I have a function like this:
function MyFunction(argument) {
argument()
}
Is there a way to change argument function's arguments?
Example:
MyFunction(function(e) { // e is argument function's argument
// I want to change e using MyFunction function
})
Like...
function MyFunction(argument) {
argument.arguments = "new value"
// but it returns null...
}
You can use bind
Something like:
argument.bind(this, arg1, arg2, arg3, ..., argn)()
Here you can read full documentation:
https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_objects/Function/bind
//function to call
var logger = function(text){console.log(text)}
logger("hello world");
// You want to overwrite the param with a new one
logger.bind(this, "overwritten parameter")("hello world");
Related
Here are two callback function:
function callback_a(){
alert('a');
}
function callback_b(p){
alert('b says'+ p)'
}
If I want use callback_a
function test(callback){
if(condition){
callback();
}
}
test(callback_a);
But the function test isn't applicable to callback_b, So how to implement a common function that you can passing some callbacks function with multiple possible parameter lists.
There are three options:
The easiest way is to use spread operator:
function test(callback, ...callback_args) {
callback(...callback_args);
}
in this case the invocation of test for function callback_b would be like this:
test(callback_b,"b")
The second way is using arguments which are scoped to any function in JavaScript:
function test(callback) {
callback.apply(null, arguments.slice(1));
}
the invocation of test for function callback_b would be the same:
test(callback_b,"b")
Another options is to use partially applied functions. In this case you should define b_callback like this (ES6 syntax):
let callback_b = (p) => () => void{
alert('b says'+ p)'
}
or without ES6:
function callback_b(p) {
return function(){
alert('b says'+ p)'
}
}
and invoke it like this:
test(callback_b("b"))
There is a special object called arguments that gets created when a function is invoked. It's an array-like object that represents the arguments passed in to a function:
It can be used like this:
test();
// no arguments passed, but it still gets created:
// arguments.length = 0
// arguments >> []
test(a);
// ONE argument passed:
// arguments.length = 1
// arguments >> [a]
test(a,b,c,d);
// FOUR arguments passed:
// arguments.length = 4
// arguments >> [a,b,c,d]
Knowing this, one can call a callback with the rest of the arguments passed in from the parent function using apply like this:
function test(callback) {
callback.apply(null, Array.prototype.slice.call(arguments, 1));
}
// arguments passed into test are available in the function scope when
// .slice is used here to only pass the portion of the arguments
// array relevant to the callback (i.e. any arguments minus the
// first argument which is the callback itself.)
//
// N.B. The arguments object isn't an array but an array like object so
// .slice isn't available on it directly, hence .call was used here)
Might be worth reading up on:
The arguments object
Function.prototype.apply, Function.prototype.call and Function.prototype.bind as they are way to bind a context and arguments to a function (i.e. they'll work with the arguments object to call a function where you may not know how many arguments will be passed)
So how to implement a common function that you can passing some callbacks function with multiple possible parameter lists.
Basically, you don't. The function receiving the callback is in charge of what the callback receives as arguments. When you call Array#forEach, it's Array#forEach that decides what arguments your callback gets. Similarly, String#replace defines what it will call its callback with.
Your job is to say what test will do, what it will call its callback with. Then it's the job of the person using test to write their callback appropriately. For instance: You might document test as calling the callback with no arguments. If the caller wants to use callback_b, then it's up to them to handle the fact that callback_b expects a parameter. There are several ways they can do that:
The could wrap it in another function:
test(function() {
callback_b("appropriate value here");
});
...or use Function#bind
test(callback_b.bind(null, "appropriate value here"));
...but it's their problem, not yours.
Side note: If they pass you callback_b and you call it without any arguments, you won't get an error. JavaScript allows you to call a function with fewer arguments than it expects, or more. How the function handles that is up to the author of the function.
You can pass an anonymous function as the callback that will itself return your desired callback function with parameters.
test(function() { return callback_b(' how are you'); });
see this working snippet that will first use callback_a, then callback_b (with parameter) as the callback:
function callback_a(){
alert('a');
}
function callback_b(p){
alert('b says'+ p);
}
function test(callback){
if(true){
callback();
}
}
test(callback_a);
test(function() { return callback_b(' how are you'); });
You can pass the parameter while calling the callback
function test(callback){
if(condition){
callback();
}
else if(other condition){
callback("b");
}
}
test(callback_b);
You can write your callback function like
function callback_a_b(){
if(arguments.length){
var arg = [].slice.call(arguments);
alert('b says'+ arg[0])
}
else{
alert('a');
}
}
You can pass array of parameters as second param of test function or in ES6 use spread operator read more here
function test(callback, params){
if(condition){
if (params === undefined){
callback();
} else {
callback.apply(null, params); //params must be array
//ES6: callback(...params);
}
}
}
test(callback_a);
test(callback_b, [" whatever"]);
I've just checked in my browser (ffox 51.0.1) that the following works:
function test(callback,other_args){if(condition){callback(other_args);}}
results:
condition=true
test(callback_a)
=> shows the alert with 'a'
condition=false
test(callback_a)
=> doesn't show anything
condition=true
test(callback_b,"pepe")
=> shows the alert with 'b sayspepe'
condition=false
test(callback_b,"pepe")
=> doesn't show anything
So I'm learning Javascript and I see this code:
var apple = {//... an object with some properties};
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple});
Where someMethod and a_property_of_apple are valid methods and properties.
