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I hope someone can help me with this Javascript.
I have an Object called "Settings" and I would like to write a function that adds new settings to that object.
The new setting's name and value are provided as strings. The string giving the setting's name is then split by the underscores into an array. The new setting should get added to the existing "Settings" object by creating new nested objects with the names given by each part of the array, except the last part which should be a string giving the setting's value. I should then be able to refer to the setting and e.g. alert its value. I can do this in a static way like this...
var Settings = {};
var newSettingName = "Modules_Video_Plugin";
var newSettingValue = "JWPlayer";
var newSettingNameArray = newSettingName.split("_");
Settings[newSettingNameArray[0]] = {};
Settings[newSettingNameArray[0]][newSettingNameArray[1]] = {};
Settings[newSettingNameArray[0]][newSettingNameArray[1]][newSettingNameArray[2]] = newSettingValue;
alert(Settings.Modules.Mediaplayers.Video.Plugin);
... the part that creates the nested objects is doing this ...
Settings["Modules"] = {};
Settings["Modules"]["Video"] = {};
Settings["Modules"]["Video"]["Plugin"] = "JWPlayer";
However, as the number of parts that make up the setting name can vary, e.g. a newSettingName could be "Modules_Floorplan_Image_Src", I'd like to do this dynamically using a function such as...
createSetting (newSettingNameArray, newSettingValue);
function createSetting(setting, value) {
// code to create new setting goes here
}
Can anyone help me work out how to do this dynamically?
I presume there has to be a for...loop in there to itterate through the array, but I haven't been able to work out a way to create the nested objects.
If you've got this far thanks very much for taking the time to read even if you can't help.
Put in a function, short and fast (no recursion).
var createNestedObject = function( base, names ) {
for( var i = 0; i < names.length; i++ ) {
base = base[ names[i] ] = base[ names[i] ] || {};
}
};
// Usage:
createNestedObject( window, ["shapes", "triangle", "points"] );
// Now window.shapes.triangle.points is an empty object, ready to be used.
It skips already existing parts of the hierarchy. Useful if you are not sure whether the hierarchy was already created.
Or:
A fancier version where you can directly assign the value to the last object in the hierarchy, and you can chain function calls because it returns the last object.
// Function: createNestedObject( base, names[, value] )
// base: the object on which to create the hierarchy
// names: an array of strings contaning the names of the objects
// value (optional): if given, will be the last object in the hierarchy
// Returns: the last object in the hierarchy
var createNestedObject = function( base, names, value ) {
// If a value is given, remove the last name and keep it for later:
var lastName = arguments.length === 3 ? names.pop() : false;
// Walk the hierarchy, creating new objects where needed.
// If the lastName was removed, then the last object is not set yet:
for( var i = 0; i < names.length; i++ ) {
base = base[ names[i] ] = base[ names[i] ] || {};
}
// If a value was given, set it to the last name:
if( lastName ) base = base[ lastName ] = value;
// Return the last object in the hierarchy:
return base;
};
// Usages:
createNestedObject( window, ["shapes", "circle"] );
// Now window.shapes.circle is an empty object, ready to be used.
var obj = {}; // Works with any object other that window too
createNestedObject( obj, ["shapes", "rectangle", "width"], 300 );
// Now we have: obj.shapes.rectangle.width === 300
createNestedObject( obj, "shapes.rectangle.height".split('.'), 400 );
// Now we have: obj.shapes.rectangle.height === 400
Note: if your hierarchy needs to be built from values other that standard objects (ie. not {}), see also TimDog's answer below.
Edit: uses regular loops instead of for...in loops. It's safer in cases where a library modifies the Array prototype.
function assign(obj, keyPath, value) {
lastKeyIndex = keyPath.length-1;
for (var i = 0; i < lastKeyIndex; ++ i) {
key = keyPath[i];
if (!(key in obj)){
obj[key] = {}
}
obj = obj[key];
}
obj[keyPath[lastKeyIndex]] = value;
}
Usage:
var settings = {};
assign(settings, ['Modules', 'Video', 'Plugin'], 'JWPlayer');
My ES2015 solution. Keeps existing values.
const set = (obj, path, val) => {
const keys = path.split('.');
const lastKey = keys.pop();
const lastObj = keys.reduce((obj, key) =>
obj[key] = obj[key] || {},
obj);
lastObj[lastKey] = val;
};
Example:
const obj = {'a': {'prop': {'that': 'exists'}}};
set(obj, 'a.very.deep.prop', 'value');
console.log(JSON.stringify(obj));
// {"a":{"prop":{"that":"exists"},"very":{"deep":{"prop":"value"}}}}
Using ES6 is shorten. Set your path into an array.
first, you have to reverse the array, to start filling the object.
let obj = ['a','b','c'] // {a:{b:{c:{}}}
obj.reverse();
const nestedObject = obj.reduce((prev, current) => (
{[current]:{...prev}}
), {});
Another recursive solution:
var nest = function(obj, keys, v) {
if (keys.length === 1) {
obj[keys[0]] = v;
} else {
var key = keys.shift();
obj[key] = nest(typeof obj[key] === 'undefined' ? {} : obj[key], keys, v);
}
return obj;
};
Example usage:
var dog = {bark: {sound: 'bark!'}};
nest(dog, ['bark', 'loudness'], 66);
nest(dog, ['woff', 'sound'], 'woff!');
console.log(dog); // {bark: {loudness: 66, sound: "bark!"}, woff: {sound: "woff!"}}
I love this ES6 immutable way to set certain value on nested field:
const setValueToField = (fields, value) => {
const reducer = (acc, item, index, arr) => ({ [item]: index + 1 < arr.length ? acc : value });
return fields.reduceRight(reducer, {});
};
And then use it with creating your target object.
