I have all files zipped here if you want to view all of them yourself
So... Ace text editor has been really complicated for me to set up. I thought I had everything down, but no. So far, I have incorporated download buttons just fine. It took me a while, but then I went the hidden element way and did this.
function downloadHTML() {
var HTMLtextToSave = editor.getValue();
var HTMLhiddenElement = document.createElement("a");
HTMLhiddenElement.href = 'data:attachment/text,' + encodeURI(HTMLtextToSave);
HTMLhiddenElement.target = '_blank';
HTMLhiddenElement.download = 'untitled.html';
HTMLhiddenElement.click();
}
Everything worked great until I tried CSS. For some stupid reason, the getValue() decides to have a seizure everytime it sees a hashtag (#). It downloads all of the code up until it sees it, and then it stops. I really need a fix for this. I call my project GridOff for right now (beta). You can download what I have zipped right now here. Here is my HTML code for the HTML editor.
<!DOCTYPE html>
<html lang="en">
<head>
<title>ACE HTML Editor</title>
<!-- Put editor language e.g.: Ace HTML Editor -->
<style type="text/css" media="screen">
#editor {
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
}
</style>
<meta charset="UTF-8">
<!-- Defines character set -->
<link type="text/css" rel="stylesheet" href="../CSS/stylesheet.css">
<!-- CSS Stylesheet -->
<link type="image/x-icon" rel="shorcut icon" href="../Other/html5favicon.ico">
<!-- Favicon -->
<script type="text/javascript" src="../JavaScript/index.js"></script>
<!-- JavaScript Index -->
</head>
<body>
<div id="editnav">
<input type="button" id="downloadbtn" onclick="downloadHTML()" value="Download">
<input type="button" id="openbtn" onclick="openCode()" value="Open">
<input type="button" id="homebtn2" onclick="window.location.href = 'index.html';" value="Home">
</div>
<input type="button" id="togglebtn2" onclick="toggleVisibility2()" value="Toggle">
<div id="editor"><!DOCTYPE html>
<html>
<head lang="">
<meta charset="">
<link type="text/css" rel="stylesheet" href="">
<!-- CSS Stylesheet -->
<link type="image/x-icon" rel="shortcut icon" href="">
<!-- Favicon -->
<title></title>
</head>
<body>
<p>Ace HTML Editor</p>
</body>
</html></div>
<!-- In this div, put filler text -->
<!-- use < for < -->
<script src="../Other/Ace/ace-builds-master/src/ace.js" type="text/javascript" charset="utf-8"></script>
<script>
var editor = ace.edit("editor");
editor.setTheme("ace/theme/monokai");
editor.session.setMode("ace/mode/html");
// editor.setTheme("ace/theme/themeHere")
// editor.session.setmode("ace/mode/languageHere")
</script>
</body>
</html>
Also, I cannot find a way for it to browse for only html files, open them in the editor, and edit them. If anyone has a solution to any of these issues that I'm having, feel free to comment. I'm looking for anything right now. Thank you StackOverflow!
You need to use encodeURIComponent instead of encodeURI to encode special characters like # or &
Or use
href = URL.createObjectURL(new Blob(value)], { type: "text/plain" }));
Related
I'm on a tutorial to create a success check mark with an animation.
I already created all the elements such as the box for the alert etc but have trouble with an animation.
Here is the code example I'm following : Link
I tried to do it on my computer putting the HTML part and the JS together and the css in a style.css sheet but doesn't work :(
Here is the HTML document :
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<link rel="stylesheet" href="style.css" />
<title>Test</title>
<script>
$("button").click(function () {
$(".check-icon").hide();
setTimeout(function () {
$(".check-icon").show();
}, 10);
});
</script>
</head>
<body>
<div class="success-checkmark">
<div class="check-icon">
<span class="icon-line line-tip"></span>
<span class="icon-line line-long"></span>
<div class="icon-circle"></div>
<div class="icon-fix"></div>
</div>
</div>
<center>
<button id="restart">Restart Animation</button>
</center>
</body>
</html>
I didn't copy the css as it is the same as is the link and a long code..
It gives me a white screen and a lot of warnings on code inspection :
As I'm doing something wrong please ?
Thank you for your help,
Jerry
jQuery is missing from your code, try adding adding it in the <head> section.
EDIT: You are also using a wrong .css file. I think you copied the uncompiled SCSS from the tutorial. To fix this, go back to the CodePen example and on the top-right corner of the CSS section open the context menu and click "View Compiled CSS". Then copy the CSS into style.css
Here is a working solution:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Test</title>
<link rel="stylesheet" href="style.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.0.0/jquery.min.js"></script>
<script>
$(() => {$("button").click(function () {
$(".check-icon").hide();
setTimeout(function () {
$(".check-icon").show();
}, 10);
});});
</script>
</head>
<body>
<div class="success-checkmark">
<div class="check-icon">
<span class="icon-line line-tip"></span>
<span class="icon-line line-long"></span>
<div class="icon-circle"></div>
<div class="icon-fix"></div>
</div>
</div>
<center>
<button id="restart">Restart Animation</button>
</center>
</body>
</html>
I'm using the prism library to highlight some HTML, CSS and JavaScript code. It does an amazing job for the most part, except when it comes to line numbers.
