How to rotate an image .onclick - javascript

I am having difficulty getting my image to rotate when I click on it.
I've attached a link to fiddle with my HTML, CSS and JS
http://jsfiddle.net/5x9tgo07/32/
Here is my HTML
<html>
<header>
<h1 id='heading'>SELF</h1>
</header>
<hr>
<body>
<div class='introCard'>
<img id='self' src="https://image.ibb.co/djffuz/self_eye_centered.jpg"/>
</div>
</body>
</html>
Here is my CSS
header {
width: 100%;
height: 75px;
display: flex;
flex-direction:column;
align-items: center;
}
.introCard {
width: 100%;
margin-top: 35px;
margin-bottom: 25px;
border-radius: 5px;
display: flex;
flex-direction: column;
align-items: center
}
div img {
width: 35%;
}
hr {
width: 50%
}
Here is my JS
let imageToSpin = document.getElementById('self');
function spinImage() {
imageToSpin.rotate(20 * Math.PI/180);
}
imageToSpin.onclick = spinImage;

rotate is not a method of the Element object.
A proper way to rotate the image would be adding (or toggling) a CSS class and rotate it using a rotate().
Using your example:
JS File
let imageToSpin = document.getElementById('self');
imageToSpin.onclick = function () {
imageToSpin.classList.toggle('rotated')
};
CSS File
.rotated {
transform: rotate(90deg)
}
And of course the image with self id in the HTML somewhere.
Here is your JSFiddle updated.
If you need to calculate the deg in JS, then you can set the CSS property by hand in the onclick function directly.

create a closure around the stuff you want to use, and then use the style.transform like so:
let imageToSpin = document.getElementById('self');
function spinImage(imageToSpin) {
var count = 0
return function() {
count += 10;
imageToSpin.style.transform = `rotate(${count}deg)`;
}
}
imageToSpin.onclick = spinImage(imageToSpin);

Here's how you could set it up in a quick and short way:
var rotate_angle = 0;
<img src='blue_down_arrow.png' onclick='rotate_angle = (rotate_angle + 180) % 360; $(this).rotate(rotate_angle);' /></a>