const targetObject = setValueToField(['one', 'two', 'three'], 'nice');
console.log(targetObject); // Output: { one: { two: { three: 'nice' } } }
Lodash has a _.set method to achieve this
let obj = {}
_.set(obj, ['a', 'b', 'c', 'd'], 'e')
or
_.set(obj, 'a.b.c.d', 'e')
// which generate the following object
{
"a": {
"b": {
"c": {
"d": "e"
}
}
}
}
Here is a simple tweak to jlgrall's answer that allows setting distinct values on each element in the nested hierarchy:
var createNestedObject = function( base, names, values ) {
for( var i in names ) base = base[ names[i] ] = base[ names[i] ] || (values[i] || {});
};
Hope it helps.
Here is a functional solution to dynamically create nested objects.
const nest = (path, obj) => {
const reversedPath = path.split('.').reverse();
const iter = ([head, ...tail], obj) => {
if (!head) {
return obj;
}
const newObj = {[head]: {...obj}};
return iter(tail, newObj);
}
return iter(reversedPath, obj);
}
Example:
const data = {prop: 'someData'};
const path = 'a.deep.path';
const result = nest(path, data);
console.log(JSON.stringify(result));
// {"a":{"deep":{"path":{"prop":"someData"}}}}
Inspired by ImmutableJS setIn method which will never mutate the original. This works with mixed array and object nested values.
function setIn(obj = {}, [prop, ...rest], value) {
const newObj = Array.isArray(obj) ? [...obj] : {...obj};
newObj[prop] = rest.length ? setIn(obj[prop], rest, value) : value;
return newObj;
}
var obj = {
a: {
b: {
c: [
{d: 5}
]
}
}
};
const newObj = setIn(obj, ["a", "b", "c", 0, "x"], "new");
//obj === {a: {b: {c: [{d: 5}]}}}
//newObj === {a: {b: {c: [{d: 5, x: "new"}]}}}
Appreciate that this question is mega old! But after coming across a need to do something like this in node, I made a module and published it to npm.
Nestob
var nestob = require('nestob');
//Create a new nestable object - instead of the standard js object ({})
var newNested = new nestob.Nestable();
//Set nested object properties without having to create the objects first!
newNested.setNested('biscuits.oblong.marmaduke', 'cheese');
newNested.setNested(['orange', 'tartan', 'pipedream'], { poppers: 'astray', numbers: [123,456,789]});
console.log(newNested, newNested.orange.tartan.pipedream);
//{ biscuits: { oblong: { marmaduke: 'cheese' } },
orange: { tartan: { pipedream: [Object] } } } { poppers: 'astray', numbers: [ 123, 456, 789 ] }
//Get nested object properties without having to worry about whether the objects exist
//Pass in a default value to be returned if desired
console.log(newNested.getNested('generic.yoghurt.asguard', 'autodrome'));
//autodrome
//You can also pass in an array containing the object keys
console.log(newNested.getNested(['chosp', 'umbridge', 'dollar'], 'symbols'));
//symbols
//You can also use nestob to modify objects not created using nestob
var normalObj = {};
nestob.setNested(normalObj, 'running.out.of', 'words');
console.log(normalObj);
//{ running: { out: { of: 'words' } } }
console.log(nestob.getNested(normalObj, 'random.things', 'indigo'));
//indigo
console.log(nestob.getNested(normalObj, 'improbable.apricots'));
//false
Inside your loop you can use lodash.set and will create the path for you:
...
const set = require('lodash.set');
const p = {};
const [type, lang, name] = f.split('.');
set(p, [lang, type, name], '');
console.log(p);
// { lang: { 'type': { 'name': '' }}}
try using recursive function:
function createSetting(setting, value, index) {
if (typeof index !== 'number') {
index = 0;
}
if (index+1 == setting.length ) {
settings[setting[index]] = value;
}
else {
settings[setting[index]] = {};
createSetting(setting, value, ++index);
}
}
I think, this is shorter:
Settings = {};
newSettingName = "Modules_Floorplan_Image_Src";
newSettingValue = "JWPlayer";
newSettingNameArray = newSettingName.split("_");
a = Settings;
for (var i = 0 in newSettingNameArray) {
var x = newSettingNameArray[i];
a[x] = i == newSettingNameArray.length-1 ? newSettingValue : {};
a = a[x];
}
I found #jlgrall's answer was great but after simplifying it, it didn't work in Chrome. Here's my fixed should anyone want a lite version:
var callback = 'fn.item1.item2.callbackfunction',
cb = callback.split('.'),
baseObj = window;
function createNestedObject(base, items){
$.each(items, function(i, v){
base = base[v] = (base[v] || {});
});
}
callbackFunction = createNestedObject(baseObj, cb);
console.log(callbackFunction);
I hope this is useful and relevant. Sorry, I've just smashed this example out...
