Making message passing work in Chrome With Injected Javascript - javascript

I am trying to build a Chrome plugin (76.0.3809.132 version of Chrome) that:
Injects a JavaScript block in a web page (done)
Get the injected block to pass back message to the chrome plugin using the latest Chrome runtime functionality (problem)
I initially referred to the Chrome developer reference at: https://developer.chrome.com/extensions/messaging#external-webpage
Accordingly, my Manifest is:
{
"manifest_version": 2,
"name": "Message Passing",
"description": "Simple messaging plugin",
"version": "1.1",
"externally_connectable": {
"matches": ["*://*.myexample.com/*"]
},
"permissions": [
"activeTab",
"storage",
"tabs",
"*://*.myexample.com/*"
],
"content_scripts": [
{
"matches": ["*://*.myexample.com/*"],
"run_at": "document_start",
"js": ["myContent.js"]
}
],
"web_accessible_resources": ["injected.js"]
}
My content script:
var s = document.createElement('script');
s.src = chrome.extension.getURL('injected.js');
s.onload = function() {
this.remove();
};
(document.head || document.documentElement).appendChild(s);
//injecting correctly till this point
chrome.runtime.onMessageExternal.addListener(
function(request, sender, sendResponse) {
console.log("In plugin");//never gets called
});
JavaScript within the web page that makes the call to plugin:
//the function called by my web page, sending a JSON or text message
async function sendMessageToPlugin(dataToSend){
console.log('Send to plugin');//this is getting printed
var extID = 'abcdefghijklmnoabcdefhijklmnoabc';
chrome.runtime.sendMessage(extID, dataToSend);
}
No error, no result. I have tried different things, trying to create a background script to listen instead of listening in content script, trying to create a port for persistent messages instead, using "onMessage" instead of "onMessageExternal" per various older posts on the forum, but nothing works :(. What am I doing wrong? Can somebody at least point me towards any actually working example of a web page successfully communicating with the Chrome plugin? Would be good to know what Manifest was used and which part of the extension listened to the message successfully (content script or background). Thank you for your help!
Update 1:
I had some success with using the method described at https://developer.chrome.com/extensions/content_scripts#host-page-communication. Is this the only way of doing this? I would prefer to do it using externally connected functionality, but happy to keep testing this method and run with it if it works.
Update 2:
This code finally works for me:
In my content script-
window.addEventListener("message", function(event) {
// We only accept messages from ourselves
if (event.source != window)
return;
//if (event.data.type && (event.data.type == "FROM_PAGE")) {
console.log("Content script received: ");
console.log(event.data);
//}
}, false);
And in my injected script:
async function sendMessageToPlugin(dataToSend) {
console.log('Send to plugin');
window.postMessage(dataToSend, "*");
}
I am sure Jafar's solution will work as well (I will try it and update!), but for now I am sticking with this one. Thank you Jafar for taking out time to reply!

