Calling then function after fetching data from firebase in ionic 3 - javascript

I want fetch data from firebase after that I want to execute another function. Second function have to wait until first one is complete .
this.oAngularFireDatabase.database.ref('Users').orderByKey()
.on('value', snapshot => {
if (snapshot.hasChildren()) {
snapshot.forEach(innerSnap => {
if (innerSnap.hasChild(user.uid)) {
//User role key
this.loggedInUserUserRoleKey = innerSnap.key;
//User id
this.loggedInUserId = user.uid;
//User name
this.loggedInUserName = innerSnap.child(user.uid).child("user_name").val();
if (innerSnap.child(user.uid).hasChild("user_image")) {
//User Image
this.loggedInUserImage = innerSnap.child(user.uid).child("user_image").val();
}
return false;
}
})
}
})
I can't call then function after on it gives me an error.
In my above code, I want call another function after all data are fetch from firebase.

The Firebase on() method can fire multiple times: once when it initially loads the data, and again whenever the data changes. Since a promise (the thing you call then() on) can only resolve once, on() can't return a promise.
There are two options here:
You want to only load the data once.
If this is the case, you should use Firebase's once() method, which does return a promise.
this.oAngularFireDatabase.database.ref('Users').orderByKey()
.once('value').then(snapshot => {
if (snapshot.hasChildren()) {
snapshot.forEach(innerSnap => {
if (innerSnap.hasChild(user.uid)) {
//User role key
this.loggedInUserUserRoleKey = innerSnap.key;
//User id
this.loggedInUserId = user.uid;
//User name
this.loggedInUserName = innerSnap.child(user.uid).child("user_name").val();
if (innerSnap.child(user.uid).hasChild("user_image")) {
//User Image
this.loggedInUserImage = innerSnap.child(user.uid).child("user_image").val();
}
return false;
}
})
}
}).then(value => {
// TODO: perform subsequent action on boolean value
})
You want to listen for changes on the data too.
If this is the case, you should put the subsequent action you want to take into the on() callback:
this.oAngularFireDatabase.database.ref('Users').orderByKey()
.on('value', snapshot => {
if (snapshot.hasChildren()) {
snapshot.forEach(innerSnap => {
if (innerSnap.hasChild(user.uid)) {
//User role key
this.loggedInUserUserRoleKey = innerSnap.key;
//User id
this.loggedInUserId = user.uid;
//User name
this.loggedInUserName = innerSnap.child(user.uid).child("user_name").val();
if (innerSnap.child(user.uid).hasChild("user_image")) {
//User Image
this.loggedInUserImage = innerSnap.child(user.uid).child("user_image").val();
}
}
})
// TODO: perform subsequent action on data
}
})
Note that both of these operations look pretty expensive for what they're trying to accomplish: scanning a JSON tree for a specific value is an anti-pattern in Firebase, and typically means you should modify/augment your JSON to allow a direct lookup or query.
For example, I suspect you now have a structure like /Users/$randomkey/$uid: { ..user data... }. For better performance, consider storing the user data directly under their UID: /Users/$uid: { ..user data... }. This removes the need for a query, and allows you to directly load the data for a user from this.oAngularFireDatabase.database.ref('Users').child(user.uid).

Related

How to pass data of an object to HTML file

I have few posts in my app, and I want that when user selects one of them, he to be redirected to a Post.html page which contains all details about that specific product. I have two methods, createPost() for creating a product dynamically where I pass postId in order to keep track of that product, and getPosts() to get the posts from database. I am saving all posts in an array in localStorage to have data about the selected product in Post.html. I added an addEventListener() but not sure how to use it. The problem is that I am stuck how to get the information of that post and pass it to Post.html.
function getPosts() {
firebase
.firestore()
.collection("products")
.get().then(snapshot => {
let products = [];
snapshot.docs.forEach((doc) => {
products.push(doc.data());
createPost(
doc.data().title,
doc.data().description,
doc.data().price,
doc.data().postId
);
});
localStorage.setItem(`${products}`, JSON.stringify(products));
})
.catch((err) => {
console.log(err);
});
}
function createPost(title, description, price, postId) {
let div = document.createElement("div");
div.setAttribute("class", "product-home-show");
......
div.appendChild(divSellerRoundImage);
div.appendChild(divSellerName);
div.appendChild(divProductDescription);
div.appendChild(divProductName);
div.appendChild(divProductPrice);
productsCollection.appendChild(div);
div.addEventListener("click", function () {
// console.log(localStorage.getItem());
// window.location.href = "post.html";
});
}
You can get data from localStorage on another page. Use localStorage.getItem(keyName); Also keep in mind the first argument to setItem is the key name. I'd recommend changing your code to: localStorage.setItem("products", JSON.stringify(products));. Then you'll be able to retrieve your product list with they key "products."
Also, if you're saving an object, you'll need to parse it since it will be saved as a string. You can use JSON.parse
For example:
var retrievedData = localStorage.getItem("products");
var productListObject = JSON.parse(retrievedData);
You can save the selected post ID in another value in local storage, or a cookie. Lastly, you may want to consider using sessionStorage if you don't need the data stored after the session is over. See this link for more information