They look like:
As you can see, they are misaligned.
How can I fix this?
My current code looks like:
<div id="html-display" class="display code-display">
<button class="explain-code">Explain this code</button>
<span class="current-code"><pre class="line-numbers"><code class="language-markup">
<!DOCTYPE html>
<html>
<head>
<title>a</title>
<meta charset="UTF-8">
<meta name="author" content="A A">
<link rel="stylesheet" type="text/css" href="design.css">
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="script.js"></script>
</head>
<body>
<h1>Test</h1>
</body>
</html></code></pre></span>
</div>
i had the same issue. Fixed it by modifying .line-numbers-rows > span selector.
.line-numbers-rows > span {
display: block;
counter-increment: linenumber;
line-height: 1.2rem; // add this
}
I am trying to open image files using JavaScript. It works successfully on Chrome (showing no errors), but the image refuses to show on my iPhone. Is this because the image is too large (like the DATA url is too long)?
My code uses FileReader, gets the img.src, and outputs it as an img tag as shown below:
if(window.FileReader) { //do this
$('input').change(function() {
$("#result").html("SELECTING IMAGE ... ... ...");
var fr = new FileReader;
fr.onload = function() {
var img = new Image;
img.onload = function() {
//I loaded the image and have complete control over all attributes, like width and src, which is the purpose of filereader.
$.ajax({url: img.src, async: true, success: function(result){
$("#result").html("<img src='ajax-loader.gif' />");
setTimeout(function(){
$("#result").html("<img src='" + img.src + "' /> <br/> <br/>" + "<a href='" + img.src + "'>View in browser</a>");
console.log("Finished reading Image");document.getElementById('iPUT').style.opacity=0.01;
}, 1000);
}});
};
img.src = fr.result;
};
fr.readAsDataURL(this.files[0]);
});
} else {
alert("You don't support FileReader");
}
<html><head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<link rel="icon" href="/favicon.ico" type="image/x-icon">
<title>iViewr</title>
<!-- The style.css file allows you to change the look of your web pages.
If you include the next line in all your web pages, they will all share the same look.
This makes it easier to make new pages for your site. -->
<link href="/style.css" rel="stylesheet" type="text/css" media="all">
</head>
<body cz-shortcut-listen="true">
<div onclick="document.getElementById('iPUT').style.opacity=0.01">
<button onclick="document.getElementById('result').style.zoom=0.5;this.blur();">Zoom out</button>
<button onclick="document.getElementById('result').style.zoom=1.0;this.blur();">Zoom normal</button>
<button onclick="document.getElementById('result').style.zoom=1.5;this.blur();">Zoom in</button>
<br>
</div>
<div id="inputDIV" onclick="document.getElementById('iPUT').style.opacity=0.5"><input type="file" id="iPUT" accept="image/*" capture="camera" style="opacity: 0.5;"></div>
<div id="result">Please choose a file to view it.</div>
<script src="index.js"></script>
</body></html>
You can see it in action here at: http://iviewr.neocities.org/
Thanks in advance!
Use the URL.createObjectURL() on the file chosen by the input, as shown below.
Credits to #dandavis.
$('input').change(function(){
var resultPreview = document.getElementById('result');
var file = document.querySelector('input[type=file]').files[0]; //selects the very first file
var fr = new FileReader();
fr.addEventListener('load', function(){
//once the FileReader is loaded,
resultPreview.src = fr.result;
console.log("Finished reading Image");document.getElementById('iPUT').style.opacity=0.01;
document.getElementById('help').innerHTML="You can choose another image by tapping the screen again.";
}, false);
if (file){ //if there even is a first file
fr.readAsDataURL(file); //don't want to mess with Data URLs!! this calls the function above
}
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<link rel="icon" href="/favicon.ico" type="image/x-icon">
<title>iViewr</title>
<!-- The style.css file allows you to change the look of your web pages.
If you include the next line in all your web pages, they will all share the same look.
