How to set dynamic object values with Vue/Vuex? - javascript

I'm struggling to understand how to dynamically create & populate a key: value pairs in an object in my state using Vue/Vuex, here's an example:
dataObject: {} (in state), and a mutation that creates the new key:value pairs:
setdataObjectProps: (state, payload) => {
for (let [key, value] of Object.entries(
state.dataObject
)) {
if (key == payload[0]) {
dataObject.total_operation_time = payload[1];
dataObject.machine_name = payload[2];
}
}
},
This solution works, but the key:value pairs should already be existing in the object (i've set them to empty strings).
I tried using Vue.set() like this:
Vue.set(dataObject.total_operation_time, payload[1]);
Vue.set(dataObject.machine_name, payload[2]);
However, i'm struggling to understand how to make it work since it expects second parameter that's the index/name, if i understand correctly. Can someone explain like i'm five how can i make it work without having to first create the key:value pairs in the object?
Thanks in advance!
P.S. They also have to be reactive.

Vue set should do the work only your using it the wrong way:
Adds a property to a reactive object, ensuring the new property is
also reactive, so triggers view updates. This must be used to add new
properties to reactive objects, as Vue cannot detect normal property
additions (e.g. this.myObject.newProperty = 'hi').
But the function arguments looks like this
{Object | Array} target
{string | number} propertyName/index
{any} value
https://v2.vuejs.org/v2/api/#Vue-set
In your case it should be:
Vue.set(state.dataObject, 'total_operation_time', payload[1]);
Vue.set(state.dataObject, 'machine_name', payload[2]);

Related

Difference between returning a copy or manipulating original objects in array.prototype.map (In RxJS pipe)

I am working on an Angular 9, RxJS 6 app and have a question regarding the different outcomes of piping subject values and doing unit conversion in that pipe.
Please have a look at this stackblitz. There, inside the backend.service.ts file, an observable is created that does some "unit conversion" and returns everything that is emmitted to the _commodities Subject. If you look at the convertCommodityUnits function, please notice that I commented out the working example and instead have the way I solved it initially.
My question: When you use the unsubscribe buttons on the screen and subscribe again, when using the "conversion solution" that just overrides the object without making a copy, the values in the HTML are converted multiple times, so the pipe does not use the original data that the subject provides. If you use the other code, so creating a clone of the commodity object inside convertCommodityUnits, it works like expected.
Now, I don't understand why the two ways of converting the data behave so differently. I get that one manipulates the data directly, because js does Call by sharing and one returns a new object. But the object that is passed to the convertCommodityUnits function is created by the array.prototype.map function, so it should not overwrite anything, right? I expect that RxJS uses the original, last data that was emitted to the subject to pass into the pipe/map operators, but that does not seem to be the case in the example, right?
How/Why are the values converted multiple times here?
This is more or less a follow-up question on this: Angular/RxJS update piped subject manually (even if no data changed), "unit conversion in rxjs pipe", so it's the same setup.
When you're using map you got a new reference for the array. But you don't get new objects in the newly generated array (shallow copy of the array), so you're mutating the data inside the element.
In the destructuring solution, because you have only primitive types in each object in the array, you kind of generate completely brand new elements to your array each time the conversion method is called (this is important: not only a new array but also new elements in the array => you have performed a deep copy of the array). So you don't accumulate successively the values in each subscription.
It doesn't mean that the 1-level destructuring solution like you used in the provided stackblitz demo will work in all cases. I've seen this mistake being made a lot out there, particularly in redux pattern frameworks that need you to not mutate the stored data, like ngrx, ngxs etc. If you had complex objects in your array, the 1-level destructuring would've kept untouched all the embedded objects in each element of the array. I think it's easier to describe this behavior with examples:
const obj1 = {a: 1};
const array = [{b: 2, obj: obj1}];
// after every newArray assignment in the below code,
// console.log(newArray === array) prints false to the console
let newArray = [...array];
console.log(array[0] === newArray[0]); // true
newArray = array.map(item => item);
console.log(array[0] === newArray[0]); // true
newArray = array.map(item => ({...item}));
console.log(array[0] === newArray[0]); // false
console.log(array[0].obj === newArray[0].obj); // true
newArray = array.map(item => ({
...item,
obj: {...item.obj}
}));
console.log(array[0] === newArray[0]); // false
console.log(array[0].obj === newArray[0].obj); // false

Why do an object key without [] will not be the accepted parameter?

The code is a general toggle handler for a component state. I cant seems to figure out why the first set of code create a new key name property while the second set of code use the accepted parameter.
controlToggle = (property) => {
this.setState({property: !this.state.property})
}
controlToggle = (property) => {
this.setState({[property]: !this.state.property})
}
You make use of [] while setting or getting a dynamic object key. If you do not provide the key within [] it will use the variable name as the key within the object which in your case is property
So for instance
controlToggle = (property) => {
this.setState({property: !this.state.property})
}
The above code will set the state with key as property
While the correct way is
controlToggle = (property) => {
this.setState({[property]: !this.state[property]})
}
I think that's because in JavaScript, for a key-value pair like {XXX: YYY}, it will automatically treat the first XXX as the key/property name of the value, so you have to add the [] brackets to "escape" that pattern to use the variable's value as the key instead of treating it as a string essentially.
More specifically, the stuff inside the [] brackets will be treated as normal JavaScript code and be "calculated"

