Force Knockout computed to re-evaluate after replacement of observable inside - javascript

A co-worker ran into the problem that a computed he wanted to test was not returning the expected output. This happens because we want to stub other computeds (which again are dependent on other computeds). After stubbing there are 0 observables left in the computed and the computed keeps returning the cached result.
How can we force a computed to re-evaluate which no no longer has the original observables inside?
const ViewModel = function() {
this.otherComputed = ko.computed(() => true);
this.computedUnderTest = ko.computed(() => this.otherComputed());
};
const vm = new ViewModel();
function expect(expected) {
console.log(vm.computedUnderTest() === expected);
}
// Init
expect(true);
// Stub dependent computed
vm.otherComputed = () => false;
// Computed no longer receives updates :(
expect(false);
// Can we force re-evaluation?
// vm.computedUnderTest.forceReEval()
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>

The only solution I can think of that doesn't involve changing the code of ViewModel, is to stub ko.computed first...
In the example below I replace ko.computed by an extended version. The extension exposes a property, .stub, that allows you to write a custom function. When this function is set, the computed will re-evaluate using the provided logic.
In your test file, you'd need to be able to replace the global reference to ko.computed in your preparation code, before instantiating a ViewModel instance.
// Extender that allows us to change a computed's main value getter
// method *after* creation
ko.extenders.canBeStubbed = (target, value) => {
if (!value) return target;
const stub = ko.observable(null);
const comp = ko.pureComputed(() => {
const fn = stub();
return fn ? fn() : target();
});
comp.stub = stub;
return comp;
}
// Mess with the default to ensure we always extend
const { computed } = ko;
ko.computed = (...args) =>
computed(...args).extend({ canBeStubbed: true });
// Create the view model with changed computed refs
const ViewModel = function() {
this.otherComputed = ko.computed(() => true);
this.computedUnderTest = ko.computed(() => this.otherComputed());
};
const vm = new ViewModel();
function expect(expected) {
console.log("Test succeeded:", vm.computedUnderTest() === expected);
}
expect(true);
// Replace the `otherComputed`'s code by another function
vm.otherComputed.stub(() => false);
expect(false);
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
In my own projects, I tend to use a completely different approach for testing my computeds which focuses on separating the logic from the dependencies. Let me know if the example above doesn't work for you. (I'm not going to write another answer if this already satisfies your needs)

Related

Vuejs3/Vuex4 conditional render on promise fulfillment

I have custom objects for holding child objects full of data. The child objects are initiated with null values for all their properties, so the objects can be referenced and their properties filled from remote sources. This creates a lazy-loading setup.
This code is going to be extremely trimmed down, but everything relevant should be here:
class Collection extends Object {
constructor(){
this.loaded = false;
var allLoaders = [];
var loaderPropmises = [];
var resolver;
const $this = this;
var trackLoaders = function(){
$this.loaded = false;
loaderPromises.push(Promise.all(allLoaders).then(() => {
//... irrelevant logic in here to ensure only the latest promise sets loaded to true
$this.loaded = true; //This is getting called where I expect
resolver();
}));
}
//hook for outside things to watch the promise if they want
this.loader = new Promise((resolve) => {
//this only gets resolved once, which is fine
resolver = resolve;
});
//... bunch of code around adding child objects, but the important part:
this.add(child){
this[child.id] = child;
this.allLoaders.push(child.loader);
trackLoaders();
}
}
}
The child then looks like:
class Child extends Object {
constructor(){
this.loaded = false;
var resolver;
const $this = this;
this.loader = new Promise((resolve) => {
resolver = resolve;
}).then((){
$this.loaded = true;
});
this.populate(data){
//bunch of stuff to set data to properties on this object
resolver();
}
}
}
In Vuex 4 I have these Collections as properties on an "AppData" object in the store:
const store = createStore({
state: function(){
AppData: {}
},
mutations: {
setupCollection(state, name){
if (!Object.hasOwnProperty.call(state.AppData, name){
state.AppData[name] = new Collection();
}
}
},
actions: {
//this is called on each row of data returned from an Axios call
add (context, {name, data}){
context.state.AppData[name][data.id].populate(data);
}
}
});
The idea is that whenever a Child is added to a Collection, the collection loaded property will be false until all the Child loader promises resolve. This all executes perfectly... Except that the loaded bools aren't reactive.
Right now, I have a Promise.all in each component's Created function that flags the component as "loaded" once all the objects needed for the component have had their "loader" promises resolved. This absolutely works, but isn't ideal as different data will be available at different times, and there are sometimes hundreds or more of these classes on screen at once. What I'm trying to accomplish is:
<div v-if="!myCollection.loaded">
Loading...
</div>
<div v-else>
Show the data I want here {{myCollection.property}}
</div>
So I have two thoughts on overcoming this, either of which would be great:
VueJS3 no longer has a need for Vue.set(), because Proxies. How would I make the loaded bools here reactive then? Or more specifically, what am I doing that prevents this from working?
Alternatively, is there a practical way to use the loader promise directly in a template?
It looks like Vue's ref is what I needed:
this.loaded = ref(false);
This works, at least on the Child class. I have some sort of circular referencing issue going on and haven't been able to test on the Collection class yes, but it should work the same.

