Hello! I'am trying to make it work a function called loadDocument, who need a url of the loaded files from the user local computer to work. I'm writing an API to load document from local user computer, and show it on a web reader.
This is my upload button :
<input type="file" id="input" onchange="module.onLoadSelection();" alt="Browse" name="upload"/>
This is my function without fileReader :
var onLoadSelection = function () {
var select = document.getElementById('input');
if (select && select.value) {
var id= '';
var url = select.files.item(0).name;
module.loadDocument(url,id);
}
};
This is my function with fileReader :
var loadTest = function (input) {
var file = document.querySelector('input[type=file]').files[0];
console.log("file loaded! ->", file); // i can read the obj of my file
var reader = new FileReader();
var id = ''; // don't need rightnow
var url = reader.readAsDataURL(file);
console.log("url :", url); // show me undefined....
module.loadDocument(url,id);
}
What i am trying is to get the url of the loaded file from user computer to get my function loadDocument working. She need a url parameter to work.
loadDocument is an API function, i assume i can't get the filepath of my user due to security reason.
What do i need to change/update on my loadDocument(); function to work?
Edit : In fact, nothing to change. The correct way to read my file was :
<input type="file" id="input" onchange="module.onLoadSelection(this.files);" alt="Browse" name="upload"/>
var onLoadSelection = function (files) {
if (files && files.length == 1) {
var id = '';
var url = URL.createObjectURL(files[0]);
module.loadDocument(url,id);
}
};
Don't use a FileReader at all.
When you want to display a File (or a Blob) that is in the browser's memory or on user's disk, then all you need is to generate an URL that do point to this memory slot.
That's exactly what URL.createObjectURL(blob) does: it returns a Blob URI (blob://) that points to the data either in memory or on the disk, acting exactly as a simple pointer.
This method has various advantages over the FileReader.readAsDataURL() method. To name a few:
Store the data in memory only once, when FileReader would need it at reading, then generate a copy as an base64 encoded, and an other one at displaying...
Synchronous. Since all it does is to generate a pointer, no need to make it async.
Cleaner code.
const module = {
loadDocument: (url) => {
document.body.append(
Object.assign(
document.createElement('iframe'),
{ src: url }
)
)
}
};
document.querySelector('input[type=file]').addEventListener('input', function (evt) {
var file = this.files[0];
var url = URL.createObjectURL(file);
module.loadDocument(url);
});
<input type="file">
function PreviewFiles(input) {
if (input.files && input.files[0]) {
var reader = new FileReader();
reader.onload = function (e) {
//alert(e.target.result);
$('#pclogo').prop('src', e.target.result)
.width(200)
.height(200);
var base64result = e.target.result.split(',')[1];
$('input[name="logo"]').val(base64result);
};
reader.readAsDataURL(input.files[0]);
}
}
File objects have a readAsDataURL method.
Use that.
var file = document.querySelector('input[type=file]').files[0];
var reader = new FileReader();
reader.addEventListener("load", function () {
doSomethingWithAUrl(reader.result);
}, false);
if (file) {
reader.readAsDataURL(file);
}
Related
Using the sapui5 uploadcollection to upload files in the frontend and then sending them through ajax with a post request...
I need to know how to convert te returned object from the uploadcollection control into a xstring, so then I can send that xstring (that contains the file content) To a sap gateway by using ajax post method.
Any idea how could I do this?
Right now I'm sending files by using the uploadcollection, once I upload an attachment, the control returns an object that represents the file content.
I'm trying to make this object a xstring by using filereader:
//obtiene archivo
var file = files[i];
//Convierte archivo en binario
var reader = new FileReader();
reader.onload = function(readerEvt) {
var binaryString = readerEvt.target.result;
var base64 = btoa(binaryString);
var base64file;
if(typeof base64file == "undefined" || typeof base64file == null){
base64file = base64;
}else{
base64file = base64file +'new'+base64;
}
};
reader.readAsBinaryString(file);
console.log(file)
But this work only with files of type image, the others like pdf, .doc etc etc give the following error when I try to send them with ajax.
"The Data Services Request could not be understood due to malformed syntax".
Any idea how can I send convert these files into a xstring data?
Take a look at this example. Hope this helps.
View
<u:FileUploader change="onChange" fileType="pdf" mimeType="pdf" buttonText="Upload" />
Controller
convertBinaryToHex: function(buffer) {
return Array.prototype.map.call(new Uint8Array(buffer), function(x) {
return ("00" + x.toString(16)).slice(-2);
}).join("");
},
onChange: function(oEvent){
var that = this;
var reader = new FileReader();
var file = oEvent.getParameter("files")[0];
reader.onload = function(e) {
var raw = e.target.result;
var hexString = that.convertBinaryToHex(raw).toUpperCase();
// DO YOUR THING HERE
};
reader.onerror = function() {
sap.m.MessageToast.show("Error occured when uploading file");
};
reader.readAsArrayBuffer(file);
},
I figured it out by filling an array everytime that a file was uploaded through the control,
change: function(oEvent) {
//Get file content
file = oEvent.getParameter("files")[0];
//Prepare data for slug
fixname = file.name;
filename = fixname.substring(0, fixname.indexOf("."));
extension = fixname.substring(fixname.indexOf(".") + 1);
//fill array with uploaded file
var fileData = {
file: file,
filename: filename,
extension: extension
}
fileArray.push(fileData);
},
and then I did a loop over that array to post every single file I keept there by using ajax method post.