You can define your own Object methods; also I'm using underscore for brevity:
var _ = require('underscore');
// a fast get method for object, by specifying an address with depth
Object.prototype.pick = function(addr) {
if (!_.isArray(addr)) return this[addr]; // if isn't array, just get normally
var tmpo = this;
while (i = addr.shift())
tmpo = tmpo[i];
return tmpo;
};
// a fast set method for object, put value at obj[addr]
Object.prototype.put = function(addr, val) {
if (!_.isArray(addr)) this[addr] = val; // if isn't array, just set normally
this.pick(_.initial(addr))[_.last(addr)] = val;
};
Sample usage:
var obj = {
'foo': {
'bar': 0 }}
obj.pick('foo'); // returns { bar: 0 }
obj.pick(['foo','bar']); // returns 0
obj.put(['foo', 'bar'], -1) // obj becomes {'foo': {'bar': -1}}
A snippet for those who need to create a nested objects with support of array keys to set a value to the end of path. Path is the string like: modal.product.action.review.2.write.survey.data. Based on jlgrall version.
var updateStateQuery = function(state, path, value) {
var names = path.split('.');
for (var i = 0, len = names.length; i < len; i++) {
if (i == (len - 1)) {
state = state[names[i]] = state[names[i]] || value;
}
else if (parseInt(names[i+1]) >= 0) {
state = state[names[i]] = state[names[i]] || [];
}
else {
state = state[names[i]] = state[names[i]] || {};
}
}
};
Set Nested Data:
function setNestedData(root, path, value) {
var paths = path.split('.');
var last_index = paths.length - 1;
paths.forEach(function(key, index) {
if (!(key in root)) root[key] = {};
if (index==last_index) root[key] = value;
root = root[key];
});
return root;
}
var obj = {'existing': 'value'};
setNestedData(obj, 'animal.fish.pet', 'derp');
setNestedData(obj, 'animal.cat.pet', 'musubi');
console.log(JSON.stringify(obj));
// {"existing":"value","animal":{"fish":{"pet":"derp"},"cat":{"pet":"musubi"}}}
Get Nested Data:
function getNestedData(obj, path) {
var index = function(obj, i) { return obj && obj[i]; };
return path.split('.').reduce(index, obj);
}
getNestedData(obj, 'animal.cat.pet')
// "musubi"
getNestedData(obj, 'animal.dog.pet')
// undefined
Try this: https://github.com/silkyland/object-to-formdata
var obj2fd = require('obj2fd/es5').default
var fd = obj2fd({
a:1,
b:[
{c: 3},
{d: 4}
]
})
Result :
fd = [
a => 1,
b => [
c => 3,
d => 4
]
]
Here is a decomposition to several useful functions, that each preserve existing data. Does not handle arrays.
setDeep: Answers question. Non-destructive to other data in the object.
setDefaultDeep: Same, but only sets if not already set.
setDefault: Sets a key if not already set. Same as Python's setdefault.
setStructure: Helper function that builds the path.
// Create a nested structure of objects along path within obj. Only overwrites the final value.
let setDeep = (obj, path, value) =>
setStructure(obj, path.slice(0, -1))[path[path.length - 1]] = value
// Create a nested structure of objects along path within obj. Does not overwrite any value.
let setDefaultDeep = (obj, path, value) =>
setDefault(setStructure(obj, path.slice(0, -1)), path[path.length - 1], value)
// Set obj[key] to value if key is not in object, and return obj[key]
let setDefault = (obj, key, value) =>
obj[key] = key in obj ? obj[key] : value;
// Create a nested structure of objects along path within obj. Does not overwrite any value.
let setStructure = (obj, path) =>
path.reduce((obj, segment) => setDefault(obj, segment, {}), obj);
// EXAMPLES
let temp = {};
// returns the set value, similar to assignment
console.log('temp.a.b.c.d:',
setDeep(temp, ['a', 'b', 'c', 'd'], 'one'))
// not destructive to 'one'
setDeep(temp, ['a', 'b', 'z'], 'two')
// does not overwrite, returns previously set value
console.log('temp.a.b.z: ',
setDefaultDeep(temp, ['a', 'b', 'z'], 'unused'))
// creates new, returns current value
console.log('temp["a.1"]: ',
setDefault(temp, 'a.1', 'three'))
// can also be used as a getter
console.log("temp.x.y.z: ",
setStructure(temp, ['x', 'y', 'z']))
console.log("final object:", temp)
I'm not sure why anyone would want string paths:
They are ambiguous for keys with periods
You have to build the strings in the first place
Since I started with something from this page, I wanted to contribute back
Other examples overwrote the final node even if it was set, and that wasn't what I wanted.
