I want to create my own asset loader. To load external scripts, I used following javascript
function loadScript(src, callback) {
var script = document.createElement("script");
script.onload = function() {
document.head.appendChild(script);
callback();
};
script.src = src;
}
But I think this isn't the most elegant solution. This code snippet would make my HTML code ugly since it appends code to the head - for all of my dependencies.
So my question: is it possible to access to my external loaded code without using following line
document.head.appendChild(script);
Am I able to executes my script with pure js like
script.execute();
Or even better, is there a way to access to the data stored in my external js file? Like variable "bar", for example?
var foo = script.get("bar")
Could I even execute a function of the external file?
script.function(params)
It would be great to hear of your ideas and experiences!
Darth Moon
Edit: I forgot to exclude ajax. I know I could load code via ajax and executes it via eval(), but that won't be a good idea if you're testing code local since you need a Server (like an XAMPP Apache) to send ajax request to your local files.
You could try something like so as below.
Internal script:
function appendScript(src) {
var script = document.createElement(‘script’);
script.src = src;
document.head.appendChild(script);
}
External script:
function loadedScript() {
// run something
}
loadedScript()
The external code will just run loadedScript() once the file is loaded.
Related
I was given a javascript line that calls a javascript file which is made by a company called walkme.
I have an app/assets/javascript/application.js file that calls all of my jquery that I am using for the site. for example it contains:
require feed
which calls feed.js when someone is on the feed page. I would like the walkme.js to also be called at the same time this code is called
I am looking for a way to add this <script ... code to a ruby site that uses slim and jquery.
<script type="text/javascript">(function() {var walkme = document.createElement('script'); walkme.type = 'text/javascript'; walkme.async = true; walkme.src = 'https://cdn.walkme.com/thewalkme.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(walkme, s); window._walkmeConfig = {smartLoad:true}; })();</script>
I have tried a blunt style of just making a walkme.js in the same place as the feed.js and putting that <script ... code in that file while adding the necessary require walkme code, but that seems to do nothing.
Some info:
Ruby on Rails
Ruby 2.1.7p400
ubuntu 14.04 LTS server
some files are named *.html.slim
As you may be able to tell, I did not make all the ruby code and am not an expert in ruby, javascript or jquery.
If this was just an html site, I think could just add the line of code to the header.
Mostly, Javascripts are called after the page has finished loading, since you want to manipulate the DOM, most likely.
So, you either don't want to call the script in the head of your document, unless you have a document.ready in the script.
To answer your question then, if you want the following script:
function(){
var walkme = document.createElement('script');
walkme.type = 'text/javascript';
walkme.async = true;
walkme.src = 'https://cdn.walkme.com/thewalkme.js';
var s = document.getElementsByTagName('script')[0];
s.parentNode.insertBefore(walkme, s);
window._walkmeConfig = {smartLoad:true};
};
to be available only on the feed page of your application,
You can make this function a named function, in a separate file (say feed.js.coffee for example) and call the function in your slim view page as follow:
//feed.js.coffee:
#feed = ->
walkme = document.createElement('script')
walkme.type = 'text/javascript'
walkme.async = true
walkme.src = 'https://cdn.walkme.com/thewalkme.js'
s = document.getElementsByTagName('script')[0]
s.parentNode.insertBefore walkme, s
window._walkmeConfig = smartLoad: true
return
and in your view:
/feed.html.slim:
...
your codes...
...
coffeeview:
feed
I have an Android application that consist in a simple WebView that load a local html file in the assets folder of the project.
The HTML has a tag that calls (AJAX) an external service and expects as a response a String that represent a .js filename (say, 'test.js').
In test.js there is a simple funcion declaration, as:
var testFunction = function(){
// some code here
}
The AJAX callback then construct via javascript a tag that points to the .js file and append it to the head of the document; then call the testFunction:
$.ajax('externalService').done(function(response){
var script = // construct the script tag;
$('head').append(script);
testFunction();
});
Important: the script tag points to an external .js file, like
<script src="http://justatest.com/test.js">
... and all works fine!