$.each(fileArray, function(j, valor) {
//get file
file = fileArray[j].file;
//get file lenght
var numfiles = fileArray.length;
//Convert file to binary
var reader = new FileReader();
reader.readAsArrayBuffer(file);
reader.onload = function(evt) {
fileString = evt.target.result;
//get and make slug
filename = fileArray[j].filename;
extension = fileArray[j].extension;
slug = documento + '/' + filename + '/' + extension;
//User url service
var sUrlUpload = "sap url";
runs++;
//Post files
jQuery.ajax({});
}
});
I am trying to upload image in component A and send base 64 data of uploaded image to component B. I am facing issue in component A
HTML:
<input type="file" id="hotspot" (change)="uploadHotSpot($event)">
TS File:
uploadHotSpot($event){
var file:File = $event.target.files[0];
var reader:FileReader = new FileReader();
if (file) {
reader.readAsDataURL(file); //reads the data as a URL
this.pin = reader.result;
console.log(this.pin);
}
}
Issue: When I upload the image and keep developer tool on, I am able to get the base 64 data on console log but when the debugger tool is closed and I am trying to upload the image I am getting console.log as blank..... Any idea?
Because that's now how it works. You should create an onload callback to get the result. Like so :
uploadHotSpot($event) {
var file:File = $event.target.files[0];
var reader:FileReader = new FileReader();
reader.onload = () => {
this.pin = reader.result;
console.log(this.pin);
};
if (file) {
reader.readAsDataURL(file); //reads the data as a URL
}
}
I'm using the Javascript FileReader to load an image in the browser:
e = e.originalEvent;
e.dataTransfer.dropEffect = 'copy';
this.documentFile = e.dataTransfer.files[0];
var reader = new FileReader();
reader.onloadend = function () {
if (reader.result) {
console.log(reader);
$('#theImage').attr('src', reader.result);
}
};
reader.readAsDataURL(this.documentFile);
This works fine. I now want to get the original filename of the image, but I've got no clue how and looking around the internet I can't find anything either?
Does anybody know how I can get the filename through the FileReader? All tips are welcome!
This is prob not the best solution, BUT it worked for me.
var reader = new FileReader();
reader.fileName = file.name // file came from a input file element. file = el.files[0];
reader.onload = function(readerEvt) {
console.log(readerEvt.target.fileName);
};
Not the best answer, but a working one.
I just faced the same issue, here's how I fixed it:
Using FileReader
const reader = new FileReader();
reader.readAsDataURL(event.target.files[0]); // event is from the HTML input
console.log(event.target.files[0].name);
The selected answer will work, but I personally prefer to prevent assigning unknown properties to existing objects.
What I do is using the built-in Map object to store connections between FileReader and its File. It works great, because Map allows the key to be anything, even an object.
Consider this example with drag&drop on the window, where multiple files can be dropped at the same time:
// We will store our FileReader to File connections here:
const files = new Map();
window.addEventListener('drop', e => {
e.preventDefault();
for (const file of e.dataTransfer.files) {
const reader = new FileReader();
files.set(reader, file);
reader.addEventListener('load', e => {
// Getting the File from our Map by the FileReader reference:
const file = files.get(e.target);
console.log(`The contents of ${file.name}:`);
console.log(e.target.result);
// We no longer need our File reference:
files.delete(e.target);
});
reader.readAsText(file);
}
});
window.addEventListener('dragover', e => {
e.preventDefault();
});
And voilĂ , we made it without altering our FileReader objects!
I got the filename and filesize through the FileReader this way
First of all, the reader is a javascript FILE API specification that is so useful to read files from disc.
In your example the file is readed by readAsDataURL.
reader.readAsDataURL(this.documentFile);
var name = this.documentFile.name;
var size = this.documentFile.size;
I tried on my site where use this.files[0] instead and worked fine to catch the name and the size with jQuery into an input element.
reader.readAsDataURL(this.files[0]);
$("#nombre").val(this.files[0].name);
$("#tamano").val(this.files[0].size);
I tried the solution of #Robo Robok but was unable to get this to work in my Angular Application. With this as inspiration I came up with the following and wonder if this is a correct approach. Me, I'm a bit skeptic because each upload gets there own FileReader
export class ImageFileUpload {
imageData: any;
imageName!: string;
fileReader!: FileReader;
}
selectedFiles!: FileList | null;
previews: Array<ImageFileUpload> = [];
uploadRenewals(event: any) { // event of html
const target = event.target as HTMLInputElement;
this.selectedFiles = target.files;
if (this.selectedFiles) {
const numberOfFiles = this.selectedFiles.length;
for (let i = 0; i < numberOfFiles; i++) {
const currentSelectedFile = this.selectedFiles[i];
const newImageFile = new ImageFileUpload();
newImageFile.imageName = currentSelectedFile.name;
newImageFile.fileReader = new FileReader();
newImageFile.fileReader.onload = (e: any) => {
newImageFile.imageData = e.target.result;
};
newImageFile.fileReader.readAsDataURL(currentSelectedFile);
this.previews.push(newImageFile);
}
}
}
}
HTML Page
<input #fileInput (change)="uploadRenewals($event)" multiple type="file">
<div class="slider">
<div *ngFor="let preview of previews; let idx = index">
<img [src]="preview.imageData" [alt]="preview.imageName">
</div>
</div>
One other way is to modify the FileReader() object instance with your own desired property. Adding a key like reader.myOwnFileName gets you access to that in the onload callback.