Related

Mobile browsers add a gap at the end of final element via css gap property

I'm back on Stack Overflow after a long time because I'm truly stuck at an issue I cannot get around even after hours piling up in front of the screen.
I have made a simple widget using CSS + HTML + JavaScript which scrolls elements in an overflowing-x container.
It works in a simple way, there is JavaScript code that adds a 205 value to the property scrollLeft of the overflowing container. The number comes from the fixed width of the images + the gap value which is 5px. Here is the code:
HTML:
<div id="controlContainer">
<a class="adButton" onclick="Scroll(-1)">❮</a>
<div id="topics">
<div class="adItem" onclick="ChangeTopic(1)">
<p>History</p>
<img src="images/other_samples/hundredgates.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(2)">
<p>Oceans</p>
<img src="images/other_samples/goldensea.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(3)">
<p>Sports</p>
<img src="images/other_samples/kite_surf.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(4)">
<p>Travel</p>
<img src="images/other_samples/antiparos_church.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(5)">
<p>Nightlife</p>
<img src="images/other_samples/nightlife.png">
</div>
</div>
<a class="adButton" onclick="Scroll(1)">❯</a>
</div>
CSS:
#controlContainer {
display: flex;
flex-direction: row;
align-items: center;
justify-content: center;
gap: 20px;
}
#topics {
display: inherit;
gap: 5px;
overflow:hidden;
white-space: nowrap;
scroll-behavior: smooth;
}
.adItem {
position: relative;
}
.adItem img {
width: 200px;
height: 200px;
object-fit: cover;
border-radius: 20px;
}
.adItem p {
position: absolute;
left: 16px;
top: 8px;
text-align: center;
color: #ffff;
font-family: Georgia, "Times New Roman", Times, serif;
font-size: 50px;
margin: 0px;
user-select: none;
pointer: default:
}
And finally JS, which still needs some work tbh:
var LastClick;
var Delay = 300;
var SelectedElement;
var adControl;
var currentScroll;
window.onload = function () {SelectedElement = document.getElementById("ad1"); adControl = document.getElementById("topics"); resizeController();};
window.onresize = debounce(() => resizeController());; //resize the container when the screen does
//window.addEventListener('DOMContentLoaded', (event) => {SelectedElement = document.getElementById("ad1")});
function Scroll(n) {
if (LastClick >= (Date.now() - Delay)) {
return;
}
if (n == 1) {
adControl.scrollLeft += 205;
checkPos();
} else if (n == -1) {
adControl.scrollLeft -= 205;
checkPos();
}
LastClick = Date.now();
console.log(adControl.scrollLeft);
}; // This function is what's handling scrolling. THey are called via onclick events on the HTML Button elements
function checkPos() {
var elementWidth = adControl.scrollLeft;
if (elementWidth % 5 === 0) {
// do nothing
} else {
var newWidth = Math.ceil(elementWidth/5)*5;
console.log("old width: %s, new width: %s", elementWidth, newWidth)
adControl.scrollLeft = newWidth;
}
}; //Some position checks... it basically calculates if scrollLeft is divisible by 5, because all images are 200px long plus the 5px gap, so that should always be a multiple of 5.
function ChangeTopic(id) {
SelectedElement.style.display = "none";
SelectedElement = document.getElementById("ad" + id);
SelectedElement.style.display = "flex";
}; //That just changes the topic of another element.
function debounce(func, timeout = 1000){
let timer;
return (...args) => {
clearTimeout(timer);
timer = setTimeout(() => { func.apply(this, args); }, timeout);
};
}; //This is a debounce function for the resize event, it prevents it from firing it too much.
function resizeController() {
adControl.style.maxWidth = "";
var elementWidth = adControl.offsetWidth;
var scroll = adControl.ScrollLeft;
var itemNo = (Math.floor(elementWidth / 200))
if (itemNo > 3) {
itemNo = 3
};
var newWidth = (itemNo*200);
newWidth = newWidth+(5*itemNo)
adControl.style.maxWidth = (newWidth + "px");
if (currentNo = itemNo) {
adControl.scrollLeft = scroll;
}
}; //resizes the container if need be (for mobile or tablet devices)
It actually works very well on Desktop, but on mobile, the CSS gap property which adds the gap between the images also adds a gap at the last element, like this:
That's even when I use a different browser from Firefox, like Chrome
On desktop, this gap does not exist, regardless of browser once again:
What is this? And how can I solve it? The main problem this causes is it will scroll in that tiny 5 gap space, which throws the position of my elements out of place, making them look like this:
I've thought of different methods like checking the property of ScrollLeft to detect when the view is out of the elements, but that property is completely unpredictable. For instance, when I scroll to the beginning of the element, it's not going to be necessarily zero, and even if I reach the end, the 205 value will be added even if there is not any space on the container. So that isn't reliable.
In short, I'd either need some kind of method to keep that gapping behaviour in check or solve the root problem altogether.
Yes... I'm not using any framework at all, my entire project is built on pure JavaScript. I'm not sure why I did this to myself, but oh well, all the challenge I guess.
Try and resize your font on the paragraph elements in your
div class="adItem" it appears to be overlapping the container and causing what would appear to be extra padding and i don't think it's happening on the others because the text is not long enough on others.
var LastClick;
var Delay = 300;
var SelectedElement;
var adControl;
var currentScroll;
window.onload = function () {SelectedElement = document.getElementById("ad1"); adControl = document.getElementById("topics"); resizeController();};
window.onresize = debounce(() => resizeController());; //resize the container when the screen does
//window.addEventListener('DOMContentLoaded', (event) => {SelectedElement = document.getElementById("ad1")});
function Scroll(n) {
if (LastClick >= (Date.now() - Delay)) {
return;
}
if (n == 1) {
adControl.scrollLeft += 205;
checkPos();
} else if (n == -1) {
adControl.scrollLeft -= 205;
checkPos();
}
LastClick = Date.now();
console.log(adControl.scrollLeft);
}; // This function is what's handling scrolling. THey are called via onclick events on the HTML Button elements
function checkPos() {
var elementWidth = adControl.scrollLeft;
if (elementWidth % 5 === 0) {
// do nothing
} else {
var newWidth = Math.ceil(elementWidth/5)*5;
console.log("old width: %s, new width: %s", elementWidth, newWidth)
adControl.scrollLeft = newWidth;
}
}; //Some position checks... it basically calculates if scrollLeft is divisible by 5, because all images are 200px long plus the 5px gap, so that should always be a multiple of 5.
function ChangeTopic(id) {
SelectedElement.style.display = "none";
SelectedElement = document.getElementById("ad" + id);
SelectedElement.style.display = "flex";
}; //That just changes the topic of another element.
function debounce(func, timeout = 1000){
let timer;
return (...args) => {
clearTimeout(timer);
timer = setTimeout(() => { func.apply(this, args); }, timeout);
};
}; //This is a debounce function for the resize event, it prevents it from firing it too much.
function resizeController() {
adControl.style.maxWidth = "";
var elementWidth = adControl.offsetWidth;
var scroll = adControl.ScrollLeft;
var itemNo = (Math.floor(elementWidth / 200))
if (itemNo > 3) {
itemNo = 3
};
var newWidth = (itemNo*200);
newWidth = newWidth+(5*itemNo)
adControl.style.maxWidth = (newWidth + "px");
if (currentNo = itemNo) {
adControl.scrollLeft = scroll;
}
}; //resizes the container if need be (for mobile or tablet devices)
#controlContainer {
display: flex;
flex-direction: row;
align-items: center;
justify-content: center;
gap: 20px;
}
#topics {
display: inherit;
gap: 5px;
overflow:hidden;
white-space: nowrap;
scroll-behavior: smooth;
}
.adItem {
position: relative;
}
.adItem img {
width: 200px;
height: 200px;
object-fit: cover;
border-radius: 20px;
}
.adItem p {
position: absolute;
left: 16px;
top: 8px;
text-align: center;
color: #ffff;
font-family: Georgia, "Times New Roman", Times, serif;
font-size: 50px;
margin: 0px;
user-select: none;
pointer: default:
}
<div id="controlContainer">
<a class="adButton" onclick="Scroll(-1)">❮</a>
<div id="topics">
<div class="adItem" onclick="ChangeTopic(1)">
<p>History</p>
<img src="images/other_samples/hundredgates.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(2)">
<p>Oceans</p>
<img src="images/other_samples/goldensea.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(3)">
<p>Sports</p>
<img src="images/other_samples/kite_surf.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(4)">
<p>Travel</p>
<img src="images/other_samples/antiparos_church.jpg">
</div>
<div class="adItem" onclick="ChangeTopic(5)">
<p>Nightlife</p>
<img src="images/other_samples/nightlife.png">
</div>
</div>
<a class="adButton" onclick="Scroll(1)">❯</a>
</div>