Also, if returnObj is set to true, it returns the base object. By default, falsy, it returns the deepest node.
function param(obj, path, value, returnObj) {
if (typeof path == 'string') path = path.split(".");
var child = obj;
path.forEach((key, i) => {
if (!(key in child)) {
child[key] = (i < path.length-1) ? {} : value || {};
}
child = child[key];
});
return returnObj ? obj : child;
}
var x = {};
var xOut = param(x, "y.z", "setting")
console.log(xOut);
xOut = param(x, "y.z", "overwrite") // won't set
console.log(xOut);
xOut = param(x, "y.a", "setting2")
console.log(xOut);
xOut = param(x, "y.a", "setting2", true) // get object rather than deepest node.
console.log(xOut);
You can also do something where numeric keys are placed in arrays (if they don't already exist). Note that numeric keys won't convert to arrays for the first element of the path, since that's set by the type of your base-object.
function isNumber(n) {
return !isNaN(parseFloat(n)) && isFinite(n);
}
function param(obj, path, value, returnObj) {
if (typeof path == 'string') path = path.split(".");
var child = obj;
path.forEach((key, i) => {
var nextKey = path[i+1];
if (!(key in child)) {
child[key] = (nextKey == undefined && value != undefined
? value
: isNumber(nextKey)
? []
: {});
}
child = child[key];
});
return returnObj ? obj : child;
}
var x = {};
var xOut = param(x, "y.z", "setting")
console.log(xOut);
xOut = param(x, "y.z", "overwrite") // won't set
console.log(xOut);
xOut = param(x, "y.a", "setting2")
console.log(xOut);
xOut = param(x, "y.a", "setting2", true) // get object rather than deepest node.
xOut = param(x, "1.0.2.a", "setting")
xOut = param(x, "1.0.1.a", "try to override") // won't set
xOut = param(x, "1.0.5.a", "new-setting", true) // get object rather than deepest node.
console.log(xOut);
Naturally, when the numeric keys are greater than 0, you might see some undefined gaps.
Practical uses of this might be
function AddNote(book, page, line) {
// assume a global global notes collection
var myNotes = param(allNotes, [book, page, line], []);
myNotes.push('This was a great twist!')
return myNotes;
}
var allNotes = {}
var youthfulHopes = AddNote('A Game of Thrones', 4, 2, "I'm already hooked, at least I won't have to wait long for the books to come out!");
console.log(allNotes)
// {"A Game of Thrones": [undefined, undefined, undefined, undefined, [undefined, undefined, ["I'm already hooked, at least I won't have to wait long for the books to come out!"]]]}
console.log(youthfulHopes)
// ["I'm already hooked, at least I won't have to wait long for the books to come out!"]
function initPath(obj, path) {
path.split('.').reduce((o, key) => (
Object.assign(o, {[key]: Object(o[key])}),
o[key]
), obj);
return obj;
}
Usage
const obj = { a: { b: 'value1' } };
initPath(obj, 'a.c.d').a.c.d='value2';
/*
{
"a": {
"b": "value1",
"c": {
"d": "value2"
}
}
}
*/
simple answer. on es6, im using this
const assign = (obj, path, value) => {
let keyPath = path.split('.')
let lastKeyIndex = keyPath.length - 1
for (let i = 0; i < lastKeyIndex; ++i) {
let key = keyPath[i]
if (!(key in obj)) {
obj[key] = {}
}
obj = obj[key]
}
obj[keyPath[lastKeyIndex]] = value
}
example json
const obj = {
b: 'hello'
}
you can add new key
assign(obj, 'c.d.e', 'this value')
and you get like bellow
console.log(obj)
//response example
obj = {
b: 'hello',
c: {
d: {
e: 'this value'
}
}
}
function createObj(keys, value) {
let obj = {}
let schema = obj
keys = keys.split('.')
for (let i = 0; i < keys.length - 1; i++) {
schema[keys[i]] = {}
schema = schema[keys[i]]
}
schema[keys.pop()] = value
return obj
}
let keys = 'value1.value2.value3'
let value = 'Hello'
let obj = createObj(keys, value)
Eval is probably overkill but the result is simple to visualize, with no nested loops or recursion.
function buildDir(obj, path){
var paths = path.split('_');
var final = paths.pop();
for (let i = 1; i <= paths.length; i++) {
var key = "obj['" + paths.slice(0, i).join("']['") + "']"
console.log(key)
eval(`${key} = {}`)
}
eval(`${key} = '${final}'`)
return obj
}
var newSettingName = "Modules_Video_Plugin_JWPlayer";
var Settings = buildDir( {}, newSettingName );
Basically you are progressively writing a string "obj['one']= {}", "obj['one']['two']"= {} and evaling it;
how would I go about removing all circular references inside of an object? For example,
let certainObject = { abc: 'test' }
certainObject.prop = certainObject
removeCircular(certainObject)
would become
{ abc: 'test' }
I would say something like:
function removeCircular(ref) {
for (let i in ref) {
if (ref[i] === ref) delete(ref[i]);
else if (typeof ref[i] == 'Object') removeCircular(ref[i]);
}
}
Or do you want this to work recursively? - edit, it is now recursive. However, this code could potentially end up in a loop. So the code of #NiettheDarkAbsol is better.
However, your example is not circular. You assign this to property, which is effectively the window object. If you want to have a circular object, you have to do:
certainObject = { abc: 'test' };
certainObject.propery = certainObject;
With such an example, my code works.