Now i try to do the same thing putting the test.js inside the assets folder of the project. Obviously i changed the src of the script created in the callback with a relative path:
<script src="test.js"></script>
but when i try to invoke the function testFunction i get an error (testFunction is not defined).
The local path is correct (i put jquery.js in the same local folder of test.js and loaded it directly in the html with a with no errors).
I put all the attributes (like type="text/javascript") in the tag as well...
so, why the webview doesn't load a local .js file in this way?
thank you :)
EDIT: I tried the solution found in this thread:
jQuery getScript not working in Android WebView when using Local Assets/HTML/Resources
and it worked!!!!
I tried the solution found in this thread:
jQuery getScript not working in Android WebView when using Local Assets/HTML/Resources
and it worked!
I report the solution:
var scriptUrl = "test.js";
var head = document.getElementsByTagName("head")[0];
script = document.createElement('script');
script.type = 'text/javascript';
script.src = scriptUrl;
script.onload = function() { alert("Success"); };
script.onerror = function(e) { alert("failed: " + JSON.stringify(e)); };
head.appendChild(script);
So if i use the jquery append() method it doesn't work, but if i use the javascript appendChild method it work...
I'm trying to write a piece of javascript that integrates a webpage with an external system. Currently, what I have is a very small amount of code that dynamically inserts a script element into the page.
$(document).ready(function() {
var script = document.createElement("script");
script.type = "text/javascript";
script.src = "http://example.com/example.php?arg1=1&arg2=2";
document.body.appendChild(script);
});
The JS returned by the external system is a large one-line document.write call which writes a table to the page.
document.write('<table><tr><td>blah</td></tr></table>');
When I inject this script element into the page, I can see it using a DOM inspector, but the script does not appear to execute. If I put the script element into the HTML manually, the javascript executes just fine (so it's not a same origin policy or malformed html error...), but I'd like it to be dynamic.
Any ideas why the javascript isn't executing?
Using document.write after the DOM is ready will replace the contents of the page with whatever it is you're writing.
I suggest using one of the actual DOM manipulation methods if you want to insert anything into a page.
As far as the script not executing, are you positive it's being attached correctly? Have you tried setting a javascript breakpoint on the included script to verify that this is the case?
Try to use this code (it the same use by google for analytics or facebook).
Put it on the bottom of your page ;)
<script type="text/javascript">
(function() {
var script = document.createElement('script');
script.type = 'text/javascript';
script.async = true;
script.src = '/example.php?arg1=1&arg2=2';
var s = document.getElementsByTagName('script')[0];
s.parentNode.insertBefore(script, s);
})();
</script>
OR as davidbuzatto suggest, you have to use $.getScript() which is a shorthand $.ajax() function.
$(document).ready(function() {
$.getScript("/example.php?arg1=1&arg2=2", function(data, textStatus, jqxhr) {
console.log(data); //data returned
console.log(textStatus); //success
console.log(jqxhr.status); //200
console.log('Load was performed.');
});
});
Edit :
Seens you have probably a cross-domain restriction, just try to use relative url "/example.php?arg1=1&arg2=2" instead of the full url for the include.
Or if it's not the same web server, use a cross-domain.xml file.
Because you are just including it, not executing. As you are using jQuery, take a look in the $.getScript() function.
http://api.jquery.com/jQuery.getScript/
It will fit your needs. This function is an Ajax function, so take care, because its behavior is asynchronous. Use its callbacks to execute code that is based in the loaded script.
Edit: Felix corrected me about the script execution, but I still think that you may give the function a try.
i think you need to use JSONP to achieve that and using a call back function to append it to body tag
$(document).ready(function() {
var script = document.createElement("script");
script.type = "text/javascript";
script.src = "http://example.com/example.php?arg1=1&arg2=2&callback=showit(data)";
document.body.appendChild(script);
});
function showit(data){document.write(data);}
I've always seen this done more like:
document.write('<scr' + 'ipt>---scripthere---' + '</scr' + 'ipt>');
I'm assuming it is for similar reasons. Try that instead of creating a "real" script element.
