I am using this little script to find out whether Firebug is open:
if (window.console && window.console.firebug) {
//is open
};
And it works well. Now I was searching for half an hour to find a way to detect whether Google Chrome's built-in web developer console is open, but I couldn't find any hint.
This:
if (window.console && window.console.chrome) {
//is open
};
doesn't work.
EDIT:
So it seems that it is not possible to detect whether the Chrome console is open. But there is a "hack" that works, with some drawbacks:
will not work when console is undocked
will not work when console is open on page load
So, I am gonna choose Unsigned´s answer for now, but if some1 comes up with a brilliant idea, he is welcome to still answer and I change the selected answer! Thanks!
Leaving previous answers below for historical context.
Debugger (2022)
While not fool-proof, this debugger-based approach in another answer does appear to still work.
requestAnimationFrame (Late 2019)
Currently Muhammad Umer's approach works on Chrome 78, with the added advantage of detecting both close and open events.
function toString (2019)
Credit to Overcl9ck's comment on this answer. Replacing the regex /./ with an empty function object still works.
var devtools = function() {};
devtools.toString = function() {
if (!this.opened) {
alert("Opened");
}
this.opened = true;
}
console.log('%c', devtools);
// devtools.opened will become true if/when the console is opened
regex toString (2017-2018)
Since the original asker doesn't seem to be around anymore and this is still the accepted answer, adding this solution for visibility. Credit goes to Antonin Hildebrand's comment on zswang's answer. This solution takes advantage of the fact that toString() is not called on logged objects unless the console is open.
var devtools = /./;
devtools.toString = function() {
if (!this.opened) {
alert("Opened");
}
this.opened = true;
}
console.log('%c', devtools);
// devtools.opened will become true if/when the console is opened
console.profiles (2013)
Update: console.profiles has been removed from Chrome. This solution no longer works.
Thanks to Paul Irish for pointing out this solution from Discover DevTools, using the profiler:
function isInspectOpen() {
console.profile();
console.profileEnd();
if (console.clear) {
console.clear();
}
return console.profiles.length > 0;
}
function showIfInspectIsOpen() {
alert(isInspectOpen());
}
<button onClick="showIfInspectIsOpen()">Is it open?</button>
window.innerHeight (2011)
This other option can detect the docked inspector being opened, after the page loads, but will not be able to detect an undocked inspector, or if the inspector was already open on page load. There is also some potential for false positives.
window.onresize = function() {
if ((window.outerHeight - window.innerHeight) > 100) {
alert('Docked inspector was opened');
}
}
Chrome 65+ (2018)
r = /./
r.toString = function () {
document.title = '1'
}
console.log('%c', r);
demo: https://jsbin.com/cecuzeb/edit?output (Update at 2018-03-16)
package: https://github.com/zswang/jdetects
When printing “Element” Chrome developer tools will get its id
var checkStatus;
var element = document.createElement('any');
element.__defineGetter__('id', function() {
checkStatus = 'on';
});
setInterval(function() {
checkStatus = 'off';
console.log(element);
console.clear();
}, 1000);
Another version (from comments)
var element = new Image();
Object.defineProperty(element, 'id', {
get: function () {
/* TODO */
alert('囧');
}
});
console.log('%cHello', element);
Print a regular variable:
var r = /./;
r.toString = function() {
document.title = 'on';
};
console.log(r);
Very Reliable hack
Basically set a getter on property and log it in console. Apparently the thing gets accessed only when console is open.
