ImmutableJS programatic key naming? - javascript

I want to be able to create a Map and programmatically name the index. is
this impossible because Javascript is dynamically typed and Map needs a string?
for more context in case I am missing a better pattern: i get a bunch of person objects (name, id) from server, and now initialize a profile Map.
export function makeMap(person) {
const profileMap = Map({
person.id: Map({
id: person.id,
name: person.name,
foo: false,
otherthing: 5,
favorites: Map({}),
})
})

Not totally sure what you're asking but if you want to use the value of the persons id as a key in an object it would look like:
const { id, name } = person
const profile = {
[id]: {
id,
name,
foo: false,
otherthing: 5,
favorites: {}
}

Related

Render nested string inside of object

I'm trying to render a dynamic list of fields from a JSON file.
Some fields have to go through this accountFieldMap object I created for key renaming purposes.
For example it finds the key userFirstName1 from the JSON and renders the value of it as firstName at the component.
const accountFieldMap = {
firstName: "userFirstName1",
lastName: "userLastName1",
ID: "userID",
location: `userLocation.city`,
};
The only issue is with the location field.
How can I let JavaScript know that it should render that city nested field and show it as location?
If I understand you correctly, location.city is a path to some value in object.
There are some libraries for this like lodash, which have inbuilt functions that can resolve that, but if you want to do it in vanilla js, you can do it by splitting this string by dot and going through that array to get a value.
const getByPath = (path, obj) => {
const splittedPath = path.split(".");
return splittedPath.reduce((acc, curr) => {
acc = obj[curr];
return acc;
}, obj)
}
So in this case if you have object like
const testObj = {
location: {city: "Kyiv"},
firstName: "Oleg"
}
It will return you "Kyiv" if you will pass into getByPath "location.city" as path. And it will also work in case if there is no nesting, so
getByPath("firstName", testObj)
will return you "Oleg"
you only have to map the array and create a new object;
import fileData from "../path/to/json";
const people = fileData.arrayName.map(person => ({
firstName: person.userFirstName1,
lastName: person.userLastName1,
ID: person.userID,
location: person.userLocation.city,
}));