Related

Passing data (tabs) from background.js to popup.js

I am currently trying to make a chrome extension that lists all of the open tabs in its popup window. With more functionality to be added later, such as closing a specific tab through the popup, opening up a new tab with a specific URL etc.
manifest.json
{
"manifest_version": 2,
"name": "List your tabs!",
"version": "1.0.0",
"description": "This extension only lists all of your tabs, for now.",
"background": {
"persistent": true,
"scripts": [
"js/background.js"
]
},
"permissions": [
"contextMenus",
"activeTab",
"tabs"
],
"browser_action": {
"default_popup": "popup.html"
}
}
background.js
const tabStorage = {};
(function() {
getTabs();
chrome.tabs.onRemoved.addListener((tab) => {
getTabs();
});
chrome.tabs.onUpdated.addListener((tab) => {
getTabs();
});
}());
function getTabs() {
console.clear();
chrome.windows.getAll({populate:true},function(windows){
windows.forEach(function(window){
window.tabs.forEach(function(tab){
//collect all of the urls here, I will just log them instead
tabStorage.tabUrl = tab.url;
console.log(tabStorage.tabUrl);
});
});
});
chrome.runtime.sendMessage({
msg: "current_tabs",
data: {
subject: "Tabs",
content: tabStorage
}
});
}
popup.js
(function() {
chrome.runtime.onMessage.addListener(
function(request, sender, sendResponse) {
if (request.msg === "current_tabs") {
// To do something
console.log(request.data.subject)
console.log(request.data.content)
}
}
);
}());
From my understanding, since you're supposed to have listeners in background.js for any changes to your tabs. Then when those occur, you can send a message to popup.js
As you can see, for now I'm simply trying to log my tabs in the console to make sure it works, before appending it to a div or something in my popup.html. This does not work, however, because in my popup.html I'm getting the following error in the console:
popup.js:3 Uncaught TypeError: Cannot read property 'sendMessage' of undefined
so I'm... kind of understanding that I can't use onMessage in popup.js due to certain restrictions, but I also have no clue, then, on how to achieve what I'm trying to do.
Any help would be appreciated.
The Google's documentation about the background script is a bit vague. The important thing for your use case is that the popup runs only when it's shown, it doesn't run when hidden, so you don't need background.js at all, just put everything in popup.js which will run every time your popup is shown, here's your popup.html:
<script src="popup.js"></script>
The error message implies you were opening the html file directly from disk as a file:// page, but it should be opened by clicking the extension icon or via its own URL chrome-extension://id/popup.html where id is your extension's id. This happens automatically when you click the extension icon - the popup is a separate page with that URL, with its own DOM, document, window, and so on.
The popup has its own devtools, see this answer that shows how to invoke it (in Chrome it's by right-clicking inside the popup, then clicking "inspect").
Extension API is asynchronous so the callbacks run at a later point in the future, after the outer code has already completed, which is why you can't use tabStorage outside the callback like you do currently. More info: Why is my variable unaltered after I modify it inside of a function? - Asynchronous code reference.
There should be no need to enumerate all the tabs in onRemoved and onUpdated because it may be really slow when there's a hundred of tabs open. Instead you can modify your tabStorage using the parameters provided to the listeners of these events, see the documentation for details. That requires tabStorage to hold the id of each tab so it would make sense to simply keep the entire response from the API as is. Here's a simplified example:
let allTabs = [];
chrome.tabs.query({}, tabs => {
allTabs = tabs;
displayTabs();
});
function displayTabs() {
document.body.appendChild(document.createElement('ul'))
.append(...allTabs.map(createTabElement));
}
function createTabElement(tab) {
const el = document.createElement('li');
el.textContent = tab.id + ': ' + tab.url;
return el;
}

