Muted Autoplay Not Working on iphone Safari 11.3 - javascript

I set all the required attributes in video tag but nothing works for me.
If I play video with no sound, it works on all the browsers except iphone safari.
Low Power Mode is also disabled on the iphone and iphone was also connected to wifi. Don't know if it is due to any other phone settings which is preventing autoplay or some guideline that I am missing.

Related

HTML5 video cannot be played on mobile browsers

I have some videos (H.264) cannot be played on mobile browsers but can be played on desktop browsers. I use the same browsers (Chrome, Safari) on both desktop and mobiles. However the video control on mobile browser is blank and seems like the video is not loaded correctly.
I am really confused about this issue, and the code I use is really simple:
<video controls style="width:100%"><source src="" type="video/mp4"></video>

Cloudflare streaming tag 'autoplay' not working on IOS

My autoplay option of Cloudflare Stream tag is working perfectly on Safari, Chrome and desktop browsers but is not working on IOS.
Is there a way to start the video? Why this happens?
Videos on iOS will not start playing unless there is a user action on it.
If you want to autoplay a video in iOS, you have to play it as MUTED.
Also this workaround will not work --> autoplaying as muted, then unmute programatically as soon as the video starts.
One note though:   autoplay on iOS will not work at all if power saving mode is ON.

How to autoplay audio on iPhone using Javascript?

I want to make the audio to play when the page is loaded.
It is working well on PC and Android but not working on iPhone.
I know that Autoplay is forbidden on iPhone.
Are there any way to achieve this function on iPhone?
I know that Autoplay is forbidden on iPhone.
Correct. Audio autoplay will not work on iPhone, nor most other browsers on most platforms.
Are there any way to achieve this function on iPhone?
Not from a webpage, there isn't.

Jplayer does not start playing automatically on mobile device

JPlayer does not start playing automatically after setMedia() followed by play() on mobile device (Android), but works fine on chrome for PC and even internet explorer, what should i do to get it playing.
This is normal behaviour. On mobile devices playback must be initiated by user interaction. Take a look here for more details -> link

HTML5 video behavior on mobile devices

I am building a site where I have several <video> elements (looped animations) that act as part of my design (not as an actual video). This works quite well in desktop browsers, yet I am in trouble on mobile devices.When I display the site on Android or iOS devices (ie. mobile webkit) I will get the OS's video player appearance and the videos will open in some sort of popup when I click them. I do know that I can bypass the autoplay restrictions by doing sth like:
window.onload = function() {
var pElement = document.getElementById("myVideo");
pElement.load();
pElement.play();
};
But this will again open the video(s) in a seperate window...
Does anyone know of a possibility to emulate / enable desktop-like behavior on mobile devices? Thanks!
EDIT:
Markup is basic <video>-syntax btw:
<video autoplay loop>
<source src="vid.mp4" type="video/mp4" />
<source src="vid.ogg" type="video/ogg" />
<source src="vid.webm" type="video/webm" />
</video>
Hmm, I'm not sure about Android but iOS devices can't run multiple video streams simultaneously:
Multiple Simultaneous Audio or Video Streams
Currently, all devices running iOS are limited to playback of a single
audio or video stream at any time. Playing more than one video—side by
side, partly overlapping, or completely overlaid—is not currently
supported on iOS devices. Playing multiple simultaneous audio streams
is also not supported. You can change the audio or video source
dynamically, however. See “Replacing a Media Source Sequentially” for
details.
No, Android or iOS devices (ie. mobile webkit) are not able to run video as you are wanting . Video will open in a default video player of device.
YouTube uses a mov or mp4 with ios to load the native look and feel for videos, or it links out to their app to play the video since it's installed on every ios device.
Why do you need windows.onload to bypass autoplay? If I remember correctly setting the preload tag to none
<video src="vid.mov" preload=”none”></video>
should work.
Also, have you tried using the Video For Everybody approach? With that should be able to get the video to play in the web page rather than by the phone's OS, that way I believe you can achieve the same effect on supported devices.
EDIT: In regards to j08691's answer, an alternative approach for iPhones could be to design a simple web viewer app for the site for iPhone which has a workaround for the no-multiple video playing problem.

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