Assign dynamically nested array of classes

I need to be able to receive data from an external API and map it dynamically to classes. When the data is plain object, a simple Object.assign do the job, but when there's nested objects you need to call Object.assign to all nested objects.
The approach which I used was to create a recursive function, but I stumble in this case where there's a nested array of objects.
Classes
class Organization {
id = 'org1';
admin = new User();
users: User[] = [];
}
class User {
id = 'user1';
name = 'name';
account = new Account();
getFullName() {
return `${this.name} surname`;
}
}
class Account {
id = 'account1';
money = 10;
calculate() {
return 10 * 2;
}
}
Function to initialize a class
function create(instance: object, data: any) {
for (const [key, value] of Object.entries(instance)) {
if (Array.isArray(value)) {
for (const element of data[key]) {
// get the type of the element in array dynamically
const newElement = new User();
create(newElement, element)
value.push(newElement);
}
} else if (typeof value === 'object') {
create(value, data[key]);
}
Object.assign(value, data);
}
}
const orgWithError = Object.assign(new Organization(), { admin: { id: 'admin-external' }});
console.log(orgWithError.admin.getFullName()); // orgWithError.admin.getFullName is not a function
const org = new Organization();
const data = { id: 'org2', admin: { id: 'admin2' }, users: [ { id: 'user-inside' }]}
create(org, data);
// this case works because I manually initialize the user in the create function
// but I need this function to be generic to any class
console.log(org.users[0].getFullName()); // "name surname"
Initially I was trying to first scan the classes and map it and then do the assign, but the problem with the array of object would happen anyway I think.
As far as I understand from your code, what you basically want to do is, given an object, determine, what class it is supposed to represent: Organization, Account or User.
So you need a way to distinguish between different kinds of objects in some way. One option may be to add a type field to the API response, but this will only work if you have access to the API code, which you apparently don't. Another option would be to check if an object has some fields that are unique to the class it represents, like admin for Organization or account for User. But it seems like your API response doesn't always contain all the fields that the class does, so this might also not work.
So why do you need this distinction in the first place? It seems like the only kind of array that your API may send is array of users, so you could just stick to what you have now, anyway there are no other arrays that may show up.
Also a solution that I find more logical is not to depend on Object.assign to just assign all properties somehow by itself, but to do it manually, maybe create a factory function, like I did in the code below. That approach gives you more control, also you can perform some validation in these factory methods, in case you will need it
class Organization {
id = 'org1';
admin = new User();
users: User[] = [];
static fromApiResponse(data: any) {
const org = new Organization()
if(data.id) org.id = data.id
if(data.admin) org.admin = User.fromApiResponse(data.admin)
if(data.users) {
this.users = org.users.map(user => User.fromApiResponse(user))
}
return org
}
}
class User {
id = 'user1';
name = 'name';
account = new Account();
getFullName() {
return `${this.name} surname`;
}
static fromApiResponse(data: any) {
const user = new User()
if(data.id) user.id = data.id
if(data.name) user.name = data.name
if(data.account)
user.account = Account.fromApiResponse(data.account)
return user
}
}
class Account {
id = 'account1';
money = 10;
calculate() {
return 10 * 2;
}
static fromApiResponse(data: any) {
const acc = new Account()
if(data.id) acc.id = data.id
if(data.money) acc.money = data.money
return acc
}
}
const data = { id: 'org2', admin: { id: 'admin2' }, users: [ { id: 'user-inside' }]}
const organization = Organization.fromApiResponse(data)
I can't conceive of a way to do this generically without any configuration. But I can come up with a way to do this using a configuration object that looks like this:
{
org: { _ctor: Organization, admin: 'usr', users: '[usr]' },
usr: { _ctor: User, account: 'acct' },
acct: { _ctor: Account }
}
and a pointer to the root node, 'org'.
The keys of this object are simple handles for your type/subtypes. Each one is mapped to an object that has a _ctor property pointing to a constructor function, and a collection of other properties that are the names of members of your object and matching properties of your input. Those then are references to other handles. For an array, the handle is [surrounded by square brackets].
Here's an implementation of this idea:
const create = (root, config) => (data, {_ctor, ...keys} = config [root]) =>
Object.assign (new _ctor (), Object .fromEntries (Object .entries (data) .map (
([k, v]) =>
k in keys
? [k, /^\[.*\]$/ .test (keys [k])
? v .map (o => create (keys [k] .slice (1, -1), config) (o))
: create (keys [k], config) (v)
]
: [k, v]
)))
class Organization {
constructor () { this.id = 'org1'; this.admin = new User(); this.users = [] }
}
class User {
constructor () { this.id = 'user1'; this.name = 'name'; this.account = new Account() }
getFullName () { return `${this.name} surname`}
}
class Account {
constructor () { this.id = 'account1'; this.money = 10 }
calculate () { return 10 * 2 }
}
const createOrganization = create ('org', {
org: { _ctor: Organization, admin: 'usr', users: '[usr]' },
usr: { _ctor: User, account: 'acct' },
acct: { _ctor: Account }
})
const orgWithoutError = createOrganization ({ admin: { id: 'admin-external' }});
console .log (orgWithoutError .admin .getFullName ()) // has the right properties
const data = { id: 'org2', admin: { id: 'admin2' }, users: [ { id: 'user-inside' }]}
const org = createOrganization (data)
console .log (org .users [0] .getFullName ()) // has the right properties
console .log ([
org .constructor .name,
org .admin .constructor.name, // has the correct hierarchy
org .users [0]. account. constructor .name
] .join (', '))
console .log (org) // entire object is correct
.as-console-wrapper {min-height: 100% !important; top: 0}
The main function, create, receives the name of the root node and such a configuration object. It returns a function which takes a plain JS object and hydrates it into your Object structure. Note that it doesn't require you to pre-construct the objects as does your attempt. All the calling of constructors is done internally to the function.
I'm not much of a Typescript user, and I don't have a clue about how to type such a function, or whether TS is even capable of doing so. (I think there's a reasonable chance that it is not.)
There are many ways that this might be expanded, if needed. We might want to allow for property names that vary between your input structure and the object member name, or we might want to allow other collection types besides arrays. If so, we probably would need a somewhat more sophisticated configuration structure, perhaps something like this:
{
org: { _ctor: Organization, admin: {type: 'usr'}, users: {type: Array, itemType: 'usr'} },
usr: { _ctor: User, account: {type: 'acct', renameTo: 'clientAcct'} },
acct: { _ctor: Account }
}
But that's for another day.
It's not clear whether this approach even comes close to meeting your needs, but it was an interesting problem to consider.

