiddle for the same
Currently, the validation is limited to only check the top row for two reasons:
.Rows[0] will always inspect the top row, despite the for loop.
This should make use of i as it increments through the collection:
if (GrdProspective1.Rows[i].Cells[5].Value == "" ||
The last if..else, by returning in either case, will interrupt the loop. The return statements here have a similar effect to break statements, with regards to the loop.
So, unless you want the loop to be interrupted, they should be moved out the loop:
for (var i = 0; i < grdCount; i++) {
if (...) {
// ...
}
}
if (StrPriError != "") {
alert(StrPriError);
return false;
}
else {
return true;
}
Though, fixing those should reveal a different issue – the function is checking that every row has been edited rather than one-or-more.
If, for example, there are 5 rows and you fill in both fields in 2 of the rows, the remaining 3 rows will match the condition and append the error message.
Inverting the condition, so you're searching for a row that's filled in and remembering whether you have, should resolve this.
function checkGridValidate() {
// assume invalid until found otherwise
var anyEdited = false;
var grdCount = GrdProspective1.Rows.length;
for (var i = 0; i < grdCount; i++) {
var cells = GrdProspective1.Rows[i].Cells;
// verify that both fields were given a value
if (cells[5].Value !== "" && cells[7].Value !== "") {
anyEdited = true; // remember that you've found an edited row
break; // and, no need to keep looking for more
}
}
// alert only if no rows were filled out
if (!anyEdited) {
alert("Kindly edit at least one row.");
}
return anyEdited;
}
enter code hereI am trying to make something editable online with a function like this
function toggle_editable (div, cssclass) {
var classToEdit = document.getElementsByClassName(cssclass)
for (i = 0;classToEdit.length; i++) {
if (classToEdit[i].contentEditable == false) {
classToEdit[i].contentEditable = true ;
}
if (classToEdit[i].contentEditable == true) {
classToEdit[i].contentEditable = false ;
}
}
}
classToEdit is a collection of HTML elements with the same class name or whatever document.getElementsByClassName(cssclass) returns
when going through the debugger it jumps over the line
classToEdit[i].contentEditable == true
as well as over the line
classToEdit[i].contentEditable == true
and does not execute the code in the braces following the if statements
this works however - meaning it sets the contenteditable property without hesitation
classToEdit.contenteditable = true;
as well as this
classToEdit.contenteditable = false;
(well obviously)
also this seemed to have no effect
classToEdit.contenteditable = !classToEdit.contenteditable
ideas anyone?
ps why is the loop
You've created an infinite loop here:
for (i = 0;classToEdit.length; i++) {
Should be:
for (var i = 0; i < classToEdit.length; i++) {
But, if you say classToEdit.contenteditable = true "works", you've to define "not working/is working" since the snippet doesn't definitely do what you expect it to do, if classToEdit is a HTMLCollection.
It looks like you'd want to toggle contentEditable values, you can do it like this:
for (var i = 0; i < classToEdit.length; i++) {
if (classToEdit[i].contentEditable == false) {
classToEdit[i].contentEditable = true ;
} else { // Notice else here, no need for another check
classToEdit[i].contentEditable = false;
}
}
Or simply without ifs in the loop:
classToEdit[i].contentEditable = !classToEdit[i].contentEditable;
Your current code will switch the value back to it's original in a case the value was false.
HTMLElement.contentEditable returns a string and not a boolean.
Hence, what you want to identify the state of your editable field is:
// Incorrect
classToEdit[i].contentEditable == true
// Coorect
classToEdit[i].contentEditable === 'true'
What's even better if you want to know the state of your fields is to use HTMLElement.isContentEditable
which returns a boolean:
classToEdit[i].contentEditable = !element.isContentEditable
Another way to refactor the above:
function toggleContentEdit() {
var editableFields = document.getElementsByClassName('editable');
[].forEach.call(editableFields, function(field){
var isEditable = field.isContentEditable;
field.setAttribute('contenteditable', !isEditable);
});
};
JSFiddle: http://jsfiddle.net/6qz3aotv/
I'm building an application in which I want to display some errors when a user enters invalid values in an input box. A correct value is appended as 'entry' to a div if no errors were found. In total there are 3 cases when to display errors:
The input value is empty
The input value is a number
The input value already exists
These errors are displayed with if else statements.
1.and 2. were easy, but the problem case (3.) only validates against the first element of class .cat_entry.
if(cat_input == '') { // generate errors
errorDisplay(error_input_empty);
} else if(!isNaN(cat_input)) {
errorDisplay(error_input_number);
} else if($('.cat_entry') == cat_input) { // THIS IS THE PROBLEMATIC LINE
// .cat_entry is the class of the entries that have been appended
errorDisplay(error_duplicate);
} else {
// stuff
};
So I believe I need a for loop/ .each() (no problem so far), but how do I include this as a condition in an if statement? Something like.. if( for(i=0;i<$('.cat_entry').length;i++) { ... }; ... How to return true (or something similar) when one of the entries matches the input value, then pass the return value to the if statement?
EDIT: here is a jsFiddle with the relevant code. I updated it with $.inArray() method. I'd like to try and use this instead of a for / .each() loop.
You can try this:
var a=$('.cat_entry'),o={};
for(i=0;i<a.length;i++) {
var s=a[i].val();
if(s in o){
errorDisplay(error_duplicate);
return;
}
o[s]=true;
}
or
var o={};
$('.cat_entry').each(function(){
var s=$(this).val();
if(s in o){
errorDisplay(error_duplicate);
return;
}
o[s]=true;
}
You can actually use the jQuery inArray function for this, such as:
else if($.inArray(cat_input, $('.cat_entry') != -1)
}
The solution was to add this to the function:
var isDuplicate = false;
$('.cat_entry').each(function() {
if(!$(this).text().indexOf(cat_input)) {
isDuplicate = true;
}
// And in the if else loop:
else if(isDuplicate == true)
//and just before the function ends
isDuplicate = false;
Thanks to all for the help you offered.
I am using jstree library to display a tree.
In the code below, I am looping through the selected nodes in the tree and based on some conditions, I am assigning a variable 'allow_edit' a boolean value.
I would like to break the main loop if 'allow_edit = false'.
I tried using label and breaking the loop but this does not seem to work. I am getting undefined label.
loop1:
$j.each($j("#demo2").jstree("get_selected"), function(index, element) {
var selected_node_depth = parseInt($j(element).attr('node_depth'));
var allow_edit = false;
var array_first_filter = $j.grep(array_first, function(v) { return v[1] != "not detected";})
var array_second_filter = $j.grep(array_first_filter, function(v) { return v[3] > selected_node_depth;})
if (array_second_filter.length === 0 || array_second_filter.length == null)
{
allow_edit = true;
}
else{
alert("Confliction exists in your selected terms.");
allow_edit = false;
//break loop1; /** not working, getting undefined label **/
}
}
Any suggestions on how to break the main loop if 'allow_edit = false'? Thanks a lot
If the function you pass to .each() returns false, the iteration will stop.
else {
allow_edit = false; // pointless since you're about to return ...
return false;
}
Also, as a programming style note, any construction of the form:
if (something) {
flag = true;
}
else {
flag = false;
}
can be better written as simply:
flag = something;
In JavaScript, to force flag to be boolean (true or false), you can do this:
flag = !!(something);
The two ! (logical "not") operators force the expression ("something") to be evaluated as a boolean by the same rules as are used when that expression is the test clause of an if statement.