Upload images to a Node.JS server without using <form> - javascript

I have a node.js server, which uses express-fileupload to accept images. Now I'm working on the function to upload an image. But I don't want to use < form > since I prefer xhtml request for various reasons, but mainly because I don't want to redirect the user, after he uploads an image.
I have tried reading the picture as dataURI, sending it to the server, decoding it and writing it to a file, which didnt work and seemed to resource intensive and laborious.
//I used the dataString from the callback method and wrote it to a file using fs.writeFile
function dataURItoimage(dataString, callback){
const atob = require("atob");
dataString.replace("data:image/jpeg;base64,", "");
dataString.replace("data:image/png;base64,", "");
atob(dataString);
callback(null, dataString);
}
//User side code
avatarInput.addEventListener("change", (e) => {
const reader = new FileReader();
reader.readAsDataURL(avatarInput.files[0]);
reader.onload = () => {
avatar = reader.result;
tosend.avatar = reader.result;
}
}, false);
uploadButton.onclick = () => {
var request = new XMLHttpRequest();
request.open("POST", "/avatarUpload");
request.setRequestHeader("Content-Type", "application/json");
var tosend = {avatar: ""};
tosend.avatar = avatar;
request.send(JSON.stringify(tosend));
}
Is there a better way to upload an image, which the user can select, to a node.js server?

You can try this example. It worked for me. I hope it can help you.
Sending dataURL throw Ajax request:
const dataURL = snapshotCanvas.toDataURL('image/png');
$.ajax({
url: 'http://localhost:3000/upload-image',
dataType: 'json',
data: { data: dataURL },
type: 'POST',
success: function(data) {}
});
Receiving request:
router.post('/', (req, res) => {
const base64 = req.body.data.replace(/^data:image\/png;base64,/, "");
fs.writeFileSync(`uploads/images/newImage.jpg`, base64, {encoding: 'base64'});
}

So I did it this way:
var request = new XMLHttpRequest();
request.open("POST", "/test");
var fd = new FormData();
fd.append("file", avatarInput.files[0]);
request.send(fd);
I created a FormData Object, appended the image, which the user chose in an input called "avatarInput", and send the object to the server.
On server side I used express-fileupload to access the file:
app.post("/test", (req, res) => {
if(req.files){
//With the follwing command you can save the recieved image
req.files.file.mv("./file.png", (err) => {if(err)throw err});
}
res.end();
});

Related

Send canvas.toDataURL images to nodejs

I'm trying to send image from front-end script to my server.
Front-end script:
var img_data = canvas.toDataURL('image/jpg'); // contains screenshot image
// Insert here POST request to send image to server
And I'm trying to accept the data in the backend and store it into req.files to be able to access like this:
const get_image = (req, res) => {
const File = req.files.File.tempFilePath;
}
What way can I do to send the image to the server and get the image like in the example above?
your img_data is a base 64 string, which you can send to server directly in a post request
e.g.
await fetch('/api/path', { method: 'POST', headers: { "content-type": "application/json"}, body: JSON.stringify({ file: img_data }) });
On your backend, you can convert this string to binary, and save to file.
var fs = require('fs');
app.post('/api/path', async (req, res) => {
const img = req.body.file;
var regex = /^data:.+\/(.+);base64,(.*)$/;
var matches = string.match(regex);
var ext = matches[1];
var data = matches[2];
var buffer = Buffer.from(data, 'base64'); //file buffer
.... //do whatever you want with the buffer
fs.writeFileSync('imagename.' + ext, buffer); //if you do not need to save to file, you can skip this step.
....// return res to client
})
You have to convert it to a Blob first, and then append it to a Form. The form would be the body of the request that you send to server.
canvas.toBlob(function(blob){
var form = new FormData(),
request = new XMLHttpRequest();
form.append("image", blob, "filename.png");
request.open("POST", "/upload", true);
request.send(form);
}, "image/png");