Callback losing scope of containing function with angular

I have a segment of code where I am getting some weird output. The parameter being used in the function is changing when I would not think it would.
entry point to the code.
handleAction(action : HAction){
this.openForm("marksForm","Form");
}
method to open the form.
public openForm(name : string, type : string){
console.log("Name",name)
let cb = this.createComponentInitCallback(this.compService.getComponentType(type),
name);
let itemconfig ={
type: 'row',
content: [{
type: 'component',
title: 'Form Test',
componentName: 'h-form',
componentState: {}
}]
}
let tryRegister = false;
try{
this.goldenLayout.getComponent(name);
}catch(e){console.log("registering component",name); tryRegister=true;}
if(tryRegister)
this.goldenLayout.registerComponent(name,cb);
if(this.goldenLayout.root.contentItems[0])
this.goldenLayout.root.contentItems[ 0 ].addChild(itemconfig);
else
this.goldenLayout.root.addChild(itemconfig);
}
This method creates the defined callback function.
public createComponentInitCallback(componentType: Type<any>, name : string ): ComponentInitCallback {
console.log("1Name",name);
let f = (container: GoldenLayout.Container, componentState: any) => {
console.log("2Name",name);
this.ngZone.run(() => {
console.log("3Name",name);
// Create an instance of the angular component.
const factory = this.componentFactoryResolver.resolveComponentFactory(componentType);
const injector = this._createComponentInjector(container, componentState);
const componentRef = this.viewContainer.createComponent(factory, undefined, injector);
console.log("4Name",name)
componentRef.instance.name=name;
// Bind the new component to container's client DOM element.
container.getElement().append($(componentRef.location.nativeElement));
this._bindEventHooks(container, componentRef.instance);
// Store a ref to the compoenentRef in the container to support destruction later on.
(container as any)[COMPONENT_REF_KEY] = componentRef;
});
};
return f;
}
You will see my log statements. This callback gets executed inside the GoldenLayout library. However, I was pretty sure this should work.
Below are the outputs:
Name marksForm
1Name marksForm
2Name h-form
3Name h-form
4Name h-form
The first console output is logging what is passed into this method. You can see that it is obviously changing on me so I have to be doing something wrong. Oddly enough, the componentType parameter is working perfectly fine.
What am I doing wrong here?
A function that relies on lexical this and is supposed to be passed as callback should always be bound to the context.
createComponentInitCallback method can be bound to the context, either with bind or an arrow function (see this explanation on bound prototype methods vs arrow instance methods):
constructor() {
this.createComponentInitCallback = this.createComponentInitCallback.bind(this);
}
Or resulting callback can be bound to the context:
let cb = this.createComponentInitCallback(this.compService.getComponentType(type),
name).bind(this);
Considering there are no scenarios where this should differ from current class instance, the first option is preferable.
As for function scope, it cannot be lost under no circumstances. If name was passed as an argument in parent function, it will remain unchanged in nested function.
Unless you are using Angular HttpModule to make calls, any async call made with an external library will result in running your call back out of the original scope.
To mitigate this you need to assign this to a local variable the callback can use.
public createComponentInitCallback(componentType: Type<any>, name : string ): ComponentInitCallback {
console.log("1Name",name);
let self = this;
let f = (container: GoldenLayout.Container, componentState: any) => {
console.log("2Name",name);
this.ngZone.run(() => {
console.log("3Name",name);
// Create an instance of the angular component.
const factory = self.componentFactoryResolver.resolveComponentFactory(componentType);
const injector = self._createComponentInjector(container, componentState);
const componentRef = self.viewContainer.createComponent(factory, undefined, injector);
console.log("4Name",name)
componentRef.instance.name=name;
// Bind the new component to container's client DOM element.
container.getElement().append($(componentRef.location.nativeElement));
self._bindEventHooks(container, componentRef.instance);
// Store a ref to the compoenentRef in the container to support destruction later on.
(container as any)[COMPONENT_REF_KEY] = componentRef;
});
};
return f;
}

Why would you ever call .call() on Observable functions?