This makes it easier to make new pages for your site. -->
<link href="/style.css" rel="stylesheet" type="text/css" media="all">
</head>
<body>
<div onclick="document.getElementById('iPUT').style.opacity=0.01">
<button onclick="document.getElementById('result').style.zoom=0.5;this.blur();">Zoom out</button>
<button onclick="document.getElementById('result').style.zoom=1.0;this.blur();">Zoom normal</button>
<button onclick="document.getElementById('result').style.zoom=1.5;this.blur();">Zoom in</button>
<br />
</div>
<div id='help'>Tap the middle of the screen to select an image for the computer to guess.</div>
<div id='inputDIV' onclick="document.getElementById('iPUT').style.opacity=0.5"><input type="file" id='iPUT' accept="image/*" capture="camera"></div>
<img id='result' src=''/>
<script src='index.js'></script>
</body>
</html>
I have the following problem: I need to be able to add dynamically a canvas (to be precise, a specific canvas, like this one https://web.chemdoodle.com/tutorial/2d-structure-canvases/sketcher-canvas/) in .js file but my several attempts failed. I want to insert the canvas into <div id="sketcher_canvas"></div>.The canvas can be created inside script tag only, so I need to add script tags to HTML too. Here is my HTML:
<!DOCTYPE html>
<html lang="en">
<head>
<title>ELN</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" src="//normalize-css.googlecode.com/svn/trunk/normalize.css" />
<link href="{{url_for('static', filename='css/main.css')}}" rel='stylesheet' type='text/css'>
<script src="http://code.jquery.com/jquery-1.11.0.min.js"></script>
<script src="{{url_for('static', filename='js/main2.js')}}"></script>
<!-- ChemDoodle -->
<link rel="stylesheet" href="{{url_for('static', filename='ChemDoodle/install/ChemDoodleWeb.css')}}" type="text/css">
<script type="text/javascript" src="{{url_for('static', filename='ChemDoodle/install/ChemDoodleWeb.js')}}"></script>
<!--these two are required by the SketcherCanvas plugin-->
<link rel="stylesheet" href="{{ url_for('static', filename='ChemDoodle/install/uis/jquery-ui-1.10.3.custom.css')}}" type="text/css">
<script type="text/javascript" src="{{url_for('static', filename='ChemDoodle/install/uis/ChemDoodleWeb-uis.js')}}"></script>
</head>
<body>
<script>
function make_canvas(){
sketcher = new ChemDoodle.SketcherCanvas('sketcher',600,200);
};
</script>
<div id='sketcher_canvas'>
</div>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
</body>
</html>
And this is my .js:
$(document).ready(function(){
// First option
$('sketcher_canvas').append('<script>make_canvas();<\/script>);
// Second option
var script = document.createElement("script");
script.type = "text/javascript";
script.text = "make_canvas()";
var div = document.getElementById('sketcher_canvas');
div.innerHTML = script.text;
});
Any comments/suggestions are highly appreciated!
It looks like you are making things more complicated than they need to be. You don't need to make a new script to call a function from another script. You can call that function with a button like so:
<script>
function make_canvas(){
var newCanvas = document.createElement("canvas");
newCanvas.id = "sketcher";
newCanvas.class = "ChemDoodleWebComponent";
document.getElementById("sketcher_canvas").appendChild(newCanvas);
sketcher = new ChemDoodle.SketcherCanvas('sketcher',600,200);
};
</script>
<button onclick="make_canvas()">Make Canvas</button>
<div id='sketcher_canvas'>
</div>
EDIT: I have updated the make_canvas function. You can see how it works in this fiddle.
I've been wanting to make an image fadeout after a period of time. I've looked through the same topics found here in Stackoverflow but mine doesn't want to work.
If anyone could take a quick peek at my code I would be very grateful please?
The image I would like to fade is:
My code:
<!DOCTYPE html>
<html lang="en">
<head>
<!-- Basic Page Needs
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<meta charset="utf-8">
<title>ACC BIC - Business Industry Description</title>
<meta name="description" content="">
<meta name="author" content="">
<!-- Mobile Specific Metas
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- FONT
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<link href="//fonts.googleapis.com/css?family=Raleway:400,300,600" rel="stylesheet" type="text/css">
<!-- CSS
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/skeleton.css">
<!-- Favicon
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<link rel="icon" type="image/png" href="images/favicon.png">
</head>
<body>
<!-- Primary Page Layout
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
<div class="container">
<div class="row">
<div class="twelve columns">
<!-- Bottom bar navigation -->
<div class="btn btn-two">
<span class="btn-two--link"></span>
<span class="btn-three--link"></span>
<span class="btn-four--link"></span>
<img id="myImage" class="email-sent-img" src="images/email-link-sent.png" alt="">
<script>
$(window).load(function(){
setTimeout(function(){ $('#myImage').fadeOut() }, 5000);
});
</script>
</div>
<!-- Background image -->
<img class="proto-img" src="images/cards-view-selected.png" alt="">
</div>
</div>
</div>
<!-- End Document
–––––––––––––––––––––––––––––––––––––––––––––––––– -->
</body>
</html>
Have you given your page a link to the jQuery code. It doesn't look like you have, so the computer can't understand the
$(window).load() event or the $("#myImage").fadeOut() method. To fix this just add this line of code into the head section of your page-
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.3/jquery.min.js">
</script>
If you would prefer to use a later version of jQuery, you can look on the jQuery website for more information.
If this still doesn't work, try replacing the $("myImage").fadeOut() with $("#myImage").fadeTo("slow",0)
Hope this helps.
try
$(window).on('load', function () {
setTimeout(function () {
$("#image").fadeOut("slow", function () { // Instead of Slow you could add 5000 (5s)
// fade out complete if you need to run another event
});
}, 5000); // fade out starts after 5s
});