How can I get and set style properties of an object that come from a class?

I have a simple animation function that simulates a button being pushed, by varying the width:
function bPress(b) {
var w = (parseFloat(b.style.width)*0.96);
if (b.style.width.substr(-1)=="%") {
var s ="%";
}
else {
var s = "em";
}
b.style.width = w +s;
b.onmouseup = function () {
w = (parseFloat(b.style.width)/0.96);
b.style.width = w+s;
// etc.
}
This was working well until I started cleaning up my code and changed inline CSS style declarations to classes. I previously had, for example:
<div style= 'height: 1.5em; width: 100%; margin: 0 auto; margin-top: 0.2em; font: inherit; font-weight:bold' onclick='checkSave("continue")' onmousedown='bPress(this)'>Continue</div>
I moved the CSS parts to a new class:
.response_button {
height: 1.5em;
width: 100%;
margin: 0 auto;
margin-top: 0.2em;
font: inherit;
font-weight:bold
}
... avoiding repetition and of course simplifying the div tags.
But the animations stopped working. After some experimenting, I eventually came up with a temporary solution by moving the width back into an inline style declaration. But this seems wrong.
So 2 questions:
Why does this.style.width not work if the width is declared inside a class?
Is there a way to get and set a div's properties if they are declared inside a class?
Edit: For completeness, using nick zoum's answer, here is the modified bPress function:
function bPress(b) {
var w_px = window.getComputedStyle(b).width;
var w_int = (parseInt(w_px));
b.style.width = Math.round(w_int * 0.96) + "px";
b.onmouseup = function () {
b.style.width = w_px;
}
}
You can use getComputedStyle to get all of the calculated style properties of an element.
var dom = document.querySelector("#foo");
console.log(getComputedStyle(dom).backgroundColor);
#foo {
background-color: red;
width: 10px;
height: 10px;
}
<div id="foo"></div>