You need to iterate through the object, while keeping track of which objects you've already seen.
function removeCircular(obj) {
const seen = new Map();
const recurse = obj => {
seen.add(obj,true);
for( let [k, v] of Object.entries(obj)) {
if( typeof v !== "object") continue;
if(seen.has(v)) delete obj[k];
else recurse(v);
}
}
recurse(obj);
}
Note that this modifies the object in-place. If you want to keep the original object, you'll need to clone it first.
var prams = {
name: 'abc',
obj : this,
val : 'hello ',
}
function removecyclic(obj){
newobj = {};
for(key in obj){
if(typeof obj[key] == 'object'){
if(!obj.hasOwnProperty(key)){
newobj[key] = obj[key];
}
}
else{
newobj[key] = obj[key];
}
}
return newobj;
}
console.log(removecyclic(prams));
Just adding an updated version of Niet's answer that worked for me. And also because I can't comment/reply to Markus Knappen Johansson's question. :-P
The difference is using seen.set instead of seen.add. I'm guessing that .add is from another language?
function removeCircular(obj) {
const seen = new Map();
const recurse = obj => {
seen.set(obj, true);
Object.entries(obj).forEach(([k, v]) => {
if (typeof v !== 'object') return;
if (seen.has(v)) delete obj[k];
else recurse(v);
});
};
recurse(obj);
}
I have a javascript object
var obj = {a:{b:'value'}};
where key 'a' is dynamic, key 'b' is constant, so I am not able to get value from obj['a'].
Is there any way to get the value of key 'b' without knowing key 'a'.
You can find all the keys of object using Object.keys(<obj>)
In your case:
key = Object.keys(obj)[0]; // will return "a"
Use this:
var obj = {a:{b:'value'}};
obj[Object.keys(obj)[0]].b
You could use Object.values, like so:
const obj = { a: { b:'value' } };
Object.values(obj)[0].b // 'value'
Try this,
res = { data: { list: { names: { blk: { cnt: 10 } } } }, test:'test' };
let val = getObjectVal(res, 'cnt')
getObjectVal(data, findKey){
let result = '';
for (let key in data) {
if (key == findKey)
result = data[findKey];
if ((typeof data[key] === "object") && (data[key] !== null)) {
if (key != findKey)
result = getObjectVal(data[key], findKey)
}
}
return result ? result : '';}
To get the value of b
var obj = {a:{b:'value'}};
console.log(obj[Object.keys(obj)[0]].b)
var obj = {a:{b:'value'}};
// Looking for each object variables in obj
Object.keys(obj).forEach(function(key){
// Looking for each object variables in the obj[key]
Object.keys(obj[key]).forEach(function(key2){
// do what you want if key_2 is b
if(key2=='b')
console.log(obj[key][key2])
})
})
Let's say I have a simple object a = {b: 2}. I know of two ways to get the value of property b of a:
Dot notation: a.b // 2
and
Bracket Notation: a['b'] // 2
Practicality aside, does there exist any way to get the value of b from object a without using either of these two methods (dot notation and bracket notation)? MDN's page on Property Accessors only lists the 2 methods.
It's just a curiosity I had. I know there exist obscure ways to call functions without parenthesis, eg
parseInt`5.1`
I wanted to see if a similarly obscure thing was possible for Property access.
This is not exactly the same as accessing a property, but it’s nevertheless a sneaky way to get at an object’s contents if you are using the latest JS (es6+). All the hip JS kids are doing it these days.
const { b } = a
console.log(b) // 2
This is called destructuring, it works with objects and arrays, and you can read more about it here: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Destructuring_assignment
First thing that springs to mind is Object.values
const a = {b: 2}
Object.values(a).forEach(v => {
console.info(v)
})
But how would you know what key you're accessing?
There's also Object.entries() I suppose
const a = {b: 2}
Object.entries(a).forEach(entry => {
// entries are [key, value] arrays
let value = entry.pop()
let key = entry.pop()
console.info(key, ':', value)
})
Note: I used Array.prototype.pop() so as not to use "bracket notation".
Don't forget Object.getOwnPropertyDescriptor():
const object1 = {
property1: 42
}
const descriptor1 = Object.getOwnPropertyDescriptor(object1, 'property1');
console.log(descriptor1.value);//42
It doesn't search through the prototype chain, but it works on immediate properties and worth noting, for you can make recursive functions searching the prototype chain with it :)
Here's an implementation of lodash 'get' and 'set' without using dot or bracket notation; useful for passing security scans.