Multiple chrome.runtime.onMessage-Listeners - disconnected port error

I´m working on a chrome-extension which uses the indexedDB-Wrapper Dexie, several jQuery-Libraries and syncfusions eGrid to display and modify the database. I know this question was asked several times before, but now I discovered some weird behaviour.
My Setup:
background-script
content-script (injected into a website)
index.html (for displaying the Grid)
manifest.json
When I´m reloading my extension everything is fine. I´m injecting a scrollable list of names with my content-script. This also works when I´m reloading the tab. But when I opened the index.html before (popup.html in the official documentation) the sendResponse from background-script stops working after some time. Reloading the tab would not help then. I was searching for hours, found a lot of similiar cases and some entrys on googles bugtracker where they claimed this problem was already fixed. I also know that I have to use return true if I have async funtions like with indexedDB.
So to give you some more information, I will list my shortened scripts.
Content-Script
chrome.runtime.sendMessage({greeting: 'getNames'},function(response){
$('.names-container').append(response.farewell);
});
chrome.runtime.sendMessage({greeting: 'getData'+name},function(name){
chrome.runtime.sendMessage({greeting: 'delete'},function(response){
console.log(response.farewell);
});
chrome.runtime.sendMessage({greeting: 'set'}, function(response) {
console.log(response.farewell);
});
});
Background-Script
chrome.runtime.onMessage.addListener(function(message,sender,sendResponse){
if(message.greeting == 'getNames'){
// Get array of names from idb and send it back
idb.opendb().then(function(a){
sendResponse(a);
});
return true;
} else if(message.greeting.indexOf('getData') >= 0){
// get more information for selected name
idb.opendb().then(function(a){
sendResponse(a);
});
return true;
} else if(message.greeting == 'delete'){
// further processing to delete some stuff
idb.opendb().then(function(a){
sendResponse(a);
});
return true;
} else if(message.greeting == 'set'){
// synchronous function
// do something ...
return false;
} else {
// Do something
}
//return true;
});
funtion indexhtml(){
chrome.runtime.sendMessage(
"notifications",
function (response) {
console.log(response);
}
);
}
Index.html
chrome.runtime.onMessage.addListener(function(request, sender, sendResponse){
if(request == 'notifications'){
notifications();
}
sendResponse("Message received from background-page for "+request);
});
Manifest
{
"manifest_version": 2,
"name": "MyExtension",
"description": "Some desc...",
"version": "0.2",
"background": {
"scripts": ["js/jquery-2.1.4.min.js", "js/background.js", "...",
"persistent": true
},
"default_locale": "en",
"content_scripts": [
{
"matches": ["<all_urls>"],
"js": ["js/jquery-2.1.4.min.js"]
},
{
"matches": ["https://domain.tld/*"],
"js": ["js/jquery-2.1.4.min.js", "js/contentscript.js"],
"css" : ["css/contentscript.css",
"run_at": "document_start"
}
],
"icons": {
"16": "images/icon-16x16.png",
"48": "images/icon-48x48.png",
"128": "images/icon-128x128.png"
},
"browser_action": {
"default_icon": "images/icon-128x128.png"
},
"permissions": [
"cookies", "tabs", "alarms", "webRequest", "webRequestBlocking",
"contextMenus", "<all_urls>", "storage"
],
"content_security_policy": "script-src 'self' 'unsafe-eval';
object-src 'self'"
}
It is difficult for me to debug this behaviour, since I can´t exactly know when the Error Attempting to use a disconnected port object appears. It looks like the port doesn´t gets closed correctly after the sendResponse is executed and only if the index.html was opened.
Finally the shortened Error-Message:
Error: Attempting to use a disconnected port object
at Error (native)
at PortImpl.postMessage (extensions::messaging:65:22)
at Port.publicClass.(anonymous function) [as postMessage] (extensions::utils:94:26)
at responseCallback (extensions::messaging:163:16)
The idb-Functions are customized and won´t work like I wrote them here, but I just want to show what I´m doing there. I´m using .then() to sendReponse when the result is available and return true; to wait for the result if async. I also searched every script for onMessage and sendMessage. The listed functions related to onMessage/sendMessage are all that I´m using, they are not used elsewhere. I´m using a timer for indexhtml() to save an array containing the notifications in a specified interval and then executing a function at index.html to reload the notifications.
The index.html Tab gets opened via browserAction:
chrome.browserAction.onClicked.addListener(function(tab){
chrome.tabs.create({url: chrome.extension.getURL('index.html')});
});
Okay, I found the answer by myself after adding more and more debugging. The problem here is, that I am using multiple(2) onMessage-Listeners. There is no specific listener to only listen for messages send to my content-page (index.html). Everytime I opened the index.html the additional onMessage-Listener would then be called first if sendMessage were used within my content-script. I wasn´t aware that this onMessage-Listener, embedded into index.html, is called everytime too. I then changed the destination for sendMessage in my content-script - with the same result. There is also a note on googles documentation about this topic:
Note: If multiple pages are listening for onMessage events, only the first to call sendResponse() for a particular event will succeed in sending the response. All other responses to that event will be ignored.
Link here
The second problem was, that I used the sendResponse outside of the if clause and this way it got called everytime. So in the end I only had to put the sendResponse inside the if-clause so it only gets called if a specified message from background-page got called via sendMessage.
Background-Script
get the tab.id by searching for the chrome-extension://extid/index.html
send the message to index.html only
chrome.windows.getAll({populate:true},function(windows){
windows.forEach(function(window){
window.tabs.forEach(function(tab){
if(tab.url.indexOf(chrome.extension.getURL('index.html')) >= 0){
chrome.tabs.sendMessage(tab.id,{ greeting: "notifications"}, function(response){
console.log(response);
});
}
});
});
});
Index.html
chrome.runtime.onMessage.addListener(function(message, sender, sendResponse){
if(message.greeting == "notifications-trades"){
Notifications();
sendResponse("Message received from bg "+message.greeting);
//if async add return true;
} else {
//Do something
}
});

Irregular message detection

I'm working on a simple extension that, based on certain user actions in browser, sends messages to a popup script which then in turn calls functions in a background script. I'm new to developing Chrome extensions so bear with me.
Currently, I have a setup that detects user actions in-browser with a content script, sends a message to a popup script, and that calls a function in the detected background page (or so I believe, I haven't gotten alerts or logs to display anywhere from the background.js).
My question is: why aren't messages being detected when sent from the background script, and is the function in my background script being called at all?
manifest.json
{
...
"browser_action": {
"default_icon": "gamify.png",
"default_popup": "user_stats.html"
},
"content_scripts": [
{
"matches": ["<all_urls>"],
"js": ["jquery.min.js", "contentscript.js"],
"run_at": "document_end"
}
],
"background": {
"scripts": ["background.js"],
"persistent": false
},
"permissions": [
"storage"
]
}
contentscript.js
$(document).ready(function() {
$("#page-container").click(function() {
chrome.runtime.sendMessage({
action: "Load"
});
});
});
//Popup script
$(document).ready(function() {
var bg = chrome.extension.getBackgroundPage();
chrome.runtime.onMessage.addListener(function(request, sender, sendResponse) {
var action = request.action;
if (action == "Load") {
bg.initialize();
}
});
});
background.js
function initialize() {
chrome.runtime.sendMessage({
action: "Start"
});
chrome.storage.sync.get("initialized", function(data) {
alert("BS: Get initialized: " data);
//Do stuff here
});
}
Why are you doing this in a roundabout way?
Popup page only exists as long as it's shown; if the popup is not open, nothing will listen to your message and it will be lost. Since it is very fragile, it's not a good candidate for message routing.
So, step 1: remove the message routing from the popup. Ideologically, the background page is "always there", and handles most of the operations. You can control the display of the popup by, say, listening to chrome.storage.onChanged, or just different messages that make sense only to the popup.
However, you also have declared that the background page has "persistent" : false, i.e. it's an Event page. That means it's not always always there.
This will, by the way, cause chrome.extension.getBackgroundPage to fail from time to time if the page is unloaded.
You have two options:
Remove "persistent": false. Event pages are harder to deal with, so if you're new, you might want to skip it.
Read the Event page documentation carefully. It lists limitations you have to deal with.