How do I only render the updated stat - websockets

right now the entire div re-renders, but I am searching for a way to only re-render the updated statistic
these are parts of what I have now
updatestats.js
document.querySelector("#submit").addEventListener("click", function (e) {
let country = document.querySelector("#country").value
let numberCases = document.querySelector("#number").value
fetch(base_url + "/api/v1/stats/updatestats", {
method: "put",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({
"country": country,
"numberCases": numberCases
})
}).catch(err => {
console.log(err);
})
primus.write({ "action": "update" })
stats.js
primus.on("data", (json) => {
if (json.action === "update") {
document.querySelector("#overview").innerHTML = ""
appendInfo()
}
})
function appendInfo() {
fetch(base_url + "/api/v1/stats", {
method: "get",
headers: {
'Content-Type': 'application/json'
},
}).then(response => {
return response.json();
}).then(json => {
json.data.stats.forEach(stat => {
let country = stat.country
let numberCases = stat.numberCases
let p = document.createElement('p')
let text = document.createTextNode(`${country}: ${numberCases}`)
p.appendChild(text)
let overview = document.querySelector("#overview")
overview.appendChild(p)
})
}).catch(err => {
console.log(err);
})
}
window.onload = appendInfo();
stats.pug
body
h1 Cases by country
div#overview
So if I only update the country Belgium I only want that statistic to be changed. Now everything seems to reload
What I meant with my suggestion is to keep te communication of data between client and server strictly in the sockets. Meaning when one user updates 1 value on their end, that value will be send to the server and stored. After the server finished storing the value, that same value will be sent to all other clients. This way you only send and receive the parts that have been changed without having to download everything on every change.
I might not be able to write the code exactly as it should be as I have limited experience with Primus.js and know little about your backend.
But I would think that your frontend part would look something like this. In the example below I've removed the fetch function from the click event. Instead send the changed data to the server which should handle those expensive tasks.
const countryElement = document.querySelector("#country");
const numberCasesElement = document.querySelector("#number");
const submitButton = document.querySelector("#submit");
submitButton.addEventListener("click", function (e) {
let data = {
action: 'update',
country: countryElement.value,
numberCases: numberCasesElement.value
};
primus.write(data);
});
Now the server should get a message that one of the clients has updated some of the data. And should do something with that data, like storing it and letting the other clients know that this piece of data has been updated.
primus.on('data', data => {
const { action } = data;
if (action === 'update') {
// Function that saves the data that the socket received.
// saveData(data) for example.
// Send changed data to all clients.
primus.write(data);
}
});
The server should now have stored the changes and broadcasted the change to all other clients. Now you yourself and other will receive the data that has been changed and can now render it. So back to the frontend. We do the same trick as on the server by listening for the data event and check the action in the data object to figure out what to do.
You'll need a way to figure out how to target the elements which you want to change, you could do this by having id attributes on your elements that correspond with the data. So for example you want to change the 'Belgium' paragraph then it would come in handy if there is a way to recognize it. I won't go into that too much but just create something simple which might do the trick.
In the HTML example below I've given the paragraph an id. This id is the same as the country value that you want to update. This is a unique identifier to find the element that you want to update. Or even create if it is not there.
The JavaScript example after that receives the data from the server through the sockets and checks the action. This is the same data that we send to the server, but only now when everybody received we do something with it.
I've written a function that will update the data in your HTML. It will check for an element with the id that matches the country and updates the textContent property accordingly. This is almost the same as using document.createTextNode but with less steps.
<div id="overview">
<p id="Belgium">Belgium: 120</p>
</div>
const overview = document.querySelector("#overview");
primus.on('data', data => {
const { action } = data;
if (action === 'update') {
updateInfo(data);
}
});
function updateInfo(data) {
const { country, numberCases } = data;
// Select existing element with country data.
const countryElement = overview.querySelector(`#${country}`);
// Check if the element is already there, if not, then create it.
// Otherwise update the values.
if (countryElement === null) {
const paragraph = document.createElement('p');
paragraph.id = country;
paragraph.textContent = `${country}: ${numberCases}`;
overview.append(paragraph);
} else {
countryElement.textContent = `${country}: ${numberCases}`;
}
}
I hope that this is what you are looking for and / or is helpful for what you are trying to create. I want to say again that this is an example of how it could work and has not been tested on my end.
If you have any questions or I have been unclear, then please don't hesitate to ask.
To elaborate #EmielZuurbier's suggestion in the comment, please try the following code.
//Client-side
primus.emit('data',data);
primus.on("dataUpdated", (json) => {
});
//Server-side
primus.on('data',data =>{
//process it here and then
//send it out again
primus.emit('dataUpdated','the data you want to send to the front end');
})