https://jsfiddle.net/gcdfs3oo/44/
var checkStatus;
var indicator = document.querySelector('#devtool-status');
var element = new Image();
Object.defineProperty(element, 'id', {
get: function() {
checkStatus='on';
throw new Error("Dev tools checker");
}
});
requestAnimationFrame(function check() {
checkStatus = 'off';
console.dir(element);
indicator.className = checkStatus;
requestAnimationFrame(check);
});
.on{
color:limegreen;
}
.off{
color:red;
}
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.7.1/css/all.css" integrity="sha256-DVK12s61Wqwmj3XI0zZ9MFFmnNH8puF/eRHTB4ftKwk=" crossorigin="anonymous" />
<p>
<ul>
<li>
dev toolbar open: icon is <span class="on">green</span>
</li>
<li>
dev toolbar closed: icon is <span class="off">red</span>
</li>
</ul>
</p>
<div id="devtool-status"><i class="fas fa-7x fa-power-off"></i></div>
<br/>
<p><b>Now press F12 to see if this works for your browser!</b></p>
I created devtools-detect which detects when DevTools is open:
console.log('is DevTools open?', window.devtools.open);
You can also listen to an event:
window.addEventListener('devtoolschange', function (e) {
console.log('is DevTools open?', e.detail.open);
});
It doesn't work when DevTools is undocked. However, works with the Chrome/Safari/Firefox DevTools and Firebug.
------ Update: ------
This is an old question with many great answers that worked for a while. The current best answer as of September 5th 2022 is by #david-fong https://stackoverflow.com/a/68494829/275333
Btw, my answer is still working the same since I've posted it, it's just a bit difficult to make it always accurate. Click on the "Manual Benchmark" link in my demo with the console closed/opened to see what I mean - there is always a big difference.
----------------------
I found a way to tell if the Chrome Console is opened or not.
It’s still a hack but it’s way more accurate and will work whether the console is undocked or not.
Basically running this code with the console closed takes about ~100 microseconds and while the console is opened it takes about twice as much ~200 microseconds.
console.log(1);
console.clear();
(1 millisecond = 1000 microsecond)
I’ve written more about it here.
Demo is here.
console.log(Object.defineProperties(new Error, {
message: {get() {alert('Chrome/Firefox')}},
toString: {value() {(new Error).stack.includes('toString#')&&alert('Safari')}}
}));
Demo: https://jsbin.com/cateqeyono/edit?html,output
There seem to be a few common classes of solutions:
Rely on detecting resizing of the screen when the devtools appear (this doesn't work when the devtools/console are opened as a separate window)
Intercept certain user actions that can bring up the devtools/console such as right click menu, F12, Ctrl+Shift+C, etc. This can't cover UI mechanisms that are in the browser chrome that aren't detectable by the page.
Log something to the console and rely on browser-specific behaviour for lazy, fancy printing. Historically, these seem to not be highly reliable, but they're nice and simple. If you want them to work repeatedly in the same browsing session, you'll probably have to accept some degree of console spam.
Use timing heuristics with the debugger statement. The tricky part is to find a way so that the timers can't get messed up by long running tasks in the event loop queue, and the fact that the debugger statement pauses execution of the thread it runs on. There's also the challenge that regular debugger statements can be disabled by the user on a case-by-case or disable-all basis.
What follows is my solution to the specific problems with the debugger approach. Ie. Avoid false positives when the main thread runs a long task between a heuristic timer, avoid the debugger statement from blocking the main thread, and prevent disabling the debugger statement. Note: I don't think there is a way to prevent a user from disabling all debugger breakpoints, and that is probably for the best.
How It Works
The Chrome browser enters debugging when devtools are open and a thread encounters a debugging statement.
Main thread sends a message to a webworker thread.
Worker thread replies with an opening heartbeat.
Main thread reacts by starting a timer to expect the closing heartbeat.
Worker thread's message handler encounters a debugger statement (optionally wrapped in an eval statement to prevent the user from disabling it).
If devtools are closed, the worker will immediately send an acknowledgement to the main thread, and the main thread will conclude that devtools are closed.
If devtools are opened, the worker will enter a debugging session, and the main thread will notice that the Worker has not responded sufficiently quickly, concluding that the debugger must be open. The main thread will not be blocked by the worker's debugging session, but it's timeout response will be blocked by any heavy processing in the main thread ahead of it in the event queue.
I've published a reference implementation (authored by me) here on GitHub, and a demo here.
Pros
Unlike screen-size-change-detection approaches, this works when the console is in a separate window.
Unlike user-action-interception approaches, this works regardless of what user action brings up the console.
Unlike console.log approaches, this can work for multiple open-closes of the console without spamming the console with messages.