I am a relative beginner in Angular, and I am struggling to understand some source I am reading from the ng-bootstrap project. The source code can be found here.
I am very confused by the code in ngOnInit:
ngOnInit(): void {
const inputValues$ = _do.call(this._valueChanges, value => {
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
});
const results$ = letProto.call(inputValues$, this.ngbTypeahead);
const processedResults$ = _do.call(results$, () => {
if (!this.editable) {
this._onChange(undefined);
}
});
const userInput$ = switchMap.call(this._resubscribeTypeahead, () => processedResults$);
this._subscription = this._subscribeToUserInput(userInput$);
}
What is the point of calling .call(...) on these Observable functions? What kind of behaviour is this trying to achieve? Is this a normal pattern?
I've done a lot of reading/watching about Observables (no pun intended) as part of my Angular education but I have never come across anything like this. Any explanation would be appreciated
My personal opinion is that they were using this for RxJS prior 5.5 which introduced lettable operators. The same style is used internally by Angular. For example: https://github.com/angular/angular/blob/master/packages/router/src/router_preloader.ts#L91.
The reason for this is that by default they would have to patch the Observable class with rxjs/add/operators/XXX. The disadvantage of this is that some 3rd party library is modifying a global object that might unexpectedly cause problems somewhere else in your app. See https://github.com/ReactiveX/rxjs/blob/master/doc/lettable-operators.md#why.
You can see at the beginning of the file that they import each operator separately https://github.com/ng-bootstrap/ng-bootstrap/blob/master/src/typeahead/typeahead.ts#L22-L25.
So by using .call() they can use any operator and still avoid patching the Observable class.
To understand it, first you can have a look at the predefined JavaScript function method "call":
var person = {
firstName:"John",
lastName: "Doe",
fullName: function() {
return this.firstName + " " + this.lastName;
}
}
var myObject = {
firstName:"Mary",
lastName: "Doe",
}
person.fullName.call(myObject); // Will return "Mary Doe"
The reason of calling "call" is to invoke a function in object "person" and pass the context to it "myObject".
Similarly, the reason of this calling "call" below:
const inputValues$ = _do.call(this._valueChanges, value => {
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
});
is providing the context "this._valueChanges", but also provide the function to be called base on that context, that is the second parameter, the anonymous function
value => {
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
}
In the example that you're using:
this._valueChanges is the Input Event Observerable
The _do.call is for doing some side affects whenever the event input happens, then it returns a mirrored Observable of the source Observable (the event observable)
UPDATED
Example code: https://plnkr.co/edit/dJNRNI?p=preview
About the do calling:
You can call it on an Observable like this:
const source = Rx.Observable.of(1,2,3,4,5);
const example = source
.do(val => console.log(`BEFORE MAP: ${val}`))
.map(val => val + 10)
.do(val => console.log(`AFTER MAP: ${val}`));
const subscribe = example.subscribe(val => console.log(val));
In this case you don't have to pass the first parameter as the context "Observable".
But when you call it from its own place like you said, you need to pass the first parameter as the "Observable" that you want to call on. That's the different.
as #Fan Cheung mentioned, if you don't want to call it from its own place, you can do it like:
const inputValues$=this._valueChanges.do(value=>{
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
})
I suppose
const inputValues$ = _do.call(this._valueChanges, value => {
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
});
is equivalent to
const inputValues$=this._valueChanges.do(value=>{
this._userInput = value;
if (this.editable) {
this._onChange(value);
}
})
In my opinion it's not an usual pattern(I think it is the same pattern but written in different fashion) for working with observable. _do() in the code is being used as standalone function take a callback as argument and required to be binded to the scope of the source Observable
https://github.com/ReactiveX/rxjs/blob/master/src/operator/do.ts

Jasmine testing that a subclass object has been called through a Knockout subscribe