Why not just stick the JS in a separate window/iframe where it executes and displays the tables correctly, and then pull that table using AJAX to that page?
JQuery AJAX is the easiest to use IMO:
http://api.jquery.com/jQuery.ajax/
I have legacy web app situation where I can't load jquery.min.js from a script tag in the HTML markup.. so I have to load it with some js in another existing script file
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.src = 'https://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js';
script.type = 'text/javascript';
head.appendChild(script);
The problem is.. when the include load is slow.. there are jQuery functions
(also dynamically loaded on the page) that try to run and can't find jQuery
Is there some cross-browser way to do a callback in the above code that calls the jQuery ready function after the jquery.min.js include file finishes downloading from the CDN? Thanks,
EDIT:
Using Mike's code this is working with onload for nearly all browsers except
IE 8 or earlier.. and other browsers which need onreadystatechange I guess
JSFIDDLE HERE:
http://jsfiddle.net/BmyGC/
try
if(script.onreadystatechange)
script.onreadystatechange = function()
{
if(script.readyState == "complete" || script.readyState=="loaded")
{
script.onreadystatechange = false;
console.log("complete");
}
}
else
{
script.onload = function()
{
console.log("complete");
}
}
I would put my jquery-based code in yet another separate javascript file, and load that file in exactly the same way you are loading the jquery.min.js. Just do so immediately after jquery.min.js. That should work.
edit
Okay, since that isn't working, try this:
function jqChecker()
{
if (! jQuery )
{
setTimeout(jqChecker, 500); // adjust as needed.
}
else
{
// insert code to dynamically load your external js file here
}
}
jqChecker();
The following are the first lines of code in a <script> tag just above the closing body tag in my document (it specifies that a locally-served copy of jQuery is run in the event that Google's CDN fails):
if(!window.jQuery){
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = '/js/jquery.js';
var scriptHook = document.getElementsByTagName('script')[0];
scriptHook.parentNode.insertBefore(script, scriptHook);
}
jQuery(document).ready(function($){
// page behaviors
});
It does execute successfully, in the sense that if my computer is not connected to the Internet (this is a locally-served page), the local copy of jQuery is inserted. However, the document.ready() section below does not execute. I'm guessing this is because it is invoked before the fallback copy of jQuery takes effect. What's the proper practice for somehow "delaying" its execution so that either copy of jQuery will work properly?
Consider using an existing script loader such as yepnope. There's an example of exactly what you're trying to do on the home page.
You need to be sure that the script you are appending to the dom has finished loading before calling jQuery. You can do this with the technique described here:
if(!window.jQuery){
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = '/js/jquery.js';
script.onreadystatechange= function () {
if (this.readyState == 'complete') jQueryLoaded();
}
script.onload = jQueryLoaded;
var scriptHook = document.getElementsByTagName('script')[0];
scriptHook.parentNode.insertBefore(script, scriptHook);
}
function jQueryLoaded() { };
You can also fetch the jQuery contents as an Ajax request, create a script tag with those as the body of the script and append it. That would also work.
Try that
<script>window.jQuery || document.write('<script src="js/libs/jquery-1.6.2.min.js"><\/script>')</script>
<script>
jQuery(document).ready(function($){
// page behaviors
});
</script>
This way the script tag will be loaded synchronously.
The question "of how do I cope with my CDN failing and load a file hosted on my server" seems to come up a few times lately.
Question I'd ask is whether adding yet more js is the way to achieve the resilience and what level of resilience do the js approaches really add e.g. if the CDN is down they'll be a quick failure but how well do these approaches if the CDN is slow to respond how well do these solutions cope?
An alternative way to approach this is treat it as an infrastructure problem...
Run a CDN based on a domain/sub-domain you own. Have automated monitoring on it's availability, when it fails switch the DNS over to a backup server (anycast may provide an alternative solution too)
A php solution would be something like this:
$google_jquery = 'https://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js';
$fp = #fsockopen($google_jquery, 'r');
if (!$fp)
{
echo '<script type="text/javascript" src="js/jquery.js"></script>';
}
else
{
echo '<script src="'.$google_jquery.'"></script>' }
}