Convert POST Request in C# to JavaScript

I need to convert this C# code to JavaScript:
HttpClient client = new HttpClient();
string SECRET_KEY = "my_secret_key";
Byte[] bytes = System.IO.File.ReadAllBytes(#"c:\1.jpg");
string imagebase64 = Convert.ToBase64String(bytes);
var content = new StringContent(imagebase64);
var response = await client.PostAsync("https://api.openalpr.com/v2/recognize_bytes?recognize_vehicle=1&country=us&secret_key=" + SECRET_KEY, content).ConfigureAwait(false);
var buffer = await response.Content.ReadAsByteArrayAsync().ConfigureAwait(false);
var byteArray = buffer.ToArray();
var responseString = Encoding.UTF8.GetString(byteArray, 0, byteArray.Length);
I tried do this in JavaScript:
var file = document.querySelector('input[type="file"]').files[0];
getBase64(file).then(
data => $.ajax({
type: 'POST',
url: 'https://api.openalpr.com/v2/recognize_bytes?recognize_vehicle=1&country=br&secret_key=' + secret_key,
contentType: 'text/plain; charset=utf-8',
data: data,
success: function (ret) {
console.log(ret);
},
error: function (ret) {
console.log(ret);
}
}
Basically, both are intended converting an image to Base64 and send via POST to an API endpoint.
The conversion works as expected in both cases, however I get an error in JS.
Error 400: Error loading image
I don't have access to back end of this API and I don't have support.
I think some requirements are different, maybe the format of the type or something...
did you debugged the file variable where you are getting the base64 format . first try that and if this is not working try the below one to convert file to base64:
const toBase64 = file => new Promise((resolve, reject) => {
const reader = new FileReader();
reader.readAsDataURL(file);
reader.onload = () => resolve(reader.result);
reader.onerror = error => reject(error);
});
to call above method use : toBase64(file)
once the post request is formed check in the postman tool . I hope it will resolve your query .

Upload image Laravel without form AngularJS

I need upload image with AngularJS without form. but I don't know how to receive it in Laravel, send it.
My code is this:
<input type="file" name="file" accept="image/jpeg, image/png" id="file" ng-model="data.image">
$('input[type=file]').change(function () {
$scope.img = this.files[0];
var filePath = $("#file").val();
var reader = new FileReader();
reader.onload = function (e) {
$('#image').attr('src',e.target.result);
$scope.img["imgbase64"] = e.target.result;
};
reader.readAsDataURL(this.files[0]);
});
I use the service here:
var imgSend = new FormData();
imgSend.append("file",$scope.img);
data["image"] = imgSend;
url = "maquinas"; registroMaquinaServices.servicesRegistroMaquinaPost(url,data).then(function(promise){
var requests = promise.data.response;
console.log(requests);
})
I'm sending this to laravel.
Thanks.
You can use https://github.com/ghostbar/angular-file-model
to handle your image file for uploading and then you will be able to create form object and send it to your laravel server to be able to get the image file as regular uploaded file, not a base64 encoded one.
this is the code i use to do so
in the example all of the data that needs to be sent to server is in $scope.data variable
$http({
headers: {
'Content-Type': undefined //undefined value is on purpose
},
method: method,
url: url,
data: $scope.data,
transformRequest: function(data, headersGetter) {
var formData = new FormData();
angular.forEach(data, function(value, key) {
formData.append(key, value);
});
return formData;
}
})