Unlike basic timer-debugger approaches, the detection should never trigger false positives due to busy threads (main thread, or other workers), the debugger statement is in the worker instead of the main thread, so the main thread won't get blocked, and the eval-debugger statement prevents disabling that specific debugger statement.
Cons
The user can disable all breakpoints, which will disable this method of detection.
The eval-wrapped debugger statement won't work on sites which disable eval via their Content Security Policy, in which case only a regular debugger statement can be used.
I found new methods work at Chrome 89
Using console.profile, setInterval and function toString
var devtools = function() {};
devtools.toString = function() {
alert('NOPE!!')
return '-'
}
setInterval(()=>{
console.profile(devtools)
console.profileEnd(devtools)
}, 1000)
In safari, it doesn't works.
Below chrome 89, i can't check whether it works.
The Chrome developer tools is really just a part of WebKit's WebCore library. So this question applies to Safari, Chrome, and any other WebCore consumers.
If a solution exists, it'll be based off a difference in the DOM when the WebKit web inspector is open and when it's closed. Unfortunately, this is a kind of a chicken and egg problem because we can't use the inspector to observe the DOM when the inspector is closed.
What you may be able to do is write a bit of JavaScript to dump the entire DOM tree. Then run it once when the inspector is open, and once when the inspector is closed. Any difference in the DOM is probably a side-effect of the web inspector, and we may be able to use it to test if the user is inspecting or not.
This link is a good start for a DOM dumping script , but you'll want to dump the entire DOMWindow object, not just document.
Update:
Looks like there's a way to do this now. Check out Chrome Inspector Detector
There is a tricky way to check it for extensions with 'tabs' permission:
chrome.tabs.query({url:'chrome-devtools://*/*'}, function(tabs){
if (tabs.length > 0){
//devtools is open
}
});
Also you can check if it open for your page:
chrome.tabs.query({
url: 'chrome-devtools://*/*',
title: '*example.com/your/page*'
}, function(tabs){ ... })
I wrote a blog post about this: http://nepjua.org/check-if-browser-console-is-open/
It can detect whether it's docked or undocked
function isConsoleOpen() {
var startTime = new Date();
debugger;
var endTime = new Date();
return endTime - startTime > 100;
}
$(function() {
$(window).resize(function() {
if(isConsoleOpen()) {
alert("You're one sneaky dude, aren't you ?")
}
});
});
var div = document.createElement('div');
Object.defineProperty(div,'id',{get:function(){
document.title = 'xxxxxx'
}});
setTimeout(()=>console.log(div),3000)
Muhammad Umer's approach worked for me, and I'm using React, so I decided to make a hooks solution:
const useConsoleOpen = () => {
const [consoleOpen, setConsoleOpen] = useState(true)
useEffect(() => {
var checkStatus;
var element = new Image();
Object.defineProperty(element, "id", {
get: function () {
checkStatus = true;
throw new Error("Dev tools checker");
},
});
requestAnimationFrame(function check() {
checkStatus = false;
console.dir(element); //Don't delete this line!
setConsoleOpen(checkStatus)
requestAnimationFrame(check);
});
}, []);
return consoleOpen
}
NOTE: When I was messing with it, it didn't work for the longest time and I couldn't figure out why. I had deleted console.dir(element); which is critical to how it works. I delete most non-descriptive console actions since they just take up space and aren't usually necessary to the function, so that was why it wasn't working for me.
To use it:
import React from 'react'
const App = () => {
const consoleOpen = useConsoleOpen()
return (
<div className="App">
<h1>{"Console is " + (consoleOpen ? "Open" : "Closed")}</h1>
</div>
);
}
I hope this helps anyone using React. If anyone wants to expand on this, I would like to be able stop the infinite loop at some point (since I don't use this in every component) and to find a way to keep the console clean.
Javascript Detect Developer Tools Console Opening
Working from 2/2/2022
Chrome Version 97 (Developer Tools Undocked/Docked/Keyboard shortcuts)
Edge Version 97 (Developer Tools Undocked/Docked/Keyboard shortcuts)
FireFox Version 96.0.03 (Developer Tools Undocked/Docked/Keyboard shortcuts)
Safari ?