My question pertains to the argument, b, of the anonymous function which is not declared or defined anywhere else:
function (b) {return ...
What is going on here? What is b and why is it being used?
Apologies in advance for the basic nature of the question. If someone just wants to drop some focused terms on me to read up on that would be great short of an explanation.
The anonymous function is a callback function being passed to the apple.method() invocation.
apple.method() will invoke that anonymous function at some point during it's execution, ( or pass it to another function ). Whenever it's invoked it will be invoked with an argument that will be available inside the callback. You could call it b, or response, or whatever you want (logical names are best) and be able to use it within the anonymous function.
You should read about Callback functions over at MDN.
EDIT: I will explain the parts to you
var apple = {} This is the definition of an object
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple}); is defining that fruit is equal to the return value of the invocation of apple.someMethod(...)
apple.someMethod(function (b) {return b.a_property_of_apple}); is the invocation of apple.someMethod with function (b) {return b.a_property_of_apple} as the only argument.
The b argument in the anonymous function function (b) {return b.a_property_of_apple} will be passed to it's invocation within the apple.someMethod.
Here is an example snippet.
// define apple
var apple = {
// define method
someMethod: function( callback ) {
var obj = {
a_property_of_apple: "Eat me!" // this will be returned
}
// return the invocation of callback with obj as argument
return callback(obj);
}
}
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple});
console.log(fruit);
EDIT: Ok, going to use something slightly less abstract as an example.
// notice employees being passed to this function
// that is called an argument and is usable inside the function
var orginization = function( employees ) {
// this will take the empoyees argument and assign it to this.employees
// or set this.employees to an empty array if there is no employees argument
this.employees = employees || [ ];
// this is a method ( a method is a function on an object )
// this function takes 3 arguments
this.addEmployee = function( employee ) {
// we use the 3 arguments to push a new object with title, name, and salary
// properties provided by the function arguments
this.employees.push( employee );
}
// this method returns the value stored in this.employees
this.getEmployees = function() {
return this.employees;
}
}
// this is a variable an array of employees only containing 1 employee
// i will use it in the creation of my new orginization
var employess = [
{
title: "CEO",
name: "Enola",
salary: "$$$$$$$"
}
];
// i use the new to create learningInc from originization( employees )
// originization is a constructor function which creates an object
// with methods and properties found on the constructor
var learningInc = new orginization( employess );
// console.log learningInc.getEmployees() an you will see still only the CEO
// works here
console.log( "before newHire: ", learningInc.getEmployees() );
// lets make a newHire
var newHire = {
title: "Peon",
name: "Sadly McFrownFace",
salary: "$"
};
// add the newHire to the employess of learningInc wth out getEmployees() method
learningInc.addEmployee( newHire );
// log the new value of learningInc.getEmployees and you see we now have 2 employees
console.log( "after newHire: ", learningInc.getEmployees() );
Ok now notice this line var learningInc = new orginization( employess );
The employees variable I'm passing to this function as an argument is used in this function var orginization = function( employees ) { ... }.
Hope this help.
My question pertains to the parameter, b, of the anonymous function which is not declared or defined anywhere else: What is going on here?
What is b and why is it being used?
Why you say it is not declared? It is declared right there. Consider this simple JavaScript function:
function doSomething(a, b){
//do something here;
}
In this code, we are creating a function, naming it "doSomething", and declaring two parameters for it a and b. This is how we declare function parameters in JavaScript. Now your example:
function (b) {return ...
is exactly the same, except we didn't give this function a name, which means it is an anonymous function. That's the only difference, but its parameter b is declared right there like any standard function. So there is nothing special going here, it's a standard function parameter and used as such.