Dropbox direct upload files from browser

I am trying to upload files directly to dropbox [from a browser / web application], The "uploadFile" function on the code API needs the file to be uploaded available on the server, this puts me in trouble, because I do not want any files to be uploaded to my server and from there to dropbox.
$f = fopen("test.jpg", "rb"); // requires file on server
$result = $dbxClient->uploadFile("test.jpg", dbx\WriteMode::add(), $f);
fclose($f);
Tried out this https://github.com/dropbox/dropbox-js disappointed to say that there is no clear documentation, many of the links on the documentation part is broken.
I need the files to be uploaded to my account and the clients need not login to dropbox.
Any pointers would be really appreciated. looking for Ajax / JavaScript methods.
Update
I have tried the following, but no response from Dropbox
HTML
<input type="file" name="file" id="file" onchange="doUpload(event)">
JavaScript
var doUpload = function(event){
var input = event.target;
var reader = new FileReader();
reader.onload = function(){
var arrayBuffer = reader.result;
$.ajax({
url: "https://api-content.dropbox.com/1/files_put/auto/uploads/" + input.files[0].name,
headers: {
Authorization: 'Bearer ' + MyAccessToken,
contentLength: file.size
},
crossDomain: true,
crossOrigin: true,
type: 'PUT',
contentType: input.files[0].type,
data: arrayBuffer,
dataType: 'json',
processData: false,
success : function(result) {
$('#uploadResults').html(result);
}
});
}
reader.readAsArrayBuffer(input.files[0]);
}
Dropbox just posted a blog with instructions on how to do this. You can find it at https://blogs.dropbox.com/developers/2016/03/how-formio-uses-dropbox-as-a-file-backend-for-javascript-apps/ (Full disclosure, I wrote the blog post.)
Here is how to upload a file.
/**
* Two variables should already be set.
* dropboxToken = OAuth token received then signing in with OAuth.
* file = file object selected in the file widget.
*/
var xhr = new XMLHttpRequest();
xhr.upload.onprogress = function(evt) {
var percentComplete = parseInt(100.0 * evt.loaded / evt.total);
// Upload in progress. Do something here with the percent complete.
};
xhr.onload = function() {
if (xhr.status === 200) {
var fileInfo = JSON.parse(xhr.response);
// Upload succeeded. Do something here with the file info.
}
else {
var errorMessage = xhr.response || 'Unable to upload file';
// Upload failed. Do something here with the error.
}
};
xhr.open('POST', 'https://content.dropboxapi.com/2/files/upload');
xhr.setRequestHeader('Authorization', 'Bearer ' + dropboxToken);
xhr.setRequestHeader('Content-Type', 'application/octet-stream');
xhr.setRequestHeader('Dropbox-API-Arg', JSON.stringify({
path: '/' + file.name,
mode: 'add',
autorename: true,
mute: false
}));
xhr.send(file);
Then to download a file from dropbox do this.
var downloadFile = function(evt, file) {
evt.preventDefault();
var xhr = new XMLHttpRequest();
xhr.responseType = 'arraybuffer';
xhr.onload = function() {
if (xhr.status === 200) {
var blob = new Blob([xhr.response], {type: ’application/octet-stream’});
FileSaver.saveAs(blob, file.name, true);
}
else {
var errorMessage = xhr.response || 'Unable to download file';
// Upload failed. Do something here with the error.
}
};
xhr.open('POST', 'https://content.dropboxapi.com/2/files/download');
xhr.setRequestHeader('Authorization', 'Bearer ' + dropboxToken);
xhr.setRequestHeader('Dropbox-API-Arg', JSON.stringify({
path: file.path_lower
}));
xhr.send();
}
FileSaver and Blob will not work on older browsers so you could add a workaround to them.
As other answers have noted, each session uploading or downloading the file will need to have access to a dropbox token. Sending someone else's token to a user is a security issue since having the token will give them complete control over the dropbox account. The only way to make this work is to have each person authenticate with Dropbox and get their own token.
At Form.io we've implemented both the authentication and the upload/download into our platform. This makes it really easy to build web apps with dropbox as a backend for files.
"I need the files to be uploaded to my account and the clients need not login to dropbox."
Then you'll really need to do the upload server-side. To do it client side would mean sending the access token to the browser, at which point any user of your app could use that access token to do whatever they wanted with your account. (E.g. delete all the other files, upload their private DVD collection, etc.)