https://jsfiddle.net/5amtL8zx/17/
/* lodash implementation of 'get', 'set', and 'unset' without dot or bracket notation
* - supports getting and setting 'prop1.2' array element but not with brackets: 'prop1.[2]'
*/
isObjectKey = (obj, key) => {
return Object.getPrototypeOf(obj) === Object.prototype && /string|number/.test(typeof key);
}
isArrayNumber = (obj, key) => {
const isKey = /string|number/.test(typeof key), path = isKey ? String(key).split('.') : [], prop = isKey && path.length > 1 ? path.shift() : '';
return Object.getPrototypeOf(obj) === Array.prototype && isKey && !isNaN(prop);
}
isValid = (obj, key) => {
const isObj = isObjectKey(obj, key), isArr = isArrayNumber(obj, key);
return isObj || isArr;
}
define = (obj, key, value) => {
Object.defineProperty(obj, String(key), { value, writable: true, configurable: true, enumerable: true });
}
get = (obj, key, value) => {
if (!isValid(obj, key)) {
return undefined;
}
let path = String(key).split('.'), prop = path.shift(), result = new Map(Object.entries(obj)).get(prop);
return path.length && typeof result !== 'undefined' ? get(result, path.join('.'), value) : result || value;
}
set = (obj, key, value) => {
if (!isValid(obj, key)) {
return undefined;
}
let path = key.split('.'), prop = path.shift();
if (!(prop in obj)) {
define(obj, prop, {});
}
const result = get(obj, prop);
return path.length && isValid(result, path.join('.')) ? set(result, path.join('.'), value) : define(obj, prop, value);
}
unset = (obj, key) => {
if (!isValid(obj, key)) {
return undefined;
}
let path = key.split('.'), prop = path.shift();
if (!(prop in obj)) {
return undefined;
}
if (path.length) {
let result = get(obj, prop);
result = unset(result, path.join('.'));
set(obj, prop, result);
return obj;
} else {
const { [prop]: remove, ...rest } = obj;
return rest;
}
}
let obj = {};
set(obj, 'prop1.prop2', 'value1');
console.log(Object.entries(obj));
console.log(get(obj, 'prop1.prop2'));
const prop1 = get(obj, 'prop1');
set(prop1, 'prop2', 'value2');
console.log(get(obj, 'prop1.prop2'));
set(obj, 'prop3', [1, 2, 3]);
console.log(get(obj, 'prop3'));
console.log(get(obj, 'prop3.2'));
console.log(get(obj.prop3, 0));
set(obj, 'prop3.3', 4);
console.log(get(obj, 'prop3.3'));
set(obj, 'prop4', [{'name': 'Bob'}]);
console.log(get(obj, 'prop4.0'));
unset(obj, 'prop4.0.name')
console.log(get(obj, 'prop4.0'));
//[["prop1", {
// prop2: "value1"
//}]]
//"value1"
//"value2"
//[1, 2, 3]
//3
//1
//4
//{
// name: "Bob"
//}
//{ ... }
I've come up with
function keysToLowerCase (obj) {
var keys = Object.keys(obj);
var n = keys.length;
while (n--) {
var key = keys[n]; // "cache" it, for less lookups to the array
if (key !== key.toLowerCase()) { // might already be in its lower case version
obj[key.toLowerCase()] = obj[key] // swap the value to a new lower case key
delete obj[key] // delete the old key
}
}
return (obj);
}
But I'm not sure how will v8 behave with that, for instance, will it really delete the other keys or will it only delete references and the garbage collector will bite me later ?
Also, I created these tests, I'm hoping you could add your answer there so we could see how they match up.
EDIT 1:
Apparently, according to the tests, it's faster if we don't check if the key is already in lower case, but being faster aside, will it create more clutter by ignoring this and just creating new lower case keys ? Will the garbage collector be happy with this ?
The fastest I come up with is if you create a new object:
var key, keys = Object.keys(obj);
var n = keys.length;
var newobj={}
while (n--) {
key = keys[n];
newobj[key.toLowerCase()] = obj[key];
}
I'm not familiar enough with the current inner working of v8 to give you a definitive answer. A few years ago I saw a video where the developers talked about objects, and IIRC
it will only delete the references and let the garbage collector take care of it. But it was years ago so even if it was like that then, it doesn't need to be like that now.
Will it bite you later? It depends on what you are doing, but probably not. It is very common to create short lived objects so the code is optimized to handle it. But every environment has its limitations, and maybe it will bite you. You have to test with actual data.
Using Object.fromEntries (ES10)
Native and immutable solution using the new Object.fromEntries method:
const newObj = Object.fromEntries(
Object.entries(obj).map(([k, v]) => [k.toLowerCase(), v])
);
Until that function becomes widely available you could define it yourself with the following polyfill:
Object.fromEntries = arr => Object.assign({}, ...Array.from(arr, ([k, v]) => ({[k]: v}) ));
A nice thing is that this method does the opposite of Object.entries, so now you can go back and forth between the object and array representation.
I'd use Lo-Dash.transform like this:
var lowerObj = _.transform(obj, function (result, val, key) {
result[key.toLowerCase()] = val;
});
Personally, I'd use:
let objectKeysToLowerCase = function (origObj) {
return Object.keys(origObj).reduce(function (newObj, key) {
let val = origObj[key];
let newVal = (typeof val === 'object') ? objectKeysToLowerCase(val) : val;
newObj[key.toLowerCase()] = newVal;
return newObj;
}, {});
}
It's succinct, recurs to handle nested objects and returns a new object rather than modifying the original.
In my limited local testing this function is faster than the other recursive solution currently listed (once fixed). I'd love to benchmark it against the others but jsperf is down at the moment (???).
It's also written in ES5.1 so, according to the docs on MDN, should work in FF 4+, Chrome 5+, IE 9.0+, Opera 12+, Safari 5+ (so, pretty much everything).
Object.keys()
Array. prototype.reduce()
Vanilla JS for the win.
I wouldn't worry too much about the garbage collection aspect of all this. Once all references to the old object are destroyed it will be GC's but the new object will still reference basically all it's properties, so they will not.
Any Functions, Arrays or RegExp will be "copied" across by reference. In terms of memory, even Strings will not be duplicated by this process since most (all?) modern JS engines user string interning. I think that leaves just the Numbers, Booleans and the Objects that formed the original structure left to be GC'd.
Note that (all implementations of) this process will lose values if the original has multiple properties with the same lowercase representation. Ie:
let myObj = { xx: 'There', xX: 'can be', Xx: 'only', XX: 'one!' };
console.log(myObj);
// { xx: 'There', xX: 'can be', Xx: 'only', XX: 'one!' }
let newObj = objectKeysToLowerCase(myObj);
console.log(newObj);
// { xx: 'one!' }
Of course, sometimes this is exactly what you want.