How to log fetched network resources in JavaScript?

Is there a way to access the list of resources that the browser requested (the ones found in this Chrome inspector's network panel)?
I would like to be able to iterate through these fetched resources to show the domains that have been accessed, something like:
for (var i = 0; i < window.navigator.resources.length; i++) {
var resource = window.navigator.resources[i];
console.log(resource); //=> e.g. `{domain: "www.google-analytics.com", name: "ga.js"}`
}
Or, maybe there is some event to write a handler for, such as:
window.navigator.onrequest = function(resource) {
console.log(resource); //=> e.g. `{domain: "www.google-analytics.com", name: "ga.js"}`
}
It doesn't need to work cross browser, or even be possible using client-side JavaScript. Just being able to access this information in any way would work (maybe there's some way to do this using phantomjs or watching network traffic from a shell/node script). Any ideas?
You can do this, but you will need to use Chrome extensions.
Chrome extensions have a lot of sandbox-style security. Communication between the Chrome extension and the web page is a multi-step process. Here's the most concise explanation I can offer with a full working example at the end:
A Chrome extension has full access to the chrome.* APIs, but a Chrome extension cannot communicate directly with the web page JS nor can the web page JS communicate directly with the Chrome extension.
To bridge the gap between the Chrome extension and the web page, you need to use a content script . A content script is essentially JavaScript that is injected at the window scope of the targeted web page. The content script cannot invoke functions nor access variables that are created by the web page JS, but they do share access to the same DOM and therefore events as well.
Because directly accessing variables and invoking functions is not allowed, the only way the web page and the content script can communicate is through firing custom events.
For example, if I wanted to pass a message from the Chrome extension to the page I could do this:
content_script.js
document.getElementById("theButton").addEventListener("click", function() {
window.postMessage({ type: "TO_PAGE", text: "Hello from the extension!" }, "*");
}, false);
web_page.js
window.addEventListener("message", function(event) {
// We only accept messages from ourselves
if (event.source != window)
return;
if (event.data.type && (event.data.type == "TO_PAGE")) {
alert("Received from the content script: " + event.data.text);
}
}, false);
`4. Now that you can send a message from the content script to the web page, you now need the Chrome extension gather up all the network info you want. You can accomplish this through a couple different modules, but the most simple option is the webRequest module (see background.js below).
`5. Use message passing to relay the info on the web requests to the content script and then on to the web page JavaScript.
Visually, you can think of it like this:
Full working example:
The first three files comprise your Google Chrome Extension and the last file is the HTML file you should upload to http:// web space somewhere.
icon.png
Use any 16x16 PNG file.
manifest.json
{
"name": "webRequest Logging",
"description": "Displays the network log on the web page",
"version": "0.1",
"permissions": [
"tabs",
"debugger",
"webRequest",
"http://*/*"
],
"background": {
"scripts": ["background.js"]
},
"browser_action": {
"default_icon": "icon.png",
"default_title": "webRequest Logging"
},
"content_scripts": [
{
"matches": ["http://*/*"],
"js": ["content_script.js"]
}
],
"manifest_version": 2
}
background.js
var aNetworkLog = [];
chrome.webRequest.onCompleted.addListener(function(oCompleted) {
var sCompleted = JSON.stringify(oCompleted);
aNetworkLog.push(sCompleted);
}
,{urls: ["http://*/*"]}
);
chrome.extension.onConnect.addListener(function (port) {
port.onMessage.addListener(function (message) {
if (message.action == "getNetworkLog") {
port.postMessage(aNetworkLog);
}
});
});
content_script.js
var port = chrome.extension.connect({name:'test'});
document.getElementById("theButton").addEventListener("click", function() {
port.postMessage({action:"getNetworkLog"});
}, false);
port.onMessage.addListener(function(msg) {
document.getElementById('outputDiv').innerHTML = JSON.stringify(msg);
});
And use the following for the web page (named whatever you want):
<!doctype html>
<html>
<head>
<title>webRequest Log</title>
</head>
<body>
<input type="button" value="Retrieve webRequest Log" id="theButton">
<div id="outputDiv"></div>
</head>
</html>
Big shoutout to #Elliot B.
I essentially used what he did but I wanted events to trigger in the content script rather than listeners triggering in the background. For whatever reason, I was unable to connect to the port from the background script so this is what I came up with.
PS: you need jquery.js in the extension folder to make this work.
manifest.json
{
"manifest_version": 2,
"name": "MNC",
"version": "0.0.1",
"description": "Monitor Network Comms",
"permissions":["webRequest","*://*/"],
"content_scripts": [{
"matches": ["<all_urls>"],
"run_at": "document_start",
"js": ["content.js",
"jquery.js"]
}],
"background": {
"scripts": ["background.js"]
}
}
background.js
var aNetworkLog = [];
chrome.webRequest.onResponseStarted.addListener(
function(oCompleted) {
var sCompleted = JSON.stringify(oCompleted);
aNetworkLog.push(sCompleted);
},{urls: ["https://*/*"]}
);
chrome.extension.onConnect.addListener(function (port) {
chrome.webRequest.onResponseStarted.addListener(
function(){
port.postMessage({networkLog:JSON.stringify(aNetworkLog)});
},{urls: ["https://*/*"]}
);
port.onMessage.addListener(function (message) {
if (message.disconnect==true) {
port.disconnect();
}
});
});
content.js
div = $('<div id="outputDiv" style="float:left;max-width:fit-content;position:fixed;display:none;"></div>').appendTo(document.body);
var port = chrome.extension.connect({name:'networkLogging'});
port.onMessage.addListener(function (message) {
if (message.networkLog) {
div[0].innerHTML = message.networkLog;
}
});
observer = new WebKitMutationObserver(function(mutation,observer){
JSON.parse(mutation[0]['target'].innerHTML).forEach(function(item){
JSON.parse(item);
})
});
observer.observe(div[0],{childList:true});
This is definitely not the most efficient way of doing things but it works for me. Thought that I would add it in here just in case someone is needing it.