For security reasons, I would strongly recommend doing the upload server-side where you can keep the access token a secret.
The answers given so far don't utilize the Dropbox javascript SDK which I think would prob be the best way to go about it. Check out this link here:
https://github.com/dropbox/dropbox-sdk-js/blob/master/examples/javascript/upload/index.html
which provides an example which is ofc dependent on having downloaded the SDK. (Edit: after playing with SDK I realize that it creates a POST request similar to the accepted answer in this thread. However something the popular answer omits is the presence of an OPTIONS preflight call that the sdk makes prior to the actual POST)
I might also add that something that is not shown in the dropbox sdk examples is that you can upload a blob object to dropbox; this is useful for instance if you want to dynamically extract images from a canvas and upload them and don't want to upload something that has been selected from the file system via the file uploaded input.
Here is a brief example of the scenario I'm describing:
//code below after having included dropbox-sdk-js in your project.
//Dropbox is in scope!
var dbx = new Dropbox.Dropbox({ accessToken: ACCESS_TOKEN });
//numerous stack overflow examples on creating a blob from data uri
var blob = dataURIToBlob(canvas.toDataUrl());
//the path here is the path of the file as it will exist on dropbox.
//should be unique or you will get a 4xx error
dbx.filesUpload({path: `unq_filename.png`, contents: blob})
Many thanks to #smarx with his pointers I was able to reach the final solution.
Also I have added a few extra features like listening to upload progress so that the users can be showed with the upload progress percentage.
HTML
<input type="file" name="file" id="file" onchange="doUpload(event)">
JavaScript
var doUpload = function(event){
var input = event.target;
var reader = new FileReader();
reader.onload = function(){
var arrayBuffer = reader.result;
var arrayBufferView = new Uint8Array( arrayBuffer );
var blob = new Blob( [ arrayBufferView ], { type: input.files[0].type } );
var urlCreator = window.URL || window.webkitURL;
var imageUrl = urlCreator.createObjectURL( blob );
$.ajax({
url: "https://api-content.dropbox.com/1/files_put/auto/YourDirectory/" + input.files[0].name,
headers: {
'Authorization':'Bearer ' +YourToken,
'Content-Length':input.files[0].size
},
crossDomain: true,
crossOrigin: true,
type: 'PUT',
contentType: input.files[0].type,
data: arrayBuffer,
dataType: 'json',
processData: false,
xhr: function()
{
var xhr = new window.XMLHttpRequest();
//Upload progress, litsens to the upload progress
//and get the upload status
xhr.upload.addEventListener("progress", function(evt){
if (evt.lengthComputable) {
var percentComplete = parseInt( parseFloat(evt.loaded / evt.total) * 100);
//Do something with upload progress
$('#uploadProgress').html(percentComplete);
$('#uploadProgressBar').css('width',percentComplete+'%');
}
}, false);
},
beforeSend: function(){
// Things you do before sending the file
// like showing the loader GIF
},
success : function(result) {
// Display the results from dropbox after upload
// Other stuff on complete
},
});
}
reader.readAsArrayBuffer(input.files[0]);
}
U have used the PUT method as our only objective is to upload files,As per my studies on various resources ( StackOverflow and zacharyvoase ) A put method can stream large files, also its desigend to put files on a specified URI , if file exist the file must be replaced. A PUT method cannot be moved to a different URL other than the URL Specified.
The Risk
You are at risk by using access token at client side, there needs to be high security measures to mask the token. But modern Web dev tools like Browser consoles , Firebug etc can monitor your server requests and can see your access token.
upload.html
Upload
upload.js
$('#form_wizard_1 .button-submit').click(function () {
var ACCESS_TOKEN ="Your token get from dropbox";
var dbx = new Dropbox({ accessToken: ACCESS_TOKEN });
var fileInput = document.getElementById('files1');
var file = fileInput.files[0];
res=dbx.filesUpload({path: '/' + file.name, contents: file})
.then(function(response) {
var results = document.getElementById('results');
results.appendChild(document.createTextNode('File uploaded!'));
res=response;
console.log(response);
})
.catch(function(error) {
console.error(error);
});
}