VueJS data initialization for non existent objects

I am using Ajax to populate data properties for several objects. As such, the properties I want to bind to do not exist at the time of binding.
eg:
<template>
<my-list v-bind:dataid="myobject ? myobject.data_id : 0"></my-list>
</template>
<script>
export default {
data () {
return {
myobject: {}
}
}
</script>
In the Vue docs https://012.vuejs.org/guide/best-practices.html it mentions to initialize data instead of using a empty object.
However I am using multiple Ajax created objects with tens of parameters and sub parameters. To initialize every sub-parameter on all objects like this:
myobject: { subp1: [], subp2: [] ...}
where myobject may be an object containing array of objects, or an array of objects containing sub-arrays of objects for example.
would take quite a bit of work. Is there a better alternative when binding to 'not-yet existing' objects?
First of all, an empty array is still "truthy", so your check here
v-bind:dataid="myobject ? myobject.data_id : 0"
always returns true. You should check for myobject.length instead. Your code should work now.
Also, you really don't need to define dummy objects for an array. Vue detects whenever you mutate an array.
https://v2.vuejs.org/v2/guide/list.html#Array-Change-Detection

Get element from mapped array

I am using console.log('errors: ' + password.get('errors')); to see what is returned from password.get('errors')); and in the console this is returned:
List [ Map { "id": "validation.password.tooLong", "defaultMessage": "La password deve avere massimo {max} caratteri", "values": Map { "max": 16 } } ]
I want to access the element "validation.password.tooLong" from this mapped array, I am unsure how exactly to do this. I am not 100% sure this is a mapped array, I am assuming it is though because of the [Map... above.
I assume that you are using immutable.js, thus to get the desired data you need to access this property via methods of these classes:
const errors = password.get('errors');
const errorId = errors.get(0).get('id');
In other answers, you got an undefined because List is an instance of class List, that haven't property 0, but have a method get that returns a value from an array, that stored in the closure. It's a special solution to prevent mutating and ensure immutability (if you want to update value, you should use set(0, value) instead of myList[0] = value, so there is no access via [0]). The same thing with the Map (Map is an immutable object, that stores key: value).
You can learn more about it here: Immutable.js docs (but I'm not sure you have exactly immutable.js, there are many similar libraries, so take a look what do you use exactly).
You can try with below code:
var response = password.get('errors');
var result = response[0]['id'];
To get the value from map you need to use get() function like
var res = password.get('errors');
var ans = res[0].get('id');

How to remove last key:value pair in JavaScript

I am very new to JavaScript and I am trying to figure out how to set a function to remove the last key:value pair to the right, much like array.pop for an array. This is an assignment I am working on. It seems confusing to me because, from my limited understanding of JS their is no specific order in a list of properties in an object. If anyone has any insight I would appreciate it. Here is the object:
var array = {length:0, size:big, smell:strange};
this is where I have started to go, but just having a hard time completing the function:
array.pop = function() {
//...
};
Ultimately I would like it to turn out like this:
array = {length:0, size:big};
Thanks in advance.
Objects do not have any defined order of properties so there is no "last" property. You have to remove a property by name, not position.
You can, of course, iterate over the properties and inspect them as you iterate and decide whether you want to delete any given property by looking at its name. Some javascript implementations will preserve the order that properties were added, but that is specifically not guaranteed by the ECMAScript specification so it cannot be relied upon.
This will work
const car = {
color: 'blue',
brand: 'Ford'
}
let keys = Object.keys(car)
delete car[keys[keys.length-1]]
console.log(car)
This answer is good for those situtations where the key is dynamically generated numbers like 0,1,2,3,4 etc
const myObject = {
0: 'somestring',
1: 42,
2: false
};
delete myObject[`${Object.keys(myObject).length-1}`]
console.log(myObject);
output:
Object { 0: "somestring", 1: 42 }
this one line logic may not good when key is a string. So, carefully use it.
The snippet below demonstrates that "objects have no order", and an [inefficient] workaround: use an array alongside of the object, to store the order that the properties were added to the object.
Click to add random properties, and note the order that they appear below.
In CodePen (or on my webserver) the properties seem to be stored sorted numerically (even though they're stored as strings).
However, in the snippet below they seem to be ordered randomly.
Neither are the order that the properties are added.
It should be noted:
Unlike what common belief suggests (perhaps due to other programming languages like delete in C++), the delete operator has nothing to do with directly freeing memory. Memory management is done indirectly via breaking references.
More info: delete operator and Memory Management.
var obj={}, // object to store properties (keys) and values
props=[]; // array to store property names
add.onclick=function(){
var prop=rnd(), val=rnd(); // get 2 random numbers
obj[ prop ] = val; // add property & value → object
props.push( prop ); // add property name → array
updateInfo(); // display object
}
del.onclick=function(){
var lastProp=props.pop(); // get/remove last property name in array
delete obj[ lastProp ]; // remove property
updateInfo(); //display object
}
function rnd(){return Math.floor(Math.random()*1E5);} // random 0-99999
function updateInfo(){ // show pretty object 😘
info.innerHTML=JSON.stringify(obj).replace(/[\{\}]+/g,"").replaceAll(',','<br>');
}
<button id='add'>add new property</button>
<button id='del'>delete last added</button>
<div id='info'></div>

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