Fill parent div with the image being hovered over

I am still fairly new to JS, and I am trying to replace the HTML of a div with a picture that is being moused over, and when the mouse leaves I want it to return to it's normal state. I thought that I did everything right but my code doesn't seem to be working. I've looked through stack overflow and I see a lot of jQuery solutions to my 'problem,' but I would like an answer in pure JavaScript (I'm trying to "maser" this first), along with an explanation so I can understand why the answer IS the answer. Thanks.
I'll try to explain myself (my code). I grabbed reference to the image holder, and I grabbed reference to the the images. I thought I made a function that looped through the array of images and added an event listener to whichever image ( image[i] ) was being moused over. Then, I added an event listener that is supposed to return the image holder to it's default state by inserting the original HTML. I just don't understand how to fix this.
var holder = document.getElementById('holder');
var images = document.getElementsByTagName('img');
var popImage = function () {
for (i = 0; i < images.length; i++) {
images[i].addEventListener('mouseover', = function () {
holder.innerHTML = images[i];
});
images[i].addEventListener('mouseout', function () {
holder.innerHTML =
'<div class='col-md-3 img-fluid' id='img1'><img src='photo1.jpg'></div>
<div class='col-md-3 img-fluid' id='img2'><img src='photo2.jpg'></div>
<div class='col-md-3 img-fluid' id='img3'><img src='photo3.2.jpg'></div>
<div class='col-md-3 img-fluid' id='img4'><img src='photo4.jpg'></div>'
});
};
};
popImage();
You said you are new to JS and just learning which is great but an important part of learning JS is learning when not to use it. As #Yoda said if this was for production you really should use CSS instead of JS.
Here is one way you could accomplish this with pure CSS
<style>
.img {
width: 100px;
height: 100px;
background: #bada55;
border: 2px solid #333;
float: left;
}
.holder:hover > .img {
opacity: 0;
}
.holder:hover > .img:hover {
opacity: 1;
}
</style>
<div class="holder">
<!-- Using div.img for simplicity, these whould be your <img/> tags -->
<div class="img">1</div>
<div class="img">2</div>
<div class="img">3</div>
<div class="img">4</div>
</div>
For the purpose of learning, here's how you'd do it in JS:
var holder = document.getElementById('holder');
var images = document.querySelectorAll('.img');
var filter = false;
function popImage () {
// Use for (var i = 0 . . .
// Instead of for (i = 0 . . .
// Because without var, i will be stored in the global scope
for (var i = 0; i < images.length; i++) {
(function (_i) {
images[_i].addEventListener('mouseover', function () {
holder.innerHTML = '';
// We can't set innerHTML to images[_i]
// because it's a DomNode not a string
holder.appendChild(images[_i]);
});
})(i);
}
holder.addEventListener('mouseout', function (e) {
if (e.target !== holder)
return;
holder.innerHTML = '';
// Again, use var j = 0 . . .
for (var j = 0; j < images.length; j++) {
holder.appendChild(images[j]);
}
});
}
popImage();
.img {
width: 100px;
height: 100px;
background: #bada55;
border: 2px solid #333;
display: inline-block;
}
#holder {
position: relative;
width: 100%;// So doesn't collape and trigger mouseout
height: 100px;
background: red;
padding: 20px 0;
}
<div id="holder">
<!-- Again, these would be your image tags -->
<div class="img">1</div>
<div class="img">2</div>
<div class="img">3</div>
<div class="img">4</div>
</div>
I had 10 mins before leaving work so I had a crack at this to see how I would do it and give you some ideas.
Here is my implementation (https://jsfiddle.net/hg7s1pyh/)
I guess the main thing here is that I've broken it down into lots of smaller parts, this makes solving problems far easier, each method is concerned with doing one thing only.
You will also note the use of classes to show and hide content rather than removing it entirely, this takes lots of the arduous work out of this feature.
function attachEvents() {
var images = getImages();
images.forEach(function(image) {
attachMouseOverEvent(image);
attachMouseLeaveEvent(image);
});
}
function attachMouseOverEvent(element) {
element.addEventListener('mouseover', function(e) {
var clonedImage = e.target.cloneNode();
addImageToPreview(clonedImage);
});
}
function attachMouseLeaveEvent(element) {
element.addEventListener('mouseleave', function(e) {
removeImageFromPreview();
});
}
function getImages() {
return document.querySelectorAll('.js-image');
}
function getImagePreviewElement() {
return document.querySelector('.js-image-box');
}
function addImageToPreview(imageElement) {
var previewElement = getImagePreviewElement();
previewElement.classList.add('previewing');
previewElement.appendChild(imageElement);
}
function removeImageFromPreview() {
var previewElement = getImagePreviewElement();
previewElement.classList.remove('previewing');
var image = previewElement.querySelector('.js-image');
image.remove();
}
attachEvents();
.image-box {
position: relative;
min-height: 400px;
width: 400px;
border: 1px solid #000;
text-align: center;
}
.image-box .placeholder {
position: absolute;
top: 50%;
text-align: center;
transform: translateY(-50%);
width: 100%;
}
.image-box.previewing .placeholder {
display: none;
}
.image-box .image {
position: absolute;
top: 50%;
text-align: center;
transform: translate(-50%, -50%);
height: 100%;
width: 100%;
}
.images {
margin-top: 10px;
}
<div class="js-image-box image-box">
<div class="placeholder">
Placeholder
</div>
</div>
<div class="images">
<div class="col-md-3 img-fluid"><img class="js-image image" src="http://placehold.it/350x150"></div>
<div class="col-md-3 img-fluid"><img class="js-image image" src="http://placehold.it/150x150"></div>
<div class="col-md-3 img-fluid"><img class="js-image image" src="http://placehold.it/400x400"></div>
<div class="col-md-3 img-fluid"><img class="js-image image" src="http://placehold.it/350x150"></div>
</div>