Update 2018-07-17
A few people have noted the original function doesn't work well with arrays. Here's an expanded, more resilient version. It recurs correctly through arrays and works if the initial value is an array or simple value:
let objectKeysToLowerCase = function (input) {
if (typeof input !== 'object') return input;
if (Array.isArray(input)) return input.map(objectKeysToLowerCase);
return Object.keys(input).reduce(function (newObj, key) {
let val = input[key];
let newVal = (typeof val === 'object') && val !== null ? objectKeysToLowerCase(val) : val;
newObj[key.toLowerCase()] = newVal;
return newObj;
}, {});
};
ES6 version:
Object.keys(source)
.reduce((destination, key) => {
destination[key.toLowerCase()] = source[key];
return destination;
}, {});
The loDash/fp way, quite nice as its essentially a one liner
import {
mapKeys
} from 'lodash/fp'
export function lowerCaseObjectKeys (value) {
return mapKeys(k => k.toLowerCase(), value)
}
Using forEach seems to be a bit quicker in my tests- and the original reference is gone, so deleting the new one will put it in reach of the g.c.
function keysToLowerCase(obj){
Object.keys(obj).forEach(function (key) {
var k = key.toLowerCase();
if (k !== key) {
obj[k] = obj[key];
delete obj[key];
}
});
return (obj);
}
var O={ONE:1,two:2,tHree:3,FOUR:4,Five:5,SIX:{a:1,b:2,c:3,D:4,E:5}};
keysToLowerCase(O);
/* returned value: (Object) */
{
five:5,
four:4,
one:1,
six:{
a:1,
b:2,
c:3,
D:4,
E:5
},
three:3,
two:2
}
Simplified Answer
For simple situations, you can use the following example to convert all keys to lower case:
Object.keys(example).forEach(key => {
const value = example[key];
delete example[key];
example[key.toLowerCase()] = value;
});
You can convert all of the keys to upper case using toUpperCase() instead of toLowerCase():
Object.keys(example).forEach(key => {
const value = example[key];
delete example[key];
example[key.toUpperCase()] = value;
});
Here is easiest solution to convert all the json keys to lower case.
let o = {"Account_Number ":"0102301", "customer_NaME":"name"}
o = Object.keys(o).reduce((c, k) => (c[k.toLowerCase().trim()] = o[k], c), {})
console.log(o)
With TypeScript
/**
* Lowercase the keys of an object
* #example
lowercaseKeys({FOO: true, bAr: false}); // {foo: true, bar: false}
*/
export function lowercaseKeys<T>(object: { [key: string]: T }): { [key: string]: T } {
const result: { [key: string]: T } = {};
for (const [key, value] of Object.entries(object)) {
result[key.toLowerCase()] = value;
}
return result;
}
Usage
lowercaseKeys({FOO: true, bAr: false}); // {foo: true, bar: false}
I used ES6 and TypeScript.
toLowerCaseObject function takes an Array as parameter and looking through Object tree recursively and make every node lowercase:
function toLowerCaseObject(items: any[]) {
return items.map(x => {
let lowerCasedObject = {}
for (let i in x) {
if (x.hasOwnProperty(i)) {
lowerCased[i.toLowerCase()] = x[i] instanceof Array ? toLowerCaseObject(x[i]) : x[i];
}
}
return lowerCasedObject;
});
}
One-liner (only for top level keys):
Object.assign(...Object.keys(obj).map(key => ({[key.toLowerCase()]: obj[key]})))
Converts:
{ a: 1, B: 2, C: { Z: 4 } }
To:
{ a: 1, b: 2, c: { Z: 4 } }
While the ES10 Object.fromentries() method works
const newObj = Object.fromEntries(
Object.entries(obj).map(([k, v]) => [k.toLowerCase(), v])
);
You can similarly use the snippet below for ES2015 and below
this.htmlWorkbookJSON = jsonData.map((element: Object) => {
let entriesArray = Object.entries(element)
const data = new Object()
entriesArray.forEach(([key, value]) => {
data[key.toLocaleLowerCase()] = value;
})
return data
})
This is not the cleanest way but it has worked for my team so it is worth sharing.
I created this method as our backend is running a language that is not case sensitive and the database and backend will produce different key cases. For us, it has worked flawlessly. Mind you we send dates as Strings and we don't send functions.
We have reduced it to this one line.
const toLowerCase = (data) => JSON.parse(JSON.stringify(data).replace(/"([^"]+)":/g, ($0, key) => '"' + key.toString().toLowerCase() + '":'))
We clone the object by using the JSON.parse(JSON.stringify(obj)) method. This produces a string version of the object in the JSON format. While the object is in the string form you can use regex as JSON is a predictable format to convert all keys.
Broken up it looks like this.
const toLowerCase = function (data) {
return JSON.parse(JSON.stringify(data)
.replace(/"([^"]+)":/g, ($0, key) => {
return '"' + key.toString().toLowerCase() + '":'
}))
}
const keysToLowerCase = object => {
return Object.keys(object).reduce((acc, key) => {
let val = object[key];
if (typeof val === 'object') {
val = keysToLowerCase(val);
}
acc[key.toLowerCase()] = val;
return acc;
}, {});
};
Works for nested object.