There are a couple concepts at work here
Function declarations vs function expressions; you can use function as an operator to define a function, and assign the function to an identifier and pass it around like any normal object
Callbacks; you can pass a function CB into another function A to be called by A (as defined by A)
Passing something without an identifier
Function Declaration
// declare function
function foo(argFoo) {
console.log('foo', argFoo);
}
// invoke function
foo('was declared'); // "foo" "was declared"
Function Expression
// express function
var bar = function (argBar) {
console.log('bar', argBar);
};
// invoke function
bar('was expressed'); // "bar" "was expressed"
Callbacks
function fizz(callback) {
console.log('first I fizz');
callback();
}
function buzz() {
console.log('then I buzz');
}
fizz(buzz);
// "first I fizz"
// "then I buzz"
Passing without an Identifier,
Basically, defining things in-place
// say we have some fn fizzbuzz
function fizzbuzz(foo) {
console.log(foo);
}
// we could pre-define what we want to pass to it
var i = 1;
fizzbuzz(i); // 1
// or we could pass directly
fizzbuzz(1); // 1
// with anything we like
fizzbuzz({some: 'object'}); // {some: "object"}
// even a function
fizzbuzz(function () {}); // function () {}
Maybe if I break down what is happening into more readable code, you can see what is happening.
someMethod is a method that take a function as an argument. This is more easily seen when broken down like below.
It's up to someMethod to determine what they do with that function. In this example, I am executing the function being passed into someMethod and passing it my this context.
var apple = {
name: 'Apple',
someMethod: function(func) {
return func(this);
}
};
function getName (b) {
return b.name;
};
const name = apple.someMethod(getName); // Apple
To your question: b is defined as the first argument to your anonymous function. This is more clearly expressed when the code is broken out above. But you could also express it like this:
const name = apple.someMethod(function(x) { return x.name; }); // Apple
or like this using ES6:
const name = apple.someMethod(x => x.name); // Apple
I have a custom object that implements a function that'll be executed later. Here's how someone would call it:
customObject.onSomething(function(e) {
// do something with e
console.log('foobar');
});
Here's how onSomething is getting created:
var CustomObject = function() {
this.onSomething = function(callback) {
// If the user passes in parameter(s), how can I modify them before calling?
callback.apply(this);
}
}
How can I modify the argument(s) the user passed in before performing apply or call on the function?
apply takes a second parameter which is a list of arguments to pass to the function. call does the same, except it passes its own argument-list (everything after the first parameter which is used as this).
So, if you know which parameters you expect, you can just add them to the invoking function as the second parameter to apply (or as a list of parameters to call):
this.onSomething = function(arg1, arg2) {
// reverse the first and second arguments
callback.apply(this, [arg2, arg1]);
// equivalent:
callback.call(this, arg2, arg1);
};
If you don't know what kind of arguments to expect, but you still want to do something with them, you can do so with the builtin arguments pseudo-array which holds the arguments given to the current function (even when you don't declare them explicitly).
You can use this to invoke the callback with the same arguments given to the invoking function, or some transformation of them; e.g.:
this.onSomething = function() {
// call callback with the same arguments we got
callback.apply(this, arguments);
// or, make some changes
var newArgs = ["extra argument", arguments[1], arguments[0]];
callback.apply(this, newArgs);
};
Sounds like what you're asking for is fairly simple, see below:
var CustomObject = function() {
this.onSomething = function(callback, param1, param2) {
param1 += 4;
param2 = 'Something about ' + param2 + ' is different...';
callback.apply(this, [param1, param2]);
}
}
I am looking to be able to create two functions, BaseFunction and CallbackFunction where BaseFunction takes in a variable set of parameters as such:
BaseFunction(arg1, arg2, ....)
{
//Call the Callback function here
}
and callback function receives the same parameters back:
CallbackFunction(value, arg1, arg2, ...)
{
}
How can I pass the parameters from the base function to the callback function?
Use apply to call a function with an array of parameters.
BaseFunction(arg1, arg2, ....)
{
// converts arguments to real array
var args = Array.prototype.slice.call(arguments);
var value = 2; // the "value" param of callback
args.unshift(value); // add value to the array with the others
CallbackFunction.apply(null, args); // call the function
}
DEMO: http://jsfiddle.net/pYUfG/
For more info on the arguments value, look at mozilla's docs.
to pass arbitrary number of arguments:
function BaseFunction() {
CallbackFunction.apply( {}, Array.prototype.slice.call( arguments ) );
}
This kind of does the trick:
BaseFunction(arg1, arg2, ....)
{
CallbackFunction(value, arguments);
}
However CallbackFunction needs to accept array:
CallbackFunction(value, argsArray)
{
//...
}
Can somebody please explain why the below code returns undefined 2 times ?
var test = function (theArr) {
alert(theArr);
};
test.call(6); //Undefined
var theArgs = new Array();
theArgs[0] = 6;
test.apply(theArgs) //Undefined
The syntax for the JavaScript call method:
fun.call(object, arg1, arg2, ...)
The syntax for the JavaScript apply method:
fun.apply(object, [argsArray])
The main difference is that call() accepts an argument list, while apply() accepts a single array of arguments.
So if you want to call a function which prints something and pass an object scope for it to execute in, you can do:
function printSomething() {
console.log(this);
}
printSomething.apply(new SomeObject(),[]); // empty arguments array
// OR
printSomething.call(new SomeObject()); // no arguments