Show only a few users and hide others

Can anyone explain how to make a user list like as shown in the image below...
I'm making a project in Meteor and using Materialize for template and I want to display the list of assigned users. If there are more than a particular count(say 5) of users i want them to be displayed like on that image... I have tried googling this and haven't found anything useful. I also checked the Materialize website and found nothing useful. So if anyone has an idea please help share it.
Ok so this is the output html, in this case i only have one member but in real case I will have more:
<div class="row"> ==$0
<label class="active members_padding_card_view">Members</label>
<div class="toolBarUsers flex" style="float:right;">
<dic class="other-profile" style="background-color:#f06292;">
<span>B</span>
</div>
This is the .js code
Template.profile.helpers({
randomInitials: function () {
var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ';
var nLetter = chars.charAt(Math.floor(Math.random()*chars.length));
var sLetter = chars.charAt(Math.floor(Math.random()*chars.length));
return nLetter + sLetter;
},
tagColor: function () {
var colors = ["#e57373","#f06292","#ba68c8","#9575cd","#7986cb","#64b5f6","#4fc3f7","#4dd0e1","#4db6ac","#81c784","#aed581","#dce775","#fff176","#ffd54f","#ffb74d","#ff8a65","#a1887f","#e0e0e0","#90a4ae"];
return colors[Math.floor(Math.random()*colors.length)];
},
randomAllowed : function(possible) {
var count = Math.floor((Math.random() * possible) + 1);
if(count == 1) {
return;
}
return "none";
},
membersList() {
const instance = Template.instance();
const cardDataId = new Mongo.ObjectID(instance.data.cardData._id.valueOf());
return CardDataMembers.find({lkp_card_data_fkeyi_ref: cardDataId});
},
memberData: function() {
// We use this helper inside the {{#each posts}} loop, so the context
// will be a post object. Thus, we can use this.xxxx from above memberList
return Meteor.users.findOne(this.lkp_user_fkeyi_ref);
},
showMembers() {
const instance = Template.instance();
const cardDataId = new Mongo.ObjectID(instance.data.cardData._id.valueOf());
let membersCount = CardDataMembers.find({lkp_card_data_fkeyi_ref: cardDataId}).count();
////console.log(membersCount);
if (membersCount > 0) {
$('.modal-trigger').leanModal();
return true;
} else {
return false;
}
},
});
Right now if I add a lot of users I get this:
This can be done in many ways, but I've used CSS Flexbox.
I've used two <div>s one contains single user circles having class .each-user that is expanding (for reference I've taken 6) and another contains the total number of users having class .total-users.
It's a bit confusing but if you look into my code below or see this Codepen you'll get to know everything.
html, body {
width: 100%;
height: 100%;
margin: 0;
font-family: Roboto;
}
.container {
display: flex;
align-content: center;
justify-content: center;
margin-top: 20px;
}
/* Contains all the circles */
.users-holder {
display: flex;
}
/* Contains all circles (those without total value written on it) */
.each-user {
display: flex;
flex-wrap: wrap;
padding: 0 10px;
max-width: 300px;
height: 50px;
overflow: hidden;
}
/* Circle Styling */
.circle {
width: 50px;
height: 50px;
border-radius: 50%;
margin-right: 10px;
}
.each-user .circle {
background: #00BCD4;
}
.each-user .circle:last-child {
margin-right: 0;
}
/* Circle showing total */
.total-users {
padding: 0;
margin-bottom:
}
.total-users .circle {
background: #3F51B5;
margin: 0;
position: relative;
}
.total-users .circle .txt {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: #fff;
}
<div class="container">
<div class="users-holder">
<div class="total-users">
<div class="circle">
<span class="txt">+12</span>
</div>
</div>
<div class="each-user">
<div class="circle user-circle"></div>
<div class="circle user-circle"></div>
<div class="circle user-circle"></div>
<div class="circle user-circle"></div>
<div class="circle user-circle"></div>
<!-- Sixth Circle -->
<div class="circle"></div>
</div>
</div>
</div>
Hope this helps!
I've used jQuery. See this https://jsfiddle.net/q86x7mjh/26/
HTML:
<div class="user-list-container">
<div class="total-circle hidden"><span></span></div>
<div class="user-circle"><span>T</span></div>
<div class="user-circle"><span>C</span></div>
<div class="user-circle"><span>U</span></div>
<div class="user-circle"><span>M</span></div>
<div class="user-circle"><span>R</span></div>
<div class="user-circle"><span>Z</span></div>
<div class="user-circle"><span>N</span></div>
<div class="user-circle"><span>O</span></div>
<div class="user-circle"><span>M</span></div>
<div>
jQuery:
var items_to_show = 5;
if($('.user-circle').length > items_to_show){
var hide = $('.user-circle').length - items_to_show;
for(var i = 0; i < hide; i++){
$('.user-circle').eq(i).addClass('hidden');
}
$('.total-circle').removeClass('hidden');
$('.total-circle span').text('+' + hide);
}
So after quite some time I have solved the problem. I am posting my answer here for anyone that will in the future experience a similar issue...
Have a good day!
I have added the following lines of code to my template:
return CardDataMembers.find({lkp_card_data_fkeyi_ref: cardDataId},{sort: {createdAt: -1}, limit: 3});
diffMembers(){
const instance = Template.instance();
const cardDataId = new Mongo.ObjectID(instance.data.cardData._id.valueOf());
const limit = 3;
const allMembersOnCard = CardDataMembers.find({lkp_card_data_fkeyi_ref: cardDataId}).count();
let remainingMembers = allMembersOnCard - limit;
return remainingMembers;
},
And in the HTML included:
<div class="other-profile" style="background-color:#dedede;">
<span>+{{diffMembers}}</span>
</div>