FireBug Detection (Developer Tools)
// Prevent Right Click (Optional)
document.addEventListener('contextmenu', function(event) {
event.preventDefault();
}, true);
// DevTools Opened Script
function DevToolsOpened() {
alert("Developer Tools Opened");
}
// Detect DevTools (Chrome/Edge)
// https://stackoverflow.com/a/67148898/9498503 (SeongJun)
var devtools = function() {};
devtools.toString = function() {
DevToolsOpened();
return '-';
}
setInterval(()=>{
console.profile(devtools);
console.profileEnd(devtools);
if (console.clear) {
console.clear();
}
}, 1000);
// Detect DevTools (FireFox)
if (navigator.userAgent.toLowerCase().indexOf('firefox') > -1){
// Detect Resize (Chrome/Firefox/Edge Works) but (Triggers on Zoom In Chrome and Zoom Out FireFox)
window.onresize = function() {
if ((window.outerHeight - window.innerHeight) > 100 || (window.outerWidth - window.innerWidth) > 100) {
DevToolsOpened();
}
}
}
// Detect Fire Bug
if (window.console && window.console.firebug || console.assert(1) === '_firebugIgnore') {
DevToolsOpened();
};
// Detect Key Shortcuts
// https://stackoverflow.com/a/65135979/9498503 (hlorand)
window.addEventListener('keydown', function(e) {
if (
// CMD + Alt + I (Chrome, Firefox, Safari)
e.metaKey == true && e.altKey == true && e.keyCode == 73 ||
// CMD + Alt + J (Chrome)
e.metaKey == true && e.altKey == true && e.keyCode == 74 ||
// CMD + Alt + C (Chrome)
e.metaKey == true && e.altKey == true && e.keyCode == 67 ||
// CMD + Shift + C (Chrome)
e.metaKey == true && e.shiftKey == true && e.keyCode == 67 ||
// Ctrl + Shift + I (Chrome, Firefox, Safari, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 73 ||
// Ctrl + Shift + J (Chrome, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 74 ||
// Ctrl + Shift + C (Chrome, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 67 ||
// F12 (Chome, Firefox, Edge)
e.keyCode == 123 ||
// CMD + Alt + U, Ctrl + U (View source: Chrome, Firefox, Safari, Edge)
e.metaKey == true && e.altKey == true && e.keyCode == 85 ||
e.ctrlKey == true && e.keyCode == 85
) {
DevToolsOpened();
}
});
Also you can try this: https://github.com/sindresorhus/devtools-detect
// check if it's open
console.log('is DevTools open?', window.devtools.open);
// check it's orientation, null if not open
console.log('and DevTools orientation?', window.devtools.orientation);
// get notified when it's opened/closed or orientation changes
window.addEventListener('devtoolschange', function (e) {
console.log('is DevTools open?', e.detail.open);
console.log('and DevTools orientation?', e.detail.orientation);
});
If you are developers who are doing stuff during development. Check out this Chrome extension. It helps you detect when Chrome Devtoos is opened or closed.
https://chrome.google.com/webstore/detail/devtools-status-detector/pmbbjdhohceladenbdjjoejcanjijoaa?authuser=1
This extension helps Javascript developers detect when Chrome Devtools is open or closed on current page.
When Chrome Devtools closes/opens, the extension will raise a event named 'devtoolsStatusChanged' on window.document element.
This is example code:
function addEventListener(el, eventName, handler) {
if (el.addEventListener) {
el.addEventListener(eventName, handler);
} else {
el.attachEvent('on' + eventName,
function() {
handler.call(el);
});
}
}
// Add an event listener.
addEventListener(document, 'devtoolsStatusChanged', function(e) {
if (e.detail === 'OPENED') {
// Your code when Devtools opens
} else {
// Your code when Devtools Closed
}
});
Some answers here will stop working in Chrome 65. Here's a timing attack alternative that works pretty reliably in Chrome, and is much harder to mitigate than the toString() method. Unfortunately it's not that reliable in Firefox.