Using remote JavaScript in Chrome Extensions

Is there any way to get remote JS file to chrome extension?
My manifest.json looks like this:
{
"name": "My Extension",
"version": "0.1",
"content_scripts": [
{
"matches": ["http://*/*"],
"js": ["jquery.js", "main.js"],
"run_at": "document_end",
"all_frames": true
}
]
}
I want use one JavaScript API, which is limited by usage on selected domain, so I can't insert it simply to loaded page in Chrome like this:
$('head').append('<script src="http://example.com/myApi.js?key=%key%"></script>');
because the JS API alerted me, that I'm using it on URL, which I haven't gave them.
I want just use some functions from this remote JS. The API key can be fortunately registered and used on localhost.
But I don't have any clue, how to solve this problem - where to put the remote JS file to be able to use it.
I've got an idea to create a "virtual DOM", but perhaps it's not a solution, because the JS API code can't be executed.
Where to insert the code? Some background page??
Did you try :
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = 'http://example.com/myApi.js?key=%key%';
document.getElementsByTagName('head')[0].appendChild(script);
I use it in my Google Chrome extension and works nicely.
Try this script :
if(window.top == window && !document.getElementById('molseek'))
{
if (document && document.doctype && document.doctype.name && document.doctype.name.toLowerCase() == 'html') {
loadToolTip();
}
// Weird guest... but if we got an head element, try to validate even if no doctype...
else if (document && document.getElementsByTagName('head').length) {
loadToolTip();
}
// Weird guest #2... but if we got title element, try to validate even if no doctype nor head...
else if (document && document.getElementsByTagName('title').length) {
loadToolTip();
}
}
function loadToolTip(){
(function(s){
if(!window.molseek){
s.src='http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js';
(document.getElementsByTagName("head").item(0)||document.body).appendChild(s)
}
})(document.createElement('script'));
(function(s){
if(!window.apture){
s.src='https://location';
(document.getElementsByTagName("head").item(0)||document.body).appendChild(s)
}
})(document.createElement('script'));
}
Currently can't find a way to host code for an extension remotely, but still allow that code to use chrome.* javascript calls.

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