Scrollable div to stick to bottom, when outer div changes in size

Here is an example chat app ->
The idea here is to have the .messages-container take up as much of the screen as it can. Within .messages-container, .scroll holds the list of messages, and in case there are more messages then the size of the screen, scrolls.
Now, consider this case:
The user scrolls to the bottom of the conversation
The .text-input, dynamically gets bigger
Now, instead of the user staying scrolled to the bottom of the conversation, the text-input increases, and they no longer see the bottom.
One way to fix it, if we are using react, calculate the height of text-input, and if anything changes, let .messages-container know
componentDidUpdate() {
window.setTimeout(_ => {
const newHeight = this.calcHeight();
if (newHeight !== this._oldHeight) {
this.props.onResize();
}
this._oldHeight = newHeight;
});
}
But, this causes visible performance issues, and it's sad to be passing messages around like this.
Is there a better way? Could I use css in such a way, to express that when .text-input-increases, I want to essentially shift up all of .messages-container
2:nd revision of this answer
Your friend here is flex-direction: column-reverse; which does all you ask while align the messages at the bottom of the message container, just like for example Skype and many other chat apps do.
.chat-window{
display:flex;
flex-direction:column;
height:100%;
}
.chat-messages{
flex: 1;
height:100%;
overflow: auto;
display: flex;
flex-direction: column-reverse;
}
.chat-input { border-top: 1px solid #999; padding: 20px 5px }
.chat-input-text { width: 60%; min-height: 40px; max-width: 60%; }
The downside with flex-direction: column-reverse; is a bug in IE/Edge/Firefox, where the scrollbar doesn't show, which your can read more about here: Flexbox column-reverse and overflow in Firefox/IE
The upside is you have ~ 90% browser support on mobile/tablets and ~ 65% for desktop, and counting as the bug gets fixed, ...and there is a workaround.
// scroll to bottom
function updateScroll(el){
el.scrollTop = el.scrollHeight;
}
// only shift-up if at bottom
function scrollAtBottom(el){
return (el.scrollTop + 5 >= (el.scrollHeight - el.offsetHeight));
}
In the below code snippet I've added the 2 functions from above, to make IE/Edge/Firefox behave in the same way flex-direction: column-reverse; does.
function addContent () {
var msgdiv = document.getElementById('messages');
var msgtxt = document.getElementById('inputs');
var atbottom = scrollAtBottom(msgdiv);
if (msgtxt.value.length > 0) {
msgdiv.innerHTML += msgtxt.value + '<br/>';
msgtxt.value = "";
} else {
msgdiv.innerHTML += 'Long long content ' + (tempCounter++) + '!<br/>';
}
/* if at bottom and is IE/Edge/Firefox */
if (atbottom && (!isWebkit || isEdge)) {
updateScroll(msgdiv);
}
}
function resizeInput () {
var msgdiv = document.getElementById('messages');
var msgtxt = document.getElementById('inputs');
var atbottom = scrollAtBottom(msgdiv);
if (msgtxt.style.height == '120px') {
msgtxt.style.height = 'auto';
} else {
msgtxt.style.height = '120px';
}
/* if at bottom and is IE/Edge/Firefox */
if (atbottom && (!isWebkit || isEdge)) {
updateScroll(msgdiv);
}
}
/* fix for IE/Edge/Firefox */
var isWebkit = ('WebkitAppearance' in document.documentElement.style);
var isEdge = ('-ms-accelerator' in document.documentElement.style);
var tempCounter = 6;
function updateScroll(el){
el.scrollTop = el.scrollHeight;
}
function scrollAtBottom(el){
return (el.scrollTop + 5 >= (el.scrollHeight - el.offsetHeight));
}
html, body { height:100%; margin:0; padding:0; }
.chat-window{
display:flex;
flex-direction:column;
height:100%;
}
.chat-messages{
flex: 1;
height:100%;
overflow: auto;
display: flex;
flex-direction: column-reverse;
}
.chat-input { border-top: 1px solid #999; padding: 20px 5px }
.chat-input-text { width: 60%; min-height: 40px; max-width: 60%; }
/* temp. buttons for demo */
button { width: 12%; height: 44px; margin-left: 5%; vertical-align: top; }
/* begin - fix for hidden scrollbar in IE/Edge/Firefox */
.chat-messages-text{ overflow: auto; }
#media screen and (-webkit-min-device-pixel-ratio:0) {
.chat-messages-text{ overflow: visible; }
/* reset Edge as it identifies itself as webkit */
#supports (-ms-accelerator:true) { .chat-messages-text{ overflow: auto; } }
}
/* hide resize FF */
#-moz-document url-prefix() { .chat-input-text { resize: none } }
/* end - fix for hidden scrollbar in IE/Edge/Firefox */
<div class="chat-window">
<div class="chat-messages">