Can Javascript object key name be retrieved using reflection?

Given the object:
const product = {
food: true,
clothes: false
}
is there a way to programmatically get the name of some key without using Object.keys or similar methods. Something like product.food.getKeyName() which would return a string 'food'. I find that I often have to add object key names to some constants object like:
const products = {
food: 'food',
clothes: 'clothes'
}
which is my primary motivation to figure out a programmatic solution.
Here's an example use case. I want to run over all keys of an object and have different behavior for each key:
Object.keys(product).map(key => {
if (key === 'food') {
// do something specific for food
}
})
but I don't want to write string literals like 'food'.
Thanks to #Enijar's tip indeed it is possible to programmatically retrieve object keys names using Javascript Proxy API as follows:
const product = {
food: true,
clothes: false
}
const proxy = new Proxy(product, {
get: function(originalObject, objectKey) {
if (originalObject.hasOwnProperty(objectKey)) {
return objectKey
}
throw new Error(`The field '${objectKey}' doesn't exist.`)
},
})
console.log(proxy.food) // logs 'food'
console.log(product.food) // logs 'true'

How do I update the value of an object property inside of an array in React state

I cannot seem to find an answer on here that is relevant to this scenario.
I have my state in my React component:
this.state = {
clubs: [
{
teamId: null,
teamName: null,
teamCrest: null,
gamesPlayed: []
}
]
}
I receive some data through API request and I update only some of the state, like this:
this.setState((currentState) => {
return {
clubs: currentState.clubs.concat([{
teamId: team.id,
teamName: team.shortName,
teamCrest: team.crestUrl
}]),
}
});
Later on I want to modify the state value of one of the properties values - the gamesPlayed value.
How do I go about doing this?
If I apply the same method as above it just adds extra objects in to the array, I can't seem to target that specific objects property.
I am aiming to maintain the objects in the clubs array, but modify the gamesPlayed property.
Essentially I want to do something like:
clubs: currentState.clubs[ index ].gamesPlayed = 'something';
But this doesn't work and I am not sure why.
Cus you are using concat() function which add new item in array.
You can use findIndex to find the index in the array of the objects and replace it as required:
Solution:
this.setState((currentState) => {
var foundIndex = currentState.clubs.findIndex(x => x.id == team.id);
currentState.clubs[foundIndex] = team;
return clubs: currentState.clubs
});
I would change how your state is structured. As teamId is unique in the array, I would change it to an object.
clubs = {
teamId: {
teamName,
teamCrest,
gamesPlayed
}
}
You can then update your state like this:
addClub(team) {
this.setState(prevState => ({
clubs: {
[team.id]: {
teamName: team.shortName,
teamCrest: teamCrestUrl
},
...prevState.clubs
}
}));
}
updateClub(teamId, gamesPlayed) {
this.setState(prevState => ({
clubs: {
[teamId]: {
...prevState.clubs[teamId],
gamesPlayed: gamesPlayed
},
...prevState.clubs
}
}));
}
This avoids having to find through the array for the team. You can just select it from the object.
You can convert it back into an array as needed, like this:
Object.keys(clubs).map(key => ({
teamId: key,
...teams[key]
}))
The way I approach this is JSON.parse && JSON.stringify to make a deep copy of the part of state I want to change, make the changes with that copy and update the state from there.
The only drawback from using JSON is that you do not copy functions and references, keep that in mind.
For your example, to modify the gamesPlayed property:
let newClubs = JSON.parse(JSON.stringify(this.state.clubs))
newClubs.find(x => x.id === team.id).gamesPlayed.concat([gamesPlayedData])
this.setState({clubs: newClubs})
I am assuming you want to append new gamesPlayedData each time from your API where you are given a team.id along with that data.