Async issue with State in React Native

I'm trying to build a simple app that lets the user type a name of a movie in a search bar, and get a list of all the movies related to that name (from an external public API).
I have a problem with the actual state updating.
If a user will type "Star", the list will show just movies with "Sta". So if the user would like to see the actual list of "Star" movies, he'd need to type "Star " (with an extra char to update the previous state).
In other words, the search query is one char behind the State.
How should it be written in React Native?
state = {
query: "",
data: []
};
searchUpdate = e => {
let query = this.state.query;
this.setState({ query: e }, () => {
if (query.length > 2) {
this.searchQuery(query.toLowerCase());
}
});
};
searchQuery = async query => {
try {
const get = await fetch(`${API.URL}/?s=${query}&${API.KEY}`);
const get2 = await get.json();
const data = get2.Search; // .Search is to get the actual array from the json
this.setState({ data });
} catch (err) {
console.log(err);
}
};
You don't have to rely on state for the query, just get the value from the event in the change handler
searchUpdate = e => {
if(e.target.value.length > 2) {
this.searchQuery(e.target.value)
}
};
You could keep state updated as well if you need to in order to maintain the value of the input correctly, but you don't need it for the search.
However, to answer what you're problem is, you are getting the value of state.query from the previous state. The first line of your searchUpdate function is getting the value of your query from the current state, which doesn't yet contain the updated value that triggered the searchUpdate function.
I don't prefer to send api call every change of letters. You should send API just when user stop typing and this can achieved by debounce function from lodash
debounce-lodash
this is the best practise and best for user and server instead of sending 10 requests in long phases
the next thing You get the value from previous state you should do API call after changing state as
const changeStateQuery = query => {
this.setState({query}, () => {
//call api call after already changing state
})
}

Cannot access a key value pair of a changed object

Please excuse my code
From an external source , I am given the following external data which I name loxAP3
to which I am trying to firstly retrieve svg data related to the rooms.image property and then change the incoming svg data to work with react, using the following code.
createRoomData(loxAPP3, socket) {
console.log(loxAPP3)
let rooms = []
let rawRooms = loxAPP3.rooms
for (const rawRoom in rawRooms) {
rooms.push(rawRooms[rawRoom])
}
//add svg property with blank property value
rooms.forEach((room) => {
room.svg = ''
})
//fetch image data for each room in loxApp3.rooms
rooms.forEach((room) => {
const image = room.image
socket
.send(image)
.then(function(respons) {
//console.log("Successfully fetched svg image " + respons ); // success
room.svg = respons
//console.log(room.svg) // success console returns room.svg data
},
function(err) {
console.error(err);
}
);
})
this.setState({
rooms: rooms
}, () => {
console.log(rooms) // success rooms[0].svg is shown as having been populated
this.adjustSvGImageToReact()
})
}
console.log(rooms) // success rooms[0].svg is shown as having been populated
However the problem comes when I try and manipulate the room object, if I log a property that already existed from the original data, there is no problem, however if I try an fetch the .svg property it comes back not as undefined but as the empty string I first set it to be.
adjustSvGImageToReact() {
this.state.rooms.forEach((room)=>{
console.log(room.name) // success
console.log(room.uuid) // success
console.log(room.svg) //empty
})
}
Create an array of the socket.send() promises instead of calling them inside forEach
Then you can use Promise.all() to set the state and call adjustSvGImageToReact() after the socket requests have completed
const svgPromises = rooms.map((room) => {
const image = room.image
return socket
.send(image)
.then((respons)=> room.svg = respons)
})
Promise.all(svgPromises).then(() => {
this.setState({rooms: rooms}, () => {
console.log(rooms) // success rooms[0].svg is shown as having been populated
this.adjustSvGImageToReact()
});
}).catch(err=>console.log('One of the socket requests failed'))