<div class="chat-messages-text" id="messages">
Long long content 1!<br/>
Long long content 2!<br/>
Long long content 3!<br/>
Long long content 4!<br/>
Long long content 5!<br/>
</div>
</div>
<div class="chat-input">
<textarea class="chat-input-text" placeholder="Type your message here..." id="inputs"></textarea>
<button onclick="addContent();">Add msg</button>
<button onclick="resizeInput();">Resize input</button>
</div>
</div>
Side note 1: The detection method is not fully tested, but it should work on newer browsers.
Side note 2: Attach a resize event handler for the chat-input might be more efficient then calling the updateScroll function.
Note: Credits to HaZardouS for reusing his html structure
You just need one CSS rule set:
.messages-container, .scroll {transform: scale(1,-1);}
That's it, you're done!
How it works: First, it vertically flips the container element so that the top becomes the bottom (giving us the desired scroll orientation), then it flips the content element so that the messages won't be upside down.
This approach works in all modern browsers. It does have a strange side effect, though: when you use a mouse wheel in the message box, the scroll direction is reversed. This can be fixed with a few lines of JavaScript, as shown below.
Here's a demo and a fiddle to play with:
//Reverse wheel direction
document.querySelector('.messages-container').addEventListener('wheel', function(e) {
if(e.deltaY) {
e.preventDefault();
e.currentTarget.scrollTop -= e.deltaY;
}
});
//The rest of the JS just handles the test buttons and is not part of the solution
send = function() {
var inp = document.querySelector('.text-input');
document.querySelector('.scroll').insertAdjacentHTML('beforeend', '<p>' + inp.value);
inp.value = '';
inp.focus();
}
resize = function() {
var inp = document.querySelector('.text-input');
inp.style.height = inp.style.height === '50%' ? null : '50%';
}
html,body {height: 100%;margin: 0;}
.conversation {
display: flex;
flex-direction: column;
height: 100%;
}
.messages-container {
flex-shrink: 10;
height: 100%;
overflow: auto;
}
.messages-container, .scroll {transform: scale(1,-1);}
.text-input {resize: vertical;}
<div class="conversation">
<div class="messages-container">
<div class="scroll">
<p>Message 1<p>Message 2<p>Message 3<p>Message 4<p>Message 5
<p>Message 6<p>Message 7<p>Message 8<p>Message 9<p>Message 10<p>Message 11<p>Message 12<p>Message 13<p>Message 14<p>Message 15<p>Message 16<p>Message 17<p>Message 18<p>Message 19<p>Message 20
</div>
</div>
<textarea class="text-input" autofocus>Your message</textarea>
<div>
<button id="send" onclick="send();">Send input</button>
<button id="resize" onclick="resize();">Resize input box</button>
</div>
</div>
Edit: thanks to #SomeoneSpecial for suggesting a simplification to the scroll code!
Please try the following fiddle - https://jsfiddle.net/Hazardous/bypxg25c/. Although the fiddle is currently using jQuery to grow/resize the text area, the crux is in the flex related styles used for the messages-container and input-container classes -
.messages-container{
order:1;
flex:0.9 1 auto;
overflow-y:auto;
display:flex;
flex-direction:row;
flex-wrap:nowrap;
justify-content:flex-start;
align-items:stretch;
align-content:stretch;
}
.input-container{
order:2;
flex:0.1 0 auto;
}
The flex-shrink value is set to 1 for .messages-container and 0 for .input-container. This ensures that messages-container shrinks when there is a reallocation of size.
I've moved text-input within messages, absolute positioned it to the bottom of the container and given messages enough bottom padding to space accordingly.
Run some code to add a class to conversation, which changes the height of text-input and bottom padding of messages using a nice CSS transition animation.
The JavaScript runs a "scrollTo" function at the same time as the CSS transition is running to keep the scroll at the bottom.
When the scroll comes off the bottom again, we remove the class from conversation
Hope this helps.
https://jsfiddle.net/cnvzLfso/5/
var doScollCheck = true;
var objConv = document.querySelector('.conversation');
var objMessages = document.querySelector('.messages');
var objInput = document.querySelector('.text-input');
function scrollTo(element, to, duration) {
if (duration <= 0) {
doScollCheck = true;
return;
}
var difference = to - element.scrollTop;
var perTick = difference / duration * 10;
setTimeout(function() {
element.scrollTop = element.scrollTop + perTick;
if (element.scrollTop === to) {