I've got a few things interacting here, and they aren't interacting well.
I have a base class:
var ObjOne = (function() {
return function() {
var self = this;
self.propertyOne = ko.observable(1);
self.observable = ko.observable(1);
self.observable.subscribe(function(newValue) {
self.propertyOne(newValue);
});
};
} ());
It has two Knockout observables, and defines a subscribe on one of them that updates the other.
I have a "subclass", extended with jQuery.extend:
var ObjTwo = (function() {
return function() {
this.base = new ObjOne();
$.extend(this, this.base);
};
} ());
And I have a Jasmine test, which is attempting to ask the question "when I update observable, is propertyOne called?"
it('Test fails to call the correct propertyOne', function() {
var obj = new ObjTwo();
spyOn(obj, 'propertyOne').andCallThrough();
obj.observable(2);
expect(obj.propertyOne).toHaveBeenCalled();
expect(obj.propertyOne()).toBe(2);
});
This fails with "Expected spy propertyOne to have been called.". When I debug, the observable is updated properly. In the actual system, it works fine (as well, even the test "is propertyOne equal to 2?" passes. When I debug into the subscribe function, self.propertyOne is not a spy, but in the test, it is.
I have a solution, but it isn't great:
it('Test calls the base propertyOne', function() {
var obj = new ObjTwo();
spyOn(obj.base, 'propertyOne').andCallThrough();
obj.observable(2);
expect(obj.base.propertyOne).toHaveBeenCalled();
expect(obj.propertyOne()).toBe(2);
});
Note the .base added to the two lines. I don't like that I've had to expose the base class, or had to touch it's properties in order to make the test run.
Here's a jsfiddle: http://jsfiddle.net/4DrrW/23/. The question is - is there a better way of doing this?
After you call $.extend(this, this.base); your object basically looks like:
{
base: {
propertyOne: ko.observable(1),
observable: ko.observable(1)
},
propertyOne: base.propertyOne,
observable: base.observable
}
When you do a spyOn for propertyOne it replaces it with a wrapper. However, the subscription is set between the actual observables and would not have any way to call the wrapper.
If you do not want to access base, then I would just remove the test that the observable was called. Checking that the value is correct seems sufficient.
Otherwise, you would probably be better off mixing in ObjOne by calling its constructor with the new object's this like:
var ObjTwo = (function() {
return function() {
ObjOne.call(this);
};
} ());
Then, the test would be fine: http://jsfiddle.net/rniemeyer/z2GU3/