Firebase update() not a function with a query

I'm trying to update a property in a record in Firebase Database, with AngularJS. I can set up a query to find my record:
firebase.database().ref('en/').orderByChild('word').equalTo('the').once('value')
.then(function(snapshot) {
snapshot.forEach(function(childSnapshot) {
console.log(childSnapshot.val())
});
})
I can update my property, if I hardcode in the record's key:
firebase.database().ref('en/-KloeQHDC-mugPjJMAG4').update({ wordFrequency: 111 })
But if I set up a query to find the record and then update it, I get an error message update is not a function:
firebase.database().ref('en/').orderByChild('word').equalTo('the').update({ wordFrequency: 9001 })
Another answer suggests calling update() from inside a forEach loop:
firebase.database().ref('en/').orderByChild('word').equalTo('the').once('value')
.then(function(snapshot) {
snapshot.forEach(function(childSnapshot) {
console.log(childSnapshot.val()); // this works
childSnapshot.ref().update({ wordFrequency: 9001 });
});
});
That returns an error message TypeError: childSnapshot.ref is not a function. I don't see how childSnapshot is a Firebase ref.
Another answer says
When you call update() on a location, Firebase loops over the data
that you pass in (in your case asJson) and for each key performs a
ref.child(key).set(value).
If update() loops over the data, why should I call update() from inside a forEach loop? The documentation doesn't show calling update() from inside a forEach loop.
The Firebase Database SDK provides a Reference.update() method to update data in a single location in a database. Key here is that a Reference is a single location in the database, so it is clear what to update.
My pseudo-code explanation about how multi-path updates work applies to how the database server implements it: given a single location/DatabaseReference it updates each path in the update() call based on that.
A Query can match multiple locations in the database, so it doesn't have an update() method (or set() or remove() for that matter).
To update each location matched by a query, you execute the query and then call update() on each result - either by a child_added listener, or with a value listener and a loop like in your last snippet.
After I posted this question I walked the dog, ate dinner, and then the solution came to me. My new rule is, "The key to Firebase queries is to keep track of the key."
This template is for users to update records in the database. They enter a search term in a form field and click the "Search" button. The $scope.search handler queries the Firebase database and then populates the form fields with the record's properties:
$scope.search = function() {
myFirebase_ref.orderByChild('word').equalTo($scope.word).once('value')
.then(function(snapshot) {
snapshot.forEach(function(childSnapshot) {
$scope.wordKey = childSnapshot.key;
$scope.audioArray = childSnapshot.val().audio;
$scope.ipaArray = childSnapshot.val().ipa;
$scope.language = childSnapshot.val().language;
$scope.longLanguage = childSnapshot.val().longLanguage;
$scope.phonemeArray = childSnapshot.val().phonemes;
$scope.translationArray = childSnapshot.val().translations;
$scope.word = childSnapshot.val().word;
$scope.wordFrequency = childSnapshot.val().wordFrequency;
$scope.$apply();
});
})
.catch(function(error) {
console.error("Authentication failed:", error.message);
});
};
Note at the top of the property assignments I have $scope.wordKey = childSnapshot.key;. I'm keeping track of the record's key.
The user then updates a field. Each field has a button next to it for "Update". Each button goes to a handler. For example, to update the wordFrequency field I have this handler:
$scope.updateFrequencyRank = function() {
firebase.database().ref('en/' + $scope.wordKey).update({ wordFrequency: $scope.wordFrequency })
};
One line of code and it works! Even better, I made an onComplete function to tell me if the update succeeded:
$scope.updateFrequencyRank = function() {
var onComplete = function(error) {
if (error) {
console.log('Update failed');
} else {
console.log('Update succeeded');
}
};
firebase.database().ref('en/' + $scope.wordKey).update({ wordFrequency: $scope.wordFrequency }, onComplete);
};

Categories