const reader = new FileReader();
reader.onload = function() {
console.log("Loaded file '" + reader.myOwnFileName + "' contents: ");
console.log(reader.result); // output file contents of chosen file.
};
reader.readAsText(this.files[0]); // use readAsText(), readAsDataURL() or other method.
// make your own key on the object instance:
reader.myOwnFileName = this.files[0].name;
If you want the filename to a variable:
var filename;
var reader = new FileReader();
reader.onloadend = function () {
if (reader.result) {
console.log(reader);
$('#theImage').attr('src', reader.result);
filename = reader.result;
}
};
reader.readAsDataURL(this.documentFile);
If you want it to run in a function:
var reader = new FileReader();
reader.onloadend = function () {
if (reader.result) {
console.log(reader);
$('#theImage').attr('src', reader.result);
myfunctionafter(reader.result);
}
};
reader.readAsDataURL(this.documentFile);
If you want to get the info out inside another function:
var reader = new FileReader();
var filename = reader.onloadend = function () {
if (reader.result) {
console.log(reader);
$('#theImage').attr('src', reader.result);
return reader.result;
}
};
reader.readAsDataURL(this.documentFile);
There might be a problem when your reader.onloadend might finish before the function you are running it from. Then you should do two functions and trigger the myfunctionafter(reader.result); from inside
Or you could simply get the src after
var filename = $('#theImage').attr('src');
I am using the javascript file api to read a file and I want to get its type out. I am mainly using it to upload audio and video files. However when i upload amr, 3gp, and aac audio files, javascript can't figure out the filetype. I need to know the filetypes for the different audio formats as I use the files differently depending on the format. Is there anyway for me to figure out the format for the above mentioned files? I have supplied the code I use below.
var f = this.files[0];
var fr = new FileReader();
fr.onload = function (ev2) {
console.dir(ev2);
//$('#image').attr('src', ev2.target.result);
//extra[extra.length] = ev2.target.result;
extra[extra.length] = ev2.target.result;
var splitted = ev2.target.result.split(','); //get the type
fileType[fileType.length] = splitted[0];
console.log("splitted[0]: "+splitted[0]);
console.log("f.type: "+f.type);
};
fr.readAsDataURL(f);
regards
Try this code:Source
Demo
JSFiddle Example
var file = fileInput.files[0];
var textType = /text.*/;
if (file.type.match(textType)) {
var reader = new FileReader();
reader.onload = function(e) {
//onload code
}
reader.readAsText(file);
} else {
alert( "File not supported!");
}
or also this code:
var file = $("#inputFile")[0].files;
alert(file[0].type);
One of my first larger projects so please bear with me. I have a script which will help me resize an image and turn it into base64. This is how it begins:
var createImage = function (src) {
var deferred = $.Deferred();
var img = new Image();
img.onload = function() {
deferred.resolve(img);
};
img.src = src;
return deferred.promise();
};
And my question is to get the image source from the upload form to the script?
I've tried to stitch together (with help from other sources) a function with the Filereader API:
var createImageURL = function () {
var fileinput = document.getElementById('fileinput');
file = fileinput.files[0];
var reader = new FileReader();
reader.readAsArrayBuffer(file);
reader.onload = function (event) {
var blob = new Blob([event.target.result]);
window.URL = window.URL || window.webkitURL;
var blobURL = window.URL.createObjectURL(blob);
}
return blobURL;
};
However this returns a GET error in the console.
Rather than going via Blob, convert your <input>'s File to an ObjectURL directly, saving yourself a lot of trouble by keeping your code synchronous and requiring fewer lines of code.
function inputToURL(inputElement) {
var file = inputElement.files[0];
return window.URL.createObjectURL(file);
}
var url = inputToURL(document.getElementById('fileinput'));
createImage(url);
This works because a File is a Blob per spec (as pointed out by Ray Nicholus)
It's not advised (as File inherits from Blob already) and highly unusual to want to convert between them, but not impossible. I'm including this so you can see how to structure FileReader code if you need it in future, not as a solution to your problem. To convert <input type="file" />'s first file to Blob, you would do
function fileToBlob(inputElement, callback) {
var fileReader = new FileReader();
fileReader.onload = function () {
callback(new Blob([this.result]));
}
fileReader.readAsArrayBuffer(inputElement.files[0]);
}
Where callback takes a Blob as it's first parameter. Remember that since the readAsArrayBuffer caused us to use a callback, we had to write this so it would work in an asynchronus environment.