Object.assign does not update my state (React)

I have an app which has a few users. I would now like to be able to create a new user. So I have created this actionCreator:
export const createUser = (first, last) => {
console.log("You are about to create user: XX ");
return {
type: 'USER_CREATE',
first: first,
last: last,
payload: null
}
};
I am dealing only with first & last names for now. The actionCreator gets its parameters from the container. There is a button which calls the actionCreator like so:
<button onClick={() =>this.props.createUser(this.state.inputTextFirstName, this.state.inputTextLastName)}>Submit</button>
My UserReducer looks like this:
/*
* The users reducer will always return an array of users no matter what
* You need to return something, so if there are no users then just return an empty array
* */
export default function (state = null, action) {
if(state==null)
{
state = [
{
id: 1,
first: "Bucky",
last: "Roberts",
age: 71,
description: "Bucky is a React developer and YouTuber",
thumbnail: "http://i.imgur.com/7yUvePI.jpg"
},
{
id: 2,
first: "Joby",
last: "Wasilenko",
age: 27,
description: "Joby loves the Packers, cheese, and turtles.",
thumbnail: "http://i.imgur.com/52xRlm8.png"
},
{
id: 3,
first: "Madison",
last: "Williams",
age: 24,
description: "Madi likes her dog but it is really annoying.",
thumbnail: "http://i.imgur.com/4EMtxHB.png"
}
]
}
switch (action.type) {
case 'USER_DELETED':
return state.filter(user => user.id !== action.userIdToDelete);
case 'USER_CREATE':
console.log("Action first:" + action.first);
console.log("Action last:" + action.last);
Object.assign({}, state, {
id: 4,
first: action.first,
last: action.last,
age: 24,
description: "Some new Text",
thumbnail: "http://i.imgur.com/4EMtxHB.png"
});
return state;
}
return state;
}
Now I have a few questions.
1) Is this the proper way to do this, or am I writing bad code somewhere? Keep in mind that I am trying to use Redux here, I am not entirely sure though whether I am not sometimes falling back into React without Redux
2) Am I doing the state thing correctly? I initially used a tutorial and am now building upon that, but I am not sure why state seems to be an array:
state = [ <--- Does this mean that my state is an array?
{
id: 1,
// and so on ...
I am very confused by this, since in other Tutorials state is just an object containing other smaller objects and its all done with parentheses { }
3) What would be the best way to create a new user. My Object.assign does not work, it does not update anything, and I am not sure where the mistake lies.
4) And, relatedly, how could I update one individual user or a property of one individual user?
As Flyer53 states you need to set the state to the return value of Object.assign() as this is designed to not mutate state it will not change the value of the state you're passing in.
The code's fine; I'd tend to use just one property on the action in addition to its type, so have a property of (say) user that is an object containing all the user data (first name, last name etc).
I believe it's quite idiomatic to define a default state outside of the reducer and then set this as the default value for the state parameter in the reducer function:
export default function (state = initialState, action) {
For a brilliant introduction by its creator, see https://egghead.io/courses/getting-started-with-redux
State can be any shape you like. As an application grows in complexity it will usually be represented as an object composed of different sections of data. So, for example, in your case in could be comprised of an array of users and, say, an 'order by' that could apply to some UI state):
{ users: [], orderBy: 'lastName' }
If you carry on using an array of users as the state then you can use the ES6 spread operator to append the new user, for example:
newState = [ ...state, action.user ];
whereas if you move to using an object for state, the following would similarly append a user:
newState = Object.assign({}, state, { users: [ ...state.users, action.user ] };
Finally, to update a single user you could just use map against the array of users as follows (this is obviously hardcoded, but you could match, say, on id and update the appropriate properties).
let modifiedUsers = state.users.map((user) => {
if (user.id === 3) {
user.name = user.name + '*';
}
return user;
});
let newState = Object.assign({}, state, { users: modifiedUsers });
There's maybe an easier way to log the state(users) in an object (not in an array as in your example code above) that works without Object.assign() which is supposed to work with objects, not arrays:
var state = {
user1: {
id: 1,
first: "Bucky",
last: "Roberts",
age: 71,
description: "Bucky is a React developer and YouTuber",
thumbnail: "http://i.imgur.com/7yUvePI.jpg"
}
};
state['user' + 2] = {
id: 2,
first: "Joby",
last: "Wasilenko",
age: 27,
description: "Joby loves the Packers, cheese, and turtles.",
thumbnail: "http://i.imgur.com/52xRlm8.png"
};
console.log(state);
console.log(state.user2);
Just an idea ...

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