I'm developing an app and saving some strings like postedAtTime, postedBy, postedOnDate in Firebase database. I want to save the GeoFire coordinates in the same node in which all the above string are saved, so that later I can do query, easily.
Here's the path to which I'm saving all the strings:
databaseReferenceHRequests = firebaseDatabase.getReferenceFromUrl("https://appName-e1a35.firebaseio.com/requests/");
This is how I'm saving it:
// in onButtonClicked method:
postNewRequest(null, imageUID, MainActivity.userName.getText().toString(), time, date, utcFormatDateTime, MainActivity.userEmail.getText().toString(), geoFire);
// the method:
public void postNewRequest(Bitmap bitmap, String imageUIDh, String postedBy, String postedAtTime, String postedOnDate, String utcFormatDateTime, String userEmail, GeoFire geoFire) {
HRequest hRequest = new HelpRequest(null, imageUIDh, postedBy, postedAtTime, postedOnDate, utcFormatDateTime, userEmail, geoFire);
databaseReferenceHRequests.push().setValue(hRequest);
}
Here's how it is getting saved in the database:
What I want is to save the GeoFire coordinates in the same node, which is -KLIoLUsI0SpQZGpV1h4 here. This is just a push ID and it gets generated randomly.
I tried it by giving this reference:
geoFire = new GeoFire(firebaseDatabase.getReferenceFromUrl("https://appName-e1a35.firebaseio.com/requests/"));
And then pushing it with other items as shown above. But, this saved only GeoFire coordinates and not the other items under the node requests.
So, what should be my GeoFire reference so that it gets saved along with all the data in the same node?
What is going wrong here? Please let me know.
Frank's answer is correct, but I want to give an example.
Your database structure should be like this.
{
"items" : {
<itemId> : {
"someData" : "someData",
...
}
},
"items_location" : {
<itemId> : {
<geofireData> ...
}
}
}
To get the data, first you need to do GeoQuery at items_location node and then get the data on the onKeyEntered method. The parameter key is itemId from my example.
geoFire = new GeoFire(FirebaseDatabase.getInstance().getReference().child("items_location");
geoQuery = geoFire.queryAtLocation(geoLocation), radius);
geoQuery.addGeoQueryEventListener(new GeoQueryEventListener() {
#Override
public void onKeyEntered(String key, GeoLocation location) {
//retrieve data
}
};
Hope this helps.
EDIT
How to push the item and set the geofire data.
String itemId = ref.child("items").push().getKey();
ref.child("items").child(itemId).setValue(item);
geoFire = new GeoFire(ref.child("items_location"));
geoFire.setLocation(itemId, new GeoLocation(lattitude, longitude));
EDIT Save the item data and geofire data in one API call
GeoHash geoHash = new GeoHash(new GeoLocation(latitude, longitude));
Map<String, Object> updates = new HashMap<>();
updates.put("items/" + itemId, item);
updates.put("items_location/" + itemId + "/g", geoHash.getGeoHashString());
updates.put("items_location/" + itemId + "/l", Arrays.asList(latitude, longitude));
ref.updateChildren(updates);
When you use Geofire, you have two lists of data:
a list of items with their regular properties
a list of geohash indexes and their associated keys, which you query through Geofire
You use the keys to get from the Geoquery results to the regular items. That's why the events for Geofire are called "Key Entered", "Key Exited", etc.
Trying to store them in one node is a bad idea, since you're mixing mostly static data (the properties of your items) with highly volatile data (the geo-location information). Separating the two out leads to better performance, which is why Geofire enforces it.
While there may be use-cases where the properties and geo-data are equally dynamic/static, GeoFire does not support keeping the geo-data and other properties in a single location.
You can use Firebase functions to enter it for you on every new entry
let functions = require('firebase-functions');
let GeoFire = require('geofire');
exports.testLocation = functions.database.ref('/items/{item}').onWrite(event => {
let data = event.data.val();
console.log(data);
console.log(event.params.item);
if (data.location && data.location.coords) {
console.log('Update GeoFire');
let ref = event.data.adminRef.parent.parent.child('/items_locations'));
let key = event.params.test;
let location = [data.location.coords.latitude, data.location.coords.longitude]);
let geoFire = new GeoFire(ref);
geoFire.set(key, location).then(() => {
console.log('Update succesfull');
}).catch(error => {
console.log(error);
});
}
}
For those more recently coming to this post with the same question, this is possible with the Geofirestore library, which supports Geofire for apps built on top of the Firebase Firestore database.
Related
I am trying to update a User in Firebase using Angular 4 with AngularFire2. In the user object that tis saved to the firebase database, I want to insert another object into an array property. In my service I am trying to do this functionality (I already have everything in keys etc also)
generateUserCharacterList(){
this.genCharList = new CharacterList(x, y, z)
this.UserListOfCharacters.push(this.genCharList)
//Other code...
}
This does not work though
The Update specific fields documentation indicated usage of the .update method.
function writeNewPost(uid, username, picture, title, body) {
// A post entry.
var postData = {
author: username,
uid: uid,
body: body,
title: title,
starCount: 0,
authorPic: picture
};
// Get a key for a new Post.
var newPostKey = firebase.database().ref().child('posts').push().key;
// Write the new post's data simultaneously in the posts list and the user's post list.
var updates = {};
updates['/posts/' + newPostKey] = postData;
updates['/user-posts/' + uid + '/' + newPostKey] = postData;
return firebase.database().ref().update(updates);
}
I am considering that you are using the firebase realtime database as compared to the firestore.