Consider lowering case just once, storing it in a lowKey var:
function keysToLowerCase (obj) {
var keys = Object.keys(obj);
var n = keys.length;
var lowKey;
while (n--) {
var key = keys[n];
if (key === (lowKey = key.toLowerCase()))
continue
obj[lowKey] = obj[key]
delete obj[key]
}
return (obj);
}
Here's my recursive version based on one of the above examples.
//updated function
var lowerObjKeys = function(obj) {
Object.keys(obj).forEach(function(key) {
var k = key.toLowerCase();
if (k != key) {
var v = obj[key]
obj[k] = v;
delete obj[key];
if (typeof v == 'object') {
lowerObjKeys(v);
}
}
});
return obj;
}
//plumbing
console = {
_createConsole: function() {
var pre = document.createElement('pre');
pre.setAttribute('id', 'console');
document.body.insertBefore(pre, document.body.firstChild);
return pre;
},
info: function(message) {
var pre = document.getElementById("console") || console._createConsole();
pre.textContent += ['>', message, '\n'].join(' ');
}
};
//test case
console.info(JSON.stringify(lowerObjKeys({
"StackOverflow": "blah",
"Test": {
"LULZ": "MEH"
}
}), true));
Beware, it doesn't track circular references, so you can end up with an infinite loop resulting in stack overflow.
For all values:
to_lower_case = function(obj) {
for (var k in obj){
if (typeof obj[k] == "object" && obj[k] !== null)
to_lower_case(obj[k]);
else if(typeof obj[k] == "string") {
obj[k] = obj[k].toLowerCase();
}
}
return obj;
}
Same can be used for keys with minor tweaks.
This is how I do it. My input can be anything and it recuses through nested objects as well as arrays of objects.
const fixKeys = input => Array.isArray(input)
? input.map(fixKeys)
: typeof input === 'object'
? Object.keys(input).reduce((acc, elem) => {
acc[elem.toLowerCase()] = fixKeys(input[elem])
return acc
}, {})
: input
tested using mocha
const { expect } = require('chai')
const fixKeys = require('../../../src/utils/fixKeys')
describe('utils/fixKeys', () => {
const original = {
Some: 'data',
With: {
Nested: 'data'
},
And: [
'an',
'array',
'of',
'strings'
],
AsWellAs: [
{ An: 'array of objects' }
]
}
const expected = {
some: 'data',
with: {
nested: 'data'
},
and: [
'an',
'array',
'of',
'strings'
],
aswellas: [{ an: 'array of objects' }]
}
let result
before(() => {
result = fixKeys(original)
})
it('left the original untouched', () => {
expect(original).not.to.deep.equal(expected)
})
it('fixed the keys', () => {
expect(result).to.deep.equal(expected)
})
})
var aa = {ID:1,NAME:'Guvaliour'};
var bb= {};
var cc = Object.keys(aa);
cc.forEach(element=>{
bb[element.toLowerCase()]=aa[element];
});
cosole.log(bb)
The below code to convert the all key in lower case
array.forEach(item=>{
let data = Object.keys(item).reduce((result, p) => (result[p.toLowerCase().trim()] = item[p], result), {})
if(data.hasOwnProperty(fieldname)){
if(data[fieldname]){
if(!response['data'].includes(data[fieldname].toLowerCase()))
response['data'].push(data[fieldname])
}
}
})
const newObj = {};
for(const key in obj){
newObj[key.toLowerCase()] = obj[key];
}
Most of the above answers do not handle null and undefined values. To get around it why not use the transform helper function from lodash?
const query = {
Company: 'GH Works',
Items: {
Construction: 'FB',
LineItems: {
Quantity: '100',
QUALity: 'checked'
}
}
}
function deepLowercaseKeys(hash) {
return _.transform(hash, function(result, value, key) {
const valueIsObject = typeof value === 'object';
result[key.toLowerCase()] = valueIsObject ? deepLowercaseKeys(value) : value;
});
}
console.log(deepLowercaseKeys(query))
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.21/lodash.min.js"></script>
Additionally, you can customize the function and then use it to transform the object in any way you like.
const query = {
Company: 'GH Works',
Items: {
Construction: 'FB',
LineItems: {
Quantity: '100',
QUALity: 'checked'
}
}
}
// Base function
function deepTransform(hash, callback) {
return _.transform(hash, function(result, value, key) {
if (typeof value === 'object') {
return callback(result, deepTransform(value, callback), key)
}
callback(result, value, key)
})
}
// Custom function (can be anything)
function appendHello(hash) {
return deepTransform(hash, function(result, value, key) {
result[`${key}_hello`.toLowerCase()] = value;
})
}
console.log(appendHello(query))
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.21/lodash.min.js"></script>
const objectToLowercase = (data) => {
const values = Object.values(data);
if (values.length === 0) {
return data;
}
return Object.keys(data).reduce((toLowerKeyObj, key) => {
const isObject = typeof data[key] === 'object';
const isArray = Array.isArray(data[key]);
let value = null;
if (isObject) {
if (!isArray) {
value = objectToLowercase(data[key]);
}
}
if (isArray) {
value = data[key].map(_value => {
return objectToLowercase(_value);
});
}
toLowerKeyObj[key.toLowerCase()] = isObject ? value : data[key];
return toLowerKeyObj;
}, {});
};