doScollCheck = true;
return;
}
scrollTo(element, to, duration - 10);
}, 10);
}
function resizeInput(atBottom) {
var className = 'bigger',
hasClass;
if (objConv.classList) {
hasClass = objConv.classList.contains(className);
} else {
hasClass = new RegExp('(^| )' + className + '( |$)', 'gi').test(objConv.className);
}
if (atBottom) {
if (!hasClass) {
doScollCheck = false;
if (objConv.classList) {
objConv.classList.add(className);
} else {
objConv.className += ' ' + className;
}
scrollTo(objMessages, (objMessages.scrollHeight - objMessages.offsetHeight) + 50, 500);
}
} else {
if (hasClass) {
if (objConv.classList) {
objConv.classList.remove(className);
} else {
objConv.className = objConv.className.replace(new RegExp('(^|\\b)' + className.split(' ').join('|') + '(\\b|$)', 'gi'), ' ');
}
}
}
}
objMessages.addEventListener('scroll', function() {
if (doScollCheck) {
var isBottom = ((this.scrollHeight - this.offsetHeight) === this.scrollTop);
resizeInput(isBottom);
}
});
html,
body {
height: 100%;
width: 100%;
background: white;
}
body {
margin: 0;
padding: 0;
}
.conversation {
display: flex;
flex-direction: column;
justify-content: space-between;
height: 100%;
position: relative;
}
.messages {
overflow-y: scroll;
padding: 10px 10px 60px 10px;
-webkit-transition: padding .5s;
-moz-transition: padding .5s;
transition: padding .5s;
}
.text-input {
padding: 10px;
-webkit-transition: height .5s;
-moz-transition: height .5s;
transition: height .5s;
position: absolute;
bottom: 0;
height: 50px;
background: white;
}
.conversation.bigger .messages {
padding-bottom: 110px;
}
.conversation.bigger .text-input {
height: 100px;
}
.text-input input {
height: 100%;
}
<div class="conversation">
<div class="messages">
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is a message content
</p>
<p>
This is the last message
</p>
<div class="text-input">
<input type="text" />
</div>
</div>
</div>
You write;
Now, consider this case:
The user scrolls to the bottom of the conversation
The .text-input, dynamically gets bigger
Wouldn't the method that dynamically sets the .text-input be the logical place to fire this.props.onResize().
To whom it may concern,
The answers above did not suffice my question.
The solution I found was to make my innerWidth and innerHeight variable constant - as the innerWidth of the browser changes on scroll to adapt for the scrollbar.
var innerWidth = window.innerWidth
var innerHeight = window.innerHeight
OR FOR REACT
this.setState({width: window.innerWidth, height: window.innerHeight})
In other words, to ignore it, you must make everything constant as if it were never scrolling. Do remember to update these on Resize / Orientation Change !
IMHO current answer is not a correct one:
1/ flex-direction: column-reverse; reverses the order of messages - I didn't want that.
2/ javascript there is also a bit hacky and obsolete
If you want to make it like a PRO use spacer-box which has properties:
flex-grow: 1;
flex-basis: 0;
and is located above messages. It pushes them down to the chat input.
When user is typing new messages and input height is growing the scrollbar moves up, but when the message is sent (input is cleared) scrollbar is back at bottom.
Check my snippet:
body {
background: #ccc;
}
.chat {
display: flex;
flex-direction: column;
width: 300px;
max-height: 300px;
max-width: 90%;
background: #fff;
}
.spacer-box {
flex-basis: 0;
flex-grow: 1;
}
.messages {
display: flex;
flex-direction: column;
overflow-y: auto;
flex-grow: 1;
padding: 24px 24px 4px;
}
.footer {
padding: 4px 24px 24px;
}
#chat-input {
width: 100%;
max-height: 100px;
overflow-y: auto;
border: 1px solid pink;
outline: none;
user-select: text;
white-space: pre-wrap;
overflow-wrap: break-word;
}
<div class="chat">
<div class="messages">
<div class="spacer-box"></div>
<div class="message">1</div>
<div class="message">2</div>
<div class="message">3</div>
<div class="message">4</div>
<div class="message">5</div>
<div class="message">6</div>
<div class="message">7</div>
<div class="message">8</div>
<div class="message">9</div>
<div class="message">10</div>
<div class="message">11</div>
<div class="message">12</div>
<div class="message">13</div>
<div class="message">14</div>
<div class="message">15</div>
<div class="message">16</div>
<div class="message">17</div>
<div class="message">18</div>
</div>
<div class="footer">
<div contenteditable role="textbox" id="chat-input"></div>
</div>
<div>
Hope I could help :)
Cheers

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