You should take the value of the array in a variable, change the value, and then call the update method on the object ref with that new value. Here is the code sample for the explanation:
let userRef = db.object('users/aad1asd123-123asd');
let user = userRef.valueChanges();
let listOfChars = user.listOfChars;
listOfChars.push('a');
listOfChars.push('b');
listOfChars.push('c');
listOfChars.push('d');
userRef.update({listOfChars: listOfChars});
I need to get array of objects of sources from firebase grouped by category.
Firebase structure is:
enter image description here
Every authenticated user have its own array of sources.
Security rules for db is:
enter image description here
Every source have array of articles and have category.
I use vuefire to bind to firebase-database. I have written this, but I don't know what I should do next to get all sources grouped by category.
var sources=[];
var db=firebase.database();
var id=auth.user().uid;
var userDb=db.ref(id);
Maybe you can imagine how to retrieve your data from firebase database if I give you this example:
function getData(data) {
var items = data.val();
console.log(items, 'myItem') //here is your items that you need
}
function errData(err) {
console.log('error:', err)
}
const id = firebase.auth().currentUser.uid;
const result = firebase.database().ref(id);
result.on('value', getData, errData)
I would like to be able to publish simultaneously in two directories of my Firebase database. I created a function for this, according to the example proposed in the "Update specific fields" section of the Firebase Javascript documentation:
function linkTwoUsers(user1, user2) {
// The two users are "connected".
var user1Data = {
userLink: user2
};
var user2Data = {
userLink: user1
};
var updates = {};
updates["/users/" + user1] = user1Data;
updates["/users/" + user2] = user2Data;
return database
.ref()
.update(updates)
.then(() => {
return res.status(200).end();
})
.catch(error => {
return res.status(500).send("Error: " + error.message);
});
}
The problem is that when I run the function, instead of uploading the directories, it replaces all the data present in it.
Here are the user directories before the function:
And then:
How do we make sure the data doesn't overwrite the others? Thank you for your help.
Try to narrow your path to just the property you are trying to update:
updates["/users/" + user1 + "/userLink/"] = user1;
updates["/users/" + user2 + "/userLink/"] = user2;
It seems as though you're creating an entirely new object when you set:
var userData = { someThing: stuff }
When you pass that in, it will override the original object. One way you might solve this (there might be a more efficient way) is to grab the objects from Firebase, add the new property and value to the object, then send the entire object back into Firebase.
In some javascript frameworks, you should be able to use the spread operator to set all of an object's props to another object like this:
var newObject = { ...originalObject }
newObject.userData = "something"
// then save newObject to firebase
So I am doing a project right now requiring the storage of user preferences with JSON. I have searched for a decent amount of time now but can find no solution.For example sake There are three variables user, permissions, serverid . I figured this would work.
tempObject = {
user: []
};
tempObject.user.push({perm:permissions, server:serverid});
Then i would stringify and turn into a JSON. However the output came out like this:
{user[{perm:4, server:883}]}
This was my desperate attempt at grouping the perm and server variables under the indivisuals UserID so further down in the code i can fetch the permissions of each userID. But as you can see it didnt print the user variable, just changed it to an array and took user as a litteral string.
tl;dr
In short i need help being able to have a JSON file be written to where it stores the perm and serverID under the UserID.
Make user an object. Change this:
user: []
for this:
user: {}
and then set the keys like this:
user.perm = 4;
user.server = 883;
For security reasons, client-side JavaScript is not permitted to write to the disk. This sounds like you need a database.
You could leverage localStorage, or perhaps a cookie as an alternate to a database.
I think you should change the users array to an object; that way could key by userID.
for example:
var data = {
users: {}
};
const userID = 1234; // or could be a string like 'john_doe'
const userPermissions = { perm: 4, server: 883 };
// set the user's permissions
data.users[userID] = userPermissions;
// fetching user's permissions
const userData = data.users[userID];
console.log('User ' + userID +' has perm = ' + userData.perm + ' and server = ' + userData.server);
Now saving and loading of this data using local storage is easy:
function saveData() {
localStorage.setItem('UserData', JSON.stringify(data));
}
function loadData() {
data = JSON.parse(localStorage.getItem('UserData'));
}
Firebase - How to get list of objects without using AngularFire
I'm using typescript, angular2 and firebase.
I'm not using angularfire. I want to extract the data using their Api
My firebase url is /profiles
This is the list of profiles I'm looking to extract:
Thanks.
Use a simple value event and re-assign the array every time the value changes.
JSBin Demo.
var ref = new Firebase('https://so-demo.firebaseio-demo.com/items');
ref.on('value', (snap) => {
// snap.val() comes back as an object with keys
// these keys need to be come "private" properties
let data = snap.val();
let dataWithKeys = Object.keys(data).map((key) => {
var obj = data[key];
obj._key = key;
return obj;
});
console.log(dataWithKeys); // This is a synchronized array
});