addEventListener("load", () => {
var baseline_measurements = [];
var measurements = 20;
var warmup_runs = 3;
const status = document.documentElement.appendChild(document.createTextNode("DevTools are closed"));
const junk = document.documentElement.insertBefore(document.createElement("div"), document.body);
junk.style.display = "none";
const junk_filler = new Array(1000).join("junk");
const fill_junk = () => {
var i = 10000;
while (i--) {
junk.appendChild(document.createTextNode(junk_filler));
}
};
const measure = () => {
if (measurements) {
const baseline_start = performance.now();
fill_junk();
baseline_measurements.push(performance.now() - baseline_start);
junk.textContent = "";
measurements--;
setTimeout(measure, 0);
} else {
baseline_measurements = baseline_measurements.slice(warmup_runs); // exclude unoptimized runs
const baseline = baseline_measurements.reduce((sum, el) => sum + el, 0) / baseline_measurements.length;
setInterval(() => {
const start = performance.now();
fill_junk();
const time = performance.now() - start;
// in actual usage you would also check document.hasFocus()
// as background tabs are throttled and get false positives
status.data = "DevTools are " + (time > 1.77 * baseline ? "open" : "closed");
junk.textContent = "";
}, 1000);
}
};
setTimeout(measure, 300);
});
As for Chrome/77.0.3865.75 a version of 2019 not works. toString invokes immediately without Inspector opening.
const resultEl = document.getElementById('result')
const detector = function () {}
detector.toString = function () {
resultEl.innerText = 'Triggered'
}
console.log('%c', detector)
<div id="result">Not detected</div>
use this package isDevToolsOpened() function from the package dev-tools-monitor
which works as expected in all browsers except for firefox.
Force a colorized welcome message, each time the console is opened.
// Force a colorized welcome message
// each time the console is opened.
(() => {
w = new Function()
w.toString = () => { (!this.z) ? console.log("%cWelcome to the console\n %cMaster password:\n %c window.password = ' ... ':", "color: white; font-size: 20px; background-color: blue", "color: white; font-size: 16px; background-color: red;margin 20px 0", "background: #222; color: #bada55") : this.z = true
}
console.log('%c', w)
})()
You can catch the event of opening the dev. tools by adding event listeners to the keyboard shortcuts with which it opens. This is not a "hack" and it works 100% of the time.
The only case it won't catch is when the user opens it manually with mouse. So it is a "partial solution" perhaps it is useful for somebody.
<script>
function devToolsOpened(e){
alert("devtools opened");
// uncomment to prevent opening dev.tools:
// e.preventDefault();
}
window.addEventListener('keydown', function(e) {
if (
// CMD + Alt + I (Chrome, Firefox, Safari)
e.metaKey == true && e.altKey == true && e.keyCode == 73 ||
// CMD + Alt + J (Chrome)
e.metaKey == true && e.altKey == true && e.keyCode == 74 ||
// CMD + Alt + C (Chrome)
e.metaKey == true && e.altKey == true && e.keyCode == 67 ||
// CMD + Shift + C (Chrome)
e.metaKey == true && e.shiftKey == true && e.keyCode == 67 ||
// Ctrl + Shift + I (Chrome, Firefox, Safari, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 73 ||
// Ctrl + Shift + J (Chrome, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 74 ||
// Ctrl + Shift + C (Chrome, Edge)
e.ctrlKey == true && e.shiftKey == true && e.keyCode == 67 ||
// F12 (Chome, Firefox, Edge)
e.keyCode == 123 ||
// CMD + Alt + U, Ctrl + U (View source: Chrome, Firefox, Safari, Edge)
e.metaKey == true && e.altKey == true && e.keyCode == 85 ||
e.ctrlKey == true && e.keyCode == 85
){
devToolsOpened(e);
}
});
</script>
Keyboard shortcuts to open Developer Tools:
Chrome: https://developers.google.com/web/tools/chrome-devtools/shortcuts
Firefox: https://developer.mozilla.org/hu/docs/Tools
Safari: https://developer.apple.com/library/archive/documentation/AppleApplications/Conceptual/Safari_Developer_Guide/KeyboardShortcuts/KeyboardShortcuts.html
Edge: https://learn.microsoft.com/en-us/microsoft-edge/devtools-guide-chromium/shortcuts
Timing solution (works for docked and undocked)
It is a bit intrusive but not as much as the debugger trap
var opened = false;
var lastTime = Date.now();
const interval = 50;
const threshold = 30;
setInterval(() => {
let delta = Date.now() - lastTime;
if (delta > interval + threshold) {
document.title = "P3nis";
opened = true;
}
lastTime = Date.now();
if (!opened) {
debugger;
}
}, interval)
When a browser's DevTools is open, breakpoints marked by 'debugger;' will be attached as long as you don't deactivate breakpoints.