Detecting change to Knockout view model

Sure this is a very easy question to answer but is there an easy way to determine if any property of a knockout view model has changed?
Use extenders:
ko.extenders.trackChange = function (target, track) {
if (track) {
target.isDirty = ko.observable(false);
target.originalValue = target();
target.setOriginalValue = function(startingValue) {
target.originalValue = startingValue;
};
target.subscribe(function (newValue) {
// use != not !== so numbers will equate naturally
target.isDirty(newValue != target.originalValue);
});
}
return target;
};
Then:
self.MyProperty= ko.observable("Property Value").extend({ trackChange: true });
Now you can inspect like this:
self.MyProperty.isDirty()
You can also write some generic viewModel traversing to see if anything's changed:
self.isDirty = ko.computed(function () {
for (key in self) {
if (self.hasOwnProperty(key) && ko.isObservable(self[key]) && typeof self[key].isDirty === 'function' && self[key].isDirty()) {
return true;
}
}
});
... and then just check at the viewModel level
self.isDirty()
You can subscribe to the properties that you want to monitor:
myViewModel.personName.subscribe(function(newValue) {
alert("The person's new name is " + newValue);
});
This will alert when personName changes.
Ok, so you want to know when anything changes in your model...
var viewModel = … // define your viewModel
var changeLog = new Array();
function catchChanges(property, value){
changeLog.push({property: property, value: value});
viewModel.isDirty = true;
}
function initialiseViewModel()
{
// loop through all the properties in the model
for (var property in viewModel) {
if (viewModel.hasOwnProperty(property)) {
// if they're observable
if(viewModel[property].subscribe){
// subscribe to changes
viewModel[property].subscribe(function(value) {
catchChanges(property, value);
});
}
}
}
viewModel.isDirty = false;
}
function resetViewModel() {
changeLog = new Array();
viewModel.isDirty = false;
}
(haven't tested it - but you should get the idea)
Consider using Knockout-Validation plug-in
It implements the following:
yourProperty.isModified() - Checks if the user modified the value.
yourProperty.originalValue - So you can check if the value really changed.
Along with other validation stuff which comes in handy!
Cheers
You might use the plugin below for this:
https://github.com/ZiadJ/knockoutjs-reactor
The code for example will allow you to keep track of all changes within any viewModel:
ko.watch(someViewModel, { depth: -1 }, function(parents, child) {
alert('New value is: ' + child());
});
PS: As of now this will not work with subscribables nested within an array but a new version that supports it is on the way.
Update: The sample code was upgraded to work with v1.2b which adds support for array items and subscribable-in-subscribable properties.
I had the same problem, i needed to observe any change on the viewModel, in order to send the data back to the server,
If anyone still intersted, i did some research and this is the best solution iv'e managed to assemble:
function GlobalObserver(viewModel, callback) {
var self = this;
viewModel.allChangesObserver = ko.computed(function() {
self.viewModelRaw = ko.mapping.toJS(viewModel);
});
viewModel.allChangesObserver.subscribe(function() {
callback(self.viewModelRaw);
});
self.dispose = function() {
if (viewModel.allChangesObserver)
viewModel.allChangesObserver.dispose();
delete viewModel.allChangesObserver;
};
};
in order to use this 'global observer':
function updateEntireViewModel() {
var rawViewModel = Ajax_GetItemEntity(); //fetch the json object..
//enter validation code here, to ensure entity is correct.
if (koGlobalObserver)
koGlobalObserver.dispose(); //If already observing the older ViewModel, stop doing that!
var viewModel = ko.mapping.fromJS(rawViewModel);
koGlobalObserver = new GlobalObserver(viewModel, Ajax_Submit);
ko.applyBindings(viewModel [ ,optional dom element]);
}
Note that the callback given (in this case 'Ajax_Submit') will be fired on ANY change that occurs on the view model, so i think it's really recommended to make some sort of delay mechanism to send the entity only when the user finished to edit the properties:
var _entitiesUpdateTimers = {};
function Ajax_Submit(entity) {
var key = entity.ID; //or whatever uniquely related to the current view model..
if (typeof _entitiesUpdateTimers[key] !== 'undefined')
clearTimeout(_entitiesUpdateTimers[key]);
_entitiesUpdateTimers[key] =
setTimeout(function() { SendEntityFunction(entity); }, 500);
}
I'm new to JavaScript and the knockout framework, (only yestarday i started to work with this wonderfull framework), so don't get mad at me if i did something wrong.. (-:
Hope this helps!
I've adapted #Brett Green code and extended it so that we can have AcceptChanges, marking the model as not dirty plus having a nicer way of marking models as trackables. Here is the code:
var viewModel = {
name: ko.observable()
};
ko.track(viewModel);
http://jsfiddle.net/david_freire/3HZEu/2/
I did this by taking a snapshot of the view model when the page loads, and then later comparing that snapshot to the current view model. I didn't care what properties changed, only if any changed.
Take a snapshot:
var originalViewModel = JSON.stringify(ko.toJS(viewModel));
Compare later:
if(originalViewModel != JSON.stringify(ko.toJS(viewModel))){
// Something has changed, but we don't know what
}
Consider a view model as follows
function myViewModel(){
var that = this;
that.Name = ko.observable();
that.OldState = ko.observable();
that.NewState = ko.observable();
that.dirtyCalcultions - ko.computed(function(){
// Code to execute when state of an observable changes.
});
}
After you Bind your Data you can store the state using ko.toJS(myViewModel) function.
myViewModel.Name("test");
myViewModel.OldState(ko.toJS(myViewModel));
You can declare a variable inside your view model as a computed observable like
that.dirtyCalculations = ko.computed(function () {});
This computed function will be entered when there is change to any of the other observables inside the view model.
Then you can compare the two view model states as:
that.dirtyCalculations = ko.computed(function () {
that.NewState(that);
//Compare old state to new state
if(that.OldState().Name == that.NewState().Name()){
// View model states are same.
}
else{
// View model states are different.
}
});
**Note: This computed observable function is also executed the first time when the view model is initialized. **
Hope this helps !
Cheers!!
I like Brett Green's solution. As someone pointed out, the isDirty comparison doesn't work with Date objects. I solved it by extending the subscribe method like this:
observable.subscribe(function (newValue) {
observable.isDirty(newValue != observable.originalValue);
if (newValue instanceof Date) {
observable.isDirty(newValue.getTime() != observable.originalValue.getTime());
}
});

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