Windows store apps JS : uploading a video file with WinJS.xhr

I've some trouble into uploading a video to a form.
In my case, I need to upload some data with my video, so I left BackgroundUploader to use WinJS.xhr. But I can't figure it out how to convert my video file into something readable for my php.
My code:
var clickPicker = function () {
openPicker = Windows.Storage.Pickers.FileOpenPicker();
// We set the default location to the video library
openPicker.suggestedStartLocation = Windows.Storage.Pickers.PickerLocationId.videosLibrary;
// Set de view to thumbnail
openPicker.viewMode = Windows.Storage.Pickers.PickerViewMode.thumbnail;
// Extension allowed to be taken
openPicker.fileTypeFilter.replaceAll([".mp4", ".avi"]);
openPicker.pickSingleFileAsync().done(function (file) {
uploadInit(file);
}, function (err) {
// MISTAAAAAAAAAAAAAAAAKEEEEEEEEE
console.log(err.message);
});
};
var uploadInit = function (file) {
// Creating the blob
var objectURL = window.URL.createObjectURL(file);
var url = "http://localhost/vdm_bo/videos/uploader";
var d = new Date();
var data = new FormData();
data.append("data[Video][pseudo]", 'H4mm3R');
data.append('data[Video][postal_code]', '67340');
// Converting date to a datetile mysql
data.append('data[Video][date]', ISODateString(d));
data.append('data[Video][age]', '24');
data.append("data[Video][email]", 'bliblu#hotmail.fr');
data.append("data[Video][question_selected]", 'qA');
data.append("data[Video][video_file]", file, file.name);
WinJS.xhr({
type: "POST",
url: url,
data: data
}).done(function (res) {
console.log('succes');
}, function (err) {
console.log(err.message);
}, function (res) {
});
};
So, to debug this I serialize the answer, and here is what I get :
When uploading with the file (without blob) :
s:36:"[object Windows.Storage.StorageFile]";
When uploading with blob (window.URL.createObjectURL(file))
s:41:"blob:9A06AB11-8609-42DC-B0A9-7FB416E70A9D";
And when I'm uploading the video just with my html form
a:5:{s:4:"name";s:36:"9147cb17e216d5182908ad370ff16914.mp4";s:4:"type";s:9:"video/mp4";s:8:"tmp_name";s:23:"C:\wamp\tmp\php13C8.tmp";s:5:"error";i:0;s:4:"size";i:26454182;}
Does anyone have a clue how to make it work ? Or maybe I do it all wrong and it's not the way I'm suppose to convert my file (It's the way to do for images, maybe not for video)
Okay, I found a way to do that. First ou need to get the file with getFileAsync() and not the Picker. Then you can create a blob with the stream of your file and add this blob to your form.
Here my code
var videosLibrary = Windows.Storage.KnownFolders.videosLibrary;
videosLibrary.getFileAsync(file.name).then(
function completeFile(file) {
return file.openAsync(Windows.Storage.FileAccessMode.readWrite);
}).then(
function completeStream(stream) {
var d = new Date();
// Do processing.
var blob = MSApp.createBlobFromRandomAccessStream("video/mp4", stream);
var data = new FormData();
data.append("data[Video][pseudo]", 'H4mm3R');
data.append('data[Video][postal_code]', '67340');
// Converting date to a datetile mysql
data.append('data[Video][date]', ISODateString(d));
data.append('data[Video][age]', '24');
data.append("data[Video][email]", 'bliblu#hotmail.fr');
data.append("data[Video][question_selected]", 'qA');
data.append("data[Video][video_file]", blob, file.name);
return WinJS.xhr({ type: "POST", url: "http://localhost/vdm_bo/videos/uploader", data: data });
}).then(
function (request) {
console.log("uploaded file");
},
function (error) {
console.log("error uploading file");
});

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