So here is the code to check if debugger is enabled:
let workerUrl = 'data:application/javascript;base64,' + btoa(`
self.addEventListener('message', (e) => {
if(e.data==='hello'){
self.postMessage('hello');
}
debugger;
self.postMessage('');
});
`);
function checkIfDebuggerEnabled() {
return new Promise((resolve) => {
let fulfilled = false;
let worker = new Worker(workerUrl);
worker.onmessage = (e) => {
let data = e.data;
if (data === 'hello') {
setTimeout(() => {
if (!fulfilled) {
resolve(true);
worker.terminate();
}
}, 1);
} else {
fulfilled = true;
resolve(false);
worker.terminate();
}
};
worker.postMessage('hello');
});
}
checkIfDebuggerEnabled().then((result) => {
if (result) {
alert('browser DevTools is open');
}else{
alert('browser DevTools is not open, unless you have deactivated breakpoints');
}
});
Note: if CSP is used then you need either to add worker-src 'unsafe-inline' to CSP policy or to move worker source code above to a CSP-allowed resource and change workerUrl to that resource.
Best way to have Debug-Mode on/off feature is to set a flag 'debugMode'='off' in localStorage by default -
localStorage.setItem('debugMode', 'off');
Then, change it in Local Storage of browser manually to 'on' while development -
Then use below condition in code to do differrent action if it's 'on' -
if(localStorage.getItem('debugMode') === 'on'){
//do something 1
}else {
//do something 2
}
I need to know which mouse key is pressed on every mousemove event, and I try to use this:
getMouseCode: function(e) {
e = e || window.event;
if (!e.which && e.button) {
if (e.button & 1) e.which = 1;
else if (e.button & 4) e.which = 2;
else if (e.button & 2) e.which = 3;
};
return e.which;
},
But this is works only in chrome and IE7-8. IE9 debugger always says e.button == 0 and e.which == 1. After some debugging I figured out that window.event for IE9 contains right value of which, so I swapped
e = window.event || e;
This also does the trick for Safari & Air, but Firefox has window.event undefined, and Opera has the same wrong values in both callback argument and window.event objects.
I was looking at this question when investigating a related issue. It turned out that my issue was that I needed to use separate functions to handle onclick and onmouseover events.
I have found that when using Opera, Safari and FireFox, the "which" property of the mousemove event object is set to 1 when no mouse button has been clicked.
Though this answer may be kind of late, I am sure it will help those in the future. I stumbled upon this question while searching for this cross browser feature and originally disregarded it. I am back to provide my answer for those that follow in my footsteps.
First, some knowledge. I found this site very helpful, as all the cross browser issues (well most) are worked out, and laid out for your amusement (I laugh when us developers need to create charts and diagrams to how browsers work..)
http://unixpapa.com/js/mouse.html
On this page, near the bottom, you will find a blue link that says "Click here with various mouse buttons to test", above this you will see a code snippet. This goes into your mousedown or mouseup. If you right click and view the source at this location, you will find a script tag that holds 2 functions, the one above this link, and a 'dont' function that prevents the events from doing their default, or falling through, though not needed in all cases, is useful to know about.
The second piece of knowledge comes from another website, and provides us some insight into how to capture the mouse wheel up and down events.
http://www.javascriptkit.com/javatutors/onmousewheel.shtml
To put this all together in 1 place, we basically have the following..
function GetMouseButton(e) {
// Normalize event variable
var e = window.event || e;
// Set button to initially not recognized (or false if you need to to be)
var button = 'Not Recognized';
// Check if this is a button push event
if(e.type == 'mousedown' || e.type == 'mouseup') {
if (e.which == null) {
// Check if IE, if so, what e.button was pressed
button = (e.button < 2) ? "Left" :
((e.button == 4) ? "Middle" : "Right");
} else {
// All other browsers, what e.which was pressed
button = (e.which < 2) ? "Left" :
((e.which == 2) ? "Middle" : "Right");
}
} else {
// If this is not a button push event, then we get the direction
var direction = e.detail ? e.detail * (-120) : e.wheelDelta;
// And name the direction as a 'button'
switch(direction) {
case 120: // Browsers use different variants of these
case 240:
case 360:
button = "Middle Scroll Up";
break;
case -120:
case -240:
case -360:
button = "Middle Scroll Down";
break;
}
}
alert(button);
}
/* Simple Bind function (like jQuery's for example) */
function Bind(elem, type, eventHandle) {
if (elem == null || elem == undefined) return;
if ( elem.addEventListener ) {
elem.addEventListener( type, eventHandle, false );
} else if ( elem.attachEvent ) {
elem.attachEvent( "on" + type, eventHandle );
} else {
elem["on"+type]=eventHandle;
}
}
/* Bind your mousedown / mouseup to the window, as well as the mousewheel */
Bind(window, 'mousedown', GetMouseButton);
Bind(window, 'mouseup', GetMouseButton);
/* One of FireFox's browser versions doesn't recognize mousewheel,
* we account for that in this line
*/
var MouseWheelEvent =
(/Firefox/i.test(navigator.userAgent))? "DOMMouseScroll" : "mousewheel";
Bind(window, MouseWheelEvent, GetMouseButton);
To save you some time [and knowledge, if you don't care to look at these links], you can view a working example at the following jsfiddle:
http://jsfiddle.net/BNefn/
EDIT
I should have also said, that since you need to know this on every mousemove event, you can simply store the resulting button 'name' and event type (down or up), and then recall that variables information during your mousemove event. If you have a variable for each of these "buttons" you can then see which button is pressed and which isn't, and clear the variables that are pressed on mouseup.
I'm using the following code to detect whether the browser being used on my mobile site matches a certain crieteria:
var isiPhone = navigator.userAgent.match(/iPhone/i) != null;
if (isiPhone){ alert ('iphone');
but if I attempt to do this for Firefox / Mozilla, I can't get it to work. I've tried:
var isFirefox = navigator.userAgent.match(/Mozilla/i != null);
and
var isFirefox = navigator.userAgent.match(/Firefox/i != null);
I visited whatismyuseragent.com and got the following:
Mozilla/5.0 (Android;Linux armv7l; rv6.0) Gecko/20110811 Gecko Firefox/6.0 Fennec/6.0
Any idea how I properly detect this? I need to write some firefox specific code.
You can use the navigator.userAgent to detect the browser and navigator.platform to detect the current platform.
To Detect Firefox:
var is_firefox = navigator.userAgent.toLowerCase().indexOf('firefox') > -1;
To Detect Android:
var is_android = navigator.platform.toLowerCase().indexOf("android") > -1;
To Detect Both:
if(is_firefox && is_android)
//Do Work
I would recommend using something like modernizr to avoid browser detection and focus on feature detection.
var isFirefox = /Android.+Firefox\//.test(navigator.userAgent);
The mobile version of Firefox is Fennec, so just search for that:
var is_Firefox = navigator.userAgent.toLowerCase().indexOf('fennec') > -1;
None of the above functions were working for me, specifically buriwoy was detecting either android or firefox, this version of his function works:
function detectAndroidFirefox () {
var agent = navigator.userAgent.toLowerCase();
if(agent.indexOf('firefox') >= 0){
if(agent.indexOf("android") >= 0){
return true;
} else{
return false;
}
} else{
return false;
}
}
you can check from user agent if it's contain firefox or android, for this maybe you need some code with regex
Rion's answer doesn't work (at least anymore), because navigator.platform doesn't return Android, it returns Linux.
I wrote a function which seems to work:
function detectAndroidFirefox () {
var agent = navigator.userAgent.toLowerCase();
return (agent.indexOf('firefox') + agent.indexOf("android")) >= 0;
}
Thought maybe someone will need this.